/* CRYSTAL SYSTEM by Brezzasoft (2001) using VRender0 System on a Chip The VRender0 (http://www.mesdigital.com/english/Products/product_vrender0.asp) chip contains: - CPU Core SE3208 (info at www.adc.co.kr) @ 43Mhz - 2 DMA chans - 4 Timers - 32 PIO pins - PWM output - 32 channels wavetable synth (8bit linear, 16bit linear and 8bit ulaw sample format) - Custom 2D video rendering device (texture mapping, alphablend, roz) The protection is a PIC deviced labeled SMART-IC in the rom board, I'm not sure how it exactly works, but it supplies some opcodes that have been replaced with garbage in the main program. I don't know if it traps reads and returns the correct ones when reading from flash, or if it's interfaced by the main program after copying the program from flash to ram and it provides the addresses and values to patch. I patch the flash program with the correct data MAME driver by ElSemi The Crystal of Kings Brezza Soft Corporation (Japan), 2001 This game runs on a small cartridge-based PCB known as the 'Crystal System' There are only two known games running on this system, Crystal of Kings and Evolution Soccer. The main PCB is small (approx 6" square) and contains only a few components. All of the processing work is done by the large IC in the middle of the PCB. The system looks a bit like IGS's PGM System, in that it's housed in a plastic case and has a single slot for insertion of a game cart. However this system and the game carts are approx. half the size of the PGM carts. On bootup, the screen is black and the system outputs a vertical white line on the right side of the screen. The HSync is approx 20kHz, the screen is out of sync on a standard 15kHz arcade monitor. After approx. 15-20 seconds, the screen changes to white and has some vertical stripes on it and the HSync changes to 15kHz. After a few more seconds the game boots to a white screen and a blue 'Brezza Soft' logo. Without a cart plugged in, the screen stays at the first vertical line screen. Main PCB Layout --------------- Brezza Soft MAGIC EYES AMG0110B |----------------------------------------------------| |TDA1519 VOL 3.6V_BATT SW1 SW2 SW3 | |-| | | DS1233 | | |---| | | GM76256 | | | | DA1133A |-----| | | | | HY57V651620 32.768kHz |MX27L| | | | | DS1302 |1000 | | | | |J |-------------| |-----| | | | |A | |LED1 | | | |M | |LED2 |CN1| | |M HY57V651620 | VRENDERZERO | | | | |A | | | | | | | | | | | | |-------------| HY57V651620 | | | | | | | | 14.31818MHz | | | | PAL |---| | | TD62003 | |-| | | |---------------| DSW(8) | |-| CN2 |----------------------------------| |---------------| Notes: GM76C256 : Hyundai GM76C256 32k x8 SRAM (SOP28) MX27L1000 : Macronix MX27L1000QC-12 128k x8 EEPROM (BIOS, PLCC32) PAL : Atmel ATF16V8-10PC PAL (DIP20) HY57V651620: Hyundai HY57V651620 4M x16 SDRAM (SSOP54) DA1311A : Philips DA1311A DAC (SOIC8) DS1233 : Dallas DS1233 master reset IC (SOIC4) DS1302 : Dallas DS1302 real time clock IC (DIP8) VRENDERZERO: MESGraphics VRenderZERO (all-in-one main CPU/graphics/sound, QFP240) SW1 : Push button reset switch SW2 : Push button service switch SW3 : Push button test switch TDA1519 : Philips TDA1519 dual 6W stereo power amplifier (SIP9) VOL : Master volume potentiometer 3.6V_BATT : 3.6 Volt NiCad battery 65mAh (for RTC) TD62003 : Toshiba TD62003 PNP 50V 0.5A quad darlington switch, for driving coin meters (DIP16) CN1 : PCI-type slot for extension riser board (for game cart connection at 90 degrees to the main PCB) CN2 : IDC 34-way flat cable connector (purpose unknown) VSync : 60Hz Game cart PCB ------------- Cart sticker: 'THE CRYSTAL OF KINGS BCSV0000' PCB printing: Brezza Soft MAGIC EYES AMG0111B |------------------------------| | | |PIC16xxx? | | U8 U7 U6 U5 | |3.57945Mhz | | | | | | | | | |74HC138 | | U4 U3 U2 U1 | | | | | | | |-| |-| |--------------------------| Notes: The cart PCB is single sided and contains only... 1x 3.579545MHz crystal 1x 74HC138 logic chip 1x 18 pin unknown chip (DIP18, surface scratched but it's probably a PIC16xxx, labelled 'dgSMART-PR3 MAGIC EYES') 3x Intel E28F128J3A 128MBit surface mounted FlashROMs (TSOP56, labelled 'BREZZASOFT BCSV0004Fxx', xx=01, 02, 03) Note: there are 8 spaces total for FlashROMs. Only U1, U2 & U3 are populated in this cart. */ #include "driver.h" #include "cpu/se3208/se3208.h" #include "video/vrender0.h" #include "machine/ds1302.h" #include "sound/vrender0.h" #define IDLE_LOOP_SPEEDUP #ifdef IDLE_LOOP_SPEEDUP static UINT8 FlipCntRead; #endif static UINT32 *workram,*textureram,*frameram; static UINT32 *sysregs,*vidregs; static UINT32 Bank; static UINT8 FlipCount,IntHigh; static UINT32 Timer0ctrl,Timer1ctrl,Timer2ctrl,Timer3ctrl; static void *Timer0,*Timer1,*Timer2,*Timer3; static UINT32 FlashCmd,PIO; static UINT32 DMA0ctrl,DMA1ctrl; static UINT8 OldPort4; static UINT32 *ResetPatch; static void IntReq(int num) { UINT32 IntEn=program_read_dword_32le(0x01800c08); UINT32 IntPend=program_read_dword_32le(0x01800c0c); if(IntEn&(1<=16 && !IntPend && FlipCount!=0) cpunum_suspend(0,SUSPEND_REASON_SPIN,1); #endif return ((UINT32) FlipCount)<<16; } static WRITE32_HANDLER(FlipCount_w) { if((~mem_mask)&0x00ff0000) { int fc=(data>>16)&0xff; if(fc==1) FlipCount++; else if(fc==0) FlipCount=0; } } static READ32_HANDLER(Input_r) { if(offset==0) return readinputport(0)|(readinputport(1)<<16); else if(offset==1) return readinputport(2)|(readinputport(3)<<16); else if(offset==2) { UINT8 Port4=readinputport(4); if(!(Port4&0x10) && ((OldPort4^Port4)&0x10)) //coin buttons trigger IRQs IntReq(12); if(!(Port4&0x20) && ((OldPort4^Port4)&0x20)) IntReq(19); OldPort4=Port4; return /*dips*/readinputport(5)|(Port4<<16); } return 0; } static WRITE32_HANDLER(IntAck_w) { UINT32 IntPend=program_read_dword_32le(0x01800c0c); if((~mem_mask)&0xff) { IntPend&=~(1<<(data&0x1f)); program_write_dword_32le(0x01800c0c,IntPend); if(!IntPend) cpunum_set_input_line(0,SE3208_INT,CLEAR_LINE); } if((~mem_mask)&0xff00) IntHigh=(data>>8)&7; } static int icallback(int line) { int i; UINT32 IntPend=program_read_dword_32le(0x01800c0c); for(i=0;i<32;++i) { if(IntPend&(1<>1)&7; if(Bank<=2) memory_set_bankptr(1,memory_region(REGION_USER1)+Bank*0x1000000); else memory_set_bankptr(1,memory_region(REGION_USER2)); } static TIMER_CALLBACK( Timer0cb ) { if(!(Timer0ctrl&2)) Timer0ctrl&=~1; IntReq(0); } static WRITE32_HANDLER(Timer0_w) { if(((data^Timer0ctrl)&1) && (data&1)) //Timer activate { int PD=(data>>8)&0xff; int TCV=program_read_dword_32le(0x01801404); mame_time period = scale_up_mame_time(MAME_TIME_IN_HZ(43000000), (PD + 1) * (TCV + 1)); if(Timer0ctrl&2) mame_timer_adjust(Timer0,period,0,period); else mame_timer_adjust(Timer0,period,0,time_zero); } COMBINE_DATA(&Timer0ctrl); } static READ32_HANDLER(Timer0_r) { return Timer0ctrl; } static TIMER_CALLBACK( Timer1cb ) { if(!(Timer1ctrl&2)) Timer1ctrl&=~1; IntReq(1); } static WRITE32_HANDLER(Timer1_w) { if(((data^Timer1ctrl)&1) && (data&1)) //Timer activate { int PD=(data>>8)&0xff; int TCV=program_read_dword_32le(0x0180140C); mame_time period = scale_up_mame_time(MAME_TIME_IN_HZ(43000000), (PD + 1) * (TCV + 1)); if(Timer1ctrl&2) mame_timer_adjust(Timer1,period,0,period); else mame_timer_adjust(Timer1,period,0,time_zero); } COMBINE_DATA(&Timer1ctrl); } static READ32_HANDLER(Timer1_r) { return Timer1ctrl; } static TIMER_CALLBACK( Timer2cb ) { if(!(Timer2ctrl&2)) Timer2ctrl&=~1; IntReq(9); } static WRITE32_HANDLER(Timer2_w) { if(((data^Timer2ctrl)&1) && (data&1)) //Timer activate { int PD=(data>>8)&0xff; int TCV=program_read_dword_32le(0x01801414); mame_time period = scale_up_mame_time(MAME_TIME_IN_HZ(43000000), (PD + 1) * (TCV + 1)); if(Timer2ctrl&2) mame_timer_adjust(Timer2,period,0,period); else mame_timer_adjust(Timer2,period,0,time_zero); } COMBINE_DATA(&Timer2ctrl); } static READ32_HANDLER(Timer2_r) { return Timer2ctrl; } static TIMER_CALLBACK( Timer3cb ) { if(!(Timer3ctrl&2)) Timer3ctrl&=~1; IntReq(10); } static WRITE32_HANDLER(Timer3_w) { if(((data^Timer3ctrl)&1) && (data&1)) //Timer activate { int PD=(data>>8)&0xff; int TCV=program_read_dword_32le(0x0180141C); mame_time period = scale_up_mame_time(MAME_TIME_IN_HZ(43000000), (PD + 1) * (TCV + 1)); if(Timer3ctrl&2) mame_timer_adjust(Timer3,period,0,period); else mame_timer_adjust(Timer3,period,0,time_zero); } COMBINE_DATA(&Timer3ctrl); } static READ32_HANDLER(Timer3_r) { return Timer3ctrl; } static READ32_HANDLER(FlashCmd_r) { if((FlashCmd&0xff)==0xff) { if(Bank<=2) { UINT32 *ptr=(UINT32*)(memory_region(REGION_USER1)+Bank*0x1000000); return ptr[0]; } else return 0xffffffff; } if((FlashCmd&0xff)==0x90) { if(Bank<=2) return 0x00180089; //Intel 128MBit else return 0xffffffff; } return 0; } static WRITE32_HANDLER(FlashCmd_w) { FlashCmd=data; } static READ32_HANDLER(PIO_r) { return PIO; } static WRITE32_HANDLER(PIO_w) { UINT32 RST=data&0x01000000; UINT32 CLK=data&0x02000000; UINT32 DAT=data&0x10000000; DS1302_RST(RST?1:0); DS1302_DAT(DAT?1:0); DS1302_CLK(CLK?1:0); if(DS1302_RD()) program_write_dword_32le(0x01802008,program_read_dword_32le(0x01802008)|0x10000000); else program_write_dword_32le(0x01802008,program_read_dword_32le(0x01802008)&(~0x10000000)); COMBINE_DATA(&PIO); } static READ32_HANDLER(DMA0_r) { return DMA0ctrl; } static WRITE32_HANDLER(DMA0_w) { if(((data^DMA0ctrl)&(1<<10)) && (data&(1<<10))) //DMAOn { UINT32 CTR=data; UINT32 SRC=program_read_dword_32le(0x01800804); UINT32 DST=program_read_dword_32le(0x01800808); UINT32 CNT=program_read_dword_32le(0x0180080C); int i; if(CTR&0x2) //32 bits { for(i=0;i>1)&0x7fe0); if (bitmap->bpp == 32) { UINT32 cb=(color&0x1f)<<3; UINT32 cg=(color&0x3e0)>>2; UINT32 cr=(color&0x7c00)>>7; *BITMAP_ADDR32(bitmap, y, x) = cb | (cg<<8) | (cr<<16); } else { *BITMAP_ADDR16(bitmap, y, x) = color; } } static UINT16 GetVidReg(UINT16 reg) { return program_read_word_32le(0x03000000+reg); } static void SetVidReg(UINT16 reg,UINT16 val) { program_write_word_32le(0x03000000+reg,val); } static VIDEO_UPDATE(crystal) { int DoFlip; UINT32 B0=0x0; UINT32 B1=(GetVidReg(0x90)&0x8000)?0x400000:0x100000; UINT16 *Front,*Back; UINT16 *Visible,*DrawDest; UINT16 *srcline; int x,y; UINT16 head,tail; if(GetVidReg(0x8e)&1) { Front=(UINT16*) (frameram+B1/4); Back=(UINT16*) (frameram+B0/4); } else { Front=(UINT16*) (frameram+B0/4); Back=(UINT16*) (frameram+B1/4); } Visible=(UINT16*) Front; DrawDest=(UINT16 *) frameram; if(GetVidReg(0x8c)&0x80) DrawDest=Front; else DrawDest=Back; // DrawDest=Visible; srcline=(UINT16 *) DrawDest; DoFlip=0; head=GetVidReg(0x82); tail=GetVidReg(0x80); while((head&0x7ff)!=(tail&0x7ff)) { DoFlip=ProcessPacket(0x03800000+head*64,DrawDest,(UINT8*)textureram); head++; head&=0x7ff; if(DoFlip) break; } if(DoFlip) SetVidReg(0x8e,GetVidReg(0x8e)^1); srcline=(UINT16 *) Visible; for(y=0;y<240;y++) for(x=0;x<320;x++) plot_pixel_rgb(bitmap,x,y,srcline[y*512+x]); return 0; } VIDEO_EOF(crystal) { UINT16 head,tail; int DoFlip=0; head=GetVidReg(0x82); tail=GetVidReg(0x80); while((head&0x7ff)!=(tail&0x7ff)) { UINT16 Packet0=program_read_word_32le(0x03800000+head*64); if(Packet0&0x81) DoFlip=1; head++; head&=0x7ff; if(DoFlip) break; } SetVidReg(0x82,head); if(DoFlip) { if(FlipCount) FlipCount--; } } static INTERRUPT_GEN(crystal_interrupt) { IntReq(24); //VRender0 VBlank } INPUT_PORTS_START(crystal) PORT_START PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_START PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_START PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(3) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(4) PORT_START PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(4) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4) PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4) PORT_START PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_START4 ) PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F2) PORT_START PORT_DIPNAME( 0x01, 0x01, DEF_STR( Pause ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Test ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static struct VR0Interface vr0_interface = { 0x04800000 }; static MACHINE_DRIVER_START( crystal ) MDRV_CPU_ADD(SE3208, 43000000) MDRV_CPU_PROGRAM_MAP(crystal_mem,0) MDRV_CPU_VBLANK_INT(crystal_interrupt,1) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) MDRV_MACHINE_RESET(crystal) MDRV_NVRAM_HANDLER(generic_0fill) MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER ) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB15) MDRV_SCREEN_SIZE(320, 240) MDRV_SCREEN_VISIBLE_AREA(0, 319, 0, 239) MDRV_PALETTE_LENGTH(8192) MDRV_VIDEO_START(crystal) MDRV_VIDEO_UPDATE(crystal) MDRV_VIDEO_EOF(crystal) MDRV_SPEAKER_STANDARD_STEREO("left", "right") MDRV_SOUND_ADD(VRENDER0, 0) MDRV_SOUND_CONFIG(vr0_interface) MDRV_SOUND_ROUTE(0, "left", 1.0) MDRV_SOUND_ROUTE(1, "right", 1.0) MACHINE_DRIVER_END ROM_START( crysbios ) ROM_REGION( 0x20000, REGION_CPU1, 0 ) // bios ROM_LOAD("mx27l1000.u14", 0x000000, 0x020000, CRC(BEFF39A9) SHA1(b6f6dda58d9c82273f9422c1bd623411e58982cb) ) ROM_REGION32_LE( 0x3000000, REGION_USER1, ROMREGION_ERASEFF ) // Flash ROM_REGION( 0x10000, REGION_USER2, ROMREGION_ERASEFF ) //Unmapped flash ROM_END ROM_START( crysking ) ROM_REGION( 0x20000, REGION_CPU1, 0 ) // bios ROM_LOAD("mx27l1000.u14", 0x000000, 0x020000, CRC(BEFF39A9) SHA1(b6f6dda58d9c82273f9422c1bd623411e58982cb)) ROM_REGION32_LE( 0x3000000, REGION_USER1, 0 ) // Flash ROM_LOAD("bcsv0004f01.u1", 0x0000000, 0x1000000, CRC(8FEFF120) SHA1(2ea42fa893bff845b5b855e2556789f8354e9066) ) ROM_LOAD("bcsv0004f02.u2", 0x1000000, 0x1000000, CRC(0E799845) SHA1(419674ce043cb1efb18303f4cb7fdbbae642ee39) ) ROM_LOAD("bcsv0004f03.u3", 0x2000000, 0x1000000, CRC(659E2D17) SHA1(342c98f3f695ef4dea8b533612451c4d2fb58809) ) ROM_REGION( 0x10000, REGION_USER2, ROMREGION_ERASEFF ) //Unmapped flash ROM_END ROM_START( evosocc ) ROM_REGION( 0x20000, REGION_CPU1, 0 ) // bios ROM_LOAD("mx27l1000.u14", 0x000000, 0x020000, CRC(BEFF39A9) SHA1(b6f6dda58d9c82273f9422c1bd623411e58982cb)) ROM_REGION32_LE( 0x3000000, REGION_USER1, 0 ) // Flash ROM_LOAD("bcsv0001u01", 0x0000000, 0x1000000, CRC(2581A0EA) SHA1(ee483ac60a3ed00a21cb515974cec4af19916a7d) ) ROM_LOAD("bcsv0001u02", 0x1000000, 0x1000000, CRC(47EF1794) SHA1(f573706c17d1342b9b7aed9b40b8b648f0bf58db) ) ROM_LOAD("bcsv0001u03", 0x2000000, 0x1000000, CRC(F396A2EC) SHA1(f305eb10856fb5d4c229a6b09d6a2fb21b24ce66) ) ROM_REGION( 0x10000, REGION_USER2, ROMREGION_ERASEFF ) //Unmapped flash ROM_END DRIVER_INIT(crysking) { UINT16 *Rom=(UINT16*) memory_region(REGION_USER1); //patch the data feed by the protection Rom[WORD_XOR_LE(0x7bb6/2)]=0xDF01; Rom[WORD_XOR_LE(0x7bb8/2)]=0x9C00; Rom[WORD_XOR_LE(0x976a/2)]=0x901C; Rom[WORD_XOR_LE(0x976c/2)]=0x9001; Rom[WORD_XOR_LE(0x8096/2)]=0x90FC; Rom[WORD_XOR_LE(0x8098/2)]=0x9001; Rom[WORD_XOR_LE(0x8a52/2)]=0x4000; //NOP Rom[WORD_XOR_LE(0x8a54/2)]=0x403c; //NOP } DRIVER_INIT(evosocc) { UINT16 *Rom=(UINT16*) memory_region(REGION_USER1); Rom+=0x1000000*2/2; Rom[WORD_XOR_LE(0x97388E/2)]=0x90FC; //PUSH R2..R7 Rom[WORD_XOR_LE(0x973890/2)]=0x9001; //PUSH R0 Rom[WORD_XOR_LE(0x971058/2)]=0x907C; //PUSH R2..R6 Rom[WORD_XOR_LE(0x971060/2)]=0x9001; //PUSH R0 Rom[WORD_XOR_LE(0x978036/2)]=0x900C; //PUSH R2-R3 Rom[WORD_XOR_LE(0x978038/2)]=0x8303; //LD (%SP,0xC),R3 Rom[WORD_XOR_LE(0x974ED0/2)]=0x90FC; //PUSH R7-R6-R5-R4-R3-R2 Rom[WORD_XOR_LE(0x974ED2/2)]=0x9001; //PUSH R0 } GAME( 2001, crysbios, 0, crystal, crystal, 0, ROT0, "Brezzasoft", "Crystal System BIOS", GAME_IS_BIOS_ROOT ) GAME( 2001, crysking, crysbios, crystal, crystal, crysking, ROT0, "Brezzasoft", "The Crystal of Kings", 0 ) GAME( 2001, evosocc, crysbios, crystal, crystal, evosocc, ROT0, "Evoga", "Evolution Soccer", 0 )