/*************************************************************************** Championship Baseball driver by Nicola Salmoria ALPHA 8201 MCU handling by Tatsuyuki satoh TODO: champbb2 , sometime mcu err and ACCESS VIOLATION trap. champbbj and champbb2 has Alpha8201 mcu for protection. champbja is a patched version of champbbj with different protection. main CPU 0000-5fff ROM 6000-63ff MCU shared RAM 7800-7fff ROM (Champion Baseball 2 only) 8000-83ff Video RAM 8400-87ff Color RAM 8800-8fff RAM read: a000 IN0 a040 IN1 a080 DSW a0a0 ?(same as DSW) a0c0 COIN write: 7000 8910 write 7001 8910 control 8ff0-8fff sprites a000 ? a006 MCU HALT controll a007 NOP (MCU shared RAM switch) a060-a06f sprites a080 command for the sound CPU a0c0 watchdog reset (watchdog time = 16xvblank) sub CPU (speech DAC) read: 0000-5fff ROM 6000(-7fff) sound latch e000-e3ff RAM write: 8000(-9fff) 4bit status for main CPU a000(-bfff) clear sound latch c000(-dfff) DAC e000-e3ff RAM ***************************************************************************/ #include "driver.h" #include "sound/ay8910.h" #include "sound/dac.h" extern WRITE8_HANDLER( champbas_videoram_w ); extern WRITE8_HANDLER( champbas_colorram_w ); extern WRITE8_HANDLER( champbas_gfxbank_w ); extern WRITE8_HANDLER( champbas_flipscreen_w ); extern PALETTE_INIT( champbas ); extern VIDEO_START( champbas ); extern VIDEO_UPDATE( champbas ); WRITE8_HANDLER( champbas_dac_w ) { DAC_signed_data_w(0,data<<2); } /////////////////////////////////////////////////////////////////////////// // protection handling /////////////////////////////////////////////////////////////////////////// static WRITE8_HANDLER( champbas_mcu_halt_w ) { data &= 1; cpunum_set_input_line(2, INPUT_LINE_HALT, data ? ASSERT_LINE : CLEAR_LINE); } /* champbja another protection */ READ8_HANDLER( champbja_alt_protection_r ) { UINT8 data = 0; /* (68BA) & 0x99 == 0x00 (6867) & 0x99 == 0x99 (68AB) & 0x80 == 0x80 (6854) & 0x99 == 0x19 BA 1011_1010 00 0--0_0--0 54 0101_0100 19 0--1_1--1 67 0110_0111 99 1--1_1--1 AB 1010_1011 80 1--0_0--0 */ /* bit7 = bit0 */ if( (offset&0x01) ) data |= 0x80; /* bit4,3,0 = bit6 */ if( (offset&0x40) ) data |= 0x19; return data; } static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x7000, 0x7000) AM_WRITE(AY8910_write_port_0_w) AM_RANGE(0x7001, 0x7001) AM_WRITE(AY8910_control_port_0_w) AM_RANGE(0x7800, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x83ff) AM_WRITE(champbas_videoram_w) AM_READ(MRA8_RAM) AM_BASE(&videoram) AM_RANGE(0x8400, 0x87ff) AM_WRITE(champbas_colorram_w) AM_READ(MRA8_RAM) AM_BASE(&colorram) AM_RANGE(0x8800, 0x8fef) AM_RAM AM_RANGE(0x8ff0, 0x8fff) AM_WRITE(MWA8_RAM) AM_READ(MRA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) AM_RANGE(0xa000, 0xa000) AM_WRITE(interrupt_enable_w) AM_READ(input_port_0_r) AM_RANGE(0xa002, 0xa002) AM_WRITE(champbas_gfxbank_w) AM_RANGE(0xa003, 0xa003) AM_WRITE(champbas_flipscreen_w) AM_RANGE(0xa005, 0xa005) AM_NOP AM_RANGE(0xa040, 0xa040) AM_READ(input_port_1_r) AM_RANGE(0xa060, 0xa06f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram_2) AM_RANGE(0xa080, 0xa080) AM_WRITE(soundlatch_w) AM_READ(input_port_2_r) /* AM_RANGE(0xa0a0, 0xa0a0) ???? */ AM_RANGE(0xa0c0, 0xa0c0) AM_WRITE(watchdog_reset_w) AM_READ(input_port_3_r) /* has MCU pcb only */ AM_RANGE(0x6000, 0x63ff) AM_RAM AM_SHARE(1) /* AM_RANGE(0xa006, 0xa006) AM_WRITE(champbas_mcu_halt_w) */ AM_RANGE(0xa007, 0xa007) AM_NOP /* MCU shared RAM switch , but no-hawdrare */ /* champbja only */ AM_RANGE(0x6800, 0x68ff) AM_READ(champbja_alt_protection_r) ADDRESS_MAP_END static ADDRESS_MAP_START( sub_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_r) AM_RANGE(0xe000, 0xe3ff) AM_READ(MRA8_RAM) /* AM_RANGE(0x8000, 0x8000) AM_WRITE(MWA8_NOP) return low 4bit to main CPU */ AM_RANGE(0xa000, 0xa000) AM_WRITE(soundlatch_clear_w) AM_RANGE(0xc000, 0xc000) AM_WRITE(champbas_dac_w) AM_RANGE(0xe000, 0xe3ff) AM_WRITE(MWA8_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( mcu_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x03ff) AM_RAM AM_SHARE(1) /* main CPU shared RAM */ ADDRESS_MAP_END INPUT_PORTS_START( champbas ) PORT_START /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_START /* IN1 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_START /* DSW */ PORT_DIPNAME( 0x03, 0x02, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x03, "A 2/1 B 3/2" ) PORT_DIPSETTING( 0x02, "A 1/1 B 2/1") PORT_DIPSETTING( 0x01, "A 1/2 B 1/6" ) PORT_DIPSETTING( 0x00, "A 1/3 B 1/6") PORT_DIPNAME( 0x04, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off )) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright )) PORT_DIPSETTING( 0x10, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x20, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hard )) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) /* watchdog half over : The game won't boot if set to ON */ PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START /* COIN */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, /* 8*8 characters */ 256, /* 256 characters */ 2, /* 2 bits per pixel */ { 0, 4 }, /* the two bitplanes for 4 pixels are packed into one byte */ { 8*8+0, 8*8+1, 8*8+2, 8*8+3, 0, 1, 2, 3 }, /* bits are packed in groups of four */ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 /* every char takes 16 bytes */ }; static const gfx_layout spritelayout = { 16,16, /* 16*16 sprites */ 64, /* 64 sprites */ 2, /* 2 bits per pixel */ { 0, 4 }, /* the two bitplanes for 4 pixels are packed into one byte */ { 8*8, 8*8+1, 8*8+2, 8*8+3, 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3, 0, 1, 2, 3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 }, 64*8 /* every sprite takes 64 bytes */ }; static GFXDECODE_START( champbas ) GFXDECODE_ENTRY( REGION_GFX1, 0x0000, charlayout, 0, 64 ) GFXDECODE_ENTRY( REGION_GFX2, 0x0000, charlayout, 0, 64 ) GFXDECODE_ENTRY( REGION_GFX1, 0x1000, spritelayout, 0, 64 ) GFXDECODE_ENTRY( REGION_GFX2, 0x1000, spritelayout, 0, 64 ) GFXDECODE_END static struct AY8910interface ay8910_interface = { input_port_0_r, input_port_1_r }; static MACHINE_DRIVER_START( champbas ) /* basic machine hardware */ /* main cpu */ MDRV_CPU_ADD(Z80, 18432000/6) MDRV_CPU_PROGRAM_MAP(main_map,0) MDRV_CPU_VBLANK_INT(irq0_line_hold,1) /* audio CPU */ MDRV_CPU_ADD(Z80, 18432000/6) MDRV_CPU_PROGRAM_MAP(sub_map,0) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(champbas) MDRV_PALETTE_LENGTH(32) MDRV_COLORTABLE_LENGTH(64*4) MDRV_PALETTE_INIT(champbas) MDRV_VIDEO_START(champbas) MDRV_VIDEO_UPDATE(champbas) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(AY8910, 18432000/12) MDRV_SOUND_CONFIG(ay8910_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MDRV_SOUND_ADD(DAC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70) MACHINE_DRIVER_END static MACHINE_DRIVER_START( champbb2 ) /* basic machine hardware */ MDRV_IMPORT_FROM(champbas) /* MCU */ MDRV_CPU_ADD(ALPHA8201, 18432000/6/8) MDRV_CPU_PROGRAM_MAP(mcu_map,0) /* to MCU timeout champbbj */ MDRV_INTERLEAVE(50) MACHINE_DRIVER_END /* MCU handling */ static DRIVER_INIT(champbb2) { memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0xa006, 0xa006, 0, 0, champbas_mcu_halt_w); } /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( champbas ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "champbb.1", 0x0000, 0x2000, CRC(218de21e) SHA1(7577fd04bdda4666c017f3b36e81ec23bcddd845) ) ROM_LOAD( "champbb.2", 0x2000, 0x2000, CRC(5ddd872e) SHA1(68e21572e27707c991180b1bd0a6b31f7b64abf6) ) ROM_LOAD( "champbb.3", 0x4000, 0x2000, CRC(f39a7046) SHA1(3097bffe84ac74ce9e6481028a0ebbe8b1d6eaf9) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for the speech CPU */ ROM_LOAD( "champbb.6", 0x0000, 0x2000, CRC(26ab3e16) SHA1(019b9d34233a6b7a53e204154b782ceb42915d2b) ) ROM_LOAD( "champbb.7", 0x2000, 0x2000, CRC(7c01715f) SHA1(b15b2001b8c110f2599eee3aeed79f67686ebd7e) ) ROM_LOAD( "champbb.8", 0x4000, 0x2000, CRC(3c911786) SHA1(eea0c467e213d237b5bb9d04b19a418d6090c2dc) ) ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "champbb.4", 0x0000, 0x2000, CRC(1930fb52) SHA1(cae0b2701c2b53b79e9df3a7496442ba3472e996) ) ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "champbb.5", 0x0000, 0x2000, CRC(a4cef5a1) SHA1(fa00ed0d075e00992a1ddce3c1327ed74770a735) ) ROM_REGION( 0x0120, REGION_PROMS, 0 ) ROM_LOAD( "champbb.pr2", 0x0000, 0x020, CRC(2585ffb0) SHA1(ce7f62f37955c2bbb4f82b139cc716978b084767) ) /* palette */ ROM_LOAD( "champbb.pr1", 0x0020, 0x100, CRC(872dd450) SHA1(6c1e2c4a2fc072f4bf4996c731adb0b01b347506) ) /* look-up table */ ROM_END ROM_START( champbbj ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "11.2e", 0x0000, 0x2000, CRC(e2dfc166) SHA1(482e084d7d21b1cf2d17431699e6bab4c4b6ac15) ) ROM_LOAD( "12.2g", 0x2000, 0x2000, CRC(7b4e5faa) SHA1(b7201816a819ef313ddc81f312d26982b83ef1c7) ) ROM_LOAD( "13.2h", 0x4000, 0x2000, CRC(b201e31f) SHA1(bba3b611ff60ad8d5dd8484df4cfc2026f4fd344) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for the speech CPU */ ROM_LOAD( "16.2k", 0x0000, 0x2000, CRC(24c482ee) SHA1(c25bdf77014e095fc11a9a6b17f16858f19db451) ) ROM_LOAD( "17.2l", 0x2000, 0x2000, CRC(f10b148b) SHA1(d66516d509f6f16e51ee59d27c4867e276064c3f) ) ROM_LOAD( "18.2n", 0x4000, 0x2000, CRC(2dc484dd) SHA1(28bd68c787d7e6989849ca52009948dbd5cdcc79) ) ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "14.5e", 0x0000, 0x2000, CRC(1b8202b3) SHA1(889b77fc3d0cb029baf8c47be260f513f3ed59bd) ) ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "15.5g", 0x0000, 0x2000, CRC(a67c0c40) SHA1(3845839eff8c1624d26937f28ffde67a5fcb4805) ) ROM_REGION( 0x0120, REGION_PROMS, 0 ) ROM_LOAD( "1e.bpr", 0x0000, 0x0020, CRC(f5ce825e) SHA1(956f580840f1a7d24bfbd72b2929d14e9ee1b660) ) /* palette */ ROM_LOAD( "5k.bpr", 0x0020, 0x0100, CRC(2e481ffa) SHA1(bc8979efd43bee8be0ce96ebdacc873a5821e06e) ) /* look-up table */ ROM_END ROM_START( champbja ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "10", 0x0000, 0x2000, CRC(f7cdaf8e) SHA1(d4c840f2107394fadbcf822d64aaa381ac900367) ) ROM_LOAD( "09", 0x2000, 0x2000, CRC(9d39e5b3) SHA1(11c1a1d2296c0bf16d7610eaa79b034bfd813740) ) ROM_LOAD( "08", 0x4000, 0x2000, CRC(53468a0f) SHA1(d4b5ea48b27754eebe593c8b4fcf5bf117f27ae4) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for the speech CPU */ ROM_LOAD( "16.2k", 0x0000, 0x2000, CRC(24c482ee) SHA1(c25bdf77014e095fc11a9a6b17f16858f19db451) ) ROM_LOAD( "17.2l", 0x2000, 0x2000, CRC(f10b148b) SHA1(d66516d509f6f16e51ee59d27c4867e276064c3f) ) ROM_LOAD( "18.2n", 0x4000, 0x2000, CRC(2dc484dd) SHA1(28bd68c787d7e6989849ca52009948dbd5cdcc79) ) ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "14.5e", 0x0000, 0x2000, CRC(1b8202b3) SHA1(889b77fc3d0cb029baf8c47be260f513f3ed59bd) ) ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "15.5g", 0x0000, 0x2000, CRC(a67c0c40) SHA1(3845839eff8c1624d26937f28ffde67a5fcb4805) ) ROM_REGION( 0x0120, REGION_PROMS, 0 ) ROM_LOAD( "clr", 0x0000, 0x0020, CRC(8f989357) SHA1(d0916fb5ef4b43bdf84663cd403418ffc5e98c17) ) /* palette */ ROM_LOAD( "5k.bpr", 0x0020, 0x0100, CRC(2e481ffa) SHA1(bc8979efd43bee8be0ce96ebdacc873a5821e06e) ) /* look-up table */ ROM_END ROM_START( champbb2 ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "epr5932", 0x0000, 0x2000, CRC(528e3c78) SHA1(ee300201580c1bace783f1340bd4f1ea2a00dffa) ) ROM_LOAD( "epr5929", 0x2000, 0x2000, CRC(17b6057e) SHA1(67c5aed950acf4d045edf39019066af2896265e1) ) ROM_LOAD( "epr5930", 0x4000, 0x2000, CRC(b6570a90) SHA1(5a2651aeac986000913b5854792b2d81df6b2fc6) ) ROM_LOAD( "epr5931", 0x7800, 0x0800, CRC(0592434d) SHA1(a7f61546c39ffdbff46c4db485c9b3f6eefcf1ac) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for the speech CPU */ ROM_LOAD( "epr5933", 0x0000, 0x2000, CRC(26ab3e16) SHA1(019b9d34233a6b7a53e204154b782ceb42915d2b) ) ROM_LOAD( "epr5934", 0x2000, 0x2000, CRC(7c01715f) SHA1(b15b2001b8c110f2599eee3aeed79f67686ebd7e) ) ROM_LOAD( "epr5935", 0x4000, 0x2000, CRC(3c911786) SHA1(eea0c467e213d237b5bb9d04b19a418d6090c2dc) ) ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "epr5936", 0x0000, 0x2000, CRC(c4a4df75) SHA1(7b85dbf405697b0b8881f910c08f6db6c828b19a) ) ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "epr5937", 0x0000, 0x2000, CRC(5c80ec42) SHA1(9b79737577e48a6b2ec20ce145252545955e82c3) ) ROM_REGION( 0x0120, REGION_PROMS, 0 ) ROM_LOAD( "pr5957", 0x0000, 0x020, CRC(f5ce825e) SHA1(956f580840f1a7d24bfbd72b2929d14e9ee1b660) ) /* palette */ ROM_LOAD( "pr5956", 0x0020, 0x100, CRC(872dd450) SHA1(6c1e2c4a2fc072f4bf4996c731adb0b01b347506) ) /* look-up table */ ROM_END ROM_START( champb2a ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "1.bin", 0x0000, 0x2000, CRC(9b75b44d) SHA1(35b67638a5e48cbe999907e3c9c3a33da9d76bba) ) ROM_LOAD( "2.bin", 0x2000, 0x2000, CRC(736a1b62) SHA1(24c2d57506754ca789b378a595c03b7591eb5b5c) ) ROM_LOAD( "3.bin", 0x4000, 0x2000, CRC(cf5f28cb) SHA1(d553f2085c9c8c77b241b4239cc1ad1764b490d0) ) ROM_LOAD( "4.bin", 0x7800, 0x0800, NO_DUMP ) /* not in this set, but probably the same */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64k for the speech CPU */ ROM_LOAD( "epr5933", 0x0000, 0x2000, CRC(26ab3e16) SHA1(019b9d34233a6b7a53e204154b782ceb42915d2b) ) ROM_LOAD( "epr5934", 0x2000, 0x2000, CRC(7c01715f) SHA1(b15b2001b8c110f2599eee3aeed79f67686ebd7e) ) ROM_LOAD( "epr5935", 0x4000, 0x2000, CRC(3c911786) SHA1(eea0c467e213d237b5bb9d04b19a418d6090c2dc) ) ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "epr5936", 0x0000, 0x2000, CRC(c4a4df75) SHA1(7b85dbf405697b0b8881f910c08f6db6c828b19a) ) ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "epr5937", 0x0000, 0x2000, CRC(5c80ec42) SHA1(9b79737577e48a6b2ec20ce145252545955e82c3) ) ROM_REGION( 0x0120, REGION_PROMS, 0 ) ROM_LOAD( "pr5957", 0x0000, 0x020, CRC(f5ce825e) SHA1(956f580840f1a7d24bfbd72b2929d14e9ee1b660) ) /* palette */ ROM_LOAD( "pr5956", 0x0020, 0x100, CRC(872dd450) SHA1(6c1e2c4a2fc072f4bf4996c731adb0b01b347506) ) /* look-up table */ ROM_END GAME( 1983, champbas, 0, champbas, champbas, 0, ROT0, "Sega", "Champion Baseball", 0 ) GAME( 1983, champbbj, champbas, champbb2, champbas, champbb2, ROT0, "Alpha Denshi Co.", "Champion Baseball (Japan set 1)", 0 ) GAME( 1983, champbja, champbas, champbb2, champbas, champbb2, ROT0, "Alpha Denshi Co.", "Champion Baseball (Japan set 2)", 0 ) GAME( 1983, champbb2, 0, champbb2, champbas, champbb2, ROT0, "Sega", "Champion Baseball II (set 1)", 0 ) /* NO DUMP */ GAME( 1983, champb2a, champbb2, champbb2, champbas, champbb2, ROT0, "Alpha Denshi Co.", "Champion Baseball II (set 2)", GAME_NOT_WORKING)