/*************************************************************************** Pocket Gal (c) 1987 Data East Corporation Pocket Gal (Bootleg) (c) 1989 Yada East Corporation(!!!) Super Pool III (c) 1989 Data East Corporation Pocket Gal 2 (c) 1989 Data East Corporation Super Pool III (I-Vics Inc) (c) 1990 Data East Corporation Pocket Gal (Bootleg) is often called 'Sexy Billiards' Emulation by Bryan McPhail, mish@tendril.co.uk ***************************************************************************/ #include "driver.h" #include "cpu/m6502/m6502.h" #include "sound/2203intf.h" #include "sound/3812intf.h" #include "sound/msm5205.h" extern WRITE8_HANDLER( pcktgal_videoram_w ); extern WRITE8_HANDLER( pcktgal_flipscreen_w ); extern PALETTE_INIT( pcktgal ); extern VIDEO_START( pcktgal ); extern VIDEO_UPDATE( pcktgal ); /***************************************************************************/ static WRITE8_HANDLER( pcktgal_bank_w ) { UINT8 *RAM = memory_region(REGION_CPU1); if (data & 1) { memory_set_bankptr(1,&RAM[0x4000]); } else { memory_set_bankptr(1,&RAM[0x10000]); } if (data & 2) { memory_set_bankptr(2,&RAM[0x6000]); } else { memory_set_bankptr(2,&RAM[0x12000]); } } static WRITE8_HANDLER( pcktgal_sound_bank_w ) { memory_set_bank(3, (data >> 2) & 1); } static WRITE8_HANDLER( pcktgal_sound_w ) { soundlatch_w(0,data); cpunum_set_input_line(1,INPUT_LINE_NMI,PULSE_LINE); } static int msm5205next; static void pcktgal_adpcm_int(int data) { static int toggle; MSM5205_data_w(0,msm5205next >> 4); msm5205next<<=4; toggle = 1 - toggle; if (toggle) cpunum_set_input_line(1,M6502_IRQ_LINE,HOLD_LINE); } static WRITE8_HANDLER( pcktgal_adpcm_data_w ) { msm5205next=data; } static READ8_HANDLER( pcktgal_adpcm_reset_r ) { MSM5205_reset_w(0,0); return 0; } /***************************************************************************/ static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x07ff) AM_READ(MRA8_RAM) AM_RANGE(0x1800, 0x1800) AM_READ(input_port_0_r) AM_RANGE(0x1a00, 0x1a00) AM_READ(input_port_1_r) AM_RANGE(0x1c00, 0x1c00) AM_READ(input_port_2_r) AM_RANGE(0x4000, 0x5fff) AM_READ(MRA8_BANK1) AM_RANGE(0x6000, 0x7fff) AM_READ(MRA8_BANK2) AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x07ff) AM_WRITE(MWA8_RAM) AM_RANGE(0x0800, 0x0fff) AM_WRITE(pcktgal_videoram_w) AM_BASE(&videoram) AM_RANGE(0x1000, 0x11ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) AM_RANGE(0x1801, 0x1801) AM_WRITE(pcktgal_flipscreen_w) /* 1800 - 0x181f are unused BAC-06 registers, see video/dec0.c */ AM_RANGE(0x1a00, 0x1a00) AM_WRITE(pcktgal_sound_w) AM_RANGE(0x1c00, 0x1c00) AM_WRITE(pcktgal_bank_w) AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM) ADDRESS_MAP_END /***************************************************************************/ static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x07ff) AM_READ(MRA8_RAM) AM_RANGE(0x3000, 0x3000) AM_READ(soundlatch_r) AM_RANGE(0x3400, 0x3400) AM_READ(pcktgal_adpcm_reset_r) /* ? not sure */ AM_RANGE(0x4000, 0x7fff) AM_READ(MRA8_BANK3) AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x07ff) AM_WRITE(MWA8_RAM) AM_RANGE(0x0800, 0x0800) AM_WRITE(YM2203_control_port_0_w) AM_RANGE(0x0801, 0x0801) AM_WRITE(YM2203_write_port_0_w) AM_RANGE(0x1000, 0x1000) AM_WRITE(YM3812_control_port_0_w) AM_RANGE(0x1001, 0x1001) AM_WRITE(YM3812_write_port_0_w) AM_RANGE(0x1800, 0x1800) AM_WRITE(pcktgal_adpcm_data_w) /* ADPCM data for the MSM5205 chip */ AM_RANGE(0x2000, 0x2000) AM_WRITE(pcktgal_sound_bank_w) AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM) ADDRESS_MAP_END /***************************************************************************/ INPUT_PORTS_START( pcktgal ) PORT_START PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_START PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_START /* Dip switch */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, "Allow 2 Players Game" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x08, DEF_STR( Yes ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Time" ) PORT_DIPSETTING( 0x00, "100" ) PORT_DIPSETTING( 0x20, "120" ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x40, "4" ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END /***************************************************************************/ static const gfx_layout charlayout = { 8,8, /* 8*8 characters */ 4096, 4, { 0x10000*8, 0, 0x18000*8, 0x8000*8 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout bootleg_charlayout = { 8,8, /* 8*8 characters */ 4096, 4, { 0x18000*8, 0x8000*8, 0x10000*8, 0 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout spritelayout = { 16,16, /* 16*16 sprites */ 1024, /* 1024 sprites */ 2, /* 2 bits per pixel */ { 0x8000*8, 0 }, { 128+0, 128+1, 128+2, 128+3, 128+4, 128+5, 128+6, 128+7, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 32*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout bootleg_spritelayout = { 16,16, /* 16*16 sprites */ 1024, /* 1024 sprites */ 2, /* 2 bits per pixel */ { 0x8000*8, 0 }, { 128+7, 128+6, 128+5, 128+4, 128+3, 128+2, 128+1, 128+0, 7, 6, 5, 4, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 32*8 /* every char takes 8 consecutive bytes */ }; static GFXDECODE_START( pcktgal ) GFXDECODE_ENTRY( REGION_GFX1, 0x00000, charlayout, 256, 16 ) /* chars */ GFXDECODE_ENTRY( REGION_GFX2, 0x00000, spritelayout, 0, 8 ) /* sprites */ GFXDECODE_END static GFXDECODE_START( bootleg ) GFXDECODE_ENTRY( REGION_GFX1, 0x00000, bootleg_charlayout, 256, 16 ) /* chars */ GFXDECODE_ENTRY( REGION_GFX2, 0x00000, bootleg_spritelayout, 0, 8 ) /* sprites */ GFXDECODE_END /***************************************************************************/ static struct MSM5205interface msm5205_interface = { pcktgal_adpcm_int, /* interrupt function */ MSM5205_S48_4B /* 8KHz */ }; /***************************************************************************/ static MACHINE_DRIVER_START( pcktgal ) /* basic machine hardware */ MDRV_CPU_ADD(M6502, 2000000) MDRV_CPU_PROGRAM_MAP(readmem,writemem) MDRV_CPU_VBLANK_INT(nmi_line_pulse,1) MDRV_CPU_ADD(M6502, 1500000) /* audio CPU */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) /* IRQs are caused by the ADPCM chip */ /* NMIs are caused by the main CPU */ MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(pcktgal) MDRV_PALETTE_LENGTH(512) MDRV_PALETTE_INIT(pcktgal) MDRV_VIDEO_START(pcktgal) MDRV_VIDEO_UPDATE(pcktgal) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(YM2203, 1500000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) MDRV_SOUND_ADD(YM3812, 3000000) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_ADD(MSM5205, 384000) MDRV_SOUND_CONFIG(msm5205_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70) MACHINE_DRIVER_END static MACHINE_DRIVER_START( bootleg ) MDRV_IMPORT_FROM(pcktgal) MDRV_GFXDECODE(bootleg) MACHINE_DRIVER_END /***************************************************************************/ ROM_START( pcktgal ) ROM_REGION( 0x14000, REGION_CPU1, 0 ) /* 64k for code + 16k for banks */ ROM_LOAD( "eb04.j7", 0x10000, 0x4000, CRC(8215d60d) SHA1(ac26dfce7e215be21f2a17f864c5e966b8b8322e) ) ROM_CONTINUE( 0x04000, 0xc000) /* 4000-7fff is banked but code falls through from 7fff to 8000, so */ /* I have to load the bank directly at 4000. */ ROM_REGION( 0x18000, REGION_CPU2, 0 ) /* 96k for code + 96k for decrypted opcodes */ ROM_LOAD( "eb03.f2", 0x10000, 0x8000, CRC(cb029b02) SHA1(fbb3da08ed05ae73fbeeb13e0e2ff735aaf83db8) ) ROM_CONTINUE( 0x08000, 0x8000 ) ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "eb01.d11", 0x00000, 0x10000, CRC(63542c3d) SHA1(4f42af99a6d9d4766afe0bebe10d6a97811a0082) ) ROM_LOAD( "eb02.d12", 0x10000, 0x10000, CRC(a9dcd339) SHA1(245824ab86cdfe4b842ce1be0af60f2ff4c6ae07) ) ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) ) ROM_REGION( 0x0400, REGION_PROMS, 0 ) ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */ ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */ ROM_END ROM_START( pcktgalb ) ROM_REGION( 0x14000, REGION_CPU1, 0 ) /* 64k for code + 16k for banks */ ROM_LOAD( "sexybill.001", 0x10000, 0x4000, CRC(4acb3e84) SHA1(c83d03969587c6be80fb8fc84afe250907674a44) ) ROM_CONTINUE( 0x04000, 0xc000) /* 4000-7fff is banked but code falls through from 7fff to 8000, so */ /* I have to load the bank directly at 4000. */ ROM_REGION( 0x18000, REGION_CPU2, 0 ) /* 96k for code + 96k for decrypted opcodes */ ROM_LOAD( "eb03.f2", 0x10000, 0x8000, CRC(cb029b02) SHA1(fbb3da08ed05ae73fbeeb13e0e2ff735aaf83db8) ) ROM_CONTINUE( 0x08000, 0x8000 ) ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "sexybill.005", 0x00000, 0x10000, CRC(3128dc7b) SHA1(d011181e544b8284ecdf54578da5469804e06c63) ) ROM_LOAD( "sexybill.006", 0x10000, 0x10000, CRC(0fc91eeb) SHA1(9d9a54c8dd41c10d07aabb6a2d8dbaf35c6e4533) ) ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "sexybill.003", 0x00000, 0x08000, CRC(58182daa) SHA1(55ce4b0ea2cb1c559c12815c9e453624e0d95515) ) ROM_LOAD( "sexybill.004", 0x08000, 0x08000, CRC(33a67af6) SHA1(6d9c04658ed75b970821a5c8b1f60c3c08fdda0a) ) ROM_REGION( 0x0400, REGION_PROMS, 0 ) ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */ ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */ ROM_END ROM_START( pcktgal2 ) ROM_REGION( 0x14000, REGION_CPU1, 0 ) /* 64k for code + 16k for banks */ ROM_LOAD( "eb04-2.j7", 0x10000, 0x4000, CRC(0c7f2905) SHA1(882dbc1888a0149486c1fac5568dc3d297c2dadd) ) ROM_CONTINUE( 0x04000, 0xc000) /* 4000-7fff is banked but code falls through from 7fff to 8000, so */ /* I have to load the bank directly at 4000. */ ROM_REGION( 0x18000, REGION_CPU2, 0 ) /* audio cpu */ ROM_LOAD( "eb03-2.f2", 0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) ) ROM_CONTINUE( 0x08000, 0x8000) ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "eb01-2.rom", 0x00000, 0x10000, CRC(e52b1f97) SHA1(4814fe3b2eb08ac173e09ffadc6e5daa9affa1a0) ) ROM_LOAD( "eb02-2.rom", 0x10000, 0x10000, CRC(f30d965d) SHA1(a787457b33ad39e78fcf8da0715fab7a63869bf9) ) ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) ) ROM_REGION( 0x0400, REGION_PROMS, 0 ) ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */ ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */ ROM_END ROM_START( pcktgl2j ) ROM_REGION( 0x14000, REGION_CPU1, 0 ) /* 64k for code + 16k for banks */ ROM_LOAD( "eb04-2.j7", 0x10000, 0x4000, CRC(0c7f2905) SHA1(882dbc1888a0149486c1fac5568dc3d297c2dadd) ) ROM_CONTINUE( 0x04000, 0xc000) /* 4000-7fff is banked but code falls through from 7fff to 8000, so */ /* I have to load the bank directly at 4000. */ ROM_REGION( 0x18000, REGION_CPU2, 0 ) /* audio cpu */ ROM_LOAD( "eb03-2.f2", 0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) ) ROM_CONTINUE( 0x08000, 0x8000) ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "eb01-2.d11", 0x00000, 0x10000, CRC(8f42ab1a) SHA1(315fb26bbe004c08629a0a3a6e9d129768119e6b) ) ROM_LOAD( "eb02-2.d12", 0x10000, 0x10000, CRC(f394cb35) SHA1(f351b8b6fd8a6637ef9031f7a410a334da8ea5ae) ) ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) ) ROM_REGION( 0x0400, REGION_PROMS, 0 ) ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */ ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */ ROM_END ROM_START( spool3 ) ROM_REGION( 0x14000, REGION_CPU1, 0 ) /* 64k for code + 16k for banks */ ROM_LOAD( "eb04-2.j7", 0x10000, 0x4000, CRC(0c7f2905) SHA1(882dbc1888a0149486c1fac5568dc3d297c2dadd) ) ROM_CONTINUE( 0x04000, 0xc000) /* 4000-7fff is banked but code falls through from 7fff to 8000, so */ /* I have to load the bank directly at 4000. */ ROM_REGION( 0x18000, REGION_CPU2, 0 ) /* audio cpu */ ROM_LOAD( "eb03-2.f2", 0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) ) ROM_CONTINUE( 0x08000, 0x8000) ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "deco2.bin", 0x00000, 0x10000, CRC(0a23f0cf) SHA1(8554215001ffc9e6f141e57cc11b400a853f89f2) ) ROM_LOAD( "deco3.bin", 0x10000, 0x10000, CRC(55ea7c45) SHA1(a8a6ff0c8a5aaee3afbfc3e71a171fb1d2360b45) ) ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) ) ROM_REGION( 0x0400, REGION_PROMS, 0 ) ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */ ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */ ROM_END ROM_START( spool3i ) ROM_REGION( 0x14000, REGION_CPU1, 0 ) /* 64k for code + 16k for banks */ ROM_LOAD( "de1.bin", 0x10000, 0x4000, CRC(a59980fe) SHA1(64b55af4d0b314d14184784e9f817b56be0f24f2) ) ROM_CONTINUE( 0x04000, 0xc000) /* 4000-7fff is banked but code falls through from 7fff to 8000, so */ /* I have to load the bank directly at 4000. */ ROM_REGION( 0x18000, REGION_CPU2, 0 ) /* audio cpu */ ROM_LOAD( "eb03-2.f2", 0x10000, 0x8000, CRC(9408ffb4) SHA1(ddcb67da4acf3d986d54ad10404f213528a8bb62) ) ROM_CONTINUE( 0x08000, 0x8000) ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "deco2.bin", 0x00000, 0x10000, CRC(0a23f0cf) SHA1(8554215001ffc9e6f141e57cc11b400a853f89f2) ) ROM_LOAD( "deco3.bin", 0x10000, 0x10000, CRC(55ea7c45) SHA1(a8a6ff0c8a5aaee3afbfc3e71a171fb1d2360b45) ) ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "eb00.a1", 0x00000, 0x10000, CRC(6c1a14a8) SHA1(03201197304c5f1d854b8c4f4a5c78336b51f872) ) ROM_REGION( 0x0400, REGION_PROMS, 0 ) ROM_LOAD( "eb05.k14", 0x0000, 0x0200, CRC(3b6198cb) SHA1(d32b364cfce99637998ca83ad21783f80364dd65) ) /* 82s147.084 */ ROM_LOAD( "eb06.k15", 0x0200, 0x0200, CRC(1fbd4b59) SHA1(84e20329003cf09b849b49e1d83edc330d49f404) ) /* 82s131.101 */ ROM_END /***************************************************************************/ static DRIVER_INIT( deco222 ) { int A; UINT8 *decrypted = auto_malloc(0x10000); UINT8 *rom = memory_region(REGION_CPU2); memory_set_decrypted_region(1, 0x8000, 0xffff, decrypted); /* bits 5 and 6 of the opcodes are swapped */ for (A = 0x8000;A < 0x18000;A++) decrypted[A-0x8000] = (rom[A] & 0x9f) | ((rom[A] & 0x20) << 1) | ((rom[A] & 0x40) >> 1); memory_configure_bank(3, 0, 2, memory_region(REGION_CPU2) + 0x10000, 0x4000); memory_configure_bank_decrypted(3, 0, 2, &decrypted[0x8000], 0x4000); } static DRIVER_INIT( graphics ) { UINT8 *rom = memory_region(REGION_GFX1); int len = memory_region_length(REGION_GFX1); int i,j,temp[16]; memory_configure_bank(3, 0, 2, memory_region(REGION_CPU2) + 0x10000, 0x4000); /* Tile graphics roms have some swapped lines, original version only */ for (i = 0x00000;i < len;i += 32) { for (j=0; j<16; j++) { temp[j] = rom[i+j+16]; rom[i+j+16] = rom[i+j]; rom[i+j] = temp[j]; } } } static DRIVER_INIT( pcktgal ) { driver_init_deco222(machine); driver_init_graphics(machine); } /***************************************************************************/ GAME( 1987, pcktgal, 0, pcktgal, pcktgal, pcktgal, ROT0, "Data East Corporation", "Pocket Gal (Japan)", 0 ) GAME( 1987, pcktgalb, pcktgal, bootleg, pcktgal, deco222, ROT0, "bootleg", "Pocket Gal (bootleg)", 0 ) GAME( 1989, pcktgal2, pcktgal, pcktgal, pcktgal, graphics, ROT0, "Data East Corporation", "Pocket Gal 2 (English)", 0 ) GAME( 1989, pcktgl2j, pcktgal, pcktgal, pcktgal, graphics, ROT0, "Data East Corporation", "Pocket Gal 2 (Japanese)", 0 ) GAME( 1989, spool3, pcktgal, pcktgal, pcktgal, graphics, ROT0, "Data East Corporation", "Super Pool III (English)", 0 ) GAME( 1990, spool3i, pcktgal, pcktgal, pcktgal, graphics, ROT0, "Data East Corporation (I-Vics license)", "Super Pool III (I-Vics)", 0 )