/* Limenko Power System 2 driver by Pierpaolo Prazzoli and Tomasz Slanina Power System 2 General specs: - Cartridge Based System - Hyperstone E1-32XN CPU - QDSP QS1000 Sound Hardware Games Supported: - Dynamite Bomber (Korea) (Rev 1.5) - Legend of Heroes - Super Bubble 2003 (2 sets) Known Games Not Dumped: - Happy Hunter (shooting themed prize game) To Do: - QDSP QS1000 sound core - Legend of Heroes link up, 2 cabinets can be linked for a 4 player game */ #include "driver.h" #include "sound/okim6295.h" #include "machine/eeprom.h" static tilemap *bg_tilemap, *md_tilemap, *fg_tilemap; static UINT32 *bg_videoram, *md_videoram, *fg_videoram, *limenko_videoreg; static UINT32 *mainram; /***************************************************************************************************** MISC FUNCTIONS *****************************************************************************************************/ static READ32_HANDLER( port2_r ) { return (EEPROM_read_bit() << 23) | (readinputport(2) & ~(1<<23)); } static WRITE32_HANDLER( eeprom_w ) { // data & 0x80000 -> video disabled? EEPROM_write_bit(data & 0x40000); EEPROM_set_cs_line((data & 0x10000) ? CLEAR_LINE : ASSERT_LINE ); EEPROM_set_clock_line((data & 0x20000) ? ASSERT_LINE : CLEAR_LINE ); } static WRITE32_HANDLER( limenko_coincounter_w ) { coin_counter_w(0,data & 0x10000); } static WRITE32_HANDLER( limenko_paletteram_w ) { UINT16 paldata; COMBINE_DATA(&paletteram32[offset]); if(ACCESSING_LSW32) { paldata = paletteram32[offset] & 0x7fff; palette_set_color_rgb(Machine, offset * 2 + 1, pal5bit(paldata >> 0), pal5bit(paldata >> 5), pal5bit(paldata >> 10)); } if(ACCESSING_MSW32) { paldata = (paletteram32[offset] >> 16) & 0x7fff; palette_set_color_rgb(Machine, offset * 2 + 0, pal5bit(paldata >> 0), pal5bit(paldata >> 5), pal5bit(paldata >> 10)); } } static WRITE32_HANDLER( bg_videoram_w ) { COMBINE_DATA(&bg_videoram[offset]); tilemap_mark_tile_dirty(bg_tilemap,offset); } static WRITE32_HANDLER( md_videoram_w ) { COMBINE_DATA(&md_videoram[offset]); tilemap_mark_tile_dirty(md_tilemap,offset); } static WRITE32_HANDLER( fg_videoram_w ) { COMBINE_DATA(&fg_videoram[offset]); tilemap_mark_tile_dirty(fg_tilemap,offset); } static WRITE32_HANDLER( spotty_soundlatch_w ) { soundlatch_w(0, (data >> 16) & 0xff); } /***************************************************************************************************** MEMORY MAPS *****************************************************************************************************/ static ADDRESS_MAP_START( limenko_map, ADDRESS_SPACE_PROGRAM, 32 ) AM_RANGE(0x00000000, 0x001fffff) AM_RAM AM_BASE(&mainram) AM_RANGE(0x40000000, 0x403fffff) AM_ROM AM_REGION(REGION_USER2,0) AM_RANGE(0x80000000, 0x80007fff) AM_RAM AM_WRITE(fg_videoram_w) AM_BASE(&fg_videoram) AM_RANGE(0x80008000, 0x8000ffff) AM_RAM AM_WRITE(md_videoram_w) AM_BASE(&md_videoram) AM_RANGE(0x80010000, 0x80017fff) AM_RAM AM_WRITE(bg_videoram_w) AM_BASE(&bg_videoram) AM_RANGE(0x80018000, 0x80018fff) AM_RAM AM_BASE(&spriteram32) AM_RANGE(0x80019000, 0x80019fff) AM_RAM AM_BASE(&spriteram32_2) AM_RANGE(0x8001c000, 0x8001dfff) AM_RAM AM_WRITE(limenko_paletteram_w) AM_BASE(&paletteram32) AM_RANGE(0x8001e000, 0x8001ebff) AM_RAM // ? not used AM_RANGE(0x8001ffec, 0x8001ffff) AM_RAM AM_BASE(&limenko_videoreg) AM_RANGE(0x8003e000, 0x8003e003) AM_WRITENOP // video reg? background pen? AM_RANGE(0xffe00000, 0xffffffff) AM_ROM AM_REGION(REGION_USER1,0) ADDRESS_MAP_END static ADDRESS_MAP_START( limenko_io_map, ADDRESS_SPACE_IO, 32 ) AM_RANGE(0x0000, 0x0003) AM_READ(input_port_0_dword_r) AM_RANGE(0x0800, 0x0803) AM_READ(input_port_1_dword_r) AM_RANGE(0x1000, 0x1003) AM_READ(port2_r) AM_RANGE(0x4000, 0x4003) AM_WRITE(limenko_coincounter_w) AM_RANGE(0x4800, 0x4803) AM_WRITE(eeprom_w) AM_RANGE(0x5000, 0x5003) AM_WRITENOP // sound latch ADDRESS_MAP_END /* Spotty memory map */ static ADDRESS_MAP_START( spotty_map, ADDRESS_SPACE_PROGRAM, 32 ) AM_RANGE(0x00000000, 0x001fffff) AM_RAM AM_BASE(&mainram) AM_RANGE(0x40002000, 0x400024d3) AM_RAM //? AM_RANGE(0x80000000, 0x80007fff) AM_RAM AM_WRITE(fg_videoram_w) AM_BASE(&fg_videoram) AM_RANGE(0x80008000, 0x8000ffff) AM_RAM AM_WRITE(md_videoram_w) AM_BASE(&md_videoram) AM_RANGE(0x80010000, 0x80017fff) AM_RAM AM_WRITE(bg_videoram_w) AM_BASE(&bg_videoram) AM_RANGE(0x80018000, 0x80018fff) AM_RAM AM_BASE(&spriteram32) AM_RANGE(0x80019000, 0x80019fff) AM_RAM AM_BASE(&spriteram32_2) AM_RANGE(0x8001c000, 0x8001dfff) AM_RAM AM_WRITE(limenko_paletteram_w) AM_BASE(&paletteram32) AM_RANGE(0x8001e000, 0x8001ebff) AM_RAM // ? not used AM_RANGE(0x8001ffec, 0x8001ffff) AM_RAM AM_BASE(&limenko_videoreg) AM_RANGE(0x8003e000, 0x8003e003) AM_WRITENOP // video reg? background pen? AM_RANGE(0xfff00000, 0xffffffff) AM_ROM AM_REGION(REGION_USER1,0) ADDRESS_MAP_END static ADDRESS_MAP_START( spotty_io_map, ADDRESS_SPACE_IO, 32 ) AM_RANGE(0x0000, 0x0003) AM_READ(input_port_0_dword_r) AM_RANGE(0x0800, 0x0803) AM_READ(input_port_1_dword_r) AM_RANGE(0x0800, 0x0803) AM_WRITENOP // hopper related AM_RANGE(0x1000, 0x1003) AM_READ(port2_r) AM_RANGE(0x4800, 0x4803) AM_WRITE(eeprom_w) AM_RANGE(0x5000, 0x5003) AM_WRITE(spotty_soundlatch_w) ADDRESS_MAP_END static ADDRESS_MAP_START( spotty_sound_prg_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0fff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( spotty_sound_io_map, ADDRESS_SPACE_IO, 8 ) AM_RANGE(0x0001, 0x0001) AM_READ(soundlatch_r) AM_RANGE(0x0003, 0x0003) AM_READ(OKIM6295_status_0_r) AM_RANGE(0x0001, 0x0001) AM_WRITE(OKIM6295_data_0_w) AM_RANGE(0x0003, 0x0003) AM_WRITENOP ADDRESS_MAP_END /***************************************************************************************************** VIDEO HARDWARE EMULATION *****************************************************************************************************/ static TILE_GET_INFO( get_bg_tile_info ) { int tile = bg_videoram[tile_index] & 0x7ffff; int color = (bg_videoram[tile_index]>>28) & 0xf; SET_TILE_INFO(0,tile,color,0); } static TILE_GET_INFO( get_md_tile_info ) { int tile = md_videoram[tile_index] & 0x7ffff; int color = (md_videoram[tile_index]>>28) & 0xf; SET_TILE_INFO(0,tile,color,0); } static TILE_GET_INFO( get_fg_tile_info ) { int tile = fg_videoram[tile_index] & 0x7ffff; int color = (fg_videoram[tile_index]>>28) & 0xf; SET_TILE_INFO(0,tile,color,0); } // sprites aren't tile based (except for 8x8 ones) static void draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect) { int i; int sprites_on_screen = (limenko_videoreg[0] & 0x1ff0000) >> 16; UINT8 *base_gfx = memory_region(REGION_GFX1); UINT8 *gfx_max = base_gfx + memory_region_length(REGION_GFX1); UINT8 *gfxdata; gfx_element gfx; for(i = 0; i <= sprites_on_screen*2; i += 2) { int x, width, flipx, y, height, flipy, code, color, pri; if(~spriteram32[i] & 0x80000000) continue; x = ((spriteram32[i] & 0x1ff0000) >> 16) - 1; width = (((spriteram32[i] & 0xe000000) >> 25) + 1) * 8; flipx = spriteram32[i] & 0x10000000; y = (spriteram32[i] & 0x1ff) + 1; height = (((spriteram32[i] & 0xe00) >> 9) + 1) * 8; flipy = spriteram32[i] & 0x1000; code = spriteram32[i + 1] & 0x7ffff; color = (spriteram32[i + 1] & 0xf0000000) >> 28; if(spriteram32[i + 1] & 0x04000000) pri = 0xfffe; // below fg else pri = 0; // above everything gfxdata = base_gfx + (64*8/8) * code; /* prepare GfxElement on the fly */ gfx.width = width; gfx.height = height; gfx.total_elements = 1; gfx.color_depth = 256; gfx.color_granularity = 256; gfx.color_base = 0; gfx.total_colors = 0x10; gfx.pen_usage = NULL; gfx.gfxdata = gfxdata; gfx.line_modulo = width; gfx.char_modulo = 0; /* doesn't matter */ gfx.flags = 0; /* Bounds checking */ if ( (gfxdata + width * height - 1) >= gfx_max ) continue; pdrawgfx(bitmap,&gfx, 0, color, flipx,flipy, x,y, cliprect,TRANSPARENCY_PEN,0,pri); // wrap around y pdrawgfx(bitmap,&gfx, 0, color, flipx,flipy, x,y - 512, cliprect,TRANSPARENCY_PEN,0,pri); // wrap around x pdrawgfx(bitmap,&gfx, 0, color, flipx,flipy, x - 512,y, cliprect,TRANSPARENCY_PEN,0,pri); // wrap around x and y pdrawgfx(bitmap,&gfx, 0, color, flipx,flipy, x - 512,y - 512, cliprect,TRANSPARENCY_PEN,0,pri); } } VIDEO_START( limenko ) { bg_tilemap = tilemap_create(get_bg_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN, 8,8,128,64); md_tilemap = tilemap_create(get_md_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN,8,8,128,64); fg_tilemap = tilemap_create(get_fg_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN,8,8,128,64); tilemap_set_transparent_pen(md_tilemap,0); tilemap_set_transparent_pen(fg_tilemap,0); } VIDEO_UPDATE( limenko ) { fillbitmap(priority_bitmap,0,cliprect); tilemap_set_enable(bg_tilemap, limenko_videoreg[0] & 4); tilemap_set_enable(md_tilemap, limenko_videoreg[0] & 2); tilemap_set_enable(fg_tilemap, limenko_videoreg[0] & 1); tilemap_set_scrolly(bg_tilemap, 0, limenko_videoreg[3] & 0xffff); tilemap_set_scrolly(md_tilemap, 0, limenko_videoreg[2] & 0xffff); tilemap_set_scrolly(fg_tilemap, 0, limenko_videoreg[1] & 0xffff); tilemap_set_scrollx(bg_tilemap, 0, (limenko_videoreg[3] & 0xffff0000) >> 16); tilemap_set_scrollx(md_tilemap, 0, (limenko_videoreg[2] & 0xffff0000) >> 16); tilemap_set_scrollx(fg_tilemap, 0, (limenko_videoreg[1] & 0xffff0000) >> 16); tilemap_draw(bitmap,cliprect,bg_tilemap,0,0); tilemap_draw(bitmap,cliprect,md_tilemap,0,0); tilemap_draw(bitmap,cliprect,fg_tilemap,0,1); if(limenko_videoreg[0] & 8) draw_sprites(machine, bitmap, cliprect); return 0; } /***************************************************************************************************** INPUT PORTS *****************************************************************************************************/ INPUT_PORTS_START( legendoh ) PORT_START PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3) PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3) PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3) PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3) PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(3) PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(4) PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4) PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4) PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4) PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(4) PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_SERVICE_NO_TOGGLE( 0x00200000, IP_ACTIVE_LOW ) PORT_BIT( 0x00400000, IP_ACTIVE_HIGH, IPT_SPECIAL ) //security bit PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_SPECIAL ) //eeprom PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_START4 ) PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_DIPNAME( 0x20000000, 0x00000000, "Sound Enable" ) PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_BIT( 0x80000000, IP_ACTIVE_HIGH, IPT_SPECIAL ) //changes spriteram location, pointing to spriteram32_2 PORT_BIT( 0x4000ffff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END INPUT_PORTS_START( sb2003 ) PORT_START PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_BIT( 0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_BIT( 0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_SERVICE_NO_TOGGLE( 0x00200000, IP_ACTIVE_LOW ) PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_SPECIAL ) //security bit PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_SPECIAL ) //eeprom PORT_DIPNAME( 0x20000000, 0x00000000, "Sound Enable" ) PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_SPECIAL ) //changes spriteram location, pointing to spriteram32_2 PORT_BIT( 0x5f10ffff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END INPUT_PORTS_START( spotty ) PORT_START PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_NAME("Hold 1") PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_NAME("Hold 2") PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_NAME("Hold 3") PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_NAME("Hold 4") PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Bet") PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Stop") PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Change") PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Prize Hopper 1") PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Prize Hopper 2") PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Prize Hopper 3") PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0xff00ffff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_SERVICE_NO_TOGGLE( 0x00200000, IP_ACTIVE_LOW ) PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_SPECIAL ) //eeprom PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20000000, DEF_STR( On ) ) PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x5f10ffff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END /***************************************************************************************************** GRAPHICS DECODES *****************************************************************************************************/ static gfx_layout tile_layout = { 8,8, RGN_FRAC(1,1), 8, { 0,1,2,3,4,5,6,7 }, { 0,8,16,24,32,40,48,56 }, { 64*0,64*1,64*2,64*3,64*4,64*5,64*6,64*7 }, 64*8, }; static GFXDECODE_START( limenko ) GFXDECODE_ENTRY( REGION_GFX1, 0, tile_layout, 0, 16 ) /* tiles */ GFXDECODE_END /***************************************************************************************************** MACHINE DRIVERS *****************************************************************************************************/ static MACHINE_DRIVER_START( limenko ) MDRV_CPU_ADD(E132XT, 80000000) //E132XN! MDRV_CPU_PROGRAM_MAP(limenko_map,0) MDRV_CPU_IO_MAP(limenko_io_map,0) MDRV_CPU_VBLANK_INT(irq5_line_hold, 1) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) MDRV_NVRAM_HANDLER(93C46) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(384, 240) MDRV_SCREEN_VISIBLE_AREA(0, 383, 0, 239) MDRV_GFXDECODE(limenko) MDRV_PALETTE_LENGTH(0x1000) MDRV_VIDEO_START(limenko) MDRV_VIDEO_UPDATE(limenko) /* sound hardware */ MACHINE_DRIVER_END static MACHINE_DRIVER_START( spotty ) MDRV_CPU_ADD(GMS30C2232, 80000000) /* 20 MHz with 4x internal clock multiplier? */ MDRV_CPU_PROGRAM_MAP(spotty_map,0) MDRV_CPU_IO_MAP(spotty_io_map,0) MDRV_CPU_VBLANK_INT(irq5_line_hold, 1) MDRV_CPU_ADD(I8051, 4000000) /* 4 MHz */ MDRV_CPU_PROGRAM_MAP(spotty_sound_prg_map, 0) MDRV_CPU_DATA_MAP(0, 0) MDRV_CPU_IO_MAP(spotty_sound_io_map,0) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) MDRV_NVRAM_HANDLER(93C46) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(384, 240) MDRV_SCREEN_VISIBLE_AREA(0, 383, 0, 239) MDRV_GFXDECODE(limenko) MDRV_PALETTE_LENGTH(0x1000) MDRV_VIDEO_START(limenko) MDRV_VIDEO_UPDATE(limenko) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(OKIM6295, 4000000 / 4 ) //? MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // not verified MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END /***************************************************************************************************** ROM LOADING *****************************************************************************************************/ /* Dynamite Bomber Limenko The main board is identical to the one used on the other Limenko games. The ROM board is slightly different (much simpler) REV : LMSYS_B SEL : B1-06-00 |-----------------------------------------------------------| | U4+ U20(DIP40)& | ||-| U19+& |-|| || | | || || | | || || | U3+ U6+ | || || | | || || | U18(DIP32) | || || | U5+ | || || | U2+ | || || | U17(DIP32) | || || | | || || | | || ||-| U1+ U16(DIP32) |-|| | | |-----------------------------------------------------------| Notes: + - These ROMs surface mounted, type MX29F1610 16MBit SOP44 & - These locations not populated */ ROM_START( dynabomb ) ROM_REGION32_BE( 0x200000, REGION_USER1, 0 ) /* Hyperstone CPU Code */ ROM_LOAD16_WORD_SWAP( "rom.u6", 0x000000, 0x200000, CRC(457e015d) SHA1(3afb56cdf903c9084c1f283dc50ec504ce3e199f) ) ROM_REGION32_BE( 0x400000, REGION_USER2, ROMREGION_ERASEFF ) ROM_LOAD16_WORD_SWAP( "rom.u5", 0x000000, 0x200000, CRC(7e837adf) SHA1(8613fa187b8d4574b3935aa439aec2515033d64c) ) ROM_REGION( 0x220000, REGION_CPU2, 0 ) /* sound cpu + data */ ROM_LOAD( "rom.u16", 0x000000, 0x020000, CRC(f66d7e4d) SHA1(44f1851405ba525f1ed53521f4de12545ea9c46a) ) ROM_LOAD( "rom.u17", 0x020000, 0x080000, CRC(20f2417c) SHA1(1bdc0b03215f5002eed4c25d670bbb5411189907) ) ROM_LOAD( "rom.u18", 0x020000, 0x080000, CRC(50d76732) SHA1(6179c7365b62df620a10a1253d524807408821de) ) // u19 empty ROM_REGION( 0x800000, REGION_GFX1, 0 ) ROM_LOAD32_BYTE( "rom.u1", 0x000000, 0x200000, CRC(bf33eff6) SHA1(089b6d88d6d744bcfa036c6869f0444d6ceb26c9) ) ROM_LOAD32_BYTE( "rom.u2", 0x000001, 0x200000, CRC(790bbcd5) SHA1(fc52c15fffc77dc3b3bc89a9606223c4fbaa578c) ) ROM_LOAD32_BYTE( "rom.u3", 0x000002, 0x200000, CRC(ec094b12) SHA1(13c105df066ff308cc7e1842907644790946e5b5) ) ROM_LOAD32_BYTE( "rom.u4", 0x000003, 0x200000, CRC(88b24e3c) SHA1(5f267f08144b413b55ef5e15c52e9cda096b80e7) ) ROM_REGION( 0x200000, REGION_SOUND2, 0 ) /* QDSP wavetable rom */ ROM_LOAD( "qs1003.u4", 0x000000, 0x200000, CRC(19e4b469) SHA1(9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02) ) // u20 empty ROM_END ROM_START( sb2003 ) /* No specific Country/Region */ ROM_REGION32_BE( 0x200000, REGION_USER1, 0 ) /* Hyperstone CPU Code */ ROM_LOAD16_WORD_SWAP( "sb2003_05.u6", 0x00000000, 0x200000, CRC(8aec4554) SHA1(57a12b142eb7bf08dd1e78d3c79222001bbaa636) ) ROM_REGION32_BE( 0x400000, REGION_USER2, ROMREGION_ERASEFF ) // u5 empty ROM_REGION( 0x220000, REGION_CPU2, 0 ) /* sound cpu + data */ ROM_LOAD( "07.u16", 0x000000, 0x020000, CRC(78acc607) SHA1(30a1aed40d45233dce88c6114989c71aa0f99ff7) ) // u17 empty ROM_LOAD( "06.u18", 0x020000, 0x200000, CRC(b6ad0d32) SHA1(33e73963ea25e131801dc11f25be6ab18bef03ed) ) // u19 empty ROM_REGION( 0x800000, REGION_GFX1, 0 ) ROM_LOAD32_BYTE( "01.u1", 0x000000, 0x200000, CRC(d2c7091a) SHA1(deff050eb0aee89f60d5ad13053e4f1bd4d35961) ) ROM_LOAD32_BYTE( "02.u2", 0x000001, 0x200000, CRC(a0734195) SHA1(8947f351434e2f750c4bdf936238815baaeb8402) ) ROM_LOAD32_BYTE( "03.u3", 0x000002, 0x200000, CRC(0f020280) SHA1(2c10baec8dbb201ee5e1c4c9d6b962e2ed02df7d) ) ROM_LOAD32_BYTE( "04.u4", 0x000003, 0x200000, CRC(fc2222b9) SHA1(c7ee8cffbbee1673a9f107f3f163d029c3900230) ) ROM_REGION( 0x200000, REGION_SOUND2, 0 ) /* QDSP wavetable rom */ ROM_LOAD( "qs1003.u4", 0x000000, 0x200000, CRC(19e4b469) SHA1(9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02) ) // u20 (S-ROM) empty ROM_END ROM_START( sb2003a ) /* Asia Region */ ROM_REGION32_BE( 0x200000, REGION_USER1, 0 ) /* Hyperstone CPU Code */ ROM_LOAD16_WORD_SWAP( "sb2003a_05.u6", 0x000000, 0x200000, CRC(265e45a7) SHA1(b9c8b63aa89c08f3d9d404621e301b122f85389a) ) ROM_REGION32_BE( 0x400000, REGION_USER2, ROMREGION_ERASEFF ) // u5 empty ROM_REGION( 0x220000, REGION_CPU2, 0 ) /* sound cpu + data */ ROM_LOAD( "07.u16", 0x000000, 0x020000, CRC(78acc607) SHA1(30a1aed40d45233dce88c6114989c71aa0f99ff7) ) // u17 empty ROM_LOAD( "06.u18", 0x020000, 0x200000, CRC(b6ad0d32) SHA1(33e73963ea25e131801dc11f25be6ab18bef03ed) ) // u19 empty ROM_REGION( 0x800000, REGION_GFX1, 0 ) ROM_LOAD32_BYTE( "01.u1", 0x000000, 0x200000, CRC(d2c7091a) SHA1(deff050eb0aee89f60d5ad13053e4f1bd4d35961) ) ROM_LOAD32_BYTE( "02.u2", 0x000001, 0x200000, CRC(a0734195) SHA1(8947f351434e2f750c4bdf936238815baaeb8402) ) ROM_LOAD32_BYTE( "03.u3", 0x000002, 0x200000, CRC(0f020280) SHA1(2c10baec8dbb201ee5e1c4c9d6b962e2ed02df7d) ) ROM_LOAD32_BYTE( "04.u4", 0x000003, 0x200000, CRC(fc2222b9) SHA1(c7ee8cffbbee1673a9f107f3f163d029c3900230) ) ROM_REGION( 0x200000, REGION_SOUND2, 0 ) /* QDSP wavetable rom */ ROM_LOAD( "qs1003.u4", 0x000000, 0x200000, CRC(19e4b469) SHA1(9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02) ) // u20 (S-ROM) empty ROM_END /* Legend Of Heroes Limenko, 2000 This game runs on a cartridge-based system with Hyperstone E1-32XN CPU and QDSP QS1000 sound hardware. PCB Layout ---------- LIMENKO MAIN BOARD SYSTEM MODEL : LMSYS REV : LM-003B SEL : B3-06-00 |-----------------------------------------------------------| | | ||-| IS61C256 |--------| IS41C16256 |-|| || | |SYS | | || || | |------| |L2D_HYP | | || || | QS1003 |QS1000| |VER1.0 | | || || | | |24kHz |--------| IC41C16256 | || || | |------| | || || | 32MHz 20MHz | || || | | || || | PAL | || || |DA1311 |--------| IS41C16105 | || || | IS61C6416 |E1-32XN | | || ||-| | | |-|| | TL084 | | | | |--------| IC41C16105 | | | | TL082 93C46 PWR_LED| | RUN_LED| |VOL | | KIA6280 RESET_SW| | TEST_SW| | | |---| JAMMA |------| 22-WAY |---| |---------------------------| |----------------| ROM Board --------- REV : LMSYS_D SEL : D2-09-00 |-----------------------------------------------------------| | +&*SYS_ROM7 SOU_ROM2 SOU_PRG | ||-|+&*SYS_ROM8 |-|| || | +SYS_ROM6 SOU_ROM1 | || || | +SYS_ROM5 +CG_ROM10 | || || | &SYS_ROM1 CG_ROM12 +*CG_ROM11 | || || | | || || | +CG_ROM20 | || || | &SYS_ROM2 CG_ROM22 +*CG_ROM21 | || || | | || || | +CG_ROM30 | || || | &SYS_ROM3 CG_ROM32 +*CG_ROM31 | || || | | || ||-| +CG_ROM40 |-|| | SYS_ROM4 CG_ROM42 +*CG_ROM41 | |-----------------------------------------------------------| Notes: * - These ROMs located on the other side of the PCB + - These ROMs surface mounted, type MX29F1610 16MBit SOP44 & - These locations not populated Link up 2 cabinets, up to 4 players can play at a time as a team */ ROM_START( legendoh ) ROM_REGION32_BE( 0x200000, REGION_USER1, ROMREGION_ERASEFF ) /* Hyperstone CPU Code */ /* sys_rom1 empty */ /* sys_rom2 empty */ /* sys_rom3 empty */ ROM_LOAD16_WORD_SWAP( "01.sys_rom4", 0x180000, 0x80000, CRC(49b4a91f) SHA1(21619e8cd0b2fba8c2e08158497575a1760f52c5) ) ROM_REGION32_BE( 0x400000, REGION_USER2, 0 ) ROM_LOAD16_WORD_SWAP( "sys_rom6", 0x000000, 0x200000, CRC(5c13d467) SHA1(ed07b7e1b22293e256787ab079d00c2fb070bf4f) ) ROM_LOAD16_WORD_SWAP( "sys_rom5", 0x200000, 0x200000, CRC(19dc8d23) SHA1(433687c6aa24b9456436eecb1dcb57814af3009d) ) /* sys_rom8 empty */ /* sys_rom7 empty */ ROM_REGION( 0x1200000, REGION_GFX1, 0 ) ROM_LOAD32_BYTE( "cg_rom10", 0x0000000, 0x200000, CRC(93a48489) SHA1(a14157d31b4e9c8eb7ebe1b2f1b707ec8c8561a0) ) ROM_LOAD32_BYTE( "cg_rom20", 0x0000001, 0x200000, CRC(1a6c0258) SHA1(ac7c3b8c2fdfb542103032144a30293d44759fd1) ) ROM_LOAD32_BYTE( "cg_rom30", 0x0000002, 0x200000, CRC(a0559ef4) SHA1(6622f7107b374c9da816b9814fe93347e7422190) ) ROM_LOAD32_BYTE( "cg_rom40", 0x0000003, 0x200000, CRC(a607b2b5) SHA1(9a6b867d6a777cbc910b98d505367819e0c20077) ) ROM_LOAD32_BYTE( "cg_rom11", 0x0800000, 0x200000, CRC(a9fd5a50) SHA1(d15fc4d1697c1505aa98979af09bcfbbc2521145) ) ROM_LOAD32_BYTE( "cg_rom21", 0x0800001, 0x200000, CRC(b05cdeb2) SHA1(43115146496ee3a820278ffc0b5f0325d6af6335) ) ROM_LOAD32_BYTE( "cg_rom31", 0x0800002, 0x200000, CRC(a9a0d386) SHA1(501af14ea1af70be4862172701af4850750d3f36) ) ROM_LOAD32_BYTE( "cg_rom41", 0x0800003, 0x200000, CRC(1c014f45) SHA1(a76246e90b41cc892575f3a3dc26d8d674e3fc3a) ) ROM_LOAD32_BYTE( "02.cg_rom12", 0x1000000, 0x080000, CRC(8b2e8cbc) SHA1(6ed6db843e27d715e473752dd3853a28bb81a368) ) ROM_LOAD32_BYTE( "03.cg_rom22", 0x1000001, 0x080000, CRC(a35960c8) SHA1(86914701930512cae81d1ad892d482264f80f695) ) ROM_LOAD32_BYTE( "04.cg_rom32", 0x1000002, 0x080000, CRC(3f486cab) SHA1(6507d4bb9b4aa7d43f1026e932c82629d4fa44dd) ) ROM_LOAD32_BYTE( "05.cg_rom42", 0x1000003, 0x080000, CRC(5d807bec) SHA1(c72c77ed0478f705018519cf68a54d22524d05fd) ) ROM_REGION( 0x200000, REGION_SOUND1, 0 ) /* sounds */ ROM_LOAD( "sou_prg.06", 0x000000, 0x80000, CRC(bfafe7aa) SHA1(3e65869fe0970bafb59a0225642834042fdedfa6) ) ROM_LOAD( "sou_rom.07", 0x000000, 0x80000, CRC(4c6eb6d2) SHA1(58bced7bd944e03b0e3dfe1107c01819a33b2b31) ) ROM_LOAD( "sou_rom.08", 0x000000, 0x80000, CRC(42c32dd5) SHA1(4702771288ba40119de63feb67eed85667235d81) ) ROM_REGION( 0x200000, REGION_SOUND2, 0 ) /* QDSP wavetable rom */ ROM_LOAD( "qs1003.u4", 0x000000, 0x200000, CRC(19e4b469) SHA1(9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02) ) ROM_END /* Spotty +---------------------------------+ | GMS30C2232 16256 | | 16256 | |J M6295 SOU_ROM1 20MHz | |A AT89C4051 | |M GAL 4MHz SYS_ROM1* | |M 93C46 SYS_ROM2 | |A 16256x3 CG_ROM1 | | L2DHYP CG_ROM2* | | SW1 SW2 32MHz CG_ROM3 | +---------------------------------+ Hyundia GMS30C2232 (Hyperstone core) Atmel AT89C4051 (8051 MCU with internal code) SYS L2D HYP Ver 1.0 ASIC Express EEPROM 93C46 SW1 = Test SW2 = Reset * Unpopulated */ ROM_START( spotty ) ROM_REGION32_BE( 0x100000, REGION_USER1, ROMREGION_ERASEFF ) /* Hyperstone CPU Code */ /* sys_rom1 empty */ ROM_LOAD16_WORD_SWAP( "sys_rom2", 0x080000, 0x80000, CRC(6ded8d9b) SHA1(547c532f4014d818c4412244b60dbc439496de20) ) ROM_REGION( 0x01000, REGION_CPU2, 0 ) ROM_LOAD( "at89c4051.mcu", 0x000000, 0x01000, CRC(82ceab26) SHA1(9bbc454bdcbc70dc01f10a13c9fc01c884918fe8) ) /* Expand the gfx roms here */ ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_ERASE00 ) ROM_REGION( 0x200000, REGION_USER2, ROMREGION_ERASE00 ) ROM_LOAD32_BYTE( "gc_rom1", 0x000000, 0x80000, CRC(ea03f9c5) SHA1(5038c03c519c774da253f9ae4fa205e7eeaa2780) ) ROM_LOAD32_BYTE( "gc_rom3", 0x000001, 0x80000, CRC(0ddac0b9) SHA1(f4ac8e6dd7f1cbdeb97139008982e6c17a3d18b9) ) /* gc_rom2 empty */ ROM_REGION( 0x40000, REGION_SOUND1, 0 ) ROM_LOAD( "sou_rom1", 0x000000, 0x40000, CRC(5791195b) SHA1(de0df8f89f395cbf3508b01aeea05675e110ad04) ) ROM_END static int irq_active(void) { UINT32 FCR = activecpu_get_reg(27); if( !(FCR&(1<<28)) ) // int 1 (irq 5) return 1; else return 0; } static READ32_HANDLER( dynabomb_speedup_r ) { if(activecpu_get_pc() == 0xc25b8) { if(irq_active()) cpu_spinuntil_int(); else activecpu_eat_cycles(50); } return mainram[0xe2784/4]; } static READ32_HANDLER( legendoh_speedup_r ) { if(activecpu_get_pc() == 0x23e32) { if(irq_active()) cpu_spinuntil_int(); else activecpu_eat_cycles(50); } return mainram[0x32ab0/4]; } static READ32_HANDLER( sb2003_speedup_r ) { if(activecpu_get_pc() == 0x26da4) { if(irq_active()) cpu_spinuntil_int(); else activecpu_eat_cycles(50); } return mainram[0x135800/4]; } static READ32_HANDLER( spotty_speedup_r ) { if(activecpu_get_pc() == 0x8560) { if(irq_active()) cpu_spinuntil_int(); else activecpu_eat_cycles(50); } return mainram[0x6626c/4]; } DRIVER_INIT( dynabomb ) { memory_install_read32_handler(0, ADDRESS_SPACE_PROGRAM, 0xe2784, 0xe2787, 0, 0, dynabomb_speedup_r ); } DRIVER_INIT( legendoh ) { memory_install_read32_handler(0, ADDRESS_SPACE_PROGRAM, 0x32ab0, 0x32ab3, 0, 0, legendoh_speedup_r ); } DRIVER_INIT( sb2003 ) { memory_install_read32_handler(0, ADDRESS_SPACE_PROGRAM, 0x135800, 0x135803, 0, 0, sb2003_speedup_r ); } DRIVER_INIT( spotty ) { UINT8 *dst = memory_region(REGION_GFX1); UINT8 *src = memory_region(REGION_USER2); int x; /* expand 4bpp roms to 8bpp space */ for (x=0; x<0x200000;x+=4) { dst[x+1] = (src[x+0]&0xf0) >> 4; dst[x+0] = (src[x+0]&0x0f) >> 0; dst[x+3] = (src[x+1]&0xf0) >> 4; dst[x+2] = (src[x+1]&0x0f) >> 0; } memory_install_read32_handler(0, ADDRESS_SPACE_PROGRAM, 0x6626c, 0x6626f, 0, 0, spotty_speedup_r ); } GAME( 2000, dynabomb, 0, limenko, sb2003, dynabomb, ROT0, "Limenko", "Dynamite Bomber (Korea, Rev 1.5)", GAME_NO_SOUND ) GAME( 2000, legendoh, 0, limenko, legendoh, legendoh, ROT0, "Limenko", "Legend of Heroes", GAME_NO_SOUND ) GAME( 2003, sb2003, 0, limenko, sb2003, sb2003, ROT0, "Limenko", "Super Bubble 2003 (World, Ver 1.0)", GAME_NO_SOUND ) GAME( 2003, sb2003a, sb2003, limenko, sb2003, sb2003, ROT0, "Limenko", "Super Bubble 2003 (Asia, Ver 1.0)", GAME_NO_SOUND ) // this game only use the same graphics chip used in limenko's system GAME( 2001, spotty, 0, spotty, spotty, spotty, ROT0, "Prince Co.", "Spotty (Ver. 2.0.2)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )