/*************************************************************************** Golden Star driver by Mirko Buffoni Is this a Konami board? ***************************************************************************/ #include "driver.h" #include "sound/ay8910.h" #include "sound/okim6295.h" static int dataoffset=0; extern UINT8 *goldstar_video1, *goldstar_video2, *goldstar_video3; extern size_t goldstar_video_size; extern UINT8 *goldstar_scroll1, *goldstar_scroll2, *goldstar_scroll3; WRITE8_HANDLER( goldstar_video1_w ); WRITE8_HANDLER( goldstar_video2_w ); WRITE8_HANDLER( goldstar_video3_w ); WRITE8_HANDLER( goldstar_fa00_w ); VIDEO_START( goldstar ); VIDEO_UPDATE( goldstar ); static UINT8 *nvram; static size_t nvram_size; static NVRAM_HANDLER( goldstar ) { if (read_or_write) mame_fwrite(file,nvram,nvram_size); else { if (file) mame_fread(file,nvram,nvram_size); else memset(nvram,0xff,nvram_size); } } static WRITE8_HANDLER( protection_w ) { if (data == 0x2a) dataoffset = 0; } static READ8_HANDLER( protection_r ) { static int data[4] = { 0x47, 0x4f, 0x4c, 0x44 }; dataoffset %= 4; return data[dataoffset++]; } static ADDRESS_MAP_START( map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xb7ff) AM_ROM AM_RANGE(0xb800, 0xbfff) AM_RAM AM_BASE(&nvram) AM_SIZE(&nvram_size) AM_RANGE(0xc000, 0xc7ff) AM_READ(MRA8_ROM) AM_RANGE(0xc800, 0xd9ff) AM_READ(MRA8_RAM) AM_RANGE(0xc800, 0xcfff) AM_WRITE(videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size) AM_RANGE(0xd000, 0xd7ff) AM_WRITE(colorram_w) AM_BASE(&colorram) AM_RANGE(0xe000, 0xe1ff) AM_READWRITE(MRA8_RAM,goldstar_video2_w) AM_BASE(&goldstar_video2) AM_RANGE(0xd800, 0xd9ff) AM_READWRITE(MRA8_RAM,goldstar_video1_w) AM_BASE(&goldstar_video1) AM_SIZE(&goldstar_video_size) AM_RANGE(0xe800, 0xe9ff) AM_WRITE(goldstar_video3_w) AM_BASE(&goldstar_video3) AM_RANGE(0xf040, 0xf07f) AM_WRITE(MWA8_RAM) AM_BASE(&goldstar_scroll1) AM_RANGE(0xf800, 0xf800) AM_READ(input_port_0_r) AM_RANGE(0xf801, 0xf801) AM_READ(input_port_1_r) /* Test Mode */ AM_RANGE(0xf802, 0xf802) AM_READ(input_port_2_r) /* DSW 1 */ // AM_RANGE(0xf803, 0xf803) // AM_RANGE(0xf804, 0xf804) AM_RANGE(0xf805, 0xf805) AM_READ(input_port_7_r) /* DSW 4 (also appears in 8910 port) */ AM_RANGE(0xf806, 0xf806) AM_READ(input_port_9_r) /* (don't know to which one of the */ /* service mode dip switches it should map) */ AM_RANGE(0xf080, 0xf0bf) AM_WRITE(MWA8_RAM) AM_BASE(&goldstar_scroll2) AM_RANGE(0xf0c0, 0xf0ff) AM_WRITE(MWA8_RAM) AM_BASE(&goldstar_scroll3) AM_RANGE(0xf810, 0xf810) AM_READ(input_port_3_r) AM_RANGE(0xf811, 0xf811) AM_READ(input_port_4_r) AM_RANGE(0xf820, 0xf820) AM_READ(input_port_5_r) /* DSW 2 */ AM_RANGE(0xf830, 0xf830) AM_READWRITE(AY8910_read_port_0_r,AY8910_write_port_0_w) AM_RANGE(0xf840, 0xf840) AM_WRITE(AY8910_control_port_0_w) AM_RANGE(0xfa00, 0xfa00) AM_WRITE(goldstar_fa00_w) AM_RANGE(0xfb00, 0xfb00) AM_READWRITE(OKIM6295_status_0_r,OKIM6295_data_0_w) AM_RANGE(0xfd00, 0xfdff) AM_READWRITE(MRA8_RAM,paletteram_BBGGGRRR_w) AM_BASE(&paletteram) AM_RANGE(0xfe00, 0xfe00) AM_READWRITE(protection_r,protection_w) ADDRESS_MAP_END static ADDRESS_MAP_START( readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x10, 0x10) AM_READ(input_port_8_r) ADDRESS_MAP_END INPUT_PORTS_START( goldstar ) PORT_START_TAG("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("Bet Red/2") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("Stop 3/Small/1/Info") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_B) PORT_NAME("Bet Blue/Double/3") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("Stop 1/Take") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("Stop 2/Big/Ticket") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_N) PORT_NAME("Start/Stop All/4") PORT_START_TAG("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* this is not a coin, not sure what it is */ /* maybe it's used to buy tickets. Will check soon. */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F1) PORT_NAME("Statistics") PORT_START_TAG("DSW1") PORT_DIPNAME( 0x01, 0x00, "Game Style" ) PORT_DIPSETTING( 0x01, "Gettoni" ) PORT_DIPSETTING( 0x00, "Ticket" ) PORT_DIPNAME( 0x02, 0x02, "Hopper Out" ) PORT_DIPSETTING( 0x02, "Active Low" ) PORT_DIPSETTING( 0x00, "Active High" ) PORT_DIPNAME( 0x04, 0x04, "Payout Automatic?" ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, "W-Up '7'" ) PORT_DIPSETTING( 0x08, "Loss" ) PORT_DIPSETTING( 0x00, "Even" ) PORT_DIPNAME( 0x10, 0x10, "W-Up Pay Rate" ) PORT_DIPSETTING( 0x10, "60%" ) PORT_DIPSETTING( 0x00, "70%" ) PORT_DIPNAME( 0x20, 0x20, "W-Up Game" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0x00, "Bet Max" ) PORT_DIPSETTING( 0xc0, "8 Bet" ) PORT_DIPSETTING( 0x80, "16 Bet" ) PORT_DIPSETTING( 0x40, "32 Bet" ) PORT_DIPSETTING( 0x00, "50 Bet" ) PORT_START_TAG("IN3") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("IN4") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("DSW2") PORT_DIPNAME( 0x07, 0x00, "Main Game Pay Rate" ) PORT_DIPSETTING( 0x00, "75 %" ) PORT_DIPSETTING( 0x01, "70 %" ) PORT_DIPSETTING( 0x02, "65 %" ) PORT_DIPSETTING( 0x03, "60 %" ) PORT_DIPSETTING( 0x04, "55 %" ) PORT_DIPSETTING( 0x05, "50 %" ) PORT_DIPSETTING( 0x06, "45 %" ) PORT_DIPSETTING( 0x07, "40 %" ) PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" ) PORT_DIPSETTING( 0x18, "300" ) PORT_DIPSETTING( 0x10, "500" ) PORT_DIPSETTING( 0x08, "1000" ) PORT_DIPSETTING( 0x00, "Unlimited" ) PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, "Key-In Type" ) PORT_DIPSETTING( 0x40, "B-Type" ) PORT_DIPSETTING( 0x00, "A-Type" ) PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" ) PORT_DIPSETTING( 0x80, "Unlimited" ) PORT_DIPSETTING( 0x00, "Limited" ) PORT_START_TAG("DSW3") PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) PORT_DIPSETTING( 0x04, "1 Coin/20 Credits" ) PORT_DIPSETTING( 0x08, "1 Coin/50 Credits" ) PORT_DIPSETTING( 0x0c, "1 Coin/100 Credits" ) PORT_DIPNAME( 0xc0, 0x40, "Coin C" ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xc0, "1 Coin/10 Credits" ) PORT_START_TAG("DSW4") PORT_DIPNAME( 0x07, 0x06, "Credit Limited" ) PORT_DIPSETTING( 0x07, "5000" ) PORT_DIPSETTING( 0x06, "10000" ) PORT_DIPSETTING( 0x05, "20000" ) PORT_DIPSETTING( 0x04, "30000" ) PORT_DIPSETTING( 0x03, "40000" ) PORT_DIPSETTING( 0x02, "50000" ) PORT_DIPSETTING( 0x01, "100000" ) PORT_DIPSETTING( 0x00, "Unlimited" ) PORT_DIPNAME( 0x08, 0x00, "Display Credit Limit" ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "Type of Coin D" ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, "Bonus Play Min Bet" ) PORT_DIPSETTING( 0x20, "16 Bet" ) PORT_DIPSETTING( 0x00, "8 Bet" ) PORT_DIPNAME( 0x40, 0x00, "Reel Speed" ) PORT_DIPSETTING( 0x40, DEF_STR( Low ) ) PORT_DIPSETTING( 0x00, DEF_STR( High ) ) PORT_DIPNAME( 0x80, 0x00, "Ticket Payment" ) PORT_DIPSETTING( 0x80, "1 Ticket/100" ) PORT_DIPSETTING( 0x00, "Pay All" ) PORT_START_TAG("DSW6") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("DSW7") /* ??? */ PORT_BIT( 0xdf, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_DIPNAME( 0x20, 0x00, "Show Woman" ) PORT_DIPSETTING( 0x20, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, /* 8*8 characters */ 4096, /* 4096 characters */ 3, /* 3 bits per pixel */ { 2, 4, 6 }, /* the bitplanes are packed in one byte */ { 0*8+0, 0*8+1, 1*8+0, 1*8+1, 2*8+0, 2*8+1, 3*8+0, 3*8+1 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 /* every char takes 32 consecutive bytes */ }; static const gfx_layout tilelayout = { 8,32, /* 8*32 characters */ 256, /* 256 tiles */ 4, /* 4 bits per pixel */ { 0, 2, 4, 6 }, { 0, 1, 1*8+0, 1*8+1, 2*8+0, 2*8+1, 3*8+0, 3*8+1 }, { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8, 32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8, 64*8, 68*8, 72*8, 76*8, 80*8, 84*8, 88*8, 92*8, 96*8, 100*8, 104*8, 108*8, 112*8, 116*8, 120*8, 124*8 }, 128*8 /* every char takes 128 consecutive bytes */ }; static const gfx_layout tilelayoutbl = { 8,32, /* 8*32 characters */ 256, /* 256 tiles */ 4, /* 4 bits per pixel */ { 0, 2, 4, 6 }, { 0, 1, 2*8+0, 2*8+1, 1*8+0, 1*8+1, 3*8+0, 3*8+1 }, { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8, 32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8, 64*8, 68*8, 72*8, 76*8, 80*8, 84*8, 88*8, 92*8, 96*8, 100*8, 104*8, 108*8, 112*8, 116*8, 120*8, 124*8 }, 128*8 /* every char takes 128 consecutive bytes */ }; static GFXDECODE_START( goldstar ) GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 16 ) GFXDECODE_ENTRY( REGION_GFX2, 0, tilelayout, 128, 8 ) GFXDECODE_END static GFXDECODE_START( bl ) GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 16 ) GFXDECODE_ENTRY( REGION_GFX2, 0, tilelayoutbl, 128, 8 ) GFXDECODE_END static GFXDECODE_START( ml ) GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 16 ) GFXDECODE_ENTRY( REGION_GFX2, 0x18000, tilelayout, 128, 8 ) GFXDECODE_END static struct AY8910interface ay8910_interface = { input_port_7_r, /* DSW 4 */ input_port_6_r, /* DSW 3 */ 0, 0 }; static MACHINE_DRIVER_START( goldstar ) /* basic machine hardware */ MDRV_CPU_ADD(Z80, 3579545)//(4000000?) MDRV_CPU_PROGRAM_MAP(map,0) MDRV_CPU_IO_MAP(readport,0) MDRV_CPU_VBLANK_INT(irq0_line_hold,1) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(goldstar) MDRV_PALETTE_LENGTH(256) MDRV_COLORTABLE_LENGTH(256) MDRV_NVRAM_HANDLER(goldstar) MDRV_VIDEO_START(goldstar) MDRV_VIDEO_UPDATE(goldstar) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono")//set up a standard mono speaker called 'mono' MDRV_SOUND_ADD(AY8910,1500000)//1 AY8910, at clock 150000Hz MDRV_SOUND_CONFIG(ay8910_interface)//read extra data from interface MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)//all sound goes to the 'mono' speaker, at 0.50 X maximum MDRV_SOUND_ADD(OKIM6295, 1056000)//clock MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified //REGION_SOUND1 MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)//all sound goes to the 'mono' speaker, at 1.0 X maximum MACHINE_DRIVER_END static MACHINE_DRIVER_START( goldstbl ) /* basic machine hardware */ MDRV_CPU_ADD(Z80, 3579545)//(4000000?) MDRV_CPU_PROGRAM_MAP(map,0) MDRV_CPU_IO_MAP(readport,0) MDRV_CPU_VBLANK_INT(irq0_line_hold,1) MDRV_SCREEN_REFRESH_RATE(60) // MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(bl) MDRV_PALETTE_LENGTH(256) MDRV_COLORTABLE_LENGTH(256) MDRV_NVRAM_HANDLER(goldstar) MDRV_VIDEO_START(goldstar) MDRV_VIDEO_UPDATE(goldstar) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono")//set up a standard mono speaker called 'mono' MDRV_SOUND_ADD(AY8910,1500000)//1 AY8910, at clock 150000Hz MDRV_SOUND_CONFIG(ay8910_interface)//read extra data from interface MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)//all sound goes to the 'mono' speaker, at 0.50 X maximum MDRV_SOUND_ADD(OKIM6295, 1056000)//clock MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified //REGION_SOUND1 MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)//all sound goes to the 'mono' speaker, at 1.0 X maximum MACHINE_DRIVER_END static MACHINE_DRIVER_START( moonlght ) /* basic machine hardware */ MDRV_CPU_ADD(Z80, 3579545)//(4000000?) MDRV_CPU_PROGRAM_MAP(map,0) MDRV_CPU_IO_MAP(readport,0) MDRV_CPU_VBLANK_INT(irq0_line_hold,1) MDRV_SCREEN_REFRESH_RATE(60) // MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(ml) MDRV_PALETTE_LENGTH(256) MDRV_COLORTABLE_LENGTH(256) MDRV_NVRAM_HANDLER(goldstar) MDRV_VIDEO_START(goldstar) MDRV_VIDEO_UPDATE(goldstar) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono")//set up a standard mono speaker called 'mono' MDRV_SOUND_ADD(AY8910,1500000)//1 AY8910, at clock 150000Hz MDRV_SOUND_CONFIG(ay8910_interface)//read extra data from interface MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)//all sound goes to the 'mono' speaker, at 0.50 X maximum MDRV_SOUND_ADD(OKIM6295, 1056000)//clock MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high)// clock frequency & pin 7 not verified //REGION_SOUND1 MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)//all sound goes to the 'mono' speaker, at 1.0 X maximum MACHINE_DRIVER_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( goldstar ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "gs4-cpu.bin", 0x0000, 0x10000, CRC(73e47d4d) SHA1(df2d8233572dc12e8a4b56e5d4f6c566e4ababc9) ) ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "gs2.bin", 0x00000, 0x20000, CRC(a2d5b898) SHA1(84cca22c91628cfefb67013652b151f034a06159) ) ROM_REGION( 0x08000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "gs3.bin", 0x00000, 0x08000, CRC(8454ce3c) SHA1(74686ebb91f191db8cbc3d0417a5e8112c5b67b1) ) ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* Audio ADPCM */ ROM_LOAD( "gs1-snd.bin", 0x0000, 0x20000, CRC(9d58960f) SHA1(c68edf95743e146398aabf6b9617d18e1f9bf25b) ) ROM_END ROM_START( goldstbl ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "gsb-cpu.bin", 0x0000, 0x10000, CRC(82b238c3) SHA1(1306e700e213f423bdd79b182aa11335796f7f38) ) ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "gs2.bin", 0x00000, 0x20000, CRC(a2d5b898) SHA1(84cca22c91628cfefb67013652b151f034a06159) ) ROM_REGION( 0x08000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "gsb-spr.bin", 0x00000, 0x08000, CRC(52ecd4c7) SHA1(7ef013020521a0c19ecd67db1c00047e78a3c736) ) ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* Audio ADPCM */ ROM_LOAD( "gs1-snd.bin", 0x0000, 0x20000, CRC(9d58960f) SHA1(c68edf95743e146398aabf6b9617d18e1f9bf25b) ) ROM_END ROM_START( moonlght ) ROM_REGION( 0x20000, REGION_CPU1, 0 ) ROM_LOAD( "4.bin", 0x0000, 0x20000, CRC(ecb06cfb) SHA1(e32613cac5583a0fecf04fca98796b91698e530c) ) ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "28.bin", 0x00000, 0x20000, CRC(76915c0f) SHA1(3f6d1c0dd3d9bf29538181a0e930291b822dad8c) ) ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "29.bin", 0x00000, 0x20000, CRC(8a5f274d) SHA1(0f2ad61b00e220fc509c01c11c1a8f4e47b54f2a) ) ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* Audio ADPCM */ ROM_LOAD( "gs1-snd.bin", 0x0000, 0x20000, CRC(9d58960f) SHA1(c68edf95743e146398aabf6b9617d18e1f9bf25b) ) ROM_END DRIVER_INIT(goldstar) { int A; UINT8 *RAM = memory_region(REGION_CPU1); for (A = 0;A < 0x10000;A++) { if ((A & 0x30) == 0) RAM[A] ^= 0x82; else RAM[A] ^= 0xcc; } } GAME( 199?, goldstar, 0, goldstar, goldstar, goldstar, ROT0, "IGS", "Golden Star", 0 ) GAME( 199?, goldstbl, goldstar, goldstbl, goldstar, 0, ROT0, "IGS", "Golden Star (Blue version)", 0 ) GAME( 199?, moonlght, goldstar, moonlght, goldstar, 0, ROT0, "unknown", "Moon Light", 0 )