/*************************************************************************** Fire Trap memory map driver by Nicola Salmoria Z80: 0000-7fff ROM 8000-bfff Banked ROM (4 banks) c000-cfff RAM d000-d7ff bg #1 video/color RAM (alternating pages 0x100 long) d000-dfff bg #2 video/color RAM (alternating pages 0x100 long) e000-e3ff fg video RAM e400-e7ff fg color RAM e800-e97f sprites RAM memory mapped ports: read: f010 IN0 f011 IN1 f012 IN2 f013 DSW0 f014 DSW1 f015 from pin 10 of 8751 controller f016 from port #1 of 8751 controller write: f000 IRQ acknowledge f001 sound command (also causes NMI on sound CPU) f002 ROM bank selection f003 flip screen f004 NMI disable f005 to port #2 of 8751 controller (signal on P3.2) f008-f009 bg #1 x scroll f00a-f00b bg #1 y scroll f00c-f00d bg #2 x scroll f00e-f00f bg #2 y scroll interrupts: VBlank triggers NMI. the 8751 triggers IRQ 6502: 0000-07ff RAM 4000-7fff Banked ROM (2 banks) 8000-ffff ROM read: 3400 command from the main cpu write: 1000-1001 YM3526 2000 ADPCM data for the MSM5205 chip 2400 bit 0 = to sound chip MSM5205 (1 = play sample); bit 1 = IRQ enable 2800 ROM bank select ***************************************************************************/ #include "driver.h" #include "cpu/m6502/m6502.h" #include "sound/3812intf.h" #include "sound/msm5205.h" extern UINT8 *firetrap_bg1videoram; extern UINT8 *firetrap_bg2videoram; extern UINT8 *firetrap_fgvideoram; WRITE8_HANDLER( firetrap_fgvideoram_w ); WRITE8_HANDLER( firetrap_bg1videoram_w ); WRITE8_HANDLER( firetrap_bg2videoram_w ); WRITE8_HANDLER( firetrap_bg1_scrollx_w ); WRITE8_HANDLER( firetrap_bg1_scrolly_w ); WRITE8_HANDLER( firetrap_bg2_scrollx_w ); WRITE8_HANDLER( firetrap_bg2_scrolly_w ); VIDEO_START( firetrap ); PALETTE_INIT( firetrap ); VIDEO_UPDATE( firetrap ); static int firetrap_irq_enable = 0; static int firetrap_nmi_enable; static WRITE8_HANDLER( firetrap_nmi_disable_w ) { firetrap_nmi_enable=~data & 1; } static WRITE8_HANDLER( firetrap_bankselect_w ) { int bankaddress; UINT8 *RAM = memory_region(REGION_CPU1); bankaddress = 0x10000 + (data & 0x03) * 0x4000; memory_set_bankptr(1,&RAM[bankaddress]); } static READ8_HANDLER( firetrap_8751_bootleg_r ) { /* Check for coin insertion */ /* the following only works in the bootleg version, which doesn't have an */ /* 8751 - the real thing is much more complicated than that. */ if ((readinputport(2) & 0x70) != 0x70) return 0xff; return 0; } static int i8751_return,i8751_current_command; static MACHINE_RESET( firetrap ) { i8751_current_command=0; } static READ8_HANDLER( firetrap_8751_r ) { //logerror("PC:%04x read from 8751\n",activecpu_get_pc()); return i8751_return; } static WRITE8_HANDLER( firetrap_8751_w ) { static int i8751_init_ptr=0; static const UINT8 i8751_init_data[]={ 0xf5,0xd5,0xdd,0x21,0x05,0xc1,0x87,0x5f,0x87,0x83,0x5f,0x16,0x00,0xdd,0x19,0xd1, 0xf1,0xc9,0xf5,0xd5,0xfd,0x21,0x2f,0xc1,0x87,0x5f,0x16,0x00,0xfd,0x19,0xd1,0xf1, 0xc9,0xe3,0xd5,0xc5,0xf5,0xdd,0xe5,0xfd,0xe5,0xe9,0xe1,0xfd,0xe1,0xdd,0xe1,0xf1, 0xc1,0xd1,0xe3,0xc9,0xf5,0xc5,0xe5,0xdd,0xe5,0xc5,0x78,0xe6,0x0f,0x47,0x79,0x48, 0x06,0x00,0xdd,0x21,0x00,0xd0,0xdd,0x09,0xe6,0x0f,0x6f,0x26,0x00,0x29,0x29,0x29, 0x29,0xeb,0xdd,0x19,0xc1,0x78,0xe6,0xf0,0x28,0x05,0x11,0x00,0x02,0xdd,0x19,0x79, 0xe6,0xf0,0x28,0x05,0x11,0x00,0x04,0xdd,0x19,0xdd,0x5e,0x00,0x01,0x00,0x01,0xdd, 0x09,0xdd,0x56,0x00,0xdd,0xe1,0xe1,0xc1,0xf1,0xc9,0xf5,0x3e,0x01,0x32,0x04,0xf0, 0xf1,0xc9,0xf5,0x3e,0x00,0x32,0x04,0xf0,0xf1,0xc9,0xf5,0xd5,0xdd,0x21,0x05,0xc1, 0x87,0x5f,0x87,0x83,0x5f,0x16,0x00,0xdd,0x19,0xd1,0xf1,0xc9,0xf5,0xd5,0xfd,0x21, 0x2f,0xc1,0x87,0x5f,0x16,0x00,0xfd,0x19,0xd1,0xf1,0xc9,0xe3,0xd5,0xc5,0xf5,0xdd, 0xe5,0xfd,0xe5,0xe9,0xe1,0xfd,0xe1,0xdd,0xe1,0xf1,0xc1,0xd1,0xe3,0xc9,0xf5,0xc5, 0xe5,0xdd,0xe5,0xc5,0x78,0xe6,0x0f,0x47,0x79,0x48,0x06,0x00,0xdd,0x21,0x00,0xd0, 0xdd,0x09,0xe6,0x0f,0x6f,0x26,0x00,0x29,0x29,0x29,0x29,0xeb,0xdd,0x19,0xc1,0x78, 0xe6,0xf0,0x28,0x05,0x11,0x00,0x02,0xdd,0x19,0x79,0xe6,0xf0,0x28,0x05,0x11,0x00, 0x04,0xdd,0x19,0xdd,0x5e,0x00,0x01,0x00,0x01,0xdd,0x09,0xdd,0x56,0x00,0xdd,0x00 }; static const int i8751_coin_data[]={ 0x00, 0xb7 }; static const int i8751_36_data[]={ 0x00, 0xbc }; /* End of command - important to note, as coin input is supressed while commands are pending */ if (data==0x26) { i8751_current_command=0; i8751_return=0xff; /* This value is XOR'd and must equal 0 */ cpunum_set_input_line_and_vector(0,0,HOLD_LINE,0xff); return; } /* Init sequence command */ else if (data==0x13) { if (!i8751_current_command) i8751_init_ptr=0; i8751_return=i8751_init_data[i8751_init_ptr++]; } /* Used to calculate a jump address when coins are inserted */ else if (data==0xbd) { if (!i8751_current_command) i8751_init_ptr=0; i8751_return=i8751_coin_data[i8751_init_ptr++]; } else if (data==0x36) { if (!i8751_current_command) i8751_init_ptr=0; i8751_return=i8751_36_data[i8751_init_ptr++]; } /* Static value commands */ else if (data==0x14) i8751_return=1; else if (data==0x02) i8751_return=0; else if (data==0x72) i8751_return=3; else if (data==0x69) i8751_return=2; else if (data==0xcb) i8751_return=0; else if (data==0x49) i8751_return=1; else if (data==0x17) i8751_return=2; else if (data==0x88) i8751_return=3; else { i8751_return=0xff; logerror("%04x: Unknown i8751 command %02x!\n",activecpu_get_pc(),data); } /* Signal main cpu task is complete */ cpunum_set_input_line_and_vector(0,0,HOLD_LINE,0xff); i8751_current_command=data; } static WRITE8_HANDLER( firetrap_sound_command_w ) { soundlatch_w(offset,data); cpunum_set_input_line(1,INPUT_LINE_NMI,PULSE_LINE); } static WRITE8_HANDLER( firetrap_sound_2400_w ) { MSM5205_reset_w(offset,~data & 0x01); firetrap_irq_enable = data & 0x02; } static WRITE8_HANDLER( firetrap_sound_bankselect_w ) { int bankaddress; UINT8 *RAM = memory_region(REGION_CPU2); bankaddress = 0x10000 + (data & 0x01) * 0x4000; memory_set_bankptr(2,&RAM[bankaddress]); } static int msm5205next; static void firetrap_adpcm_int (int data) { static int toggle=0; MSM5205_data_w (0,msm5205next>>4); msm5205next<<=4; toggle ^= 1; if (firetrap_irq_enable && toggle) cpunum_set_input_line (1, M6502_IRQ_LINE, HOLD_LINE); } static WRITE8_HANDLER( firetrap_adpcm_data_w ) { msm5205next = data; } static WRITE8_HANDLER( flip_screen_w ) { flip_screen_set(data); } static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) AM_RANGE(0x8000, 0xbfff) AM_READ(MRA8_BANK1) AM_RANGE(0xc000, 0xe97f) AM_READ(MRA8_RAM) AM_RANGE(0xf010, 0xf010) AM_READ(input_port_0_r) AM_RANGE(0xf011, 0xf011) AM_READ(input_port_1_r) AM_RANGE(0xf012, 0xf012) AM_READ(input_port_2_r) AM_RANGE(0xf013, 0xf013) AM_READ(input_port_3_r) AM_RANGE(0xf014, 0xf014) AM_READ(input_port_4_r) AM_RANGE(0xf016, 0xf016) AM_READ(firetrap_8751_r) ADDRESS_MAP_END static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) AM_RANGE(0xc000, 0xcfff) AM_WRITE(MWA8_RAM) AM_RANGE(0xd000, 0xd7ff) AM_WRITE(firetrap_bg1videoram_w) AM_BASE(&firetrap_bg1videoram) AM_RANGE(0xd800, 0xdfff) AM_WRITE(firetrap_bg2videoram_w) AM_BASE(&firetrap_bg2videoram) AM_RANGE(0xe000, 0xe7ff) AM_WRITE(firetrap_fgvideoram_w) AM_BASE(&firetrap_fgvideoram) AM_RANGE(0xe800, 0xe97f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) AM_RANGE(0xf000, 0xf000) AM_WRITE(MWA8_NOP) /* IRQ acknowledge */ AM_RANGE(0xf001, 0xf001) AM_WRITE(firetrap_sound_command_w) AM_RANGE(0xf002, 0xf002) AM_WRITE(firetrap_bankselect_w) AM_RANGE(0xf003, 0xf003) AM_WRITE(flip_screen_w) AM_RANGE(0xf004, 0xf004) AM_WRITE(firetrap_nmi_disable_w) AM_RANGE(0xf005, 0xf005) AM_WRITE(firetrap_8751_w) AM_RANGE(0xf008, 0xf009) AM_WRITE(firetrap_bg1_scrollx_w) AM_RANGE(0xf00a, 0xf00b) AM_WRITE(firetrap_bg1_scrolly_w) AM_RANGE(0xf00c, 0xf00d) AM_WRITE(firetrap_bg2_scrollx_w) AM_RANGE(0xf00e, 0xf00f) AM_WRITE(firetrap_bg2_scrolly_w) ADDRESS_MAP_END static ADDRESS_MAP_START( readmem_bootleg, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) AM_RANGE(0x8000, 0xbfff) AM_READ(MRA8_BANK1) AM_RANGE(0xc000, 0xe97f) AM_READ(MRA8_RAM) AM_RANGE(0xf010, 0xf010) AM_READ(input_port_0_r) AM_RANGE(0xf011, 0xf011) AM_READ(input_port_1_r) AM_RANGE(0xf012, 0xf012) AM_READ(input_port_2_r) AM_RANGE(0xf013, 0xf013) AM_READ(input_port_3_r) AM_RANGE(0xf014, 0xf014) AM_READ(input_port_4_r) AM_RANGE(0xf016, 0xf016) AM_READ(firetrap_8751_bootleg_r) AM_RANGE(0xf800, 0xf8ff) AM_READ(MRA8_ROM) /* extra ROM in the bootleg with unprotection code */ ADDRESS_MAP_END static ADDRESS_MAP_START( writemem_bootleg, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) AM_RANGE(0xc000, 0xcfff) AM_WRITE(MWA8_RAM) AM_RANGE(0xd000, 0xd7ff) AM_WRITE(firetrap_bg1videoram_w) AM_BASE(&firetrap_bg1videoram) AM_RANGE(0xd800, 0xdfff) AM_WRITE(firetrap_bg2videoram_w) AM_BASE(&firetrap_bg2videoram) AM_RANGE(0xe000, 0xe7ff) AM_WRITE(firetrap_fgvideoram_w) AM_BASE(&firetrap_fgvideoram) AM_RANGE(0xe800, 0xe97f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) AM_RANGE(0xf000, 0xf000) AM_WRITE(MWA8_NOP) /* IRQ acknowledge */ AM_RANGE(0xf001, 0xf001) AM_WRITE(firetrap_sound_command_w) AM_RANGE(0xf002, 0xf002) AM_WRITE(firetrap_bankselect_w) AM_RANGE(0xf003, 0xf003) AM_WRITE(flip_screen_w) AM_RANGE(0xf004, 0xf004) AM_WRITE(firetrap_nmi_disable_w) AM_RANGE(0xf005, 0xf005) AM_WRITE(MWA8_NOP) AM_RANGE(0xf008, 0xf009) AM_WRITE(firetrap_bg1_scrollx_w) AM_RANGE(0xf00a, 0xf00b) AM_WRITE(firetrap_bg1_scrolly_w) AM_RANGE(0xf00c, 0xf00d) AM_WRITE(firetrap_bg2_scrollx_w) AM_RANGE(0xf00e, 0xf00f) AM_WRITE(firetrap_bg2_scrolly_w) AM_RANGE(0xf800, 0xf8ff) AM_WRITE(MWA8_ROM) /* extra ROM in the bootleg with unprotection code */ ADDRESS_MAP_END static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x07ff) AM_READ(MRA8_RAM) AM_RANGE(0x3400, 0x3400) AM_READ(soundlatch_r) AM_RANGE(0x4000, 0x7fff) AM_READ(MRA8_BANK2) AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x07ff) AM_WRITE(MWA8_RAM) AM_RANGE(0x1000, 0x1000) AM_WRITE(YM3526_control_port_0_w) AM_RANGE(0x1001, 0x1001) AM_WRITE(YM3526_write_port_0_w) AM_RANGE(0x2000, 0x2000) AM_WRITE(firetrap_adpcm_data_w) /* ADPCM data for the MSM5205 chip */ AM_RANGE(0x2400, 0x2400) AM_WRITE(firetrap_sound_2400_w) AM_RANGE(0x2800, 0x2800) AM_WRITE(firetrap_sound_bankselect_w) AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM) ADDRESS_MAP_END INPUT_PORTS_START( firetrap ) PORT_START /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_4WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_4WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_4WAY PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_4WAY PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_4WAY PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_4WAY PORT_START /* IN1 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_START /* IN2 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK ) PORT_START /* DSW0 */ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) // PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START /* DSW1 */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x0c, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x04, "5" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x30, "50000 70000" ) PORT_DIPSETTING( 0x20, "60000 80000" ) PORT_DIPSETTING( 0x10, "80000 100000" ) PORT_DIPSETTING( 0x00, "50000" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_START /* Connected to i8751 directly */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) INPUT_PORTS_END INPUT_PORTS_START( firetpbl ) PORT_START /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_4WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_4WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_4WAY PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_4WAY PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_4WAY PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_4WAY PORT_START /* IN1 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_START /* IN2 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 ) /* bootleg only */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) /* bootleg only */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) /* bootleg only */ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK ) PORT_START /* DSW0 */ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) // PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) // PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START /* DSW1 */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x0c, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x04, "5" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x30, "50000 70000" ) PORT_DIPSETTING( 0x20, "60000 80000" ) PORT_DIPSETTING( 0x10, "80000 100000" ) PORT_DIPSETTING( 0x00, "50000" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,2), 2, { 0, 4 }, { 3, 2, 1, 0, RGN_FRAC(1,2)+3, RGN_FRAC(1,2)+2, RGN_FRAC(1,2)+1, RGN_FRAC(1,2)+0 }, { 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, 8*8 }; static const gfx_layout tilelayout = { 16,16, RGN_FRAC(1,4), 4, { 0, 4, RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4 }, { 3, 2, 1, 0, RGN_FRAC(1,4)+3, RGN_FRAC(1,4)+2, RGN_FRAC(1,4)+1, RGN_FRAC(1,4)+0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, RGN_FRAC(1,4)+16*8+3, RGN_FRAC(1,4)+16*8+2, RGN_FRAC(1,4)+16*8+1, RGN_FRAC(1,4)+16*8+0 }, { 15*8, 14*8, 13*8, 12*8, 11*8, 10*8, 9*8, 8*8, 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, 32*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,4), 4, { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) }, { 7, 6, 5, 4, 3, 2, 1, 0, 16*8+7, 16*8+6, 16*8+5, 16*8+4, 16*8+3, 16*8+2, 16*8+1, 16*8+0 }, { 15*8, 14*8, 13*8, 12*8, 11*8, 10*8, 9*8, 8*8, 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, 32*8 }; static GFXDECODE_START( firetrap ) GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0x00, 16 ) /* colors 0x00-0x3f */ GFXDECODE_ENTRY( REGION_GFX2, 0, tilelayout, 0x80, 4 ) /* colors 0x80-0xbf */ GFXDECODE_ENTRY( REGION_GFX3, 0, tilelayout, 0xc0, 4 ) /* colors 0xc0-0xff */ GFXDECODE_ENTRY( REGION_GFX4, 0, spritelayout, 0x40, 4 ) /* colors 0x40-0x7f */ GFXDECODE_END static struct MSM5205interface msm5205_interface = { firetrap_adpcm_int, /* interrupt function */ MSM5205_S48_4B /* 8KHz ? */ }; static INTERRUPT_GEN( firetrap ) { static int latch=0; static int coin_command_pending=0; /* Check for coin IRQ */ if (cpu_getiloops()) { if ((readinputport(5) & 0x7) != 0x7 && !latch) { coin_command_pending=~readinputport(5); latch=1; } if ((readinputport(5) & 0x7) == 0x7) latch=0; /* Make sure coin IRQ's aren't generated when another command is pending, the main cpu definitely doesn't expect them as it locks out the coin routine */ if (coin_command_pending && !i8751_current_command) { i8751_return=coin_command_pending; cpunum_set_input_line_and_vector(0,0,HOLD_LINE,0xff); coin_command_pending=0; } } if (firetrap_nmi_enable && !cpu_getiloops()) cpunum_set_input_line (0, INPUT_LINE_NMI, PULSE_LINE); } static INTERRUPT_GEN( bootleg ) { if (firetrap_nmi_enable) cpunum_set_input_line (0, INPUT_LINE_NMI, PULSE_LINE); } static MACHINE_DRIVER_START( firetrap ) /* basic machine hardware */ MDRV_CPU_ADD(Z80, 6000000) /* 6 MHz */ MDRV_CPU_PROGRAM_MAP(readmem,writemem) MDRV_CPU_VBLANK_INT(firetrap,2) MDRV_CPU_ADD(M6502,3072000/2) /* audio CPU */ /* 1.536 MHz? */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) /* IRQs are caused by the ADPCM chip */ /* NMIs are caused by the main CPU */ MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) MDRV_MACHINE_RESET(firetrap) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) MDRV_GFXDECODE(firetrap) MDRV_PALETTE_LENGTH(256) MDRV_PALETTE_INIT(firetrap) MDRV_VIDEO_START(firetrap) MDRV_VIDEO_UPDATE(firetrap) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(YM3526, 3000000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_ADD(MSM5205, 384000) MDRV_SOUND_CONFIG(msm5205_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MACHINE_DRIVER_END static MACHINE_DRIVER_START( firetpbl ) /* basic machine hardware */ MDRV_CPU_ADD(Z80, 6000000) /* 6 MHz */ MDRV_CPU_PROGRAM_MAP(readmem_bootleg,writemem_bootleg) MDRV_CPU_VBLANK_INT(bootleg,1) MDRV_CPU_ADD(M6502,3072000/2) /* audio CPU */ /* 1.536 MHz? */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) /* IRQs are caused by the ADPCM chip */ /* NMIs are caused by the main CPU */ MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) MDRV_GFXDECODE(firetrap) MDRV_PALETTE_LENGTH(256) MDRV_PALETTE_INIT(firetrap) MDRV_VIDEO_START(firetrap) MDRV_VIDEO_UPDATE(firetrap) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(YM3526, 3000000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_ADD(MSM5205, 384000) MDRV_SOUND_CONFIG(msm5205_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MACHINE_DRIVER_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( firetrap ) ROM_REGION( 0x20000, REGION_CPU1, 0 ) /* 64k for code + 64k for banked ROMs */ ROM_LOAD( "di02.bin", 0x00000, 0x8000, CRC(3d1e4bf7) SHA1(ee903b469619f49edb1727fb545c9a6085f50746) ) ROM_LOAD( "di01.bin", 0x10000, 0x8000, CRC(9bbae38b) SHA1(dc1d3ed5da71bfb104fd54fc70c56833f31d281f) ) ROM_LOAD( "di00.bin", 0x18000, 0x8000, CRC(d0dad7de) SHA1(8783ebf6ddfef32f6036913d403f76c1545b813d) ) ROM_REGION( 0x18000, REGION_CPU2, 0 ) /* 64k for the sound CPU + 32k for banked ROMs */ ROM_LOAD( "di17.bin", 0x08000, 0x8000, CRC(8605f6b9) SHA1(4fba88f34afd91d2cbc578b3b70f5399b8844390) ) ROM_LOAD( "di18.bin", 0x10000, 0x8000, CRC(49508c93) SHA1(3812b0b1a33a1506d2896d2b676ed6aabb29dac0) ) /* there's also a protected 8751 microcontroller with ROM onboard */ ROM_REGION( 0x02000, REGION_GFX1, ROMREGION_DISPOSE ) /* characters */ ROM_LOAD( "di03.bin", 0x00000, 0x2000, CRC(46721930) SHA1(a605fe993166e95c1602a35b548649ceae77bff2) ) ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE ) /* tiles */ ROM_LOAD( "di06.bin", 0x00000, 0x2000, CRC(441d9154) SHA1(340804e82d4aba8e9fcdd08cce0cfecefd2f77a9) ) ROM_CONTINUE( 0x08000, 0x2000 ) ROM_CONTINUE( 0x02000, 0x2000 ) ROM_CONTINUE( 0x0a000, 0x2000 ) ROM_LOAD( "di04.bin", 0x04000, 0x2000, CRC(8e6e7eec) SHA1(9cff147702620987346449e2f83ef9b2efef7798) ) ROM_CONTINUE( 0x0c000, 0x2000 ) ROM_CONTINUE( 0x06000, 0x2000 ) ROM_CONTINUE( 0x0e000, 0x2000 ) ROM_LOAD( "di07.bin", 0x10000, 0x2000, CRC(ef0a7e23) SHA1(7c67ac27e6bde0f4943e8bed9898e730ae7ddd75) ) ROM_CONTINUE( 0x18000, 0x2000 ) ROM_CONTINUE( 0x12000, 0x2000 ) ROM_CONTINUE( 0x1a000, 0x2000 ) ROM_LOAD( "di05.bin", 0x14000, 0x2000, CRC(ec080082) SHA1(3b034496bfa2aba9ed58ceba670d0364a9c2211d) ) ROM_CONTINUE( 0x1c000, 0x2000 ) ROM_CONTINUE( 0x16000, 0x2000 ) ROM_CONTINUE( 0x1e000, 0x2000 ) ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE ) ROM_LOAD( "di09.bin", 0x00000, 0x2000, CRC(d11e28e8) SHA1(3e91764f74d551e0984bac92daeab4e094e8dc13) ) ROM_CONTINUE( 0x08000, 0x2000 ) ROM_CONTINUE( 0x02000, 0x2000 ) ROM_CONTINUE( 0x0a000, 0x2000 ) ROM_LOAD( "di08.bin", 0x04000, 0x2000, CRC(c32a21d8) SHA1(01898abf24aa40b13939afed96c990f430eb3bf1) ) ROM_CONTINUE( 0x0c000, 0x2000 ) ROM_CONTINUE( 0x06000, 0x2000 ) ROM_CONTINUE( 0x0e000, 0x2000 ) ROM_LOAD( "di11.bin", 0x10000, 0x2000, CRC(6424d5c3) SHA1(9ad6cfe6effca795709f90839a338f2a9148128f) ) ROM_CONTINUE( 0x18000, 0x2000 ) ROM_CONTINUE( 0x12000, 0x2000 ) ROM_CONTINUE( 0x1a000, 0x2000 ) ROM_LOAD( "di10.bin", 0x14000, 0x2000, CRC(9b89300a) SHA1(5575daa226188cb1ea7d7a23f4966252bfb748e0) ) ROM_CONTINUE( 0x1c000, 0x2000 ) ROM_CONTINUE( 0x16000, 0x2000 ) ROM_CONTINUE( 0x1e000, 0x2000 ) ROM_REGION( 0x20000, REGION_GFX4, ROMREGION_DISPOSE ) /* sprites */ ROM_LOAD( "di16.bin", 0x00000, 0x8000, CRC(0de055d7) SHA1(ef763237c317545520c659f438b572b11c342d5a) ) ROM_LOAD( "di13.bin", 0x08000, 0x8000, CRC(869219da) SHA1(9ab2439d6d1c62fce24c4f78ac7887f34c86cd75) ) ROM_LOAD( "di14.bin", 0x10000, 0x8000, CRC(6b65812e) SHA1(209e07b2fced6b033c6d5398a998374588a35f46) ) ROM_LOAD( "di15.bin", 0x18000, 0x8000, CRC(3e27f77d) SHA1(9ceccb1f56a8d0e05f6dea45d102690a1370624e) ) ROM_REGION( 0x0200, REGION_PROMS, 0 ) ROM_LOAD( "firetrap.3b", 0x0000, 0x0100, CRC(8bb45337) SHA1(deaf6ea53eb3955230db1fdcb870079758a0c996) ) /* palette red and green component */ ROM_LOAD( "firetrap.4b", 0x0100, 0x0100, CRC(d5abfc64) SHA1(6c808c1d6087804214dc29d35280f42382c40b18) ) /* palette blue component */ ROM_END ROM_START( firetpbl ) ROM_REGION( 0x28000, REGION_CPU1, 0 ) /* 64k for code + 96k for banked ROMs */ ROM_LOAD( "ft0d.bin", 0x00000, 0x8000, CRC(793ef849) SHA1(5a2c587370733d43484ba0a38a357260cdde8357) ) ROM_LOAD( "ft0a.bin", 0x08000, 0x8000, CRC(613313ee) SHA1(54e386b2b1faada3441e3e0bb7822a63eab36930) ) /* unprotection code */ ROM_LOAD( "ft0c.bin", 0x10000, 0x8000, CRC(5c8a0562) SHA1(856766851faa4353445d944b7705e348fd1379e4) ) ROM_LOAD( "ft0b.bin", 0x18000, 0x8000, CRC(f2412fe8) SHA1(28a9143e36c31fe34f40888dc848aed3d572d801) ) ROM_REGION( 0x18000, REGION_CPU2, 0 ) /* 64k for the sound CPU + 32k for banked ROMs */ ROM_LOAD( "di17.bin", 0x08000, 0x8000, CRC(8605f6b9) SHA1(4fba88f34afd91d2cbc578b3b70f5399b8844390) ) ROM_LOAD( "di18.bin", 0x10000, 0x8000, CRC(49508c93) SHA1(3812b0b1a33a1506d2896d2b676ed6aabb29dac0) ) ROM_REGION( 0x02000, REGION_GFX1, ROMREGION_DISPOSE ) /* characters */ ROM_LOAD( "ft0e.bin", 0x00000, 0x2000, CRC(a584fc16) SHA1(6ac3692a14cb7c70799c23f8f6726fa5be1ac0d8) ) ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE ) /* tiles */ ROM_LOAD( "di06.bin", 0x00000, 0x2000, CRC(441d9154) SHA1(340804e82d4aba8e9fcdd08cce0cfecefd2f77a9) ) ROM_CONTINUE( 0x08000, 0x2000 ) ROM_CONTINUE( 0x02000, 0x2000 ) ROM_CONTINUE( 0x0a000, 0x2000 ) ROM_LOAD( "di04.bin", 0x04000, 0x2000, CRC(8e6e7eec) SHA1(9cff147702620987346449e2f83ef9b2efef7798) ) ROM_CONTINUE( 0x0c000, 0x2000 ) ROM_CONTINUE( 0x06000, 0x2000 ) ROM_CONTINUE( 0x0e000, 0x2000 ) ROM_LOAD( "di07.bin", 0x10000, 0x2000, CRC(ef0a7e23) SHA1(7c67ac27e6bde0f4943e8bed9898e730ae7ddd75) ) ROM_CONTINUE( 0x18000, 0x2000 ) ROM_CONTINUE( 0x12000, 0x2000 ) ROM_CONTINUE( 0x1a000, 0x2000 ) ROM_LOAD( "di05.bin", 0x14000, 0x2000, CRC(ec080082) SHA1(3b034496bfa2aba9ed58ceba670d0364a9c2211d) ) ROM_CONTINUE( 0x1c000, 0x2000 ) ROM_CONTINUE( 0x16000, 0x2000 ) ROM_CONTINUE( 0x1e000, 0x2000 ) ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE ) ROM_LOAD( "di09.bin", 0x00000, 0x2000, CRC(d11e28e8) SHA1(3e91764f74d551e0984bac92daeab4e094e8dc13) ) ROM_CONTINUE( 0x08000, 0x2000 ) ROM_CONTINUE( 0x02000, 0x2000 ) ROM_CONTINUE( 0x0a000, 0x2000 ) ROM_LOAD( "di08.bin", 0x04000, 0x2000, CRC(c32a21d8) SHA1(01898abf24aa40b13939afed96c990f430eb3bf1) ) ROM_CONTINUE( 0x0c000, 0x2000 ) ROM_CONTINUE( 0x06000, 0x2000 ) ROM_CONTINUE( 0x0e000, 0x2000 ) ROM_LOAD( "di11.bin", 0x10000, 0x2000, CRC(6424d5c3) SHA1(9ad6cfe6effca795709f90839a338f2a9148128f) ) ROM_CONTINUE( 0x18000, 0x2000 ) ROM_CONTINUE( 0x12000, 0x2000 ) ROM_CONTINUE( 0x1a000, 0x2000 ) ROM_LOAD( "di10.bin", 0x14000, 0x2000, CRC(9b89300a) SHA1(5575daa226188cb1ea7d7a23f4966252bfb748e0) ) ROM_CONTINUE( 0x1c000, 0x2000 ) ROM_CONTINUE( 0x16000, 0x2000 ) ROM_CONTINUE( 0x1e000, 0x2000 ) ROM_REGION( 0x20000, REGION_GFX4, ROMREGION_DISPOSE ) /* sprites */ ROM_LOAD( "di16.bin", 0x00000, 0x8000, CRC(0de055d7) SHA1(ef763237c317545520c659f438b572b11c342d5a) ) ROM_LOAD( "di13.bin", 0x08000, 0x8000, CRC(869219da) SHA1(9ab2439d6d1c62fce24c4f78ac7887f34c86cd75) ) ROM_LOAD( "di14.bin", 0x10000, 0x8000, CRC(6b65812e) SHA1(209e07b2fced6b033c6d5398a998374588a35f46) ) ROM_LOAD( "di15.bin", 0x18000, 0x8000, CRC(3e27f77d) SHA1(9ceccb1f56a8d0e05f6dea45d102690a1370624e) ) ROM_REGION( 0x0200, REGION_PROMS, 0 ) ROM_LOAD( "firetrap.3b", 0x0000, 0x0100, CRC(8bb45337) SHA1(deaf6ea53eb3955230db1fdcb870079758a0c996) ) /* palette red and green component */ ROM_LOAD( "firetrap.4b", 0x0100, 0x0100, CRC(d5abfc64) SHA1(6c808c1d6087804214dc29d35280f42382c40b18) ) /* palette blue component */ ROM_END GAME( 1986, firetrap, 0, firetrap, firetrap, 0, ROT90, "Data East USA", "Fire Trap (US)", 0 ) GAME( 1986, firetpbl, firetrap, firetpbl, firetpbl, 0, ROT90, "bootleg", "Fire Trap (Japan bootleg)", 0 )