/* Diver Boy (c)1992 Device Electronics ---- Here's the info about this dump: Name: DiverBoy Manufacturer: Unknown Year: Unknown Date Dumped: 17-07-2002 (DD-MM-YYYY) CPU: 68000, Z80 SOUND: OKIM6295 GFX: Unknown About the game: The worst game i have :) Enjoy it so much as me :D ---- Stephh's notes : - COIN3 gives ("Coinage" * 2) coins/credits : COIN1/2 COIN3 4C_1C 2C_1C 3C_1C special (see below) 2C_1C 1C_1C 1C_1C 1C_2C 1C_2C 1C_4C 1C_3C 1C_6C 1C_4C 1C_8C 1C_6C 1C_12C when "Coinage" set to 3C_1C, pressing COIN3 has this effect : * 1st coin : nothing * 2nd coin : adds 1 credit * 3rd coin : adds 1 credit * 4th coin : nothing * 5th coin : adds 1 credit * 6th coin : adds 1 credit ... */ #include "driver.h" #include "sound/okim6295.h" extern UINT16 *diverboy_spriteram; extern size_t diverboy_spriteram_size; VIDEO_START(diverboy); VIDEO_UPDATE(diverboy); static WRITE16_HANDLER( soundcmd_w ) { if (ACCESSING_LSB) { soundlatch_w(0,data & 0xff); cpunum_set_input_line(1,0,HOLD_LINE); } } static WRITE8_HANDLER( okibank_w ) { /* bit 2 might be reset */ // popmessage("%02x",data); OKIM6295_set_bank_base(0,(data & 3) * 0x40000); } static ADDRESS_MAP_START( diverboy_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_READ(MRA16_ROM) AM_RANGE(0x040000, 0x04ffff) AM_READ(MRA16_RAM) AM_RANGE(0x080000, 0x083fff) AM_READ(MRA16_RAM) AM_RANGE(0x180000, 0x180001) AM_READ(input_port_0_word_r) AM_RANGE(0x180002, 0x180003) AM_READ(input_port_1_word_r) AM_RANGE(0x180008, 0x180009) AM_READ(input_port_2_word_r) // AM_RANGE(0x18000a, 0x18000b) AM_READ(MRA16_NOP) ADDRESS_MAP_END static ADDRESS_MAP_START( diverboy_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x03ffff) AM_WRITE(MWA16_ROM) AM_RANGE(0x040000, 0x04ffff) AM_WRITE(MWA16_RAM) /* main ram */ AM_RANGE(0x080000, 0x083fff) AM_WRITE(MWA16_RAM) AM_BASE(&diverboy_spriteram) AM_SIZE(&diverboy_spriteram_size) AM_RANGE(0x100000, 0x100001) AM_WRITE(soundcmd_w) AM_RANGE(0x140000, 0x1407ff) AM_WRITE(paletteram16_xxxxBBBBGGGGRRRR_word_w) AM_BASE(&paletteram16) // AM_RANGE(0x18000c, 0x18000d) AM_WRITE(MWA16_NOP) AM_RANGE(0x320000, 0x3207ff) AM_WRITE(MWA16_RAM) /* ?? */ AM_RANGE(0x322000, 0x3227ff) AM_WRITE(MWA16_RAM) /* ?? */ // AM_RANGE(0x340000, 0x340001) AM_WRITE(MWA16_NOP) // AM_RANGE(0x340002, 0x340003) AM_WRITE(MWA16_NOP) ADDRESS_MAP_END static ADDRESS_MAP_START( snd_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) AM_RANGE(0x8000, 0x87ff) AM_READ(MRA8_RAM) AM_RANGE(0x9800, 0x9800) AM_READ(OKIM6295_status_0_r) AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_r) ADDRESS_MAP_END static ADDRESS_MAP_START( snd_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM) AM_RANGE(0x8000, 0x87ff) AM_WRITE(MWA8_RAM) AM_RANGE(0x9000, 0x9000) AM_WRITE(okibank_w) AM_RANGE(0x9800, 0x9800) AM_WRITE(OKIM6295_data_0_w) ADDRESS_MAP_END INPUT_PORTS_START( diverboy ) PORT_START // 0x180000.w PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) // unused ? PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) // unused ? PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) // "Dive" PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) // unknown effect PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) // unused ? PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) // unused ? PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) // "Dive" PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) // unknown effect PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) PORT_START // 0x180002.w PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x07, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x08, "3" ) PORT_DIPNAME( 0x10, 0x10, "Display Copyright" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) PORT_DIPNAME( 0x60, 0x20, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x20, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x60, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x80, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_START // 0x180008.w PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) // read notes PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // must be 00 - check code at 0x001680 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END static const gfx_layout diverboy_spritelayout = { 16,16, RGN_FRAC(1,1), 4, { 0,1,2,3 }, { 4, 0, 12, 8, 20, 16, 28, 24, 36, 32, 44, 40, 52, 48, 60, 56 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, 16*64 }; static GFXDECODE_START( diverboy ) GFXDECODE_ENTRY( REGION_GFX1, 0, diverboy_spritelayout, 0, 4*16 ) GFXDECODE_ENTRY( REGION_GFX2, 0, diverboy_spritelayout, 0, 4*16 ) GFXDECODE_END static MACHINE_DRIVER_START( diverboy ) MDRV_CPU_ADD(M68000, 12000000) /* guess */ MDRV_CPU_PROGRAM_MAP(diverboy_readmem,diverboy_writemem) MDRV_CPU_VBLANK_INT(irq6_line_hold,1) MDRV_CPU_ADD(Z80, 4000000) /* audio CPU */ MDRV_CPU_PROGRAM_MAP(snd_readmem,snd_writemem) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) MDRV_GFXDECODE(diverboy) MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8+4, 40*8+1, 2*8, 32*8-1) MDRV_PALETTE_LENGTH(0x400) MDRV_VIDEO_START(diverboy) MDRV_VIDEO_UPDATE(diverboy) MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(OKIM6295, 1320000) MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_DRIVER_END ROM_START( diverboy ) ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "db_01.bin", 0x00000, 0x20000, CRC(6aa11366) SHA1(714c8a4a64c18632825a734a76a2d1b031106d76) ) ROM_LOAD16_BYTE( "db_02.bin", 0x00001, 0x20000, CRC(45f8a673) SHA1(4eea1374cafacb4a2e0b623fcb802deb5fca1b3a) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* z80 */ ROM_LOAD( "db_05.bin", 0x00000, 0x8000, CRC(ffeb49ec) SHA1(911b13897ff4ace3940bfff4ab88584a93796c24) ) /* this part is empty */ ROM_CONTINUE( 0x0000, 0x8000 ) /* this part contains the code */ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE ) /* GFX */ ROM_LOAD16_BYTE( "db_08.bin", 0x000000, 0x80000, CRC(7bb96220) SHA1(671b3f218106e594b13ae5f2e680cf2e2cfc5501) ) ROM_LOAD16_BYTE( "db_09.bin", 0x000001, 0x80000, CRC(12b15476) SHA1(400a5b846f70567de137e0b95586dd9cfc27becb) ) ROM_REGION( 0x180000, REGION_GFX2, ROMREGION_DISPOSE ) /* GFX */ ROM_LOAD16_BYTE( "db_07.bin", 0x000000, 0x20000, CRC(18485741) SHA1(a8edceaf34a98f2aa2bfada9d6e06fb82639a4e0) ) ROM_LOAD16_BYTE( "db_10.bin", 0x000001, 0x20000, CRC(c381d1cc) SHA1(88b97d8893c500951cfe8e7e7f0b547b36bbe2c0) ) ROM_LOAD16_BYTE( "db_06.bin", 0x040000, 0x20000, CRC(21b4e352) SHA1(a553de67e5dc751ea81ec4739724e0e46e8c5fab) ) ROM_LOAD16_BYTE( "db_11.bin", 0x040001, 0x20000, CRC(41d29c81) SHA1(448fd5c1b16159d03436b8bd71ffe871c8daf7fa) ) ROM_REGION( 0x100000, REGION_SOUND1, 0 ) /* Sound */ ROM_LOAD( "db_03.bin", 0x00000, 0x20000, CRC(50457505) SHA1(faf1c055ec56d2ed7f5e6993cc04d3317bf1c3cc) ) ROM_CONTINUE( 0x40000, 0x20000 ) ROM_CONTINUE( 0x80000, 0x20000 ) ROM_CONTINUE( 0xc0000, 0x20000 ) ROM_LOAD( "db_04.bin", 0x20000, 0x20000, CRC(01b81da0) SHA1(914802f3206dc59a720af9d57eb2285bc8ba822b) ) /* same as tumble pop?, is this used? */ ROM_RELOAD( 0x60000, 0x20000 ) ROM_RELOAD( 0xa0000, 0x20000 ) ROM_RELOAD( 0xe0000, 0x20000 ) ROM_END GAME( 1992, diverboy, 0, diverboy, diverboy, 0, ORIENTATION_FLIP_X, "Electronic Devices Italy", "Diver Boy", 0 )