/****************************************************************************************** Sengoku Mahjong (c) 1991 Sigma driver by Angelo Salese & Pierpaolo Prazzoli Based on the D-Con driver. TODO: - Find tilemap enable registers (needed especially when you coin up at the intro). - Missing NVRAM emulation. (?) At startup a "Warning : Data in stock is wrong check ram" message appears because of that. Notes: - Some strings written in the sound rom: "SENGOKU-MAHJONG Z80 PROGRAM ROM VERSION 1.00 WRITTEN BY K.SAEKI" at location 0x00c0-0x00ff. "Copyright 1990/1991 Sigma" at location 0x770-0x789. - To bypass the startup message, toggle "Reset" dip-switch or reset with F3. CPU: uPD70116C-8 (V30) Sound: Z80-A YM3812 M6295 OSC: 14.31818MHz 16.000MHz Chips: SEI0100 SEI0160 SEI0200 SEI0210 SEI0220 MAH1-1-1.915 samples MAH1-2-1.013 sound prg. (ic1013:27c512) MM01-1-1.21 main prg. MM01-2-1.24 RS006.89 video timing? RSSENGO0.64 chr. RSSENGO1.68 RSSENGO2.72 chr. *******************************************************************************************/ #include "driver.h" #include "audio/seibu.h" #include "sound/3812intf.h" extern UINT16 *sengokmj_bgvram,*sengokmj_mdvram,*sengokmj_fgvram,*sengokmj_txvram; static UINT16 sengokumj_mux_data; WRITE16_HANDLER( sengokmj_bgvram_w ); WRITE16_HANDLER( sengokmj_fgvram_w ); WRITE16_HANDLER( sengokmj_mdvram_w ); WRITE16_HANDLER( sengokmj_txvram_w ); VIDEO_START( sengokmj ); VIDEO_UPDATE( sengokmj ); /* Multiplexer device for the mahjong panel */ static READ16_HANDLER( mahjong_panel_r ) { switch(sengokumj_mux_data) { case 1: return readinputport(2); case 2: return readinputport(3); case 4: return readinputport(4); case 8: return readinputport(5); case 0x10: return readinputport(6); case 0x20: return readinputport(7); } return 0xffff; } static WRITE16_HANDLER( mahjong_panel_w ) { if (ACCESSING_MSB) sengokumj_mux_data = data >> 8; } static WRITE16_HANDLER( sengokmj_out_w ) { static UINT8 old = 0; static int coins_used = 0; if(ACCESSING_LSB) { if((old & 4) == 0 && (data & 4) == 4) { coins_used++; //mame_printf_debug("coins used = %d\n",coins_used); } old = data; // data & 2 -> hopper related ? } } static ADDRESS_MAP_START( sengokmj_map, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x00000, 0x003ff) AM_RAM AM_RANGE(0x01000, 0x011ff) AM_RAM AM_RANGE(0x01234, 0x01239) AM_NOP // ? AM_RANGE(0x06000, 0x067ff) AM_RAM AM_RANGE(0x07800, 0x097ff) AM_RAM AM_RANGE(0x09800, 0x099ff) AM_RAM AM_RANGE(0x0c000, 0x0c7ff) AM_RAM AM_WRITE(sengokmj_bgvram_w) AM_BASE(&sengokmj_bgvram) AM_RANGE(0x0c800, 0x0cfff) AM_RAM AM_WRITE(sengokmj_fgvram_w) AM_BASE(&sengokmj_fgvram) AM_RANGE(0x0d000, 0x0d7ff) AM_RAM AM_WRITE(sengokmj_mdvram_w) AM_BASE(&sengokmj_mdvram) AM_RANGE(0x0d800, 0x0e7ff) AM_RAM AM_WRITE(sengokmj_txvram_w) AM_BASE(&sengokmj_txvram) AM_RANGE(0x0e800, 0x0f7ff) AM_RAM AM_WRITE(paletteram16_xBBBBBGGGGGRRRRR_word_w) AM_BASE(&paletteram16) AM_RANGE(0x0f800, 0x0ffff) AM_RAM AM_BASE(&spriteram16) AM_RANGE(0xc0000, 0xfffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( sengokmj_io_map, ADDRESS_SPACE_IO, 16 ) AM_RANGE(0x4000, 0x400f) AM_READWRITE(seibu_main_word_r, seibu_main_word_w) AM_RANGE(0x8000, 0x800f) AM_MIRROR(0x30) AM_WRITE(seibu_main_word_w) AM_RANGE(0x8040, 0x804f) AM_WRITE(seibu_main_word_w) AM_RANGE(0x8100, 0x8101) AM_WRITENOP // always 0 AM_RANGE(0x8180, 0x8181) AM_WRITE(sengokmj_out_w) AM_RANGE(0x8080, 0x8081) AM_WRITENOP // ? AM_RANGE(0x80c0, 0x80c1) AM_WRITENOP // ? AM_RANGE(0x8140, 0x8141) AM_WRITE(mahjong_panel_w) AM_RANGE(0xc000, 0xc001) AM_READ(input_port_1_word_r) AM_RANGE(0xc002, 0xc003) AM_READ(mahjong_panel_r) AM_RANGE(0xc004, 0xc005) AM_READ(input_port_8_word_r) ADDRESS_MAP_END INPUT_PORTS_START( sengokmj ) /* Must be port 0: coin inputs read through sound cpu */ SEIBU_COIN_INPUTS PORT_START PORT_DIPNAME( 0x0001, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0002, 0x0002, "Re-start" ) PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0004, 0x0004, "Double G" ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, "Double L" ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, "Kamon" ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0040, 0x0040, "Out Sw" ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, "Hopper" ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START PORT_DIPNAME( 0x0001, 0x0001, "Door" ) PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_SERVICE_NO_TOGGLE( 0x0002, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x0004, 0x0004, "Opt. 1st" ) PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0008, 0x0008, "Reset" ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0020, 0x0020, "Cash" ) PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) /* Used, causes "Hopper RunAway" message if you toggle it */ PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0080, "Meter" ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static const gfx_layout tilelayout = { 16,16, /* 16*16 sprites */ RGN_FRAC(1,1), 4, /* 4 bits per pixel */ { 8, 12, 0, 4 }, { 3, 2, 1, 0, 16+3, 16+2, 16+1, 16+0, 3+32*16, 2+32*16, 1+32*16, 0+32*16, 16+3+32*16, 16+2+32*16, 16+1+32*16, 16+0+32*16 }, { 0*16, 2*16, 4*16, 6*16, 8*16, 10*16, 12*16, 14*16, 16*16, 18*16, 20*16, 22*16, 24*16, 26*16, 28*16, 30*16 }, 128*8 /* every sprite takes 128 consecutive bytes */ }; static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,1), 4, /* 4 bits per pixel */ { 8, 12, 0, 4 }, { 3, 2, 1, 0, 16+3, 16+2, 16+1, 16+0 }, { 0*16, 2*16, 4*16, 6*16, 8*16, 10*16, 12*16, 14*16 }, 128*8 /* every sprite takes 128 consecutive bytes */ }; static GFXDECODE_START( sengokmj ) GFXDECODE_ENTRY( REGION_GFX1, 0, tilelayout, 0x000, 0x40 ) /* Sprites */ GFXDECODE_ENTRY( REGION_GFX2, 0, tilelayout, 0x400, 0x30 ) /* Tiles */ GFXDECODE_ENTRY( REGION_GFX2, 0, charlayout, 0x700, 0x10 ) /* Text */ GFXDECODE_END SEIBU_SOUND_SYSTEM_YM3812_HARDWARE static INTERRUPT_GEN( sengokmj_interrupt ) { cpunum_set_input_line_and_vector(0,0,HOLD_LINE,0xcb/4); } static MACHINE_DRIVER_START( sengokmj ) /* basic machine hardware */ MDRV_CPU_ADD(V30, 16000000/2) /* V30-8 */ MDRV_CPU_PROGRAM_MAP(sengokmj_map,0) MDRV_CPU_IO_MAP(sengokmj_io_map,0) MDRV_CPU_VBLANK_INT(sengokmj_interrupt,1) SEIBU_SOUND_SYSTEM_CPU(14318180/4) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) MDRV_MACHINE_RESET(seibu_sound_1) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(16*8, 56*8-1, 2*8, 32*8-1) MDRV_GFXDECODE(sengokmj) MDRV_PALETTE_LENGTH(0x800) MDRV_VIDEO_START(sengokmj) MDRV_VIDEO_UPDATE(sengokmj) /* sound hardware */ SEIBU_SOUND_SYSTEM_YM3812_INTERFACE(14318180/4,1320000,1) MACHINE_DRIVER_END ROM_START( sengokmj ) ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* V30 code */ ROM_LOAD16_BYTE( "mm01-1-1.21", 0xc0000, 0x20000, CRC(74076b46) SHA1(64b0ed5a8c32e21157ae12fe40519e4c605b329c) ) ROM_LOAD16_BYTE( "mm01-2-1.24", 0xc0001, 0x20000, CRC(f1a7c131) SHA1(d0fbbdedbff8f05da0e0296baa41369bc41a67e4) ) ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* 64k code for sound Z80 */ ROM_LOAD( "mah1-2-1.013", 0x000000, 0x08000, CRC(6a4f31b8) SHA1(5e1d7ed299c1fd65c7a43faa02831220f4251733) ) ROM_CONTINUE( 0x010000, 0x08000 ) ROM_COPY( REGION_CPU2, 0, 0x018000, 0x08000 ) ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "rssengo2.72", 0x00000, 0x100000, CRC(fb215ff8) SHA1(f98c0a53ad9b97d209dd1f85c994fc17ec585bd7) ) ROM_REGION( 0x200000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "rssengo0.64", 0x000000, 0x100000, CRC(36924b71) SHA1(814b2c69ab9876ccc57774e5718c05059ea23150) ) ROM_LOAD( "rssengo1.68", 0x100000, 0x100000, CRC(1bbd00e5) SHA1(86391323b8e0d3b7e09a5914d87fb2adc48e5af4) ) ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* ADPCM samples */ ROM_LOAD( "mah1-1-1.915", 0x00000, 0x20000, CRC(d4612e95) SHA1(937c5dbd25c89d4f4178b0bed510307020c5f40e) ) ROM_REGION( 0x200, REGION_USER1, ROMREGION_DISPOSE ) /* not used */ ROM_LOAD( "rs006.89", 0x000, 0x200, CRC(96f7646e) SHA1(400a831b83d6ac4d2a46ef95b97b1ee237099e44) ) /* Priority */ ROM_END GAME( 1991, sengokmj, 0, sengokmj, sengokmj, 0, ROT0, "Sigma", "Sengoku Mahjong (Japan)", GAME_IMPERFECT_GRAPHICS )