/*************************************************************************** Atari Boxer (prototype) driver AKA Boxing, both game titles appear in the schematics This game had some weird controls that don't work well in MAME. ***************************************************************************/ #include "driver.h" extern UINT8* boxer_tile_ram; extern UINT8* boxer_sprite_ram; extern VIDEO_UPDATE( boxer ); static UINT8 pot_state; static UINT8 pot_latch; static TIMER_CALLBACK( pot_interrupt ) { int mask = param; if (pot_latch & mask) { cpunum_set_input_line(0, INPUT_LINE_NMI, ASSERT_LINE); } pot_state |= mask; } static TIMER_CALLBACK( periodic_callback ) { int scanline = param; cpunum_set_input_line(0, 0, ASSERT_LINE); if (scanline == 0) { UINT8 mask[256]; int i; memset(mask, 0, sizeof mask); mask[readinputport(3)] |= 0x01; mask[readinputport(4)] |= 0x02; mask[readinputport(5)] |= 0x04; mask[readinputport(6)] |= 0x08; mask[readinputport(7)] |= 0x10; mask[readinputport(8)] |= 0x20; for (i = 1; i < 256; i++) { if (mask[i] != 0) { mame_timer_set(video_screen_get_time_until_pos(0, i, 0), mask[i], pot_interrupt); } } pot_state = 0; } scanline += 64; if (scanline >= 262) { scanline = 0; } mame_timer_set(video_screen_get_time_until_pos(0, scanline, 0), scanline, periodic_callback); } static PALETTE_INIT( boxer ) { palette_set_color(machine,0, MAKE_RGB(0x00,0x00,0x00)); palette_set_color(machine,1, MAKE_RGB(0xff,0xff,0xff)); colortable[0] = 0; colortable[1] = 1; colortable[2] = 1; colortable[3] = 0; } static MACHINE_RESET( boxer ) { mame_timer_set(video_screen_get_time_until_pos(0, 0, 0), 0, periodic_callback); pot_latch = 0; } static READ8_HANDLER( boxer_input_r ) { UINT8 val = readinputport(0); if (readinputport(9) < video_screen_get_vpos(0)) { val |= 0x02; } return (val << ((offset & 7) ^ 7)) & 0x80; } static READ8_HANDLER( boxer_misc_r ) { UINT8 val = 0; switch (offset & 3) { case 0: val = pot_state & pot_latch; break; case 1: val = video_screen_get_vpos(0); break; case 2: val = readinputport(1); break; case 3: val = readinputport(2); break; } return val ^ 0x3f; } static WRITE8_HANDLER( boxer_bell_w ) { } static WRITE8_HANDLER( boxer_sound_w ) { } static WRITE8_HANDLER( boxer_pot_w ) { /* BIT0 => HPOT1 */ /* BIT1 => VPOT1 */ /* BIT2 => RPOT1 */ /* BIT3 => HPOT2 */ /* BIT4 => VPOT2 */ /* BIT5 => RPOT2 */ pot_latch = data & 0x3f; cpunum_set_input_line(0, INPUT_LINE_NMI, CLEAR_LINE); } static WRITE8_HANDLER( boxer_irq_reset_w ) { cpunum_set_input_line(0, 0, CLEAR_LINE); } static WRITE8_HANDLER( boxer_crowd_w ) { /* BIT0 => ATTRACT */ /* BIT1 => CROWD-1 */ /* BIT2 => CROWD-2 */ /* BIT3 => CROWD-3 */ coin_lockout_global_w(data & 1); } static WRITE8_HANDLER( boxer_led_w ) { set_led_status(1, !(data & 1)); set_led_status(0, !(data & 2)); } static ADDRESS_MAP_START( boxer_map, ADDRESS_SPACE_PROGRAM, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(14) ) AM_RANGE(0x0000, 0x01ff) AM_RAM AM_RANGE(0x0200, 0x03ff) AM_RAM AM_BASE(&boxer_tile_ram) AM_RANGE(0x0800, 0x08ff) AM_READ(boxer_input_r) AM_RANGE(0x1000, 0x17ff) AM_READ(boxer_misc_r) AM_RANGE(0x1800, 0x1800) AM_WRITE(boxer_pot_w) AM_RANGE(0x1900, 0x19ff) AM_WRITE(boxer_led_w) AM_RANGE(0x1a00, 0x1aff) AM_WRITE(boxer_sound_w) AM_RANGE(0x1b00, 0x1bff) AM_WRITE(boxer_crowd_w) AM_RANGE(0x1c00, 0x1cff) AM_WRITE(boxer_irq_reset_w) AM_RANGE(0x1d00, 0x1dff) AM_WRITE(boxer_bell_w) AM_RANGE(0x1e00, 0x1eff) AM_WRITE(MWA8_RAM) AM_BASE(&boxer_sprite_ram) AM_RANGE(0x1f00, 0x1fff) AM_WRITE(watchdog_reset_w) AM_RANGE(0x3000, 0x3fff) AM_ROM ADDRESS_MAP_END INPUT_PORTS_START( boxer ) PORT_START PORT_BIT ( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT ( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) /* TIMER */ PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_TILT ) PORT_SERVICE( 0x08, IP_ACTIVE_HIGH ) PORT_BIT ( 0x10, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT ( 0x20, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT ( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START PORT_DIPNAME( 0x03, 0x01, "Number of Rounds" ) PORT_DIPSETTING( 0x03, "1" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x00, "4" ) PORT_START PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x03, DEF_STR( Free_Play ) ) PORT_START PORT_BIT ( 0xff, 0x80, IPT_AD_STICK_X ) PORT_MINMAX(0x20,0xe0) PORT_SENSITIVITY(30) PORT_KEYDELTA(16) PORT_REVERSE PORT_PLAYER(1) PORT_START PORT_BIT ( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(0x20,0xe0) PORT_SENSITIVITY(30) PORT_KEYDELTA(16) PORT_REVERSE PORT_PLAYER(1) PORT_START PORT_BIT( 0xff, 0x80, IPT_PADDLE ) PORT_MINMAX(0x20,0xe0) PORT_SENSITIVITY(30) PORT_KEYDELTA(16) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_CENTERDELTA(0) PORT_PLAYER(1) PORT_START PORT_BIT ( 0xff, 0x80, IPT_AD_STICK_X ) PORT_MINMAX(0x20,0xe0) PORT_SENSITIVITY(30) PORT_KEYDELTA(16) PORT_REVERSE PORT_PLAYER(2) PORT_START PORT_BIT ( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(0x20,0xe0) PORT_SENSITIVITY(30) PORT_KEYDELTA(16) PORT_REVERSE PORT_PLAYER(2) PORT_START PORT_BIT( 0xff, 0x80, IPT_PADDLE ) PORT_MINMAX(0x20,0xe0) PORT_SENSITIVITY(30) PORT_KEYDELTA(16) PORT_CODE_DEC(KEYCODE_Q) PORT_CODE_INC(KEYCODE_W) PORT_CENTERDELTA(0) PORT_PLAYER(2) PORT_START PORT_DIPNAME( 0xff, 0x5C, "Round Time" ) /* actually a potentiometer */ PORT_DIPSETTING( 0x3C, "15 seconds" ) PORT_DIPSETTING( 0x5C, "30 seconds" ) PORT_DIPSETTING( 0x7C, "45 seconds" ) INPUT_PORTS_END static const gfx_layout tile_layout = { 8, 8, 64, 1, { 0 }, { 0x7, 0x6, 0x5, 0x4, 0xf, 0xe, 0xd, 0xc }, { 0x00, 0x10, 0x20, 0x30, 0x40, 0x50, 0x60, 0x70 }, 0x80 }; static const gfx_layout sprite_layout = { 8, 8, 64, 1, { 0 }, { 0x4, 0x5, 0x6, 0x7, 0xc, 0xd, 0xe, 0xf }, { 0x00, 0x10, 0x20, 0x30, 0x40, 0x50, 0x60, 0x70 }, 0x80 }; static GFXDECODE_START( boxer ) GFXDECODE_ENTRY( REGION_GFX1, 0, sprite_layout, 0, 1 ) GFXDECODE_ENTRY( REGION_GFX2, 0, sprite_layout, 0, 1 ) GFXDECODE_ENTRY( REGION_GFX3, 0, tile_layout, 2, 1 ) GFXDECODE_END static MACHINE_DRIVER_START(boxer) /* basic machine hardware */ MDRV_CPU_ADD(M6502, 12096000 / 16) MDRV_CPU_PROGRAM_MAP(boxer_map, 0) MDRV_SCREEN_REFRESH_RATE(60) /* video hardware */ MDRV_MACHINE_RESET(boxer) MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 262) MDRV_SCREEN_VISIBLE_AREA(8, 247, 0, 239) MDRV_GFXDECODE(boxer) MDRV_PALETTE_LENGTH(2) MDRV_COLORTABLE_LENGTH(4) MDRV_PALETTE_INIT(boxer) MDRV_VIDEO_UPDATE(boxer) /* sound hardware */ MACHINE_DRIVER_END ROM_START( boxer ) ROM_REGION( 0x4000, REGION_CPU1, 0 ) ROM_LOAD_NIB_LOW ( "3400l.e1", 0x3400, 0x0400, CRC(df85afa4) SHA1(5a74a08f1e0b0bbec02999d5e46513d8afd333ac) ) ROM_LOAD_NIB_HIGH( "3400m.a1", 0x3400, 0x0400, CRC(23fe06aa) SHA1(03a4eedbf60f07d1dd8d7af576828df5f032146e) ) ROM_LOAD_NIB_LOW ( "3800l.j1", 0x3800, 0x0400, CRC(087263fb) SHA1(cc3715a68bd05f23b4abf9f18ca14a8fe55163f7) ) ROM_LOAD_NIB_HIGH( "3800m.d1", 0x3800, 0x0400, CRC(3bbf605e) SHA1(be4ff1702eb837710421a7dafcdc60fe2d3259e8) ) ROM_LOAD_NIB_LOW ( "3c00l.h1", 0x3C00, 0x0400, CRC(09e204f2) SHA1(565d4c8865da7d96a45e909973d570101de61f63) ) ROM_LOAD_NIB_HIGH( "3c00m.c1", 0x3C00, 0x0400, CRC(2f8ebc85) SHA1(05a4e29ec7e49173200d5fe5344274fd6afd16d7) ) ROM_REGION( 0x0400, REGION_GFX1, ROMREGION_DISPOSE ) /* lower boxer */ ROM_LOAD( "bx137l.c8", 0x0000, 0x0400, CRC(e91f2048) SHA1(64039d07557e210aa4f6663cd7e72814cb881310) ) ROM_REGION( 0x0400, REGION_GFX2, ROMREGION_DISPOSE ) /* upper boxer */ ROM_LOAD( "bx137u.m8", 0x0000, 0x0400, CRC(e4fee386) SHA1(79b70aca4a92c56363689a363b643d46294d3e88) ) ROM_REGION( 0x0400, REGION_GFX3, ROMREGION_DISPOSE ) /* tiles */ ROM_LOAD( "9417.k2", 0x0000, 0x0400, CRC(7e3d22cf) SHA1(92e6bbe049dc8fcd674f2ff96cde3786f714508d) ) ROM_REGION( 0x0200, REGION_USER1, 0 ) /* lower boxer map */ ROM_LOAD( "bx115l.b7", 0x0000, 0x0200, CRC(31f2234f) SHA1(d53f3a1d0db3cf3024de61ef64f76c6dfdf6861c) ) ROM_REGION( 0x0200, REGION_USER2, 0 ) /* upper boxer map */ ROM_LOAD( "bx115u.l7", 0x0000, 0x0200, CRC(124d3f24) SHA1(09fab2ae218b8584c0e3c8e02f5680ce083a33d6) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* sync prom */ ROM_LOAD( "9402.m3", 0x0000, 0x0100, CRC(00e224a0) SHA1(1a384ef488791c62566c91b18d6a1fb4a5def2ba) ) ROM_END GAME( 1978, boxer, 0, boxer, boxer, 0, 0, "Atari", "Boxer (prototype)", GAME_NO_SOUND )