/************************************ Card Line driver by Tomasz Slanina analog[at]op[dot]pl SIEMENS 80C32 (main cpu) MC6845P GM76C88 x3 (8K x 8 RAM) K-665 9546 (OKI 6295) STARS B2072 9629 (qfp ASIC) XTAL 12 MHz XTAL 4 MHz ***********************************/ #include "driver.h" #include "cpu/i8051/i8051.h" #include "sound/okim6295.h" #include "cardline.lh" static int cardline_video; #define DRAW_TILE(offset, transparency) drawgfx(bitmap, machine->gfx[0],\ (videoram[index+offset] | (colorram[index+offset]<<8))&0x3fff,\ (colorram[index+offset]&0x80)>>7,\ 0,0,\ x<<3, y<<3,\ cliprect,\ transparency?TRANSPARENCY_PEN:TRANSPARENCY_NONE,transparency); VIDEO_UPDATE( cardline ) { int x,y; fillbitmap(bitmap,machine->pens[0],cliprect); for(y=0;y<32;y++) { for(x=0;x<64;x++) { int index=y*64+x; if(cardline_video&1) { DRAW_TILE(0,0); DRAW_TILE(0x800,1); } if(cardline_video&2) { DRAW_TILE(0x1000,0); DRAW_TILE(0x1800,1); } } } return 0; } static WRITE8_HANDLER(vram_w) { offset+=0x1000*((cardline_video&2)>>1); videoram[offset]=data; } static WRITE8_HANDLER(attr_w) { offset+=0x1000*((cardline_video&2)>>1); colorram[offset]=data; } static WRITE8_HANDLER(video_w) { cardline_video=data; } static READ8_HANDLER(unk_r) { static int var=0; var^=0x10; return var; } static WRITE8_HANDLER(lamps_w) { /* button lamps 1-8 (collect, card 1-5, bet, start) */ output_set_lamp_value(5,(data >> 0) & 1); output_set_lamp_value(0,(data >> 1) & 1); output_set_lamp_value(1,(data >> 2) & 1); output_set_lamp_value(2,(data >> 3) & 1); output_set_lamp_value(3,(data >> 4) & 1); output_set_lamp_value(4,(data >> 5) & 1); output_set_lamp_value(6,(data >> 6) & 1); output_set_lamp_value(7,(data >> 7) & 1); } static ADDRESS_MAP_START( mem_prg, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( mem_data, ADDRESS_SPACE_DATA, 8 ) AM_RANGE(0x0000, 0x1fff) AM_RAM AM_RANGE(0x2003, 0x2003) AM_READ(input_port_0_r) AM_RANGE(0x2005, 0x2005) AM_READ(input_port_1_r) AM_RANGE(0x2006, 0x2006) AM_READ(input_port_2_r) AM_RANGE(0x2007, 0x2007) AM_WRITE(lamps_w) AM_RANGE(0x2008, 0x2008) AM_NOP AM_RANGE(0x2080, 0x213f) AM_NOP AM_RANGE(0x2400, 0x2400) AM_READWRITE(OKIM6295_status_0_r, OKIM6295_data_0_w) AM_RANGE(0x2800, 0x2801) AM_NOP AM_RANGE(0x2840, 0x2840) AM_NOP AM_RANGE(0x2880, 0x2880) AM_NOP AM_RANGE(0x3003, 0x3003) AM_NOP AM_RANGE(0xc000, 0xdfff) AM_WRITE(vram_w) AM_BASE(&videoram) AM_RANGE(0xe000, 0xffff) AM_WRITE(attr_w) AM_BASE(&colorram) ADDRESS_MAP_END static ADDRESS_MAP_START( mem_io, ADDRESS_SPACE_IO, 8 ) AM_RANGE(0x01, 0x01) AM_READWRITE(unk_r, video_w) ADDRESS_MAP_END INPUT_PORTS_START( cardline ) PORT_START PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Collect") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Card 1 / Double-Up") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Card 2") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Card 3") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Card 4") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Card 5 / Winning Plan") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("Bet") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start") PORT_START PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("?") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bookkeeping Info") PORT_CODE(KEYCODE_F1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_L) PORT_NAME("Payout 2") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_NAME("?") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_ENTER) PORT_NAME("Payout") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_NAME("?") PORT_START PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0xf5, IP_ACTIVE_HIGH, IPT_SPECIAL ) // h/w status bits INPUT_PORTS_END static gfx_layout charlayout = { 8,8, RGN_FRAC(1,1), 8, { 0,1,2,3,4,5,6,7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64 }, 8*8*8 }; static GFXDECODE_START( cardline ) GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 2 ) GFXDECODE_END PALETTE_INIT(cardline) { int i,r,g,b,data; int bit0,bit1,bit2; for (i = 0;i < machine->drv->total_colors;i++) { data=color_prom[i]; /* red component */ bit0 = (data >> 5) & 0x01; bit1 = (data >> 6) & 0x01; bit2 = (data >> 7) & 0x01; r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; /* green component */ bit0 = (data >> 2) & 0x01; bit1 = (data >> 3) & 0x01; bit2 = (data >> 4) & 0x01; g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; /* blue component */ bit0 = (data >> 0) & 0x01; bit1 = (data >> 1) & 0x01; b = 0x55 * bit0 + 0xaa * bit1; palette_set_color(machine,i,MAKE_RGB(r,g,b)); } } static MACHINE_DRIVER_START( cardline ) /* basic machine hardware */ MDRV_CPU_ADD(I8051,12000000) MDRV_CPU_PROGRAM_MAP(mem_prg,0) MDRV_CPU_DATA_MAP(mem_data,0) MDRV_CPU_IO_MAP(mem_io,0) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 35*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 0*8, 32*8-1) MDRV_GFXDECODE(cardline) MDRV_PALETTE_LENGTH(512) MDRV_PALETTE_INIT(cardline) MDRV_VIDEO_UPDATE(cardline) MDRV_DEFAULT_LAYOUT(layout_cardline) /* sound hardware */ MDRV_SPEAKER_STANDARD_STEREO("left", "right") MDRV_SOUND_ADD(OKIM6295, 1056000) MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0) MACHINE_DRIVER_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( cardline ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "dns0401.u23", 0x0000, 0x10000, CRC(5bbaf5c1) SHA1(70972a744c5981b01a46799a7fd1b0a600489264) ) ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "u38cll01.u38", 0x000001, 0x80000, CRC(12f62496) SHA1(b89eaf09e76c5c42588bf9c8c23190347635cc83) ) ROM_LOAD16_BYTE( "u39cll01.u39", 0x000000, 0x80000, CRC(fcfa703e) SHA1(9230ad9df02140f3a6c38b24558548a888b23412) ) ROM_REGION( 0x40000, REGION_SOUND1, 0 ) // OKI samples ROM_LOAD( "3a.u3", 0x0000, 0x40000, CRC(9fa543c5) SHA1(a22396cb341ca4a3f0dd23719620a219c91e0e9d) ) ROM_REGION( 0x0200, REGION_PROMS, 0 ) ROM_LOAD( "82s147.u33", 0x0000, 0x0200, CRC(a3b95911) SHA1(46850ea38950cdccbc2ad91d968218ac964c0eb5) ) ROM_END GAME( 199?, cardline, 0, cardline, cardline, 0, ROT0, "Veltmeijer", "Card Line" , 0)