/**************************************************************************** Higemaru driver by Mirko Buffoni ****************************************************************************/ #include "driver.h" #include "sound/ay8910.h" extern WRITE8_HANDLER( higemaru_videoram_w ); extern WRITE8_HANDLER( higemaru_colorram_w ); extern WRITE8_HANDLER( higemaru_c800_w ); extern PALETTE_INIT( higemaru ); extern VIDEO_START( higemaru ); extern VIDEO_UPDATE( higemaru ); INTERRUPT_GEN( higemaru_interrupt ) { if (cpu_getiloops() == 0) cpunum_set_input_line_and_vector(0,0,HOLD_LINE,0xcf); /* RST 08h */ else cpunum_set_input_line_and_vector(0,0,HOLD_LINE,0xd7); /* RST 10h */ } static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) AM_RANGE(0xc000, 0xc000) AM_READ(input_port_0_r) AM_RANGE(0xc001, 0xc001) AM_READ(input_port_1_r) AM_RANGE(0xc002, 0xc002) AM_READ(input_port_2_r) AM_RANGE(0xc003, 0xc003) AM_READ(input_port_3_r) AM_RANGE(0xc004, 0xc004) AM_READ(input_port_4_r) AM_RANGE(0xd000, 0xd7ff) AM_READ(MRA8_RAM) AM_RANGE(0xe000, 0xefff) AM_READ(MRA8_RAM) ADDRESS_MAP_END static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM) AM_RANGE(0xc800, 0xc800) AM_WRITE(higemaru_c800_w) AM_RANGE(0xc801, 0xc801) AM_WRITE(AY8910_control_port_0_w) AM_RANGE(0xc802, 0xc802) AM_WRITE(AY8910_write_port_0_w) AM_RANGE(0xc803, 0xc803) AM_WRITE(AY8910_control_port_1_w) AM_RANGE(0xc804, 0xc804) AM_WRITE(AY8910_write_port_1_w) AM_RANGE(0xd000, 0xd3ff) AM_WRITE(higemaru_videoram_w) AM_BASE(&videoram) AM_RANGE(0xd400, 0xd7ff) AM_WRITE(higemaru_colorram_w) AM_BASE(&colorram) AM_RANGE(0xd880, 0xd9ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) AM_RANGE(0xe000, 0xefff) AM_WRITE(MWA8_RAM) ADDRESS_MAP_END INPUT_PORTS_START( higemaru ) PORT_START /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START /* IN1 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START /* IN2 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_DIPNAME( 0x04, 0x04, "Freeze" ) /* could be Tilt? */ PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START /* DSW0 */ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x01, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x08, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x80, "1" ) PORT_DIPSETTING( 0x40, "2" ) PORT_DIPSETTING( 0xc0, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_START /* DSW1 */ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x0e, 0x0e, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x0e, "10000 50000 50000" ) PORT_DIPSETTING( 0x0c, "10000 60000 60000" ) PORT_DIPSETTING( 0x0a, "20000 60000 60000" ) PORT_DIPSETTING( 0x08, "20000 70000 70000" ) PORT_DIPSETTING( 0x06, "30000 70000 70000" ) PORT_DIPSETTING( 0x04, "30000 80000 80000" ) PORT_DIPSETTING( 0x02, "40000 100000 100000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Demo Music" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,1), 2, { 4, 0 }, { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 16*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,2), 4, { RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 }, { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3, 32*8+0, 32*8+1, 32*8+2, 32*8+3, 33*8+0, 33*8+1, 33*8+2, 33*8+3 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, 64*8 }; static GFXDECODE_START( higemaru ) GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 32 ) GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 32*4, 16 ) GFXDECODE_END static MACHINE_DRIVER_START( higemaru ) /* basic machine hardware */ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz ? Main xtal is 12MHz */ MDRV_CPU_PROGRAM_MAP(readmem,writemem) MDRV_CPU_VBLANK_INT(higemaru_interrupt,2) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(higemaru) MDRV_PALETTE_LENGTH(32) MDRV_COLORTABLE_LENGTH(32*4+16*16) MDRV_PALETTE_INIT(higemaru) MDRV_VIDEO_START(higemaru) MDRV_VIDEO_UPDATE(higemaru) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(AY8910, 12000000/8) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MDRV_SOUND_ADD(AY8910, 12000000/8) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MACHINE_DRIVER_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( higemaru ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "hg4", 0x0000, 0x2000, CRC(dc67a7f9) SHA1(701875e2e85efbe84bf66515117861563f3883c0) ) ROM_LOAD( "hg5", 0x2000, 0x2000, CRC(f65a4b68) SHA1(687d46406de389c8bad6cc052a2516135db93d4a) ) ROM_LOAD( "hg6", 0x4000, 0x2000, CRC(5f5296aa) SHA1(410ee1df63492e488b3578b9c4cfbfbd2f41c888) ) ROM_LOAD( "hg7", 0x6000, 0x2000, CRC(dc5d455d) SHA1(7d253d6680d35943792746da11d91d7be57367cc) ) ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "hg3", 0x0000, 0x2000, CRC(b37b88c8) SHA1(7933270969806154f0774d31fda75a5352cf26ad) ) /* characters */ ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "hg1", 0x0000, 0x2000, CRC(ef4c2f5d) SHA1(247ce819cdc4ed4ec99c25c9006bac1911354bc8) ) /* tiles */ ROM_LOAD( "hg2", 0x2000, 0x2000, CRC(9133f804) SHA1(93661c028709a7134537321e52da85e3c0f917ba) ) ROM_REGION( 0x0420, REGION_PROMS, 0 ) ROM_LOAD( "hgb3", 0x0000, 0x0020, CRC(629cebd8) SHA1(c28cd0f341f4f1c7be97f4d8c289860db8ac0857) ) /* palette */ ROM_LOAD( "hgb5", 0x0020, 0x0100, CRC(dbaa4443) SHA1(cca2f9b187abd735f2309b38570edcd745042b3e) ) /* char lookup table */ ROM_LOAD( "hgb1", 0x0120, 0x0100, CRC(07c607ce) SHA1(c048602d62f47129152bbc7ccd38627d78a4392f) ) /* sprite lookup table */ ROM_LOAD( "hgb4", 0x0220, 0x0100, CRC(712ac508) SHA1(5349d722ab6733afdda65f6e0a98322f0d515e86) ) /* interrupt timing (not used) */ ROM_LOAD( "hgb2", 0x0320, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) /* video timing? (not used) */ ROM_END GAME( 1984, higemaru, 0, higemaru, higemaru, 0, ROT0, "Capcom", "Pirate Ship Higemaru", 0 )