/***************************************************************************** Raiders5 (c) 1985 Taito / UPL Driver by Uki 02/Jun/2001 - ****************************************************************************** Thanks to: David Haywood for ninjakid driver. Howie Cohen Frank Palazzolo Alex Pasadyn for nova2001 driver. Notes: "Free Play" does not work properly...? *****************************************************************************/ #include "driver.h" #include "sound/ay8910.h" extern UINT8 *raiders5_foreground_videoram; extern UINT8 *raiders5_foreground_colorram; extern UINT8 *raiders5_background_videoram; extern UINT8 *raiders5_background_colorram; extern UINT8 *raiders5_spriteram; extern size_t raiders5_spriteram_size; extern UINT8 *raiders5_paletteram; VIDEO_START( raiders5 ); VIDEO_UPDATE( raiders5 ); WRITE8_HANDLER( raiders5_scroll_x_w ); WRITE8_HANDLER( raiders5_scroll_y_w ); WRITE8_HANDLER( raiders5_flip_screen_w ); WRITE8_HANDLER( raiders5_background_videoram_w ); READ8_HANDLER( raiders5_background_videoram_r ); WRITE8_HANDLER( raiders5_background_colorram_w ); READ8_HANDLER( raiders5_background_colorram_r ); WRITE8_HANDLER( raiders5_foreground_videoram_w ); WRITE8_HANDLER( raiders5_foreground_colorram_w ); WRITE8_HANDLER( raiders5_paletteram_w ); static ADDRESS_MAP_START( raiders5_map_1, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM AM_BASE(&raiders5_spriteram) AM_SIZE(&raiders5_spriteram_size) AM_RANGE(0x8800, 0x8bff) AM_READWRITE(MRA8_RAM, raiders5_foreground_videoram_w) AM_BASE(&raiders5_foreground_videoram) AM_RANGE(0x8c00, 0x8fff) AM_READWRITE(MRA8_RAM, raiders5_foreground_colorram_w) AM_BASE(&raiders5_foreground_colorram) AM_RANGE(0x9000, 0x93ff) AM_READWRITE(raiders5_background_videoram_r, raiders5_background_videoram_w) AM_BASE(&raiders5_background_videoram) AM_RANGE(0x9400, 0x97ff) AM_READWRITE(raiders5_background_colorram_r, raiders5_background_colorram_w) AM_BASE(&raiders5_background_colorram) AM_RANGE(0xa000, 0xa000) AM_WRITE(raiders5_scroll_x_w) AM_RANGE(0xa001, 0xa001) AM_WRITE(raiders5_scroll_y_w) AM_RANGE(0xa002, 0xa002) AM_WRITE(raiders5_flip_screen_w) AM_RANGE(0xc000, 0xc000) AM_WRITE(AY8910_control_port_0_w) AM_RANGE(0xc001, 0xc001) AM_READWRITE(AY8910_read_port_0_r, AY8910_write_port_0_w) AM_RANGE(0xc002, 0xc002) AM_WRITE(AY8910_control_port_1_w) AM_RANGE(0xc003, 0xc003) AM_READWRITE(AY8910_read_port_1_r, AY8910_write_port_1_w) AM_RANGE(0xd000, 0xd1ff) AM_READWRITE(MRA8_RAM, raiders5_paletteram_w) AM_BASE(&paletteram) AM_RANGE(0xe000, 0xe7ff) AM_RAM AM_SHARE(1) ADDRESS_MAP_END static ADDRESS_MAP_START( raiders5_map_2, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x8000, 0x8000) AM_WRITE(AY8910_control_port_0_w) AM_RANGE(0x8001, 0x8001) AM_READWRITE(AY8910_read_port_0_r, AY8910_write_port_0_w) AM_RANGE(0x8002, 0x8002) AM_WRITE(AY8910_control_port_1_w) AM_RANGE(0x8003, 0x8003) AM_READWRITE(AY8910_read_port_1_r, AY8910_write_port_1_w) AM_RANGE(0x9000, 0x9000) AM_READ(MRA8_NOP) /* unknown */ AM_RANGE(0xa000, 0xa7ff) AM_RAM AM_SHARE(1) AM_RANGE(0xc000, 0xc000) AM_READ(MRA8_NOP) /* unknown */ AM_RANGE(0xc800, 0xc800) AM_READ(MRA8_NOP) /* unknown */ AM_RANGE(0xd000, 0xd000) AM_READ(MRA8_NOP) /* unknown */ AM_RANGE(0xe000, 0xe000) AM_WRITE(raiders5_scroll_x_w) AM_RANGE(0xe001, 0xe001) AM_WRITE(raiders5_scroll_y_w) AM_RANGE(0xe002, 0xe002) AM_WRITE(raiders5_flip_screen_w) ADDRESS_MAP_END static ADDRESS_MAP_START( raiders5_io_map_1, ADDRESS_SPACE_IO, 8 ) AM_RANGE(0x00, 0x00) AM_READ(MRA8_NOP) /* watchdog? */ ADDRESS_MAP_END static INPUT_PORTS_START( raiders5 ) PORT_START PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_START PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(5) PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_START /* DSW1 */ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x06, 0x06, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x06, "3" ) PORT_DIPSETTING( 0x04, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPNAME( 0x08, 0x08, "1st Bonus" ) PORT_DIPSETTING( 0x08, "30000" ) PORT_DIPSETTING( 0x00, "40000" ) PORT_DIPNAME( 0x30, 0x30, "2nd Bonus" ) PORT_DIPSETTING( 0x30, "Every(?) 50000" ) PORT_DIPSETTING( 0x20, "Every(?) 70000" ) PORT_DIPSETTING( 0x10, "Every(?) 90000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x40, 0x40, "Exercise" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x80, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_START /* DSW2*/ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 4C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_2C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x08, 0x08, "High Score Names" ) PORT_DIPSETTING( 0x00, "3 Letters" ) PORT_DIPSETTING( 0x08, "8 Letters" ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) PORT_DIPNAME( 0x20, 0x20, "Unknown 2-6" ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Endless Game (If Free Play)" ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, 512, 4, {0,1,2,3}, {0,4,8192*8+0,8192*8+4,8,12,8192*8+8,8192*8+12}, {16*0, 16*1, 16*2, 16*3, 16*4, 16*5, 16*6, 16*7}, 16*8 }; static const gfx_layout spritelayout = { 16, 16, 128, 4, {0,1,2,3}, {0,4,8192*8+0,8192*8+4,8,12,8192*8+8,8192*8+12, 16*8+0,16*8+4,16*8+8192*8+0,16*8+8192*8+4,16*8+8,16*8+12,16*8+8192*8+8,16*8+8192*8+12}, {16*0, 16*1, 16*2, 16*3, 16*4, 16*5, 16*6, 16*7, 16*16, 16*17, 16*18, 16*19, 16*20, 16*21, 16*22, 16*23}, 16*8*4 }; static GFXDECODE_START( raiders5 ) GFXDECODE_ENTRY( REGION_GFX1, 0x0000, spritelayout, 512, 16 ) /* sprite */ GFXDECODE_ENTRY( REGION_GFX1, 0x4000, spritelayout, 512, 16 ) /* sprite */ GFXDECODE_ENTRY( REGION_GFX1, 0x0000, charlayout, 0, 16 ) /* FG */ GFXDECODE_ENTRY( REGION_GFX1, 0x8000, charlayout, 256, 16 ) /* BG */ GFXDECODE_ENTRY( REGION_GFX1, 0x4000, charlayout, 256, 16 ) /* BG (?)*/ GFXDECODE_END static struct AY8910interface ay8910_interface_1 = { input_port_0_r, input_port_1_r }; static struct AY8910interface ay8910_interface_2 = { input_port_2_r, input_port_3_r }; static MACHINE_DRIVER_START( raiders5 ) /* basic machine hardware */ MDRV_CPU_ADD(Z80,12000000/4) /* 3.0MHz? */ MDRV_CPU_PROGRAM_MAP(raiders5_map_1,0) MDRV_CPU_IO_MAP(raiders5_io_map_1,0) MDRV_CPU_VBLANK_INT(irq0_line_hold,1) MDRV_CPU_ADD(Z80,12000000/4) /* 3.0MHz? */ MDRV_CPU_PROGRAM_MAP(raiders5_map_2,0) MDRV_CPU_VBLANK_INT(irq0_line_hold,4) MDRV_INTERLEAVE(400) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_PALETTE_LENGTH(768) MDRV_GFXDECODE(raiders5) MDRV_VIDEO_START(raiders5) MDRV_VIDEO_UPDATE(raiders5) MDRV_SCREEN_ADD("main", 0) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 4*8, 28*8-1) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(AY8910, 12000000/8) MDRV_SOUND_CONFIG(ay8910_interface_1) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MDRV_SOUND_ADD(AY8910, 12000000/8) MDRV_SOUND_CONFIG(ay8910_interface_2) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MACHINE_DRIVER_END ROM_START( raiders5 ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* CPU1 */ ROM_LOAD( "raiders5.1", 0x0000, 0x4000, CRC(47cea11f) SHA1(0499e6627ad9c16775fdc59f2ff56dfdfc23490a) ) ROM_LOAD( "raiders5.2", 0x4000, 0x4000, CRC(eb2ff410) SHA1(5c995b66b6301cd3cd58efd173481deaa036f842) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* CPU2 */ ROM_LOAD( "raiders5.2", 0x0000, 0x4000, CRC(eb2ff410) SHA1(5c995b66b6301cd3cd58efd173481deaa036f842) ) ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "raiders3.11f", 0x0000, 0x4000, CRC(30041d58) SHA1(a33087de7afb276925879898a96f418128a5a38c) ) ROM_LOAD( "raiders4.11g", 0x4000, 0x4000, CRC(e441931c) SHA1(f39b4c25de779c671a6e2b02df64e7fed726f4da) ) ROM_LOAD( "raiders5.11n", 0x8000, 0x4000, CRC(c0895090) SHA1(a3a1ae57ed66bc095ea9bfb26470290f67aab1fe) ) ROM_END ROM_START( raidrs5t ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* CPU1 */ ROM_LOAD( "raiders1.4c", 0x0000, 0x4000, CRC(4e2d5679) SHA1(a1c1603ba98814a83b92ad024ca4422aea872111) ) ROM_LOAD( "raiders2.4d", 0x4000, 0x4000, CRC(c8604be1) SHA1(6d23f26174bb9b2f7db3a5fa6b39674fe237135b) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* CPU2 */ ROM_LOAD( "raiders2.4d", 0x0000, 0x4000, CRC(c8604be1) SHA1(6d23f26174bb9b2f7db3a5fa6b39674fe237135b) ) ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "raiders3.11f", 0x0000, 0x4000, CRC(30041d58) SHA1(a33087de7afb276925879898a96f418128a5a38c) ) ROM_LOAD( "raiders4.11g", 0x4000, 0x4000, CRC(e441931c) SHA1(f39b4c25de779c671a6e2b02df64e7fed726f4da) ) ROM_LOAD( "raiders5.11n", 0x8000, 0x4000, CRC(c0895090) SHA1(a3a1ae57ed66bc095ea9bfb26470290f67aab1fe) ) ROM_END GAME( 1985, raiders5, 0, raiders5, raiders5, 0, ROT0, "UPL", "Raiders5", 0 ) GAME( 1985, raidrs5t, raiders5, raiders5, raiders5, 0, ROT0, "UPL (Taito license)", "Raiders5 (Japan)", 0 )