/*************************************************************************** Double Dribble(GX690) (c) Konami 1986 Driver by Manuel Abadia ***************************************************************************/ #include "driver.h" #include "cpu/m6809/m6809.h" #include "sound/2203intf.h" #include "sound/vlm5030.h" #include "sound/flt_rc.h" int ddrible_int_enable_0; int ddrible_int_enable_1; static UINT8 *ddrible_sharedram; static UINT8 *ddrible_snd_sharedram; extern UINT8 *ddrible_spriteram_1; extern UINT8 *ddrible_spriteram_2; extern UINT8 *ddrible_fg_videoram; extern UINT8 *ddrible_bg_videoram; /* video hardware memory handlers */ WRITE8_HANDLER( ddrible_fg_videoram_w ); WRITE8_HANDLER( ddrible_bg_videoram_w ); /* video hardware functions */ PALETTE_INIT( ddrible ); VIDEO_START( ddrible ); VIDEO_UPDATE( ddrible ); WRITE8_HANDLER( K005885_0_w ); WRITE8_HANDLER( K005885_1_w ); static INTERRUPT_GEN( ddrible_interrupt_0 ) { if (ddrible_int_enable_0) cpunum_set_input_line(0, M6809_FIRQ_LINE, HOLD_LINE); } static INTERRUPT_GEN( ddrible_interrupt_1 ) { if (ddrible_int_enable_1) cpunum_set_input_line(1, M6809_FIRQ_LINE, HOLD_LINE); } static WRITE8_HANDLER( ddrible_bankswitch_w ) { int bankaddress; UINT8 *RAM = memory_region(REGION_CPU1); bankaddress = 0x10000 + (data & 0x0f)*0x2000; memory_set_bankptr(1,&RAM[bankaddress]); } static READ8_HANDLER( ddrible_sharedram_r ) { return ddrible_sharedram[offset]; } static WRITE8_HANDLER( ddrible_sharedram_w ) { ddrible_sharedram[offset] = data; } static READ8_HANDLER( ddrible_snd_sharedram_r ) { return ddrible_snd_sharedram[offset]; } static WRITE8_HANDLER( ddrible_snd_sharedram_w ) { ddrible_snd_sharedram[offset] = data; } static WRITE8_HANDLER( ddrible_coin_counter_w ) { /* b4-b7: unused */ /* b2-b3: unknown */ /* b1: coin counter 2 */ /* b0: coin counter 1 */ coin_counter_w(0,(data) & 0x01); coin_counter_w(1,(data >> 1) & 0x01); } static READ8_HANDLER( ddrible_vlm5030_busy_r ) { return mame_rand(Machine); /* patch */ if (VLM5030_BSY()) return 1; else return 0; } static WRITE8_HANDLER( ddrible_vlm5030_ctrl_w ) { UINT8 *SPEECH_ROM = memory_region(REGION_SOUND1); /* b7 : vlm data bus OE */ /* b6 : VLM5030-RST */ /* b5 : VLM5030-ST */ /* b4 : VLM5300-VCU */ /* b3 : ROM bank select */ if (sndti_exists(SOUND_VLM5030, 0)) { VLM5030_RST( data & 0x40 ? 1 : 0 ); VLM5030_ST( data & 0x20 ? 1 : 0 ); VLM5030_VCU( data & 0x10 ? 1 : 0 ); VLM5030_set_rom(&SPEECH_ROM[data & 0x08 ? 0x10000 : 0]); } /* b2 : SSG-C rc filter enable */ /* b1 : SSG-B rc filter enable */ /* b0 : SSG-A rc filter enable */ if (sndti_exists(SOUND_FILTER_RC, 2)) { filter_rc_set_RC(2,FLT_RC_LOWPASS, 1000,2200,1000,data & 0x04 ? CAP_N(150) : 0); /* YM2203-SSG-C */ filter_rc_set_RC(1,FLT_RC_LOWPASS, 1000,2200,1000,data & 0x02 ? CAP_N(150) : 0); /* YM2203-SSG-B */ filter_rc_set_RC(0,FLT_RC_LOWPASS, 1000,2200,1000,data & 0x01 ? CAP_N(150) : 0); /* YM2203-SSG-A */ } } static ADDRESS_MAP_START( readmem_cpu0, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x1800, 0x187f) AM_READ(MRA8_RAM) /* palette */ AM_RANGE(0x2000, 0x3fff) AM_READ(MRA8_RAM) /* Video RAM 1 + Object RAM 1 */ AM_RANGE(0x4000, 0x5fff) AM_READ(MRA8_RAM) /* shared RAM with CPU #1 */ AM_RANGE(0x6000, 0x7fff) AM_READ(MRA8_RAM) /* Video RAM 2 + Object RAM 2 */ AM_RANGE(0x8000, 0x9fff) AM_READ(MRA8_BANK1) /* banked ROM */ AM_RANGE(0xa000, 0xffff) AM_READ(MRA8_ROM) /* ROM */ ADDRESS_MAP_END static ADDRESS_MAP_START( writemem_cpu0, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0004) AM_WRITE(K005885_0_w) /* video registers (005885 #1) */ AM_RANGE(0x0800, 0x0804) AM_WRITE(K005885_1_w) /* video registers (005885 #2) */ AM_RANGE(0x1800, 0x187f) AM_WRITE(paletteram_xBBBBBGGGGGRRRRR_be_w) AM_BASE(&paletteram)/* seems wrong, MSB is used as well */ AM_RANGE(0x2000, 0x2fff) AM_WRITE(ddrible_fg_videoram_w) AM_BASE(&ddrible_fg_videoram)/* Video RAM 1 */ AM_RANGE(0x3000, 0x3fff) AM_WRITE(MWA8_RAM) AM_BASE(&ddrible_spriteram_1) /* Object RAM 1 */ AM_RANGE(0x4000, 0x5fff) AM_WRITE(MWA8_RAM) AM_BASE(&ddrible_sharedram) /* shared RAM with CPU #1 */ AM_RANGE(0x6000, 0x6fff) AM_WRITE(ddrible_bg_videoram_w) AM_BASE(&ddrible_bg_videoram)/* Video RAM 2 */ AM_RANGE(0x7000, 0x7fff) AM_WRITE(MWA8_RAM) AM_BASE(&ddrible_spriteram_2) /* Object RAM 2 + Work RAM */ AM_RANGE(0x8000, 0x8000) AM_WRITE(ddrible_bankswitch_w) /* bankswitch control */ AM_RANGE(0x8000, 0xffff) AM_WRITE(MWA8_ROM) /* ROM */ ADDRESS_MAP_END static ADDRESS_MAP_START( readmem_cpu1, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x1fff) AM_READ(ddrible_sharedram_r) /* shared RAM with CPU #0 */ AM_RANGE(0x2000, 0x27ff) AM_READ(ddrible_snd_sharedram_r) /* shared RAM with CPU #2 */ AM_RANGE(0x2800, 0x2800) AM_READ(input_port_3_r) /* DSW #1 */ AM_RANGE(0x2801, 0x2801) AM_READ(input_port_0_r) /* player 1 inputs */ AM_RANGE(0x2802, 0x2802) AM_READ(input_port_1_r) /* player 2 inputs */ AM_RANGE(0x2803, 0x2803) AM_READ(input_port_2_r) /* coinsw & start */ AM_RANGE(0x2c00, 0x2c00) AM_READ(input_port_4_r) /* DSW #2 */ AM_RANGE(0x3000, 0x3000) AM_READ(input_port_5_r) /* DSW #3 */ AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM) /* ROM */ ADDRESS_MAP_END static ADDRESS_MAP_START( writemem_cpu1, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x1fff) AM_WRITE(ddrible_sharedram_w) /* shared RAM with CPU #0 */ AM_RANGE(0x2000, 0x27ff) AM_WRITE(ddrible_snd_sharedram_w) /* shared RAM with CPU #2 */ AM_RANGE(0x3400, 0x3400) AM_WRITE(ddrible_coin_counter_w) /* coin counters */ AM_RANGE(0x3c00, 0x3c00) AM_WRITE(watchdog_reset_w) /* watchdog reset */ AM_RANGE(0x8000, 0xffff) AM_WRITE(MWA8_ROM) /* ROM */ ADDRESS_MAP_END static ADDRESS_MAP_START( readmem_cpu2, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x07ff) AM_READ(MRA8_RAM) /* shared RAM with CPU #1 */ AM_RANGE(0x1000, 0x1000) AM_READ(YM2203_status_port_0_r) /* YM2203 */ AM_RANGE(0x1001, 0x1001) AM_READ(YM2203_read_port_0_r) /* YM2203 */ AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM) /* ROM */ ADDRESS_MAP_END static ADDRESS_MAP_START( writemem_cpu2, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x07ff) AM_WRITE(MWA8_RAM) AM_BASE(&ddrible_snd_sharedram) /* shared RAM with CPU #1 */ AM_RANGE(0x1000, 0x1000) AM_WRITE(YM2203_control_port_0_w) /* YM2203 */ AM_RANGE(0x1001, 0x1001) AM_WRITE(YM2203_write_port_0_w) /* YM2203 */ AM_RANGE(0x3000, 0x3000) AM_WRITE(VLM5030_data_w) /* Speech data */ AM_RANGE(0x8000, 0xffff) AM_WRITE(MWA8_ROM) /* ROM */ ADDRESS_MAP_END INPUT_PORTS_START( ddribble ) PORT_START /* PLAYER 1 INPUTS */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START /* PLAYER 2 INPUTS */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START /* COINSW & START */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START /* DSW #1 */ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 4C_5C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 4C_5C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) PORT_START /* DSW #2 */ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START /* DSW #3 */ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x08, 0x00, "Allow vs match with 1 Credit" ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,2), 4, { 0, 1, 2, 3 }, { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,2), 4, { 0, 1, 2, 3 }, { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, 32*8+0*4, 32*8+1*4, 32*8+2*4, 32*8+3*4, 32*8+4*4, 32*8+5*4, 32*8+6*4, 32*8+7*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 }, 32*32 }; static GFXDECODE_START( ddrible ) GFXDECODE_ENTRY( REGION_GFX1, 0x00000, charlayout, 48, 1 ) /* colors 48-63 */ GFXDECODE_ENTRY( REGION_GFX2, 0x00000, charlayout, 16, 1 ) /* colors 16-31 */ GFXDECODE_ENTRY( REGION_GFX1, 0x20000, spritelayout, 32, 1 ) /* colors 32-47 */ GFXDECODE_ENTRY( REGION_GFX2, 0x40000, spritelayout, 64, 16 ) /* colors 0-15 but using lookup table */ GFXDECODE_END static struct YM2203interface ym2203_interface = { 0, ddrible_vlm5030_busy_r, ddrible_vlm5030_ctrl_w, 0 }; static struct VLM5030interface vlm5030_interface = { REGION_SOUND1,/* memory region of speech rom */ 0x10000 /* memory size 64Kbyte * 2 bank */ }; static MACHINE_DRIVER_START( ddribble ) /* basic machine hardware */ MDRV_CPU_ADD(M6809, 1536000) /* 18432000/12 MHz? */ MDRV_CPU_PROGRAM_MAP(readmem_cpu0,writemem_cpu0) MDRV_CPU_VBLANK_INT(ddrible_interrupt_0,1) MDRV_CPU_ADD(M6809, 1536000) /* 18432000/12 MHz? */ MDRV_CPU_PROGRAM_MAP(readmem_cpu1,writemem_cpu1) MDRV_CPU_VBLANK_INT(ddrible_interrupt_1,1) MDRV_CPU_ADD(M6809, 1536000) /* 18432000/12 MHz? */ MDRV_CPU_PROGRAM_MAP(readmem_cpu2,writemem_cpu2) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) MDRV_INTERLEAVE(100) /* we need heavy synch */ /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) /* MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1) */ MDRV_GFXDECODE(ddrible) MDRV_PALETTE_LENGTH(64) MDRV_COLORTABLE_LENGTH(64 + 256) MDRV_PALETTE_INIT(ddrible) MDRV_VIDEO_START(ddrible) MDRV_VIDEO_UPDATE(ddrible) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(YM2203, 3580000) MDRV_SOUND_CONFIG(ym2203_interface) MDRV_SOUND_ROUTE(0, "filter1", 0.25) MDRV_SOUND_ROUTE(1, "filter2", 0.25) MDRV_SOUND_ROUTE(2, "filter3", 0.25) MDRV_SOUND_ROUTE(3, "mono", 0.25) MDRV_SOUND_ADD(VLM5030, 3580000) MDRV_SOUND_CONFIG(vlm5030_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_ADD_TAG("filter1", FILTER_RC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_ADD_TAG("filter2", FILTER_RC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_ADD_TAG("filter3", FILTER_RC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END ROM_START( ddribble ) ROM_REGION( 0x1a000, REGION_CPU1, 0 ) /* 64K CPU #0 + 40K for Banked ROMS */ ROM_LOAD( "690c03.bin", 0x10000, 0x0a000, CRC(07975a58) SHA1(96fd1b2348bbdf560067d8ee3cd4c0514e263d7a) ) ROM_CONTINUE( 0x0a000, 0x06000 ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 64 for the CPU #1 */ ROM_LOAD( "690c02.bin", 0x08000, 0x08000, CRC(f07c030a) SHA1(db96a10f8bb657bf285266db9e775fa6af82f38c) ) ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* 64k for the SOUND CPU */ ROM_LOAD( "690b01.bin", 0x08000, 0x08000, CRC(806b8453) SHA1(3184772c5e5181438a17ac72129070bf164b2965) ) ROM_REGION( 0x40000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "690a05.bin", 0x00000, 0x20000, CRC(6a816d0d) SHA1(73f2527d5f2b9d51b784be36e07e0d0c566a28d9) ) /* characters & objects */ ROM_LOAD16_BYTE( "690a06.bin", 0x00001, 0x20000, CRC(46300cd0) SHA1(07197a546fff452a41575fcd481da64ac6bf601e) ) ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD16_BYTE( "690a10.bin", 0x00000, 0x20000, CRC(61efa222) SHA1(bd7b993ad1c06d8f6ac29fbc07c4a987abe1ab42) ) /* characters */ ROM_LOAD16_BYTE( "690a09.bin", 0x00001, 0x20000, CRC(ab682186) SHA1(a28982835042a07354557e1539b097cdf93fc466) ) ROM_LOAD16_BYTE( "690a08.bin", 0x40000, 0x20000, CRC(9a889944) SHA1(ca96815aefb1e336bd2288841b00a5c21cacf90f) ) /* objects */ ROM_LOAD16_BYTE( "690a07.bin", 0x40001, 0x20000, CRC(faf81b3f) SHA1(0bd647b4cdd3f2209472e303fd22eedd5533d1b1) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) ROM_LOAD( "690a11.i15", 0x0000, 0x0100, CRC(f34617ad) SHA1(79ceba6fe204472a5a659641ac4f14bb1f0ee3f6) ) /* sprite lookup table */ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 128k for the VLM5030 data */ ROM_LOAD( "690a04.bin", 0x00000, 0x20000, CRC(1bfeb763) SHA1(f3e9acb2a7a9b4c8dee6838c1344a7a65c27ff77) ) ROM_REGION( 0x0100, REGION_PLDS, ROMREGION_DISPOSE ) ROM_LOAD( "pal10l8-007553.bin", 0x0000, 0x002c, CRC(0ae5a161) SHA1(87571addf434b332019ea0e22372eb24b4fd0197) ) ROM_END GAME( 1986, ddribble, 0, ddribble, ddribble, 0, ROT0, "Konami", "Double Dribble", 0)