/*************************************************************************** Taito SJ system Memory map ---------- MAIN CPU: Address Dir Data Name Description ---------------- --- -------- ---------- ----------------------- 000xxxxxxxxxxxxx R xxxxxxxx ROM5 program ROM 001xxxxxxxxxxxxx R xxxxxxxx ROM6 program ROM 010xxxxxxxxxxxxx R xxxxxxxx ROM7 program ROM 011xxxxxxxxxxxxx R xxxxxxxx ROM8/ROM9 program ROM (banked) 10000xxxxxxxxxxx R/W xxxxxxxx SRAMRQ work RAM 10001----------0 R xxxxxxxx 8800 68705 data read 10001----------1 R -------x 68ACCEPT the 68705 has read data from the Z80 10001----------1 R ------x- 68READY the 68705 has written data for the Z80 10001----------0 W xxxxxxxx 68705 data write [3] 10001----------1 W -------- ZINTRQ trigger IRQ on 68705 [3] 1001xxxxxxxxxxxx R/W xxxxxxxx CDR1-2 character generator RAM 101xxxxxxxxxxxxx R/W xxxxxxxx CDR3-6 character generator RAM 1100xxxxxxxxxxxx R/W xxxxxxxx CHARQ tilemap RAM [4] 11010000xxxxxxxx R/W xxxxxxxx SCRRQ tilemap column scroll 11010001xxxxxxxx R/W xxxxxxxx OBJRQ sprites RAM [1] 11010010-xxxxxx0 W -------x VCRRQ palette chip (93419) 11010010-xxxxxx1 W xxxxxxxx VCRRQ palette chip (93419) 11010011-------- W ---xxxxx PRY priority control [2] 11010100----0000 R xxxxxxxx H0-H7 sprite 0..7 collided with a previous one 11010100----0001 R xxxxxxxx H8-H15 sprite 8..15 collided with a previous one 11010100----0010 R xxxxxxxx H16-H23 sprite 16..23 collided with a previous one 11010100----0011 R -------x OB1 sprite/tilemap 1 collision 11010100----0011 R ------x- OB2 sprite/tilemap 2 collision 11010100----0011 R -----x-- OB3 sprite/tilemap 3 collision 11010100----0011 R ----x--- S12 tilemap 1/tilemap 2 collision 11010100----0011 R ---x---- S13 tilemap 1/tilemap 3 collision 11010100----0011 R --x----- S23 tilemap 2/tilemap 3 collision 11010100----0011 R 00------ always 0 11010100----01-- R xxxxxxxx EXRHR read contents of graphics ROMs (address selected by d509-d50a) 11010100----1000 R 11xxxxxx IN0 digital inputs 11010100----1001 R 11xxxxxx IN1 digital inputs 11010100----1010 R xxxxxxxx DP0 dip switch A 11010100----1011 R --xxxxxx IN3 come from a PAL (ROM6 @ 14) 11010100----1011 R xx------ IN3 digital inputs 11010100----1100 R xxxxxxxx IN4 digital inputs 11010100----1101 R ----xxxx IN5 digital inputs 11010100----1101 R xxxx---- IN5 from AY-3-8910 #2 port A (status from sound CPU) 11010100----111x R/W xxxxxxxx READIN AY-3-8910 #0 11010101----0000 W xxxxxxxx SPH1 tilemap 1 H scroll 11010101----0001 W xxxxxxxx SPV1 tilemap 1 V scroll 11010101----0010 W xxxxxxxx SPH2 tilemap 2 H scroll 11010101----0011 W xxxxxxxx SPV2 tilemap 2 V scroll 11010101----0100 W xxxxxxxx SPH3 tilemap 3 H scroll 11010101----0101 W xxxxxxxx SPV3 tilemap 3 V scroll 11010101----0110 W -----xxx MD1 tilemap 1 color code 11010101----0110 W ----x--- CCH1 tilemap 1 char bank 11010101----0110 W -xxx---- MD2 tilemap 2 color code 11010101----0110 W x------- CCH2 tilemap 2 char bank 11010101----0111 W -----xxx MD3 tilemap 3 color code 11010101----0111 W ----x--- CCH3 tilemap 3 char bank 11010101----0111 W --xx---- MD0 sprite color bank 11010101----0111 W xx------ n.c. 11010101----1000 W -------- HTCLR clear hardware collision detection registers 11010101----1001 W xxxxxxxx EXROM1 low 8 bits of address to read from graphics ROMs 11010101----1010 W xxxxxxxx EXROM2 high 8 bits of address to read from graphics ROMs 11010101----1011 W xxxxxxxx EPORT1 command to sound CPU 11010101----1100 W -------x EPORT2 single bit signal to audio CPU (not used?) 11010101----1101 W -------- TIME RESET wathcdog reset 11010101----1110 W -------x COIN LOCK coin lockout 11010101----1110 W ------x- SOUND STOP mute sound 11010101----1110 W -xxxxx-- n.c. 11010101----1110 W x------- BANK SEL program ROM bank select 11010101----1111 W ---xxxxx EXPORT to a PAL (ROM6 @ 14) 11010110-------- W -------x HINV horizontal screen flip 11010110-------- W ------x- VINV vertical screen flip 11010110-------- W -----x-- OBJEX sprite bank select [1] 11010110-------- W ----x--- n.c. 11010110-------- W ---x---- SN1OFF tilemap 1 enable 11010110-------- W --x----- SN2OFF tilemap 2 enable 11010110-------- W -x------ SN3OFF tilemap 3 enable 11010110-------- W x------- OBJOFF sprites enable 11010111-------- n.c. 111xxxxxxxxxxxxx R xxxxxxxx ROM10 program ROM [1] There are 256 bytes of sprite RAM, but only 128 can be accessed by the video hardware at a time. OBJEX selects the high or low bank. The CPU can access all the memory linearly. This feature doesn't seem to be ever used although bioatack and spaceskr do initialise the second bank. [2] Priority is controlled by a 256x4 PROM. Bits 0-3 of PRY go to A4-A7 of the PROM, bit 4 selectes D0-D1 or D2-D3. A0-A3 of the PROM is fed with a mask of the inactive planes in the order OBJ-SCN1-SCN2-SCN3. The 2-bit code which comes out from the PROM selects the plane to display. [3] A jumper selects whether writing to 8800 should also automatically trigger the interrupt, or it should be explicitly triggered by a write to 8801. [4] The first page of tilemap RAM c000-c3ff is used by bioatack during sprite collision detection. It is also initialised by wwestern and wwester1 although they don't appear to use it. SOUND CPU: Address Dir Data Name Description ---------------- --- -------- --------- ----------------------- 0000xxxxxxxxxxxx R xxxxxxxx ROM1 program ROM 0001xxxxxxxxxxxx R xxxxxxxx ROM2 program ROM 0010xxxxxxxxxxxx R xxxxxxxx ROM3 program ROM 0011xxxxxxxxxxxx R xxxxxxxx ROM4 program ROM 010000xxxxxxxxxx R/W xxxxxxxx work RAM 01001--------00x R/W xxxxxxxx CS5 AY-3-8910 #1 01001--------01x R/W xxxxxxxx CS5 AY-3-8910 #2 01001--------1-x R/W xxxxxxxx CS5 AY-3-8910 #3 01010---------00 R xxxxxxxx RD5000 read command from main CPU 01010---------00 W -------- WR5000 clear bit 7 of command from main CPU (not used?) 01010---------01 R ----x--- RD5001 command pending from main CPU (not used?) 01010---------01 R -----x-- RD5001 single bit from main CPU (not used?) 01010---------01 R ------11 RD5001 always 1 01010---------01 W -------- WR5001 clear single bit from main CPU (not used?) 01010---------10 n.c. 01010---------11 n.c. 111xxxxxxxxxxxxx R xxxxxxxx space for diagnostics ROM? not shown in the schematics 8910 #0 port A: DSW B port B: DSW C 8910 #1 port A: digital sound out port B: digital sound volume? 8910 #2: port A: bits 4-7 IN54-IN57 read by main CPU at d40d port B: n.c. 8910 #3: port A: bits 0-1 control RC filter on this chip's output port B: bit 0 NMI enable Notes: ------ - Alpine Sky uses the feature where write to d50e-d50f can be processed by a PAL and answer read back from d40b. Kickstart Wheelie King : - additional ram @ $d800-$dfff (scroll ram + ??) - taitosj_colorbank_w @ $d000-$d001 - taitosj_scroll @ $d002-$d007 - strange controls : - 'revolve type' - 3 pos switch (gears) + button/pedal (accel) - two buttons for gear change, auto acceleration TODO: ----- - RC filter on 8910 #3 ***************************************************************************/ #include "driver.h" #include "cpu/z80/z80.h" #include "cpu/m6805/m6805.h" #include "sound/ay8910.h" #include "sound/dac.h" MACHINE_START( taitosj ); MACHINE_RESET( taitosj ); WRITE8_HANDLER( taitosj_bankswitch_w ); READ8_HANDLER( taitosj_fake_data_r ); READ8_HANDLER( taitosj_fake_status_r ); WRITE8_HANDLER( taitosj_fake_data_w ); READ8_HANDLER( taitosj_mcu_data_r ); READ8_HANDLER( taitosj_mcu_status_r ); WRITE8_HANDLER( taitosj_mcu_data_w ); READ8_HANDLER( taitosj_68705_portA_r ); READ8_HANDLER( taitosj_68705_portB_r ); READ8_HANDLER( taitosj_68705_portC_r ); WRITE8_HANDLER( taitosj_68705_portA_w ); WRITE8_HANDLER( taitosj_68705_portB_w ); READ8_HANDLER( spacecr_prot_r ); WRITE8_HANDLER( alpine_protection_w ); WRITE8_HANDLER( alpinea_bankswitch_w ); READ8_HANDLER( alpine_port_2_r ); extern UINT8 *taitosj_videoram2,*taitosj_videoram3; extern UINT8 *taitosj_characterram; extern UINT8 *taitosj_scroll; extern UINT8 *taitosj_colscrolly; extern UINT8 *taitosj_gfxpointer; extern UINT8 *taitosj_colorbank,*taitosj_video_priority; extern UINT8 *kikstart_scrollram; PALETTE_INIT( taitosj ); READ8_HANDLER( taitosj_gfxrom_r ); WRITE8_HANDLER( taitosj_videoram2_w ); WRITE8_HANDLER( taitosj_videoram3_w ); WRITE8_HANDLER( taitosj_paletteram_w ); WRITE8_HANDLER( taitosj_colorbank_w ); WRITE8_HANDLER( taitosj_videoenable_w ); WRITE8_HANDLER( taitosj_characterram_w ); WRITE8_HANDLER( junglhbr_characterram_w ); READ8_HANDLER( taitosj_collision_reg_r ); WRITE8_HANDLER( taitosj_collision_reg_clear_w ); VIDEO_START( taitosj ); VIDEO_UPDATE( taitosj ); static UINT8 sndnmi_disable = 1; static WRITE8_HANDLER( taitosj_sndnmi_msk_w ) { sndnmi_disable = data & 0x01; } static WRITE8_HANDLER( taitosj_soundcommand_w ) { soundlatch_w(offset,data); if (!sndnmi_disable) cpunum_set_input_line(1,INPUT_LINE_NMI,PULSE_LINE); } static UINT8 in5; static WRITE8_HANDLER( in5_w ) { in5 = data & 0xf0; } static READ8_HANDLER( in5_r ) { return (input_port_4_r(0) & 0x0f) | (in5 & 0xf0); } static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_READ(MRA8_ROM) AM_RANGE(0x6000, 0x7fff) AM_READ(MRA8_BANK1) AM_RANGE(0x8000, 0x87ff) AM_READ(MRA8_RAM) AM_RANGE(0x8800, 0x8800) AM_READ(taitosj_fake_data_r) AM_RANGE(0x8801, 0x8801) AM_READ(taitosj_fake_status_r) AM_RANGE(0xc000, 0xcfff) AM_READ(MRA8_RAM) AM_RANGE(0xd000, 0xd05f) AM_READ(MRA8_RAM) AM_RANGE(0xd100, 0xd1ff) AM_READ(MRA8_RAM) AM_RANGE(0xd400, 0xd403) AM_READ(taitosj_collision_reg_r) AM_RANGE(0xd404, 0xd404) AM_READ(taitosj_gfxrom_r) AM_RANGE(0xd408, 0xd408) AM_READ(input_port_0_r) /* IN0 */ AM_RANGE(0xd409, 0xd409) AM_READ(input_port_1_r) /* IN1 */ AM_RANGE(0xd40a, 0xd40a) AM_READ(input_port_5_r) /* DSW1 */ AM_RANGE(0xd40b, 0xd40b) AM_READ(input_port_2_r) /* IN2 */ AM_RANGE(0xd40c, 0xd40c) AM_READ(input_port_3_r) /* Service */ AM_RANGE(0xd40d, 0xd40d) AM_READ(in5_r) AM_RANGE(0xd40f, 0xd40f) AM_READ(AY8910_read_port_0_r) /* DSW2 and DSW3 */ AM_RANGE(0xe000, 0xefff) AM_READ(MRA8_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM) AM_RANGE(0x8000, 0x87ff) AM_WRITE(MWA8_RAM) AM_RANGE(0x8800, 0x8800) AM_WRITE(taitosj_fake_data_w) AM_RANGE(0x9000, 0xbfff) AM_WRITE(taitosj_characterram_w) AM_BASE(&taitosj_characterram) AM_RANGE(0xc000, 0xc3ff) AM_WRITE(MWA8_RAM) AM_RANGE(0xc400, 0xc7ff) AM_WRITE(videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size) AM_RANGE(0xc800, 0xcbff) AM_WRITE(taitosj_videoram2_w) AM_BASE(&taitosj_videoram2) AM_RANGE(0xcc00, 0xcfff) AM_WRITE(taitosj_videoram3_w) AM_BASE(&taitosj_videoram3) AM_RANGE(0xd000, 0xd05f) AM_WRITE(MWA8_RAM) AM_BASE(&taitosj_colscrolly) AM_RANGE(0xd100, 0xd17f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) AM_RANGE(0xd180, 0xd1ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram_2) AM_SIZE(&spriteram_2_size) AM_RANGE(0xd200, 0xd27f) AM_WRITE(taitosj_paletteram_w) AM_BASE(&paletteram) AM_RANGE(0xd300, 0xd300) AM_WRITE(MWA8_RAM) AM_BASE(&taitosj_video_priority) AM_RANGE(0xd40e, 0xd40e) AM_WRITE(AY8910_control_port_0_w) AM_RANGE(0xd40f, 0xd40f) AM_WRITE(AY8910_write_port_0_w) AM_RANGE(0xd500, 0xd505) AM_WRITE(MWA8_RAM) AM_BASE(&taitosj_scroll) AM_RANGE(0xd506, 0xd507) AM_WRITE(taitosj_colorbank_w) AM_BASE(&taitosj_colorbank) AM_RANGE(0xd508, 0xd508) AM_WRITE(taitosj_collision_reg_clear_w) AM_RANGE(0xd509, 0xd50a) AM_WRITE(MWA8_RAM) AM_BASE(&taitosj_gfxpointer) AM_RANGE(0xd50b, 0xd50b) AM_WRITE(taitosj_soundcommand_w) AM_RANGE(0xd50d, 0xd50d) AM_WRITE(MWA8_RAM) /*watchdog_reset_w*/ /* Bio Attack reset sometimes after you die */ AM_RANGE(0xd50e, 0xd50e) AM_WRITE(taitosj_bankswitch_w) AM_RANGE(0xd50f, 0xd50f) AM_WRITE(MWA8_NOP) AM_RANGE(0xd600, 0xd600) AM_WRITE(taitosj_videoenable_w) AM_RANGE(0xe000, 0xefff) AM_WRITE(MWA8_ROM) ADDRESS_MAP_END /* only difference is taitosj_fake_ replaced with taitosj_mcu_ */ static ADDRESS_MAP_START( mcu_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_READ(MRA8_ROM) AM_RANGE(0x6000, 0x7fff) AM_READ(MRA8_BANK1) AM_RANGE(0x8000, 0x87ff) AM_READ(MRA8_RAM) AM_RANGE(0x8800, 0x8800) AM_READ(taitosj_mcu_data_r) AM_RANGE(0x8801, 0x8801) AM_READ(taitosj_mcu_status_r) AM_RANGE(0xc000, 0xcfff) AM_READ(MRA8_RAM) AM_RANGE(0xd000, 0xd05f) AM_READ(MRA8_RAM) AM_RANGE(0xd100, 0xd1ff) AM_READ(MRA8_RAM) AM_RANGE(0xd400, 0xd403) AM_READ(taitosj_collision_reg_r) AM_RANGE(0xd404, 0xd404) AM_READ(taitosj_gfxrom_r) AM_RANGE(0xd408, 0xd408) AM_READ(input_port_0_r) /* IN0 */ AM_RANGE(0xd409, 0xd409) AM_READ(input_port_1_r) /* IN1 */ AM_RANGE(0xd40a, 0xd40a) AM_READ(input_port_5_r) /* DSW1 */ AM_RANGE(0xd40b, 0xd40b) AM_READ(input_port_2_r) /* IN2 */ AM_RANGE(0xd40c, 0xd40c) AM_READ(input_port_3_r) /* Service */ AM_RANGE(0xd40d, 0xd40d) AM_READ(in5_r) AM_RANGE(0xd40f, 0xd40f) AM_READ(AY8910_read_port_0_r) /* DSW2 and DSW3 */ AM_RANGE(0xe000, 0xefff) AM_READ(MRA8_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( mcu_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM) AM_RANGE(0x8000, 0x87ff) AM_WRITE(MWA8_RAM) AM_RANGE(0x8800, 0x8800) AM_WRITE(taitosj_mcu_data_w) AM_RANGE(0x9000, 0xbfff) AM_WRITE(taitosj_characterram_w) AM_BASE(&taitosj_characterram) AM_RANGE(0xc400, 0xc7ff) AM_WRITE(videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size) AM_RANGE(0xc800, 0xcbff) AM_WRITE(taitosj_videoram2_w) AM_BASE(&taitosj_videoram2) AM_RANGE(0xc000, 0xc3ff) AM_WRITE(MWA8_RAM) AM_RANGE(0xcc00, 0xcfff) AM_WRITE(taitosj_videoram3_w) AM_BASE(&taitosj_videoram3) AM_RANGE(0xd000, 0xd05f) AM_WRITE(MWA8_RAM) AM_BASE(&taitosj_colscrolly) AM_RANGE(0xd100, 0xd17f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) AM_RANGE(0xd180, 0xd1ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram_2) AM_SIZE(&spriteram_2_size) AM_RANGE(0xd200, 0xd27f) AM_WRITE(taitosj_paletteram_w) AM_BASE(&paletteram) AM_RANGE(0xd300, 0xd300) AM_WRITE(MWA8_RAM) AM_BASE(&taitosj_video_priority) AM_RANGE(0xd40e, 0xd40e) AM_WRITE(AY8910_control_port_0_w) AM_RANGE(0xd40f, 0xd40f) AM_WRITE(AY8910_write_port_0_w) AM_RANGE(0xd500, 0xd505) AM_WRITE(MWA8_RAM) AM_BASE(&taitosj_scroll) AM_RANGE(0xd506, 0xd507) AM_WRITE(taitosj_colorbank_w) AM_BASE(&taitosj_colorbank) AM_RANGE(0xd508, 0xd508) AM_WRITE(taitosj_collision_reg_clear_w) AM_RANGE(0xd509, 0xd50a) AM_WRITE(MWA8_RAM) AM_BASE(&taitosj_gfxpointer) AM_RANGE(0xd50b, 0xd50b) AM_WRITE(taitosj_soundcommand_w) AM_RANGE(0xd50d, 0xd50d) AM_WRITE(watchdog_reset_w) AM_RANGE(0xd50e, 0xd50e) AM_WRITE(taitosj_bankswitch_w) AM_RANGE(0xd600, 0xd600) AM_WRITE(taitosj_videoenable_w) AM_RANGE(0xe000, 0xefff) AM_WRITE(MWA8_ROM) ADDRESS_MAP_END /* seems the most logical way to do the gears */ static UINT8 kikstart_gearP1; static UINT8 kikstart_gearP2; static READ8_HANDLER ( kikstart_gearsP1_read ) { /* gear MUST be 1, 2 or 3 */ int portreturn = readinputportbytag("IN3") & 0xf4; if (readinputportbytag("FAKE") & 0x01) kikstart_gearP1 = 1; if (readinputportbytag("FAKE") & 0x02) kikstart_gearP1 = 2; if (readinputportbytag("FAKE") & 0x04) kikstart_gearP1 = 3; if (kikstart_gearP1 == 1) portreturn |= (0x02); if (kikstart_gearP1 == 2) portreturn |= (0x03); if (kikstart_gearP1 == 3) portreturn |= (0x01); //popmessage ("Kikstart gear %02x", kikstart_gear); //Is there a more attractive way to display this mid game? return portreturn; } static READ8_HANDLER ( kikstart_gearsP2_read ) { /* gear MUST be 1, 2 or 3 */ int portreturn = readinputportbytag("IN4") & 0xf4; if (readinputportbytag("FAKE") & 0x08) kikstart_gearP2 = 1; if (readinputportbytag("FAKE") & 0x10) kikstart_gearP2 = 2; if (readinputportbytag("FAKE") & 0x20) kikstart_gearP2 = 3; if (kikstart_gearP2 == 1) portreturn |= (0x02); if (kikstart_gearP2 == 2) portreturn |= (0x03); if (kikstart_gearP2 == 3) portreturn |= (0x01); //popmessage ("Kikstart gear %02x", kikstart_gear); //Is there a more attractive way to display this mid game? return portreturn; } static ADDRESS_MAP_START( kikstart_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_READ(MRA8_ROM) AM_RANGE(0x6000, 0x7fff) AM_READ(MRA8_BANK1) AM_RANGE(0x8000, 0x87ff) AM_READ(MRA8_RAM) AM_RANGE(0x8800, 0x8800) AM_READ(taitosj_mcu_data_r) AM_RANGE(0x8801, 0x8801) AM_READ(taitosj_mcu_status_r) AM_RANGE(0x8802, 0x8802) AM_READ(MRA8_NOP) AM_RANGE(0xc000, 0xd05f) AM_READ(MRA8_RAM) AM_RANGE(0xd100, 0xd1ff) AM_READ(MRA8_RAM) AM_RANGE(0xd400, 0xd403) AM_READ(taitosj_collision_reg_r) AM_RANGE(0xd404, 0xd404) AM_READ(taitosj_gfxrom_r) AM_RANGE(0xd408, 0xd408) AM_READ(input_port_0_r) /* IN0 */ AM_RANGE(0xd409, 0xd409) AM_READ(input_port_1_r) /* IN1 */ AM_RANGE(0xd40a, 0xd40a) AM_READ(input_port_5_r) /* DSW1 */ AM_RANGE(0xd40b, 0xd40b) AM_READ(input_port_2_r) /* IN2 */ AM_RANGE(0xd40c, 0xd40c) AM_READ(kikstart_gearsP1_read) /* IN3 */ AM_RANGE(0xd40d, 0xd40d) AM_READ(kikstart_gearsP2_read) /* IN4 */ AM_RANGE(0xd40f, 0xd40f) AM_READ(AY8910_read_port_0_r) /* DSW2 and DSW3 */ AM_RANGE(0xd800, 0xdfff) AM_READ(MRA8_RAM) AM_RANGE(0xe000, 0xefff) AM_READ(MRA8_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( kikstart_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM) AM_RANGE(0x8000, 0x87ff) AM_WRITE(MWA8_RAM) AM_RANGE(0x8800, 0x8800) AM_WRITE(taitosj_mcu_data_w) AM_RANGE(0x8802, 0x8802) AM_WRITE(MWA8_NOP) AM_RANGE(0x9000, 0xbfff) AM_WRITE(taitosj_characterram_w) AM_BASE(&taitosj_characterram) AM_RANGE(0xc000, 0xc3ff) AM_WRITE(MWA8_RAM) AM_RANGE(0xc400, 0xc7ff) AM_WRITE(videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size) AM_RANGE(0xc800, 0xcbff) AM_WRITE(taitosj_videoram2_w) AM_BASE(&taitosj_videoram2) AM_RANGE(0xcc00, 0xcfff) AM_WRITE(taitosj_videoram3_w) AM_BASE(&taitosj_videoram3) AM_RANGE(0x8a00, 0x8a5f) AM_WRITE(MWA8_RAM) AM_BASE(&taitosj_colscrolly) AM_RANGE(0xd100, 0xd17f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) AM_RANGE(0xd180, 0xd1ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram_2) AM_SIZE(&spriteram_2_size) AM_RANGE(0xd200, 0xd27f) AM_WRITE(taitosj_paletteram_w) AM_BASE(&paletteram) AM_RANGE(0xd300, 0xd300) AM_WRITE(MWA8_RAM) AM_BASE(&taitosj_video_priority) AM_RANGE(0xd40e, 0xd40e) AM_WRITE(AY8910_control_port_0_w) AM_RANGE(0xd40f, 0xd40f) AM_WRITE(AY8910_write_port_0_w) AM_RANGE(0xd000, 0xd001) AM_WRITE(taitosj_colorbank_w) AM_BASE(&taitosj_colorbank) AM_RANGE(0xd002, 0xd007) AM_WRITE(MWA8_RAM) AM_BASE(&taitosj_scroll) AM_RANGE(0xd508, 0xd508) AM_WRITE(taitosj_collision_reg_clear_w) AM_RANGE(0xd509, 0xd50a) AM_WRITE(MWA8_RAM) AM_BASE(&taitosj_gfxpointer) AM_RANGE(0xd50b, 0xd50b) AM_WRITE(taitosj_soundcommand_w) AM_RANGE(0xd50d, 0xd50d) AM_WRITE(watchdog_reset_w) AM_RANGE(0xd50e, 0xd50e) AM_WRITE(taitosj_bankswitch_w) AM_RANGE(0xd600, 0xd600) AM_WRITE(taitosj_videoenable_w) AM_RANGE(0xd800, 0xdfff) AM_WRITE(MWA8_RAM) AM_BASE(&kikstart_scrollram)// scroll ram + ??? AM_RANGE(0xe000, 0xefff) AM_WRITE(MWA8_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM) AM_RANGE(0x4000, 0x43ff) AM_READ(MRA8_RAM) AM_RANGE(0x4801, 0x4801) AM_READ(AY8910_read_port_1_r) AM_RANGE(0x4803, 0x4803) AM_READ(AY8910_read_port_2_r) AM_RANGE(0x4805, 0x4805) AM_READ(AY8910_read_port_3_r) AM_RANGE(0x5000, 0x5000) AM_READ(soundlatch_r) AM_RANGE(0xe000, 0xefff) AM_READ(MRA8_ROM) /* space for diagnostic ROM */ ADDRESS_MAP_END static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM) AM_RANGE(0x4000, 0x43ff) AM_WRITE(MWA8_RAM) AM_RANGE(0x4800, 0x4800) AM_WRITE(AY8910_control_port_1_w) AM_RANGE(0x4801, 0x4801) AM_WRITE(AY8910_write_port_1_w) AM_RANGE(0x4802, 0x4802) AM_WRITE(AY8910_control_port_2_w) AM_RANGE(0x4803, 0x4803) AM_WRITE(AY8910_write_port_2_w) AM_RANGE(0x4804, 0x4804) AM_WRITE(AY8910_control_port_3_w) AM_RANGE(0x4805, 0x4805) AM_WRITE(AY8910_write_port_3_w) AM_RANGE(0xe000, 0xefff) AM_WRITE(MWA8_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( m68705_readmem, ADDRESS_SPACE_PROGRAM, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(11) ) AM_RANGE(0x0000, 0x0000) AM_READ(taitosj_68705_portA_r) AM_RANGE(0x0001, 0x0001) AM_READ(taitosj_68705_portB_r) AM_RANGE(0x0002, 0x0002) AM_READ(taitosj_68705_portC_r) AM_RANGE(0x0003, 0x007f) AM_READ(MRA8_RAM) AM_RANGE(0x0080, 0x07ff) AM_READ(MRA8_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( m68705_writemem, ADDRESS_SPACE_PROGRAM, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(11) ) AM_RANGE(0x0000, 0x0000) AM_WRITE(taitosj_68705_portA_w) AM_RANGE(0x0001, 0x0001) AM_WRITE(taitosj_68705_portB_w) AM_RANGE(0x0003, 0x007f) AM_WRITE(MWA8_RAM) AM_RANGE(0x0080, 0x07ff) AM_WRITE(MWA8_ROM) ADDRESS_MAP_END #define DSW2_PORT \ PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) ) \ PORT_DIPSETTING( 0x0f, DEF_STR( 9C_1C ) ) \ PORT_DIPSETTING( 0x0e, DEF_STR( 8C_1C ) ) \ PORT_DIPSETTING( 0x0d, DEF_STR( 7C_1C ) ) \ PORT_DIPSETTING( 0x0c, DEF_STR( 6C_1C ) ) \ PORT_DIPSETTING( 0x0b, DEF_STR( 5C_1C ) ) \ PORT_DIPSETTING( 0x0a, DEF_STR( 4C_1C ) ) \ PORT_DIPSETTING( 0x09, DEF_STR( 3C_1C ) ) \ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) \ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) \ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) \ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) \ PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) \ PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) ) \ PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) ) \ PORT_DIPSETTING( 0x06, DEF_STR( 1C_7C ) ) \ PORT_DIPSETTING( 0x07, DEF_STR( 1C_8C ) ) \ PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coin_B ) ) \ PORT_DIPSETTING( 0xf0, DEF_STR( 9C_1C ) ) \ PORT_DIPSETTING( 0xe0, DEF_STR( 8C_1C ) ) \ PORT_DIPSETTING( 0xd0, DEF_STR( 7C_1C ) ) \ PORT_DIPSETTING( 0xc0, DEF_STR( 6C_1C ) ) \ PORT_DIPSETTING( 0xb0, DEF_STR( 5C_1C ) ) \ PORT_DIPSETTING( 0xa0, DEF_STR( 4C_1C ) ) \ PORT_DIPSETTING( 0x90, DEF_STR( 3C_1C ) ) \ PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) \ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) \ PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) \ PORT_DIPSETTING( 0x20, DEF_STR( 1C_3C ) ) \ PORT_DIPSETTING( 0x30, DEF_STR( 1C_4C ) ) \ PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) ) \ PORT_DIPSETTING( 0x50, DEF_STR( 1C_6C ) ) \ PORT_DIPSETTING( 0x60, DEF_STR( 1C_7C ) ) \ PORT_DIPSETTING( 0x70, DEF_STR( 1C_8C ) ) #define COMMON_IN0\ PORT_START_TAG("IN0")\ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY\ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY\ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY\ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY\ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )\ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )\ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )\ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) #define COMMON_IN1\ PORT_START_TAG("IN1")\ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL\ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL\ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL\ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL\ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL\ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL\ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )\ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) #define COMMON_IN2\ PORT_START_TAG("IN2")\ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )\ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )\ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )\ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )\ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )\ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )\ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )\ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) #define COMMON_IN3(coin3state)\ PORT_START_TAG("IN3") /* Service */\ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )\ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )\ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )\ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )\ PORT_BIT( 0x10, coin3state, IPT_COIN3 )\ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT )\ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )\ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) #define WWEST_INPUT1\ PORT_START_TAG("IN0")\ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY\ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY\ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY\ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY\ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )\ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )\ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )\ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )\ PORT_START_TAG("IN1")\ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY PORT_COCKTAIL\ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY PORT_COCKTAIL\ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY PORT_COCKTAIL\ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY PORT_COCKTAIL\ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL\ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL\ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )\ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) #define WWEST_INPUT2\ PORT_START_TAG("IN3") /* Service */\ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY\ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY\ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY\ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_8WAY\ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN3 )\ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT )\ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )\ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )\ PORT_START_TAG("IN4")\ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY PORT_COCKTAIL\ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY PORT_COCKTAIL\ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY PORT_COCKTAIL\ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_8WAY PORT_COCKTAIL\ PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) // from sound CPU INPUT_PORTS_START( spaceskr ) COMMON_IN0 COMMON_IN1 COMMON_IN2 COMMON_IN3(IP_ACTIVE_HIGH) PORT_START_TAG("IN4") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) // from sound CPU PORT_START_TAG("DSW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x10, "5" ) PORT_DIPSETTING( 0x18, "6" ) PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START_TAG("DSW2") /* Coinage */ DSW2_PORT PORT_START_TAG("DSW3") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Year Display" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x80, "A and B" ) PORT_DIPSETTING( 0x00, "A only" ) INPUT_PORTS_END INPUT_PORTS_START( spacecr ) PORT_START_TAG("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) COMMON_IN2 COMMON_IN3(IP_ACTIVE_LOW) PORT_START_TAG("IN4") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) // from sound CPU PORT_START_TAG("DSW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "6" ) PORT_DIPSETTING( 0x08, "5" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x18, "3" ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START_TAG("DSW2") /* Coinage */ DSW2_PORT PORT_START_TAG("DSW3") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Year Display" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x80, "A and B" ) PORT_DIPSETTING( 0x00, "A only" ) INPUT_PORTS_END INPUT_PORTS_START( junglek ) PORT_START_TAG("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) COMMON_IN2 COMMON_IN3(IP_ACTIVE_HIGH) PORT_START_TAG("IN4") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) // from sound CPU PORT_START_TAG("DSW1") PORT_DIPNAME( 0x03, 0x03, "Finish Bonus" ) PORT_DIPSETTING( 0x03, DEF_STR( None ) ) PORT_DIPSETTING( 0x02, "Timer x1" ) PORT_DIPSETTING( 0x01, "Timer x2" ) PORT_DIPSETTING( 0x00, "Timer x3" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x18, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x08, "5" ) PORT_DIPSETTING( 0x00, "6" ) PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START_TAG("DSW2") /* Coinage */ DSW2_PORT PORT_START_TAG("DSW3") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x02, "10000" ) PORT_DIPSETTING( 0x01, "20000" ) PORT_DIPSETTING( 0x00, "30000" ) PORT_DIPSETTING( 0x03, DEF_STR( None ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Year Display" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x40, "Infinite Lives (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x80, "A and B" ) PORT_DIPSETTING( 0x00, "A only" ) INPUT_PORTS_END INPUT_PORTS_START( piratpet ) COMMON_IN0 COMMON_IN1 //Button 2 skips levels when Debug mode is on COMMON_IN2 COMMON_IN3(IP_ACTIVE_HIGH) PORT_START_TAG("IN4") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) // from sound CPU PORT_START_TAG("DSW1") PORT_DIPNAME( 0x03, 0x03, "Finish Bonus" ) PORT_DIPSETTING( 0x03, DEF_STR( None ) ) PORT_DIPSETTING( 0x02, "Timer x1" ) PORT_DIPSETTING( 0x01, "Timer x2" ) PORT_DIPSETTING( 0x00, "Timer x3" ) PORT_DIPNAME( 0x04, 0x04, "Debug Mode" ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x18, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x08, "5" ) PORT_DIPSETTING( 0x00, "6" ) PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START_TAG("DSW2") /* Coinage */ DSW2_PORT PORT_START_TAG("DSW3") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x02, "10000" ) PORT_DIPSETTING( 0x01, "20000" ) PORT_DIPSETTING( 0x00, "50000" ) PORT_DIPSETTING( 0x03, DEF_STR( None ) ) PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x1c, DEF_STR( Easiest ) ) PORT_DIPSETTING( 0x18, DEF_STR( Easier ) ) PORT_DIPSETTING( 0x14, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x04, DEF_STR( Harder ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x20, 0x20, "Year Display" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x40, "Free Game (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x80, "A and B" ) PORT_DIPSETTING( 0x00, "A only" ) INPUT_PORTS_END INPUT_PORTS_START( alpine ) PORT_START_TAG("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL // "Fast" PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) // "Fast" PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x1e, 0x00, IPT_UNUSED ) /* protection read */ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) COMMON_IN3(IP_ACTIVE_LOW) //Tilt flips screen PORT_START_TAG("IN4") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) // from sound CPU PORT_START_TAG("DSW1") PORT_DIPNAME( 0x03, 0x03, "Jump Bonus" ) PORT_DIPSETTING( 0x00, "500-1500" ) PORT_DIPSETTING( 0x01, "800-2000" ) PORT_DIPSETTING( 0x02, "1000-2500" ) PORT_DIPSETTING( 0x03, "2000-4000" ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_DIPNAME( 0x18, 0x18, "Time" ) PORT_DIPSETTING( 0x00, "1:00" ) PORT_DIPSETTING( 0x08, "1:30" ) PORT_DIPSETTING( 0x10, "2:00" ) PORT_DIPSETTING( 0x18, "2:30" ) PORT_DIPNAME( 0x20, 0x00, "End of Race Time Bonus" ) PORT_DIPSETTING( 0x20, "0:10" ) PORT_DIPSETTING( 0x00, "0:20" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x80, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_START_TAG("DSW2") /* Coinage */ DSW2_PORT PORT_START_TAG("DSW3") PORT_DIPNAME( 0x03, 0x03, "1st Extended Time" ) PORT_DIPSETTING( 0x00, "10k" ) PORT_DIPSETTING( 0x01, "15k" ) PORT_DIPSETTING( 0x02, "20k" ) PORT_DIPSETTING( 0x03, "25k" ) PORT_DIPNAME( 0x1c, 0x1c, "Extended Time Every" ) PORT_DIPSETTING( 0x00, "5k" ) PORT_DIPSETTING( 0x04, "6k" ) PORT_DIPSETTING( 0x08, "7k" ) PORT_DIPSETTING( 0x0c, "8k" ) PORT_DIPSETTING( 0x10, "9k" ) PORT_DIPSETTING( 0x14, "10k" ) PORT_DIPSETTING( 0x18, "11k" ) PORT_DIPSETTING( 0x1c, "12k" ) PORT_DIPNAME( 0x20, 0x20, "Year Display" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x80, "A and B" ) PORT_DIPSETTING( 0x00, "A only" ) INPUT_PORTS_END INPUT_PORTS_START( alpinea ) PORT_START_TAG("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL // "Fast" PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) // "Fast" PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("IN2") PORT_BIT( 0x0f, 0x00, IPT_UNUSED ) /* protection read */ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) COMMON_IN3(IP_ACTIVE_LOW) //Tilt flips screen PORT_START_TAG("IN4") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) // from sound CPU PORT_START_TAG("DSW1") PORT_DIPNAME( 0x03, 0x03, "Jump Bonus" ) PORT_DIPSETTING( 0x00, "500-1500" ) PORT_DIPSETTING( 0x01, "800-2000" ) PORT_DIPSETTING( 0x02, "1000-2500" ) PORT_DIPSETTING( 0x03, "2000-4000" ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_DIPNAME( 0x18, 0x18, "Time" ) PORT_DIPSETTING( 0x00, "1:00" ) PORT_DIPSETTING( 0x08, "1:30" ) PORT_DIPSETTING( 0x10, "2:00" ) PORT_DIPSETTING( 0x18, "2:30" ) PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x80, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_START_TAG("DSW2") /* Coinage */ DSW2_PORT PORT_START_TAG("DSW3") PORT_DIPNAME( 0x03, 0x03, "1st Extended Time" ) PORT_DIPSETTING( 0x00, "10k" ) PORT_DIPSETTING( 0x01, "15k" ) PORT_DIPSETTING( 0x02, "20k" ) PORT_DIPSETTING( 0x03, "25k" ) PORT_DIPNAME( 0x1c, 0x1c, "Extended Time Every" ) PORT_DIPSETTING( 0x00, "5k" ) PORT_DIPSETTING( 0x04, "6k" ) PORT_DIPSETTING( 0x08, "7k" ) PORT_DIPSETTING( 0x0c, "8k" ) PORT_DIPSETTING( 0x10, "9k" ) PORT_DIPSETTING( 0x14, "10k" ) PORT_DIPSETTING( 0x18, "11k" ) PORT_DIPSETTING( 0x1c, "12k" ) PORT_DIPNAME( 0x20, 0x20, "Year Display" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x80, "A and B" ) PORT_DIPSETTING( 0x00, "A only" ) INPUT_PORTS_END INPUT_PORTS_START( timetunl ) PORT_START_TAG("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) COMMON_IN2 COMMON_IN3(IP_ACTIVE_LOW) PORT_START_TAG("IN4") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) // from sound CPU PORT_START_TAG("DSW1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x18, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x08, "5" ) PORT_DIPSETTING( 0x00, "6" ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START_TAG("DSW2") /* Coinage */ DSW2_PORT PORT_START_TAG("DSW3") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "Coinage Display" ) PORT_DIPSETTING( 0x10, "Coins/Credits" ) PORT_DIPSETTING( 0x00, "Insert Coin" ) PORT_DIPNAME( 0x20, 0x20, "Year Display" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x80, "A and B" ) PORT_DIPSETTING( 0x00, "A only" ) INPUT_PORTS_END INPUT_PORTS_START( wwestern ) WWEST_INPUT1 PORT_START_TAG("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x1c, 0x18, IPT_UNUSED ) /* protection read, the game resets after a while without it */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) WWEST_INPUT2 PORT_START_TAG("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x03, "10000" ) PORT_DIPSETTING( 0x02, "30000" ) PORT_DIPSETTING( 0x01, "50000" ) PORT_DIPSETTING( 0x00, "70000" ) PORT_DIPNAME( 0x04, 0x00, "High Score Table" ) PORT_DIPSETTING( 0x04, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x18, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x08, "5" ) PORT_DIPSETTING( 0x00, "6" ) PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START_TAG("DSW2") /* Coinage */ DSW2_PORT PORT_START_TAG("DSW3") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x80, "A and B" ) PORT_DIPSETTING( 0x00, "A only" ) INPUT_PORTS_END INPUT_PORTS_START( frontlin ) WWEST_INPUT1 PORT_START_TAG("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) WWEST_INPUT2 PORT_START_TAG("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x03, "10000" ) PORT_DIPSETTING( 0x02, "20000" ) PORT_DIPSETTING( 0x01, "30000" ) PORT_DIPSETTING( 0x00, "50000" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x18, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x08, "5" ) PORT_DIPSETTING( 0x00, "6" ) PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START_TAG("DSW2") /* Coinage */ DSW2_PORT PORT_START_TAG("DSW3") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "Coinage Display" ) PORT_DIPSETTING( 0x10, "Coins/Credits" ) PORT_DIPSETTING( 0x00, "Insert Coin" ) PORT_DIPNAME( 0x20, 0x20, "Year Display" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x80, "A and B" ) PORT_DIPSETTING( 0x00, "A only" ) INPUT_PORTS_END INPUT_PORTS_START( elevator ) COMMON_IN0 COMMON_IN1 COMMON_IN2 COMMON_IN3(IP_ACTIVE_HIGH) PORT_START_TAG("IN4") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) // from sound CPU PORT_START_TAG("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x03, "10000" ) PORT_DIPSETTING( 0x02, "15000" ) PORT_DIPSETTING( 0x01, "20000" ) PORT_DIPSETTING( 0x00, "25000" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x18, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x08, "5" ) PORT_DIPSETTING( 0x00, "6" ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START_TAG("DSW2") /* Coinage */ DSW2_PORT PORT_START_TAG("DSW3") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x03, DEF_STR( Easiest ) ) PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x01, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "Coinage Display" ) PORT_DIPSETTING( 0x10, "Coins/Credits" ) PORT_DIPSETTING( 0x00, "Insert Coin" ) PORT_DIPNAME( 0x20, 0x20, "Year Display" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x80, "A and B" ) PORT_DIPSETTING( 0x00, "A only" ) INPUT_PORTS_END INPUT_PORTS_START( tinstar ) WWEST_INPUT1 PORT_START_TAG("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START_TAG("IN3") /* Service */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("IN4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) // from sound CPU PORT_START_TAG("DSW1") PORT_DIPNAME( 0x03, 0x03, "Bonus Life?" ) PORT_DIPSETTING( 0x03, "10000?" ) PORT_DIPSETTING( 0x02, "20000?" ) PORT_DIPSETTING( 0x01, "30000?" ) PORT_DIPSETTING( 0x00, "50000?" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x10, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x18, "2" ) PORT_DIPSETTING( 0x10, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START_TAG("DSW2") /* Coinage */ DSW2_PORT PORT_START_TAG("DSW3") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, "Star Sound" ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "Coinage Display" ) PORT_DIPSETTING( 0x10, "Coins/Credits" ) PORT_DIPSETTING( 0x00, "Insert Coin" ) PORT_DIPNAME( 0x20, 0x20, "Year Display" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x80, "A and B" ) PORT_DIPSETTING( 0x00, "A only" ) INPUT_PORTS_END INPUT_PORTS_START( waterski ) PORT_START_TAG("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Slow") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Jump") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_NAME("P2 Slow") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_NAME("P2 Jump") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) COMMON_IN2 COMMON_IN3(IP_ACTIVE_HIGH) PORT_START_TAG("IN4") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) // from sound CPU PORT_START_TAG("DSW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x18, "Time" ) PORT_DIPSETTING( 0x00, "2:00" ) PORT_DIPSETTING( 0x08, "2:10" ) PORT_DIPSETTING( 0x10, "2:20" ) PORT_DIPSETTING( 0x18, "2:30" ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START_TAG("DSW2") /* Coinage */ DSW2_PORT PORT_START_TAG("DSW3") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "Coinage Display" ) PORT_DIPSETTING( 0x10, "Coins/Credits" ) PORT_DIPSETTING( 0x00, "Insert Coin" ) PORT_DIPNAME( 0x20, 0x20, "Year Display" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x80, "A and B" ) PORT_DIPSETTING( 0x00, "A only" ) INPUT_PORTS_END INPUT_PORTS_START( bioatack ) PORT_START_TAG("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("IN2") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) COMMON_IN3(IP_ACTIVE_LOW) PORT_START_TAG("IN4") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) // from sound CPU PORT_START_TAG("DSW1") /* d50a */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x03, "5000" ) PORT_DIPSETTING( 0x02, "10000" ) PORT_DIPSETTING( 0x01, "15000" ) PORT_DIPSETTING( 0x00, "20000" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x18, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x08, "5" ) PORT_DIPSETTING( 0x00, "6" ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START_TAG("DSW2") /* Coinage */ DSW2_PORT PORT_START_TAG("DSW3") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Year Display" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x80, "A and B" ) PORT_DIPSETTING( 0x00, "A only" ) INPUT_PORTS_END INPUT_PORTS_START( sfposeid ) COMMON_IN0 COMMON_IN1 COMMON_IN2 COMMON_IN3(IP_ACTIVE_HIGH) PORT_START_TAG("IN4") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) // from sound CPU PORT_START_TAG("DSW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x08, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x18, "5" ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START_TAG("DSW2") /* Coinage */ DSW2_PORT PORT_START_TAG("DSW3") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "Coinage Display" ) PORT_DIPSETTING( 0x10, "Coins/Credits" ) PORT_DIPSETTING( 0x00, "Insert Coin" ) PORT_DIPNAME( 0x20, 0x20, "Year Display" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x80, "A and B" ) PORT_DIPSETTING( 0x00, "A only" ) INPUT_PORTS_END INPUT_PORTS_START( hwrace ) COMMON_IN0 COMMON_IN1 COMMON_IN2 COMMON_IN3(IP_ACTIVE_HIGH) PORT_START_TAG("IN4") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) // from sound CPU PORT_START_TAG("DSW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START_TAG("DSW2") /* Coinage */ DSW2_PORT PORT_START_TAG("DSW3") PORT_DIPNAME( 0x01, 0x03, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, "0" ) PORT_DIPSETTING( 0x01, "1" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x03, "3" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "Coinage Display" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Year Display" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x80, "A and B" ) PORT_DIPSETTING( 0x00, "A only" ) INPUT_PORTS_END INPUT_PORTS_START( kikstart ) PORT_START_TAG("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_START_TAG("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_START_TAG("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START_TAG("IN3") /* Service */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SPECIAL ) // gear PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SPECIAL ) // gear PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SPECIAL ) // gear PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START_TAG("IN4") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SPECIAL ) // gear PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SPECIAL ) // gear PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SPECIAL ) // gear PORT_START_TAG("DSW1") PORT_DIPNAME(0x03, 0x01, "Gate Bonus" ) PORT_DIPSETTING( 0x00, "5k Points" ) PORT_DIPSETTING( 0x01, "10k Points" ) PORT_DIPSETTING( 0x02, "15k Points" ) PORT_DIPSETTING( 0x03, "20k Points" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME(0x18, 0x10, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x18, DEF_STR( Easy ) ) /* 3:00 */ PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) /* 2:30 */ PORT_DIPSETTING( 0x08, "Difficult" ) /* 2:00 */ PORT_DIPSETTING( 0x00, "Very Difficult" ) /* 1:30 */ PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START_TAG("DSW2") /* Coinage */ DSW2_PORT PORT_START_TAG("DSW3") PORT_DIPNAME( 0x08, 0x08, "Control Type" ) PORT_DIPSETTING( 0x08, "Revolve" ) PORT_DIPSETTING( 0x00, "Buttons" ) PORT_DIPNAME( 0x10, 0x10, "Coinage Display" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Year Display" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) PORT_DIPNAME( 0x40, 0x40, "No Hit (Cheat)") //? PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x80, "A and B" ) PORT_DIPSETTING( 0x00, "A only" ) /* fake for handling the gears */ PORT_START_TAG("FAKE") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 1st Gear") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 2nd Gear") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("P1 3rd Gear") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P2 1st Gear") PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P2 2nd Gear") PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("P2 3rd Gear") PORT_COCKTAIL INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, /* 8*8 characters */ 256, /* 256 characters */ 3, /* 3 bits per pixel */ { 512*8*8, 256*8*8, 0 }, /* the bitplanes are separated */ { 7, 6, 5, 4, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout spritelayout = { 16,16, /* 16*16 sprites */ 64, /* 64 sprites */ 3, /* 3 bits per pixel */ { 128*16*16, 64*16*16, 0 }, /* the bitplanes are separated */ { 7, 6, 5, 4, 3, 2, 1, 0, 8*8+7, 8*8+6, 8*8+5, 8*8+4, 8*8+3, 8*8+2, 8*8+1, 8*8+0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, 32*8 /* every sprite takes 32 consecutive bytes */ }; static GFXDECODE_START( taitosj ) GFXDECODE_ENTRY( 0, 0x9000, charlayout, 0, 16 ) /* the game dynamically modifies this */ GFXDECODE_ENTRY( 0, 0x9000, spritelayout, 0, 16 ) /* the game dynamically modifies this */ GFXDECODE_ENTRY( 0, 0xa800, charlayout, 0, 16 ) /* the game dynamically modifies this */ GFXDECODE_ENTRY( 0, 0xa800, spritelayout, 0, 16 ) /* the game dynamically modifies this */ GFXDECODE_END static UINT8 voltable[256] = { 0xff,0xfe,0xfc,0xfb,0xf9,0xf7,0xf6,0xf4,0xf3,0xf2,0xf1,0xef,0xee,0xec,0xeb,0xea, 0xe8,0xe7,0xe5,0xe4,0xe2,0xe1,0xe0,0xdf,0xde,0xdd,0xdc,0xdb,0xd9,0xd8,0xd7,0xd6, 0xd5,0xd4,0xd3,0xd2,0xd1,0xd0,0xcf,0xce,0xcd,0xcc,0xcb,0xca,0xc9,0xc8,0xc7,0xc6, 0xc5,0xc4,0xc3,0xc2,0xc1,0xc0,0xbf,0xbf,0xbe,0xbd,0xbc,0xbb,0xba,0xba,0xb9,0xb8, 0xb7,0xb7,0xb6,0xb5,0xb4,0xb3,0xb3,0xb2,0xb1,0xb1,0xb0,0xaf,0xae,0xae,0xad,0xac, 0xab,0xaa,0xaa,0xa9,0xa8,0xa8,0xa7,0xa6,0xa6,0xa5,0xa5,0xa4,0xa3,0xa2,0xa2,0xa1, 0xa1,0xa0,0xa0,0x9f,0x9e,0x9e,0x9d,0x9d,0x9c,0x9c,0x9b,0x9b,0x9a,0x99,0x99,0x98, 0x97,0x97,0x96,0x96,0x95,0x95,0x94,0x94,0x93,0x93,0x92,0x92,0x91,0x91,0x90,0x90, 0x8b,0x8b,0x8a,0x8a,0x89,0x89,0x89,0x88,0x88,0x87,0x87,0x87,0x86,0x86,0x85,0x85, 0x84,0x84,0x83,0x83,0x82,0x82,0x82,0x81,0x81,0x81,0x80,0x80,0x7f,0x7f,0x7f,0x7e, 0x7e,0x7e,0x7d,0x7d,0x7c,0x7c,0x7c,0x7b,0x7b,0x7b,0x7a,0x7a,0x7a,0x79,0x79,0x79, 0x78,0x78,0x77,0x77,0x77,0x76,0x76,0x76,0x75,0x75,0x75,0x74,0x74,0x74,0x73,0x73, 0x73,0x73,0x72,0x72,0x72,0x71,0x71,0x71,0x70,0x70,0x70,0x70,0x6f,0x6f,0x6f,0x6e, 0x6e,0x6e,0x6d,0x6d,0x6d,0x6c,0x6c,0x6c,0x6c,0x6b,0x6b,0x6b,0x6b,0x6a,0x6a,0x6a, 0x6a,0x69,0x69,0x69,0x68,0x68,0x68,0x68,0x68,0x67,0x67,0x67,0x66,0x66,0x66,0x66, 0x65,0x65,0x65,0x65,0x64,0x64,0x64,0x64,0x64,0x63,0x63,0x63,0x63,0x62,0x62,0x62, }; static INT8 dac_out; static UINT8 dac_vol; static WRITE8_HANDLER( dac_out_w ) { dac_out = data - 0x80; DAC_signed_data_16_w(0,dac_out * dac_vol + 0x8000); } static WRITE8_HANDLER( dac_vol_w ) { dac_vol = voltable[data]; DAC_signed_data_16_w(0,dac_out * dac_vol + 0x8000); } static struct AY8910interface ay8910_interface_1 = { input_port_6_r, input_port_7_r }; static struct AY8910interface ay8910_interface_2 = { 0, 0, dac_out_w, /* port Awrite */ dac_vol_w /* port Bwrite */ }; static struct AY8910interface ay8910_interface_3 = { 0, 0, in5_w, 0 }; static struct AY8910interface ay8910_interface_4 = { 0, 0, 0, taitosj_sndnmi_msk_w /* port Bwrite */ }; static MACHINE_DRIVER_START( nomcu ) /* basic machine hardware */ MDRV_CPU_ADD_TAG("main",Z80,8000000/2) /* 4 MHz */ MDRV_CPU_PROGRAM_MAP(readmem,writemem) MDRV_CPU_VBLANK_INT(irq0_line_hold,1) MDRV_CPU_ADD(Z80,6000000/2) /* audio CPU */ /* 3 MHz */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) /* interrupts: */ /* - no interrupts synced with vblank */ /* - NMI triggered by the main CPU */ /* - periodic IRQ, with frequency 6000000/(4*16*16*10*16) = 36.621 Hz, */ MDRV_CPU_PERIODIC_INT(irq0_line_hold, (double)6000000/(4*16*16*10*16)) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) MDRV_MACHINE_START(taitosj) MDRV_MACHINE_RESET(taitosj) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(taitosj) MDRV_PALETTE_LENGTH(64) MDRV_COLORTABLE_LENGTH(16*8) MDRV_PALETTE_INIT(taitosj) MDRV_VIDEO_START(taitosj) MDRV_VIDEO_UPDATE(taitosj) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(AY8910, 6000000/4) MDRV_SOUND_CONFIG(ay8910_interface_1) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15) MDRV_SOUND_ADD(AY8910, 6000000/4) MDRV_SOUND_CONFIG(ay8910_interface_2) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15) MDRV_SOUND_ADD(AY8910, 6000000/4) MDRV_SOUND_CONFIG(ay8910_interface_3) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15) MDRV_SOUND_ADD(AY8910, 6000000/4) MDRV_SOUND_CONFIG(ay8910_interface_4) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MDRV_SOUND_ADD(DAC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_DRIVER_END /* same as above, but with additional 68705 MCU */ static MACHINE_DRIVER_START( mcu ) /* basic machine hardware */ MDRV_IMPORT_FROM(nomcu) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(mcu_readmem,mcu_writemem) MDRV_CPU_ADD(M68705,3000000/M68705_CLOCK_DIVIDER) /* xtal is 3MHz, divided by 4 internally */ MDRV_CPU_PROGRAM_MAP(m68705_readmem,m68705_writemem) MACHINE_DRIVER_END static MACHINE_DRIVER_START( kikstart ) /* basic machine hardware */ MDRV_IMPORT_FROM(nomcu) MDRV_CPU_MODIFY("main") MDRV_CPU_PROGRAM_MAP(kikstart_readmem,kikstart_writemem) MDRV_CPU_ADD(M68705,3000000/M68705_CLOCK_DIVIDER) /* xtal is 3MHz, divided by 4 internally */ MDRV_CPU_PROGRAM_MAP(m68705_readmem,m68705_writemem) MACHINE_DRIVER_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( spaceskr ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "eb01", 0x0000, 0x1000, CRC(92345b05) SHA1(c4e211c89185a9f9a0eeae87af0bc4eb4e0653e7) ) ROM_LOAD( "eb02", 0x1000, 0x1000, CRC(a3e21420) SHA1(02b6a6a7626b89be9cc9ee6f4b7f0b94ad328c68) ) ROM_LOAD( "eb03", 0x2000, 0x1000, CRC(a077c52f) SHA1(cb50e3c1082be54e2239efff4e9fc9160ad6aad8) ) ROM_LOAD( "eb04", 0x3000, 0x1000, CRC(440030cf) SHA1(3e6a512137d81ca0400a6311961df36546f6f6e3) ) ROM_LOAD( "eb05", 0x4000, 0x1000, CRC(b0d396ab) SHA1(42d3ad74d6065947f1d25c615fd3af171d952a80) ) ROM_LOAD( "eb06", 0x5000, 0x1000, CRC(371d2f7a) SHA1(bd323063cc9cad30d4cdafa1a5be29c3153f6c7b) ) ROM_LOAD( "eb07", 0x6000, 0x1000, CRC(13e667c4) SHA1(0b52eee7f8ed688c497bc60482b02a03f67807ce) ) ROM_LOAD( "eb08", 0x7000, 0x1000, CRC(f2e84015) SHA1(e51450e3b173d3d6b60026e4d32307781db33c13) ) /* 10000-11fff space for banked ROMs (not used) */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "eb13", 0x0000, 0x1000, CRC(192f6536) SHA1(343d66a44568684ad44b7077fa8f378490fc9df4) ) ROM_LOAD( "eb14", 0x1000, 0x1000, CRC(d04d0a21) SHA1(7fb66e6b4923329df4f28342e2923fc9c1d0bcc3) ) ROM_LOAD( "eb15", 0x2000, 0x1000, CRC(88194305) SHA1(18d3e1b72a1eb64594bc9b89b8acb1dbafeb811b) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "eb09", 0x0000, 0x1000, CRC(77af540e) SHA1(819463bcc8d808806e4294f72e20ac528f9691b3) ) ROM_LOAD( "eb10", 0x1000, 0x1000, CRC(b10073de) SHA1(1839f49a11b3afa7b1d73f53e8b706490d687f78) ) ROM_LOAD( "eb11", 0x2000, 0x1000, CRC(c7954bd1) SHA1(c4bcaeb4b9d3aa50e4b41a8d1913b248bae2bd02) ) ROM_LOAD( "eb12", 0x3000, 0x1000, CRC(cd6c087b) SHA1(92aaa277381937f5d5a5708e15b71023d8e9c545) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END ROM_START( spacecr ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "cg01.69", 0x0000, 0x1000, CRC(2fe28b71) SHA1(868b109c16fb5ebee576b90392c6ebfec37d4139) ) ROM_LOAD( "cg02.68", 0x1000, 0x1000, CRC(88f4f856) SHA1(f077c42e7ac865875355bcf76483fbab3d66eb38) ) ROM_LOAD( "cg03.67", 0x2000, 0x1000, CRC(2223319c) SHA1(4a5147473a11cb8da56de9e835dacb5b3ce9b084) ) ROM_LOAD( "cg04.66", 0x3000, 0x1000, CRC(4daeb8b5) SHA1(646e2d819d2727395d13a38a3560e5a71db700fa) ) ROM_LOAD( "cg05.65", 0x4000, 0x1000, CRC(cdc40ca0) SHA1(f79aa1a778190ee6e30d0b78643286cbf64dca45) ) ROM_LOAD( "cg06.64", 0x5000, 0x1000, CRC(2cc6b4c0) SHA1(e3f74fb480c265f75d0e49cd60d7cfc6e1e37eb4) ) ROM_LOAD( "cg07.55", 0x6000, 0x1000, CRC(e4c8780a) SHA1(49d6f3d875a83584514bea8a0f6cff175f5030f5) ) ROM_LOAD( "cg08.54", 0x7000, 0x1000, CRC(2c23ff4d) SHA1(8dcbd394e241587401db4199ac58138b1142a07a) ) ROM_LOAD( "cg09.53", 0x10000, 0x1000, CRC(3c8bb95e) SHA1(0bd2bedb7ce2176943fdb0cd640549f09b8807fa) ) /* banked at 6000 */ ROM_LOAD( "cg10.52", 0x11000, 0x1000, CRC(0ff17fce) SHA1(e567754b2b55489ab63ebafc5ad0cc3853d9c8a1) ) /* banked at 7000 */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "cg17.70", 0x0000, 0x1000, CRC(53486204) SHA1(36d373a5bfc5cf4fda84eb8011177737ee04acdd) ) ROM_LOAD( "cg18.71", 0x1000, 0x1000, CRC(d1acf96c) SHA1(117a6ed2b5039bf072fb1ee59c5307ec9a2883b3) ) ROM_LOAD( "cg19.72", 0x2000, 0x1000, CRC(ffd27215) SHA1(c0fb2dcfcc62e694ed11bd116b992859e10de55a) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "cg11.1", 0x0000, 0x1000, CRC(1e4ae527) SHA1(cac5a16a86c53e5e85a4ce323554bb0d6173622d) ) ROM_LOAD( "cg12.2", 0x1000, 0x1000, CRC(aa57b616) SHA1(a004df9631dd13f083886cc76652166ee8c6da2c) ) ROM_LOAD( "cg13.3", 0x2000, 0x1000, CRC(945a1b69) SHA1(6e87748733ee95c2ec360e7fb3c24059ddd72468) ) ROM_LOAD( "cg14.4", 0x3000, 0x1000, CRC(1a29d06b) SHA1(76e866cf160bcbc353dec1d30d636c3f2f1b0ffe) ) ROM_LOAD( "cg15.5", 0x4000, 0x1000, CRC(656f9713) SHA1(0f1bf28d9dfa50a3098820cfbd5271bc1cdc987b) ) ROM_LOAD( "cg16.6", 0x5000, 0x1000, CRC(e2c0d585) SHA1(9ff848758b5b41b59eb4a48191c37d018810017e) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END ROM_START( junglek ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "kn21-1.bin", 0x00000, 0x1000, CRC(45f55d30) SHA1(bb9518d7728938f673a663801e47ae0438cdbea1) ) ROM_LOAD( "kn22-1.bin", 0x01000, 0x1000, CRC(07cc9a21) SHA1(3fe35935e0a430ab0edc6a762623972fa37ea926) ) ROM_LOAD( "kn43.bin", 0x02000, 0x1000, CRC(a20e5a48) SHA1(af961b671dc4c865d0181d08a70b902bb96f29d0) ) ROM_LOAD( "kn24.bin", 0x03000, 0x1000, CRC(19ea7f83) SHA1(2399cc89f73811575c3f644d5c04ef13ceec6838) ) ROM_LOAD( "kn25.bin", 0x04000, 0x1000, CRC(844365ea) SHA1(af34712620e4b784a5014283d3111048c5f81a56) ) ROM_LOAD( "kn46.bin", 0x05000, 0x1000, CRC(27a95fd5) SHA1(160ee5d11126ac4155b479e43ec1bd6a4e9e21e7) ) ROM_LOAD( "kn47.bin", 0x06000, 0x1000, CRC(5c3199e0) SHA1(c57dec92998b971d76aecd23674c25cf7b8be667) ) ROM_LOAD( "kn28.bin", 0x07000, 0x1000, CRC(194a2d09) SHA1(88999493e470acdcf932efff71cd6155387a63d0) ) /* 10000-10fff space for another banked ROM (not used) */ ROM_LOAD( "kn60.bin", 0x11000, 0x1000, CRC(1a9c0a26) SHA1(82f4cebeba90419e83a00427b671985824babd7a) ) /* banked at 7000 */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "kn37.bin", 0x0000, 0x1000, CRC(dee7f5d4) SHA1(cd8179a17ccd054fb470c4eee97192c2dd226397) ) ROM_LOAD( "kn38.bin", 0x1000, 0x1000, CRC(bffd3d21) SHA1(a2b3393e9694d6979d39ab0f1ab82b7ef892b3da) ) ROM_LOAD( "kn59-1.bin", 0x2000, 0x1000, CRC(cee485fc) SHA1(1e0c52ec6b1d3cfd47247db71bcf3fe476c32039) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "kn29.bin", 0x0000, 0x1000, CRC(8f83c290) SHA1(aa95ed2d2e15f573e092e8eed7d80479512d9409) ) ROM_LOAD( "kn30.bin", 0x1000, 0x1000, CRC(89fd19f1) SHA1(fc7dfe3a1d78ac37a036fa9d8ebf3a33a2f4cbe8) ) ROM_LOAD( "kn51.bin", 0x2000, 0x1000, CRC(70e8fc12) SHA1(505c90c662d372d28cb38201433054b8e3d723d1) ) ROM_LOAD( "kn52.bin", 0x3000, 0x1000, CRC(bcbac1a3) SHA1(bcd5fc9b3791ab67e0ad9f9ced7226853e9a2a00) ) ROM_LOAD( "kn53.bin", 0x4000, 0x1000, CRC(b946c87d) SHA1(d16cb6bf38e00ae11c204cbf8f400f8a85c807c2) ) ROM_LOAD( "kn34.bin", 0x5000, 0x1000, CRC(320db2e1) SHA1(ca8722010712302b491eb5f51d73043bcb2ddc8f) ) ROM_LOAD( "kn55.bin", 0x6000, 0x1000, CRC(70aef58f) SHA1(df7454a1c3676181eca698bb3b2ef3253a45ca0f) ) ROM_LOAD( "kn56.bin", 0x7000, 0x1000, CRC(932eb667) SHA1(4bf7c01ab212b616931a21a43a453521aa01ff36) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END ROM_START( junglkj2 ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "kn41.bin", 0x00000, 0x1000, CRC(7e4cd631) SHA1(512c08795d7946500b22d6f63a482c5156e6764b) ) ROM_LOAD( "kn42.bin", 0x01000, 0x1000, CRC(bade53af) SHA1(c3d2cf776598cb2d8684fa0b3ea7af90af9e8dae) ) ROM_LOAD( "kn43.bin", 0x02000, 0x1000, CRC(a20e5a48) SHA1(af961b671dc4c865d0181d08a70b902bb96f29d0) ) ROM_LOAD( "kn44.bin", 0x03000, 0x1000, CRC(44c770d3) SHA1(57a1ddc07009f0dbd423cbe111b886e919a8bb0a) ) ROM_LOAD( "kn45.bin", 0x04000, 0x1000, CRC(f60a3d06) SHA1(7c387f0aeb9497b026d8838ee6ea7ff11dea506a) ) ROM_LOAD( "kn46.bin", 0x05000, 0x1000, CRC(27a95fd5) SHA1(160ee5d11126ac4155b479e43ec1bd6a4e9e21e7) ) ROM_LOAD( "kn47.bin", 0x06000, 0x1000, CRC(5c3199e0) SHA1(c57dec92998b971d76aecd23674c25cf7b8be667) ) ROM_LOAD( "kn48.bin", 0x07000, 0x1000, CRC(e690b36e) SHA1(25a6c06d6c2bf0082cc776255448c329cb2e74e0) ) /* 10000-10fff space for another banked ROM (not used) */ ROM_LOAD( "kn60.bin", 0x11000, 0x1000, CRC(1a9c0a26) SHA1(82f4cebeba90419e83a00427b671985824babd7a) ) /* banked at 7000 */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "kn57-1.bin", 0x0000, 0x1000, CRC(62f6763a) SHA1(84eadbc5c6a37c53c104e4ac1fd273b6b2a335e5) ) ROM_LOAD( "kn58-1.bin", 0x1000, 0x1000, CRC(9ef46c7f) SHA1(867d9352cde4d6496f59e790cbbf15302a55364e) ) ROM_LOAD( "kn59-1.bin", 0x2000, 0x1000, CRC(cee485fc) SHA1(1e0c52ec6b1d3cfd47247db71bcf3fe476c32039) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "kn49.bin", 0x0000, 0x1000, CRC(fe275213) SHA1(5fcbe2db9371ae46610e7ce261498f3a9b4116ec) ) ROM_LOAD( "kn50.bin", 0x1000, 0x1000, CRC(d9f93c55) SHA1(de04845a42b8214eceda1c9aa92af631f3236ee9) ) ROM_LOAD( "kn51.bin", 0x2000, 0x1000, CRC(70e8fc12) SHA1(505c90c662d372d28cb38201433054b8e3d723d1) ) ROM_LOAD( "kn52.bin", 0x3000, 0x1000, CRC(bcbac1a3) SHA1(bcd5fc9b3791ab67e0ad9f9ced7226853e9a2a00) ) ROM_LOAD( "kn53.bin", 0x4000, 0x1000, CRC(b946c87d) SHA1(d16cb6bf38e00ae11c204cbf8f400f8a85c807c2) ) ROM_LOAD( "kn54.bin", 0x5000, 0x1000, CRC(f757d8f0) SHA1(896118d990e3733aeb45842c0dc2103cbf2ba1a2) ) ROM_LOAD( "kn55.bin", 0x6000, 0x1000, CRC(70aef58f) SHA1(df7454a1c3676181eca698bb3b2ef3253a45ca0f) ) ROM_LOAD( "kn56.bin", 0x7000, 0x1000, CRC(932eb667) SHA1(4bf7c01ab212b616931a21a43a453521aa01ff36) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END ROM_START( jungleh ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "kn41a", 0x00000, 0x1000, CRC(6bf118d8) SHA1(d6de28766aab90b5dbca7f74612ec8eafd144348) ) ROM_LOAD( "kn42.bin", 0x01000, 0x1000, CRC(bade53af) SHA1(c3d2cf776598cb2d8684fa0b3ea7af90af9e8dae) ) ROM_LOAD( "kn43.bin", 0x02000, 0x1000, CRC(a20e5a48) SHA1(af961b671dc4c865d0181d08a70b902bb96f29d0) ) ROM_LOAD( "kn44.bin", 0x03000, 0x1000, CRC(44c770d3) SHA1(57a1ddc07009f0dbd423cbe111b886e919a8bb0a) ) ROM_LOAD( "kn45.bin", 0x04000, 0x1000, CRC(f60a3d06) SHA1(7c387f0aeb9497b026d8838ee6ea7ff11dea506a) ) ROM_LOAD( "kn46a", 0x05000, 0x1000, CRC(ac89c155) SHA1(bac17c9828002b644f15933149a205a008a561d3) ) ROM_LOAD( "kn47.bin", 0x06000, 0x1000, CRC(5c3199e0) SHA1(c57dec92998b971d76aecd23674c25cf7b8be667) ) ROM_LOAD( "kn48a", 0x07000, 0x1000, CRC(ef80e931) SHA1(b3ddcc37860a2693d45a85970926662cbb96bd0e) ) /* 10000-10fff space for another banked ROM (not used) */ ROM_LOAD( "kn60.bin", 0x11000, 0x1000, CRC(1a9c0a26) SHA1(82f4cebeba90419e83a00427b671985824babd7a) ) /* banked at 7000 */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "kn57-1.bin", 0x0000, 0x1000, CRC(62f6763a) SHA1(84eadbc5c6a37c53c104e4ac1fd273b6b2a335e5) ) ROM_LOAD( "kn58-1.bin", 0x1000, 0x1000, CRC(9ef46c7f) SHA1(867d9352cde4d6496f59e790cbbf15302a55364e) ) ROM_LOAD( "kn59-1.bin", 0x2000, 0x1000, CRC(cee485fc) SHA1(1e0c52ec6b1d3cfd47247db71bcf3fe476c32039) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "kn49a", 0x0000, 0x1000, CRC(b139e792) SHA1(10c39abc49786154396c00bd35a51b826e5f6bd0) ) ROM_LOAD( "kn50a", 0x1000, 0x1000, CRC(1046019f) SHA1(b2d3ab8a53ef3ca55165a5bda9be0829f53be6c9) ) ROM_LOAD( "kn51a", 0x2000, 0x1000, CRC(da50c8a4) SHA1(de5f9b953f277986679ab958772571d8417a0ce2) ) ROM_LOAD( "kn52a", 0x3000, 0x1000, CRC(0444f06c) SHA1(80569807ae36b4c5ad90e9e736ce9d0d0ea486ec) ) ROM_LOAD( "kn53a", 0x4000, 0x1000, CRC(6a17803e) SHA1(d7ab6a240bb1ac80d3903cb694e55fd6d3670faa) ) ROM_LOAD( "kn54a", 0x5000, 0x1000, CRC(d41428c7) SHA1(8c926db731073313daced31a168da6ac07a6d5cb) ) ROM_LOAD( "kn55.bin", 0x6000, 0x1000, CRC(70aef58f) SHA1(df7454a1c3676181eca698bb3b2ef3253a45ca0f) ) ROM_LOAD( "kn56a", 0x7000, 0x1000, CRC(679c1101) SHA1(218cd75f77c858c3714a8f03aea2c7ee88a212dd) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END ROM_START( junglhbr ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "ic1.bin", 0x00000, 0x2000, CRC(3255a10e) SHA1(846448151e7db84b66ab6778c86c0b1bf8c3fec7) ) ROM_LOAD( "ic2.bin", 0x02000, 0x2000, CRC(8482bc63) SHA1(56ddfc4df4867d81ad78c23fc80f53ff711dffd6) ) ROM_LOAD( "ic3.bin", 0x04000, 0x2000, CRC(1abc661d) SHA1(58e63ac49de004e960e66fab261f405c96f1e758) ) ROM_LOAD( "kn47.bin", 0x06000, 0x1000, CRC(5c3199e0) SHA1(c57dec92998b971d76aecd23674c25cf7b8be667) ) ROM_LOAD( "kn48a", 0x07000, 0x1000, CRC(ef80e931) SHA1(b3ddcc37860a2693d45a85970926662cbb96bd0e) ) /* 10000-10fff space for another banked ROM (not used) */ ROM_LOAD( "kn60.bin", 0x11000, 0x1000, CRC(1a9c0a26) SHA1(82f4cebeba90419e83a00427b671985824babd7a) ) /* banked at 7000 */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "kn37.bin", 0x0000, 0x1000, CRC(dee7f5d4) SHA1(cd8179a17ccd054fb470c4eee97192c2dd226397) ) ROM_LOAD( "kn38.bin", 0x1000, 0x1000, CRC(bffd3d21) SHA1(a2b3393e9694d6979d39ab0f1ab82b7ef892b3da) ) ROM_LOAD( "kn59-1.bin", 0x2000, 0x1000, CRC(cee485fc) SHA1(1e0c52ec6b1d3cfd47247db71bcf3fe476c32039) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "kn29.bin", 0x0000, 0x1000, CRC(8f83c290) SHA1(aa95ed2d2e15f573e092e8eed7d80479512d9409) ) ROM_LOAD( "kn30.bin", 0x1000, 0x1000, CRC(89fd19f1) SHA1(fc7dfe3a1d78ac37a036fa9d8ebf3a33a2f4cbe8) ) ROM_LOAD( "kn51.bin", 0x2000, 0x1000, CRC(70e8fc12) SHA1(505c90c662d372d28cb38201433054b8e3d723d1) ) ROM_LOAD( "kn52.bin", 0x3000, 0x1000, CRC(bcbac1a3) SHA1(bcd5fc9b3791ab67e0ad9f9ced7226853e9a2a00) ) ROM_LOAD( "kn53.bin", 0x4000, 0x1000, CRC(b946c87d) SHA1(d16cb6bf38e00ae11c204cbf8f400f8a85c807c2) ) ROM_LOAD( "kn34.bin", 0x5000, 0x1000, CRC(320db2e1) SHA1(ca8722010712302b491eb5f51d73043bcb2ddc8f) ) ROM_LOAD( "kn55.bin", 0x6000, 0x1000, CRC(70aef58f) SHA1(df7454a1c3676181eca698bb3b2ef3253a45ca0f) ) ROM_LOAD( "kn56.bin", 0x7000, 0x1000, CRC(932eb667) SHA1(4bf7c01ab212b616931a21a43a453521aa01ff36) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END ROM_START( piratpet ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "pp0p_ic.69", 0x00000, 0x1000, CRC(8287dbc2) SHA1(bdaf6b875b91739d730675bd140288697dc13dc8) ) ROM_LOAD( "pp1p_ic.68", 0x01000, 0x1000, CRC(27a90850) SHA1(8ba69ed4ebbb513ff8fc0c3e8f0835debb62f7ba) ) ROM_LOAD( "pp2p_ic.67", 0x02000, 0x1000, CRC(d224fa85) SHA1(8867ee33c22e432632b7a709b721f7c07e26e001) ) ROM_LOAD( "pp3p_ic.66", 0x03000, 0x1000, CRC(2c900874) SHA1(9505c7a7a2607144de5918525b06b36caa248f91) ) ROM_LOAD( "pp4p_ic.65", 0x04000, 0x1000, CRC(1aed98d9) SHA1(0158952fa75d3c3c65d6efd2b9854802687d9377) ) ROM_LOAD( "pp5p_ic.64", 0x05000, 0x1000, CRC(09c3aacd) SHA1(4dd1e4cad13b03f87fca041d41c8a4700560dfb8) ) ROM_LOAD( "pp6p_ic.55", 0x06000, 0x1000, CRC(bdeed702) SHA1(65f82021ef15b3ba2e80321d688b5a50cce9e8d5) ) ROM_LOAD( "pp7p_ic.54", 0x07000, 0x1000, CRC(5f36d082) SHA1(f9930197bcd36de69b7c99d50d1a0c4914ca3090) ) /* 10000-10fff space for another banked ROM (not used) */ ROM_LOAD( "pp7b_ic.52", 0x11000, 0x1000, CRC(bbc38b03) SHA1(1fac52ae6eb1f9874d11dcfaf69fc5cf3964979c) ) /* banked at 7000 */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "pp05_ic.70", 0x0000, 0x1000, CRC(dcb5eb9d) SHA1(79e01c12475ea3326efa446e7d2a64070f7d268e) ) ROM_LOAD( "pp15_ic.71", 0x1000, 0x1000, CRC(3123dbe1) SHA1(0581be775d29fdbdbd8535a632dfa3f7d49c9d7d) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "pp0e_ic.1", 0x0000, 0x1000, CRC(aceaf79b) SHA1(ef4c626a8d4e884e7d1600d69f36000316b1f213) ) ROM_LOAD( "pp1e_ic.2", 0x1000, 0x1000, CRC(ac148214) SHA1(947e5795d9abd490b6519da33648a1f7385dc080) ) ROM_LOAD( "pp2e_ic.3", 0x2000, 0x1000, CRC(108194d2) SHA1(49ddcaa83da7ae5658ce253a1cec9da864c5070c) ) ROM_LOAD( "pp3e_ic.4", 0x3000, 0x1000, CRC(621b0da1) SHA1(eaec9f57031708c89e8f0ebe98973f793b7636fd) ) ROM_LOAD( "pp4e_ic.5", 0x4000, 0x1000, CRC(e9826d90) SHA1(644ba76bb2860e4d5b20d2df2b9e5364b05db362) ) ROM_LOAD( "pp5e_ic.6", 0x5000, 0x1000, CRC(fe0d38c6) SHA1(7ed0a8d800c4e079807cc0744832a4032f129e22) ) ROM_LOAD( "pp6e_ic.7", 0x6000, 0x1000, CRC(2cfd127b) SHA1(bc353ac84342a11148d46a20281d9f17c0ee8903) ) ROM_LOAD( "pp7e_ic.8", 0x7000, 0x1000, CRC(9857533f) SHA1(7682672fe651c2d54157f60a55d17bb79953d7ae) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END ROM_START( alpine ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "rh16.069", 0x0000, 0x1000, CRC(6b2a69b7) SHA1(d1904eac06f2ee0c491c2da04ec6191eb1ddca69) ) ROM_LOAD( "rh17.068", 0x1000, 0x1000, CRC(e344b0b7) SHA1(a4f9c2b61d0d73c30f7e3a440b9c879c19809303) ) ROM_LOAD( "rh18.067", 0x2000, 0x1000, CRC(753bdd87) SHA1(37b97dd4a5d53df9a86593fd0a53c95475fa09d0) ) ROM_LOAD( "rh19.066", 0x3000, 0x1000, CRC(3efb3fcd) SHA1(29fb6405ced78662c4d98deeac5593d7bc42d954) ) ROM_LOAD( "rh20.065", 0x4000, 0x1000, CRC(c2cd4e79) SHA1(0849aa0aa64c87b7f5c10f8a78caae8219059cfa) ) ROM_LOAD( "rh21.064", 0x5000, 0x1000, CRC(74109145) SHA1(728714ec24962da1c54fc35dc3688d555a4ad101) ) ROM_LOAD( "rh22.055", 0x6000, 0x1000, CRC(efa82a57) SHA1(b9b275014572c4c67558516d0c3c36d01e84e9ef) ) ROM_LOAD( "rh23.054", 0x7000, 0x1000, CRC(77c25acf) SHA1(a48bf7044afa7388f68e05fdb2e63c2b04945462) ) /* 10000-11fff space for banked ROMs (not used) */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "rh13.070", 0x0000, 0x1000, CRC(dcad1794) SHA1(1d5479f10cdcc437241bb17c22204fb3ee60f8cb) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "rh24.001", 0x0000, 0x1000, CRC(4b1d9455) SHA1(df68a1bae7f06dff9469f8ef3095a802af3cb354) ) ROM_LOAD( "rh25.002", 0x1000, 0x1000, CRC(bf71e278) SHA1(0016e9fff506e3d1f6a9bd8ebb23b62af00902ca) ) ROM_LOAD( "rh26.003", 0x2000, 0x1000, CRC(13da2a9b) SHA1(e3dd30a1036ec81b3867dc1c0d20449422d50c31) ) ROM_LOAD( "rh27.004", 0x3000, 0x1000, CRC(425b52b0) SHA1(1a3046a7d12ad8107750abfb8a801cf9cd372d0f) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END ROM_START( alpinea ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "rh01-1.69", 0x0000, 0x1000, CRC(7fbcb635) SHA1(f1d7f21d98f3b899efbca446006c1a5979f2b94c) ) ROM_LOAD( "rh02.68", 0x1000, 0x1000, CRC(c83f95af) SHA1(2bb538582d810e44c3093d4e4f73a527ca27d2f0) ) ROM_LOAD( "rh03.67", 0x2000, 0x1000, CRC(211102bc) SHA1(4ed21b8ff90a501bf29f3d0842857db70703d990) ) ROM_LOAD( "rh04-1.66", 0x3000, 0x1000, CRC(494a91b0) SHA1(f3a07a2a9091bb1fe9eeba62f2ecb9e2f9c8c033) ) ROM_LOAD( "rh05.65", 0x4000, 0x1000, CRC(d85588be) SHA1(2c2fa519ea90c80984ab58645bcba148edf6d014) ) ROM_LOAD( "rh06.64", 0x5000, 0x1000, CRC(521fddb9) SHA1(73540c8f4c15a990ee81e6cfeace94938afbad72) ) ROM_LOAD( "rh07.55", 0x6000, 0x1000, CRC(51f369a4) SHA1(1bbc92955875794006f31dd63fbcc3b2e5e0de54) ) ROM_LOAD( "rh08.54", 0x7000, 0x1000, CRC(e0af9cb2) SHA1(d657a8de11f202351571b822065a37ba911723c2) ) /* 10000-11fff space for banked ROMs (not used) */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "rh13.070", 0x0000, 0x1000, CRC(dcad1794) SHA1(1d5479f10cdcc437241bb17c22204fb3ee60f8cb) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "rh24.001", 0x0000, 0x1000, CRC(4b1d9455) SHA1(df68a1bae7f06dff9469f8ef3095a802af3cb354) ) ROM_LOAD( "rh25.002", 0x1000, 0x1000, CRC(bf71e278) SHA1(0016e9fff506e3d1f6a9bd8ebb23b62af00902ca) ) ROM_LOAD( "rh26.003", 0x2000, 0x1000, CRC(13da2a9b) SHA1(e3dd30a1036ec81b3867dc1c0d20449422d50c31) ) ROM_LOAD( "rh12.4", 0x3000, 0x1000, CRC(0ff0d1fe) SHA1(584b21b9114321439a722e35c6973e0513d696c0) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END ROM_START( timetunl ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "un01.69", 0x00000, 0x1000, CRC(2e56d946) SHA1(22b344b4467701d94bbd1ed7946a678893c92a75) ) ROM_LOAD( "un02.68", 0x01000, 0x1000, CRC(f611d852) SHA1(c8709736c586b4288b19d0fbfc56ac9b988e7cdb) ) ROM_LOAD( "un03.67", 0x02000, 0x1000, CRC(144b5e7f) SHA1(5920fd324253028bcca347b0279f24c665bcc7de) ) ROM_LOAD( "un04.66", 0x03000, 0x1000, CRC(b6767eba) SHA1(76a005bf2984af3862ab46044dc124bc663b457e) ) ROM_LOAD( "un05.65", 0x04000, 0x1000, CRC(91e3c558) SHA1(d7b402c58a70a99479accdfc3dd66c1bf6d2cdd6) ) ROM_LOAD( "un06.64", 0x05000, 0x1000, CRC(af5a7d2a) SHA1(a214df8d29346f729502bb31e46b1c4e897ac5a1) ) ROM_LOAD( "un07.55", 0x06000, 0x1000, CRC(4ee50999) SHA1(ea3f726c42c52aefcb3fb3cacffef32dfa86a9db) ) ROM_LOAD( "un08.54", 0x07000, 0x1000, CRC(97259b57) SHA1(6c8c21e99fc4c59cd884a58b1995ecf7dca72206) ) ROM_LOAD( "un09.53", 0x10000, 0x1000, CRC(771d0fb0) SHA1(5716df303a2b1119558d7061e262cbd39219a37e) ) /* banked at 6000 */ ROM_LOAD( "un10.52", 0x11000, 0x1000, CRC(8b6afad2) SHA1(ff3e38182944c51e8e3b116eef304faa944910ee) ) /* banked at 7000 */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "un19.70", 0x0000, 0x1000, CRC(dbf726c6) SHA1(0c38cf641e23f98a885c20bf4e371b1af9660175) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "un11.1", 0x0000, 0x1000, CRC(3be4fed6) SHA1(fe5055d1f451d6779736e6cd7d6bd89dea6b11be) ) ROM_LOAD( "un12.2", 0x1000, 0x1000, CRC(2dee1cf3) SHA1(d9f68f44e4f3fd4d5e95c3d87368319d1a7dd2d4) ) ROM_LOAD( "un13.3", 0x2000, 0x1000, CRC(72b491a8) SHA1(c66e55aa7bb874053d57e6cc1c39a410ea8ee713) ) ROM_LOAD( "un14.4", 0x3000, 0x1000, CRC(5f695369) SHA1(4b35df4475d94bdd37b62b59de85c4eb61b4f519) ) ROM_LOAD( "un15.5", 0x4000, 0x1000, CRC(001df94b) SHA1(d6168179f7e7c4e747411381c214c9211ac6ef9f) ) ROM_LOAD( "un16.6", 0x5000, 0x1000, CRC(e33b9019) SHA1(f9f55ec878ea7e1edac05694fe438e9826159674) ) ROM_LOAD( "un17.7", 0x6000, 0x1000, CRC(d66025b8) SHA1(b0ca7176b38b2cf729816d796be9d50a39a5d7ee) ) ROM_LOAD( "un18.8", 0x7000, 0x1000, CRC(e67ff377) SHA1(3dd14f55a0959684a3fb61997d78945b7326c7eb) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END ROM_START( wwestern ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "ww01.bin", 0x0000, 0x1000, CRC(bfe10753) SHA1(468cf5a2f7232b5faf4a371aee2c83196fc486a5) ) ROM_LOAD( "ww02d.bin", 0x1000, 0x1000, CRC(20579e90) SHA1(be250b4b89d1742b4cffd108c32497a0db428335) ) ROM_LOAD( "ww03d.bin", 0x2000, 0x1000, CRC(0e65be37) SHA1(5e672c6a33d9b68752c27465fd6172304de55d2d) ) ROM_LOAD( "ww04d.bin", 0x3000, 0x1000, CRC(b3565a31) SHA1(a42a7989530108aa198d77e1369d5b2ca6c69907) ) ROM_LOAD( "ww05d.bin", 0x4000, 0x1000, CRC(089f3d89) SHA1(aa8c9868ebc593eb1cd9af4d41e1aa0cbb8fb316) ) ROM_LOAD( "ww06d.bin", 0x5000, 0x1000, CRC(c81c9736) SHA1(43dfdcd93f30a99ffb22d4d5fc9bc886276ab69c) ) ROM_LOAD( "ww07.bin", 0x6000, 0x1000, CRC(1937cc17) SHA1(fcec4b6dafd631dd2b33db5852b5ae9412910527) ) /* 10000-11fff space for banked ROMs (not used) */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "ww14.bin", 0x0000, 0x1000, CRC(23776870) SHA1(b15fe4f0fabd0939d87fe8c04c7edf74bbd6a23b) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "ww08.bin", 0x0000, 0x1000, CRC(041a5a1c) SHA1(c4006dc4915c6107a3f2e41534521385ba6c306c) ) ROM_LOAD( "ww09.bin", 0x1000, 0x1000, CRC(07982ac5) SHA1(4ff76a53cb7af9ccf084513ee66c73bf16826959) ) ROM_LOAD( "ww10.bin", 0x2000, 0x1000, CRC(f32ae203) SHA1(3455f99403246ce4483c3b6e954ebe6d93725ec3) ) ROM_LOAD( "ww11.bin", 0x3000, 0x1000, CRC(7ff1431f) SHA1(945d7f58bd8855f046693eea7791c164bd1d7a3d) ) ROM_LOAD( "ww12.bin", 0x4000, 0x1000, CRC(be1b563a) SHA1(447e1c982eea6198b99095e26aa5fec4e9ae1e54) ) ROM_LOAD( "ww13.bin", 0x5000, 0x1000, CRC(092cd9e5) SHA1(56059bf41bb4ccf0f88cea679fdffc061e19f76e) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "ww17", 0x0000, 0x0100, CRC(93447d2b) SHA1(d29f4a56a06ac809b4b9efa8aa9d1f246250e3a2) ) ROM_END ROM_START( wwester1 ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "ww01.bin", 0x0000, 0x1000, CRC(bfe10753) SHA1(468cf5a2f7232b5faf4a371aee2c83196fc486a5) ) ROM_LOAD( "ww02", 0x1000, 0x1000, CRC(f011103a) SHA1(4d94140fb121abb366933bb56d216bdcf2b0a9f4) ) ROM_LOAD( "ww03d.bin", 0x2000, 0x1000, CRC(0e65be37) SHA1(5e672c6a33d9b68752c27465fd6172304de55d2d) ) ROM_LOAD( "ww04a", 0x3000, 0x1000, CRC(68b31a6e) SHA1(580e2b560275880ab8d75670f90d314341491953) ) ROM_LOAD( "ww05", 0x4000, 0x1000, CRC(78293f81) SHA1(311d4200d3f9c1760f31a6c695b31f789ce4aadd) ) ROM_LOAD( "ww06", 0x5000, 0x1000, CRC(d015e435) SHA1(2b0933348245f4359f5d054289c82647bab1e13d) ) ROM_LOAD( "ww07.bin", 0x6000, 0x1000, CRC(1937cc17) SHA1(fcec4b6dafd631dd2b33db5852b5ae9412910527) ) /* 10000-11fff space for banked ROMs (not used) */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "ww14.bin", 0x0000, 0x1000, CRC(23776870) SHA1(b15fe4f0fabd0939d87fe8c04c7edf74bbd6a23b) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "ww08.bin", 0x0000, 0x1000, CRC(041a5a1c) SHA1(c4006dc4915c6107a3f2e41534521385ba6c306c) ) ROM_LOAD( "ww09.bin", 0x1000, 0x1000, CRC(07982ac5) SHA1(4ff76a53cb7af9ccf084513ee66c73bf16826959) ) ROM_LOAD( "ww10.bin", 0x2000, 0x1000, CRC(f32ae203) SHA1(3455f99403246ce4483c3b6e954ebe6d93725ec3) ) ROM_LOAD( "ww11.bin", 0x3000, 0x1000, CRC(7ff1431f) SHA1(945d7f58bd8855f046693eea7791c164bd1d7a3d) ) ROM_LOAD( "ww12.bin", 0x4000, 0x1000, CRC(be1b563a) SHA1(447e1c982eea6198b99095e26aa5fec4e9ae1e54) ) ROM_LOAD( "ww13.bin", 0x5000, 0x1000, CRC(092cd9e5) SHA1(56059bf41bb4ccf0f88cea679fdffc061e19f76e) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "ww17", 0x0000, 0x0100, CRC(93447d2b) SHA1(d29f4a56a06ac809b4b9efa8aa9d1f246250e3a2) ) ROM_END ROM_START( frontlin ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "fl69.u69", 0x00000, 0x1000, CRC(93b64599) SHA1(1d4e135d5105d5e2949dbd791eb87c30e8505f1d) ) ROM_LOAD( "fl68.u68", 0x01000, 0x1000, CRC(82dccdfb) SHA1(0c88feff88b61dc0ae5487aa0a83f665a308658f) ) ROM_LOAD( "fl67.u67", 0x02000, 0x1000, CRC(3fa1ba12) SHA1(06eaccc75a4a950ed509c0dd203eeb7120849e74) ) ROM_LOAD( "fl66.u66", 0x03000, 0x1000, CRC(4a3db285) SHA1(0b486523d4ae302962dcb4ca042754fd96208259) ) ROM_LOAD( "fl65.u65", 0x04000, 0x1000, CRC(da00ec70) SHA1(652eb07c1e98ed04042a334ad8e27fd3da8dd6a2) ) ROM_LOAD( "fl64.u64", 0x05000, 0x1000, CRC(9fc90a20) SHA1(2d1bc248ed68dbb1993c360a9f2e2dbe26c216fb) ) ROM_LOAD( "fl55.u55", 0x06000, 0x1000, CRC(359242c2) SHA1(63bd845b2d881946a7904e4df1db3d78a60b57ad) ) ROM_LOAD( "fl54.u54", 0x07000, 0x1000, CRC(d234c60f) SHA1(b45bf432a64b7aaf3762d72a762b5eca198d5b3d) ) ROM_LOAD( "aa1_10.8", 0x0e000, 0x1000, CRC(2704aa4c) SHA1(d8dbad5deeef2c7b032b741ab3014a8402c334eb) ) ROM_LOAD( "fl53.u53", 0x10000, 0x1000, CRC(67429975) SHA1(b84254b2d04b034c2602f95587523a77dfdbae71) ) /* banked at 6000 */ ROM_LOAD( "fl52.u52", 0x11000, 0x1000, CRC(cb223d34) SHA1(a1a4530ed25064c6cabe34c52bb239e3656e4ced) ) /* banked at 7000 */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "fl70.u70", 0x0000, 0x1000, CRC(15f4ed8c) SHA1(ec096234e4e594100180eb99c8c57eb97b9f57e2) ) ROM_LOAD( "fl71.u71", 0x1000, 0x1000, CRC(c3eb38e7) SHA1(427e5deb6a6e22d8c34923209a818f79d50e59d4) ) ROM_REGION( 0x0800, REGION_CPU3, 0 ) /* 2k for the microcontroller */ ROM_LOAD( "aa1.13", 0x0000, 0x0800, CRC(7e78bdd3) SHA1(9eeb0e969fd013b9db074a15b0463216453e9364) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "fl1.u1", 0x0000, 0x1000, CRC(e82c9f46) SHA1(eaab468bb5e46e9c714e6f84e65f954331fdbc56) ) ROM_LOAD( "fl2.u2", 0x1000, 0x1000, CRC(123055d3) SHA1(6aaddd8ebb418c7c8584eb74ad13cd5accd5a196) ) ROM_LOAD( "fl3.u3", 0x2000, 0x1000, CRC(7ea46347) SHA1(b924a614abe01f7ca6a31463864d6cc55a47946e) ) ROM_LOAD( "fl4.u4", 0x3000, 0x1000, CRC(9e2cff10) SHA1(0932c15eacccab5a3a931dd40c1a35b5a4ca1cd5) ) ROM_LOAD( "fl5.u5", 0x4000, 0x1000, CRC(630b4be1) SHA1(780f75fdea68917a08f5f00da3831eaa26fd4405) ) ROM_LOAD( "fl6.u6", 0x5000, 0x1000, CRC(9e092d58) SHA1(8388870bb40c7a2e3b4ede74c37c71c3a3d1a607) ) ROM_LOAD( "fl7.u7", 0x6000, 0x1000, CRC(613682a3) SHA1(b681f3a4e70f207ce140adfac1388900d5013317) ) ROM_LOAD( "fl8.u8", 0x7000, 0x1000, CRC(f73b0d5e) SHA1(3f4ae070e39fac3c64c6c438168d131bffc580e2) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END ROM_START( elevator ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "ea-ic69.bin", 0x0000, 0x1000, CRC(24e277ef) SHA1(764e3b3a34bf0ec849d58023f710e5b0a0d0ccb5) ) ROM_LOAD( "ea-ic68.bin", 0x1000, 0x1000, CRC(13702e39) SHA1(b72fea84f8322463ff224e3b06698a1ed7e305b7) ) ROM_LOAD( "ea-ic67.bin", 0x2000, 0x1000, CRC(46f52646) SHA1(11b68b89ab0f580bfe88047e59bd9bba237a2eb4) ) ROM_LOAD( "ea-ic66.bin", 0x3000, 0x1000, CRC(e22fe57e) SHA1(50888975e698c4d2a124e5731d0922df43eb01ef) ) ROM_LOAD( "ea-ic65.bin", 0x4000, 0x1000, CRC(c10691d7) SHA1(a7657d3d661421d1fca3b04e4025725272b77203) ) ROM_LOAD( "ea-ic64.bin", 0x5000, 0x1000, CRC(8913b293) SHA1(163daa07b6d45469f18e4f4a1904b60a890c8699) ) ROM_LOAD( "ea-ic55.bin", 0x6000, 0x1000, CRC(1cabda08) SHA1(8fff75a354ee7589bd0ffe8b0271fd9111b2b241) ) ROM_LOAD( "ea-ic54.bin", 0x7000, 0x1000, CRC(f4647b4f) SHA1(711a9447d30b35bc38e149e0cf6e835ff06efd54) ) /* 10000-11fff space for banked ROMs (not used) */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "ea-ic70.bin", 0x0000, 0x1000, CRC(6d5f57cb) SHA1(abb916d675ee85032697d656121d4f525202cab3) ) ROM_LOAD( "ea-ic71.bin", 0x1000, 0x1000, CRC(f0a769a1) SHA1(9970fba3afeaaaa7fd217f0704fb9df9cf13cf65) ) ROM_REGION( 0x0800, REGION_CPU3, 0 ) /* 2k for the microcontroller */ ROM_LOAD( "ba3.11", 0x0000, 0x0800, CRC(9ce75afc) SHA1(4c8f5d926ae2bec8fcb70692125b9e1c863166c6) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "ea-ic1.bin", 0x0000, 0x1000, CRC(bbbb3fba) SHA1(a8e3a0886ea5dc8e70aa280b4cef5fb26ca0e125) ) ROM_LOAD( "ea-ic2.bin", 0x1000, 0x1000, CRC(639cc2fd) SHA1(0ba292ac34dbf779a929db6358cd842d38077b3d) ) ROM_LOAD( "ea-ic3.bin", 0x2000, 0x1000, CRC(61317eea) SHA1(f1a18c09e31edb4ec3ad7ab853f425383ca22314) ) ROM_LOAD( "ea-ic4.bin", 0x3000, 0x1000, CRC(55446482) SHA1(0767701213920d30d5a3a226b25cfbbd3f24437a) ) ROM_LOAD( "ea-ic5.bin", 0x4000, 0x1000, CRC(77895c0f) SHA1(fe116c53a7e8ac523a17249a56df9f40b503b30d) ) ROM_LOAD( "ea-ic6.bin", 0x5000, 0x1000, CRC(9a1b6901) SHA1(646491c1d28904d9e662b1bff554bb74ec47708d) ) ROM_LOAD( "ea-ic7.bin", 0x6000, 0x1000, CRC(839112ec) SHA1(30bca7f5214bf424aa10184094947496f054ddf4) ) ROM_LOAD( "ea-ic8.bin", 0x7000, 0x1000, CRC(db7ff692) SHA1(4d0d9ab0c9d8d758e121f2bcfc6422ffadf2d760) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END ROM_START( elevatob ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "ea69.bin", 0x0000, 0x1000, CRC(66baa214) SHA1(fad660d2983daad478085be3b1a951b0864485dd) ) ROM_LOAD( "ea-ic68.bin", 0x1000, 0x1000, CRC(13702e39) SHA1(b72fea84f8322463ff224e3b06698a1ed7e305b7) ) ROM_LOAD( "ea-ic67.bin", 0x2000, 0x1000, CRC(46f52646) SHA1(11b68b89ab0f580bfe88047e59bd9bba237a2eb4) ) ROM_LOAD( "ea66.bin", 0x3000, 0x1000, CRC(b88f3383) SHA1(99f23d82d7866e4bca8f5a508e0913673d12489b) ) ROM_LOAD( "ea-ic65.bin", 0x4000, 0x1000, CRC(c10691d7) SHA1(a7657d3d661421d1fca3b04e4025725272b77203) ) ROM_LOAD( "ea-ic64.bin", 0x5000, 0x1000, CRC(8913b293) SHA1(163daa07b6d45469f18e4f4a1904b60a890c8699) ) ROM_LOAD( "ea55.bin", 0x6000, 0x1000, CRC(d546923e) SHA1(1de128cf96e6d976f6f09e4ac2b4d2507935bfe9) ) ROM_LOAD( "ea54.bin", 0x7000, 0x1000, CRC(963ec5a5) SHA1(b2f684b61feb31e3d1856c16edcef33262f68581) ) /* 10000-10fff space for another banked ROM (not used) */ ROM_LOAD( "ea52.bin", 0x11000, 0x1000, CRC(44b1314a) SHA1(e8980536f787fcb603943d4b2b3a64f475e51a16) ) /* protection crack, bank switched at 7000 */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "ea-ic70.bin", 0x0000, 0x1000, CRC(6d5f57cb) SHA1(abb916d675ee85032697d656121d4f525202cab3) ) ROM_LOAD( "ea-ic71.bin", 0x1000, 0x1000, CRC(f0a769a1) SHA1(9970fba3afeaaaa7fd217f0704fb9df9cf13cf65) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "ea-ic1.bin", 0x0000, 0x1000, CRC(bbbb3fba) SHA1(a8e3a0886ea5dc8e70aa280b4cef5fb26ca0e125) ) ROM_LOAD( "ea-ic2.bin", 0x1000, 0x1000, CRC(639cc2fd) SHA1(0ba292ac34dbf779a929db6358cd842d38077b3d) ) ROM_LOAD( "ea-ic3.bin", 0x2000, 0x1000, CRC(61317eea) SHA1(f1a18c09e31edb4ec3ad7ab853f425383ca22314) ) ROM_LOAD( "ea-ic4.bin", 0x3000, 0x1000, CRC(55446482) SHA1(0767701213920d30d5a3a226b25cfbbd3f24437a) ) ROM_LOAD( "ea-ic5.bin", 0x4000, 0x1000, CRC(77895c0f) SHA1(fe116c53a7e8ac523a17249a56df9f40b503b30d) ) ROM_LOAD( "ea-ic6.bin", 0x5000, 0x1000, CRC(9a1b6901) SHA1(646491c1d28904d9e662b1bff554bb74ec47708d) ) ROM_LOAD( "ea-ic7.bin", 0x6000, 0x1000, CRC(839112ec) SHA1(30bca7f5214bf424aa10184094947496f054ddf4) ) ROM_LOAD( "ea08.bin", 0x7000, 0x1000, CRC(67ebf7c1) SHA1(ec4db1392967f3959574bc4ca03e95938a6e5173) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END ROM_START( tinstar ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "ts.69", 0x0000, 0x1000, CRC(a930af60) SHA1(1644fcf3460a1dfceaa39ccc54c9506289965f4c) ) ROM_LOAD( "ts.68", 0x1000, 0x1000, CRC(7f2714ca) SHA1(55e6c83336e4db1142cc6f867e84359fadc39d5a) ) ROM_LOAD( "ts.67", 0x2000, 0x1000, CRC(49170786) SHA1(9749c60a225b9698bb19b3ab99ea91dd4571197d) ) ROM_LOAD( "ts.66", 0x3000, 0x1000, CRC(3766f130) SHA1(939a2ad34c8fb3f7f99790d3e492f13be11dadf6) ) ROM_LOAD( "ts.65", 0x4000, 0x1000, CRC(41251246) SHA1(da8323afb4967eb530f52008e49bb974b30e7e66) ) ROM_LOAD( "ts.64", 0x5000, 0x1000, CRC(812285d5) SHA1(e57adc29567379603570316d37b8abde05c1e690) ) ROM_LOAD( "ts.55", 0x6000, 0x1000, CRC(6b80ac51) SHA1(5b3b848273763af5629bad8b5f3a8518d37a6316) ) ROM_LOAD( "ts.54", 0x7000, 0x1000, CRC(b352360f) SHA1(85dedb98a9d604bd816f626fb39fc49a7f1e73d2) ) /* 10000-11fff space for banked ROMs (not used) */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "ts.70", 0x0000, 0x1000, CRC(4771838d) SHA1(f84f1367f8a86e6c070da29419c8de5c302d1469) ) ROM_LOAD( "ts.71", 0x1000, 0x1000, CRC(03c91332) SHA1(3903e876ae02e9aea7ee6854bb4c6407dd7108d6) ) ROM_LOAD( "ts.72", 0x2000, 0x1000, CRC(beeed8f3) SHA1(2a18edecabbfd10b3238338cb5554edc8c18d93c) ) ROM_REGION( 0x0800, REGION_CPU3, 0 ) /* 2k for the microcontroller */ ROM_LOAD( "a10-12", 0x0000, 0x0800, CRC(889eefc9) SHA1(1a31aa21c02215410eea27ed52fad67f007ee810) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "ts.1", 0x0000, 0x1000, CRC(f1160718) SHA1(d35ebb96867299137ba1ce19da998002a6b9898d) ) ROM_LOAD( "ts.2", 0x1000, 0x1000, CRC(39dc6dbb) SHA1(223c3430ea9acaeed921f31e6c1e5153dc48874c) ) ROM_LOAD( "ts.3", 0x2000, 0x1000, CRC(079df429) SHA1(7f1fb64dfecf7b20a7e8357393084eb9c709a898) ) ROM_LOAD( "ts.4", 0x3000, 0x1000, CRC(e61105d4) SHA1(44dbe3be78b4ba0c1e17c46498b71158ebcfd6d2) ) ROM_LOAD( "ts.5", 0x4000, 0x1000, CRC(ffab5d15) SHA1(63b71775646f8dc838f0fdb8abb0fe63d4f2f6ae) ) ROM_LOAD( "ts.6", 0x5000, 0x1000, CRC(f1d8ca36) SHA1(09c5e4885edb2906a929735347f04d06cc6dfeda) ) ROM_LOAD( "ts.7", 0x6000, 0x1000, CRC(894f6332) SHA1(9b4a0e35ec08f2d6c5340435c69a05ad0333627c) ) ROM_LOAD( "ts.8", 0x7000, 0x1000, CRC(519aed19) SHA1(8618a794bdd091ed7c2300a2dabf99455c9e2ebd) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END /* The Tin Star (alt) Going by the labels this set seems more original than the above set, but the MCU dump came from the above set main cpu: z80 sound cpu: z80 sound ics: ay-3-8910 x4, DAC osc: 12mhz, 8mhz The 68705 is present but i cannot dump since the Willem doesn't support it. */ ROM_START( tinstar2 ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "a10-01.bin", 0x0000, 0x2000, CRC(19faf0b3) SHA1(2dfb3fa7890687cae840769849c96e04a706dd63) ) ROM_LOAD( "a10-02.bin", 0x2000, 0x2000, CRC(99bb26ff) SHA1(80adb2d11b7fbb6fcd8b1dc9270a7fdc471cc0aa) ) ROM_LOAD( "a10-03.bin", 0x4000, 0x2000, CRC(3169e175) SHA1(7cc92f87d511f702aebe6e82d0f435d1ff3aa828) ) ROM_LOAD( "a10-04.bin", 0x6000, 0x2000, CRC(6641233c) SHA1(5544c31e1a44bbd056d16571056821d865cb6e29) ) /* 10000-11fff space for banked ROMs (not used) */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "a10-29.bin", 0x0000, 0x2000, CRC(771f1a6a) SHA1(c5d1841840ff35e2c20a285b1b7f35150356f50f) ) ROM_LOAD( "a10-10.bin", 0x2000, 0x1000, CRC(beeed8f3) SHA1(2a18edecabbfd10b3238338cb5554edc8c18d93c) ) ROM_REGION( 0x0800, REGION_CPU3, 0 ) /* 2k for the microcontroller */ ROM_LOAD( "a10-12", 0x0000, 0x0800, CRC(889eefc9) SHA1(1a31aa21c02215410eea27ed52fad67f007ee810) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "a10-05.bin", 0x0000, 0x2000, CRC(6bb1bba9) SHA1(00924ba8da95c7ca7598d462673cdb98772f4fff) ) ROM_LOAD( "a10-06.bin", 0x2000, 0x2000, CRC(0abff1a1) SHA1(6876753c53b250968777c54b8c57d97fa45086f5) ) ROM_LOAD( "a10-07.bin", 0x4000, 0x2000, CRC(d1bec7a8) SHA1(40873ce1b07cc21e4ed4fff78a29dfcf9d735ca8) ) ROM_LOAD( "a10-08.bin", 0x6000, 0x2000, CRC(15c6eb41) SHA1(e208f3c3dcaa3e6e8e3dfcaddae2dbf1c57c06f1) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END ROM_START( waterski ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "a03-01", 0x0000, 0x1000, CRC(322c4c2c) SHA1(8f25acd50fdda4cae756849f3961c79d6138866e) ) ROM_LOAD( "a03-02", 0x1000, 0x1000, CRC(8df176d1) SHA1(db6e7a82320dc478306b0b1a06c284ed4faf5103) ) ROM_LOAD( "a03-03", 0x2000, 0x1000, CRC(420bd04f) SHA1(1efce6d384cde94c0fd9e7c3a43feaa18b6c3d73) ) ROM_LOAD( "a03-04", 0x3000, 0x1000, CRC(5c081a94) SHA1(eae8b84869b1bc754550c8427c510831348418fa) ) ROM_LOAD( "a03-05", 0x4000, 0x1000, CRC(1fae90d2) SHA1(f5f2e022794593a5a6a06223e7a1ac19ef23e140) ) ROM_LOAD( "a03-06", 0x5000, 0x1000, CRC(55b7c151) SHA1(ad05dcd07a7907d08c5d8827e323c207a7c8ace6) ) ROM_LOAD( "a03-07", 0x6000, 0x1000, CRC(8abc7522) SHA1(4a3d8ea006630020722d385f4d7b50ece323cad2) ) /* 10000-11fff space for banked ROMs (not used) */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "a03-13", 0x0000, 0x1000, CRC(78c7d37f) SHA1(460bff7c78a2fa78a7c6f95c7f2847c1c5267626) ) ROM_LOAD( "a03-14", 0x1000, 0x1000, CRC(31f991ca) SHA1(82cbaa618ac3de6fce12e9dcbb89ab064773b2bd) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "a03-08", 0x0000, 0x1000, CRC(c206d870) SHA1(0be09b7da28d60bf23a0b87cff28957bb165bec5) ) ROM_LOAD( "a03-09", 0x1000, 0x1000, CRC(48ac912a) SHA1(09d57b5b76a4416f1ee5eb2077bc969d2afbbf11) ) ROM_LOAD( "a03-10", 0x2000, 0x1000, CRC(a056defb) SHA1(15b4202b19f7190bfc953d0958c189db2db928cc) ) ROM_LOAD( "a03-11", 0x3000, 0x1000, CRC(f06cddd6) SHA1(483a25880a29552f4b70cd5d41de5cfe4ed64475) ) ROM_LOAD( "a03-12", 0x4000, 0x1000, CRC(27dfd8c2) SHA1(cf4d2c4b52598cff7a934c816514de1471e4af8d) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END ROM_START( bioatack ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "aa8-01.69", 0x0000, 0x1000, CRC(e5abc211) SHA1(bdec8160a99a1869bd004e8177ac075bd52ee3c9) ) ROM_LOAD( "aa8-02.68", 0x1000, 0x1000, CRC(b5bfde00) SHA1(403fa7133d7571b53c19f9175ee844349a43ae4e) ) ROM_LOAD( "aa8-03.67", 0x2000, 0x1000, CRC(e4e46e69) SHA1(6b0de7dbfcc2a56b6c3fce4b94687174002a7217) ) ROM_LOAD( "aa8-04.66", 0x3000, 0x1000, CRC(86e0af8c) SHA1(672de6978a187c2014401090c1d7fd79f7dd7c28) ) ROM_LOAD( "aa8-05.65", 0x4000, 0x1000, CRC(c6248608) SHA1(5536c37e9b6ac290fc8a86ab194d15f63a1d40b5) ) ROM_LOAD( "aa8-06.64", 0x5000, 0x1000, CRC(685a0383) SHA1(abc00554e27cfb9db5c60e7c9127e33d1f4d5a5f) ) ROM_LOAD( "aa8-07.55", 0x6000, 0x1000, CRC(9d58e2b7) SHA1(ed974fdd4e1d69f08eb8214cb91493086f7ae6ed) ) ROM_LOAD( "aa8-08.54", 0x7000, 0x1000, CRC(dec5271f) SHA1(27fc30e1c82ade6a7adda1891b78ca3e44643fd1) ) /* 10000-11fff space for banked ROMs (not used) */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "aa8-17.70", 0x0000, 0x1000, CRC(36eb95b5) SHA1(ae31aff6cb34ffa8ce8a3574697b89f6d9dd273c) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "aa8-09.1", 0x0000, 0x1000, CRC(1fee5fd6) SHA1(04de2d285f98275ca5809261d264504f9638d2b0) ) ROM_LOAD( "aa8-10.2", 0x1000, 0x1000, CRC(e0133423) SHA1(50f3aee729dfda34b1025541f1ee59394e4c386d) ) ROM_LOAD( "aa8-11.3", 0x2000, 0x1000, CRC(0f5715c6) SHA1(a6893a86c3f6e9e17eb31381eea36bd17edf1e62) ) ROM_LOAD( "aa8-12.4", 0x3000, 0x1000, CRC(71126dd0) SHA1(9d343bc2294a74df6fc2234e250bf4cdd4970d7c) ) ROM_LOAD( "aa8-13.5", 0x4000, 0x1000, CRC(adcdd2f0) SHA1(b7806e5a8f639795b43553689675861f043ec702) ) ROM_LOAD( "aa8-14.6", 0x5000, 0x1000, CRC(2fe18680) SHA1(b47095fe48572b9354dd80a9dda9dc45842f0369) ) ROM_LOAD( "aa8-15.7", 0x6000, 0x1000, CRC(ff5aad4b) SHA1(9ce15d3e5bfbab84913a6fa0830d438c63a86de7) ) ROM_LOAD( "aa8-16.8", 0x7000, 0x1000, CRC(ceba4036) SHA1(f059ed8482a06c5495c6b3a6e55dbda6b77a894c) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END ROM_START( sfposeid ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "a14-01.1", 0x00000, 0x2000, CRC(aa779fbb) SHA1(d38f16c6f3d3769f82f37ee3bcf0e7b17756dc53) ) ROM_LOAD( "a14-02.2", 0x02000, 0x2000, CRC(ecec9dc3) SHA1(f9548a7b2bd18e8bd4bc58dd520b0926b5abafac) ) ROM_LOAD( "a14-03.3", 0x04000, 0x2000, CRC(469498c1) SHA1(3c0a052ba3beac583fc41e55d90f13f3fa3160f1) ) ROM_LOAD( "a14-04.6", 0x06000, 0x2000, CRC(1db4bc02) SHA1(47f469ae40fcd476edcbcb42fd1f9aa39b6aea01) ) ROM_LOAD( "a14-05.7", 0x10000, 0x2000, CRC(95e2f903) SHA1(d872bbc2c75f7a87f721465b18881f844651dfd8) ) /* banked at 6000 */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "a14-10.70", 0x0000, 0x1000, CRC(f1365f35) SHA1(34b3ea03eb9fbf5454858fa6e07ec49a7b3be8b4) ) ROM_LOAD( "a14-11.71", 0x1000, 0x1000, CRC(74a12fe2) SHA1(8678ea68bd283b7a63915717cdbbedef0b699198) ) ROM_REGION( 0x0800, REGION_CPU3, 0 ) /* 2k for the microcontroller */ ROM_LOAD( "a14-12", 0x0000, 0x0800, CRC(091beed8) SHA1(263806aef01bbc258f5cfa92de8a9e355491fb3a) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "a14-06.4", 0x0000, 0x2000, CRC(9740493b) SHA1(7ce56a8a1f2923fe932dbe98fb8457f5f7ba3bb7) ) ROM_LOAD( "a14-07.5", 0x2000, 0x2000, CRC(1c93de97) SHA1(a345150b1afd1352fe9103b6b5d4fbf24c7f1948) ) ROM_LOAD( "a14-08.9", 0x4000, 0x2000, CRC(4367e65a) SHA1(d0de218377a876cd584bd80b6adfbe32e1cead99) ) ROM_LOAD( "a14-09.10", 0x6000, 0x2000, CRC(677cffd5) SHA1(004f3df1b0f5eed0995d7ac507f4672f9e279853) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END ROM_START( hwrace ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "hw_race.01", 0x0000, 0x1000, CRC(8beec11f) SHA1(716b7ca0a49151e74a3c0289d0a7f80db8f76452) ) ROM_LOAD( "hw_race.02", 0x1000, 0x1000, CRC(72ad099d) SHA1(2b3cc312203a062c01c90127369413297bd25d67) ) ROM_LOAD( "hw_race.03", 0x2000, 0x1000, CRC(d0c221d7) SHA1(f940099b32524a01cb1ad035e0064d6038c039d2) ) ROM_LOAD( "hw_race.04", 0x3000, 0x1000, CRC(eb97015b) SHA1(ada2832154077965ed1ef7aebc353fe232852d27) ) ROM_LOAD( "hw_race.05", 0x4000, 0x1000, CRC(777c8007) SHA1(5241cd43716b6f1b6b29cee3c16cd517ee8a8b8f) ) ROM_LOAD( "hw_race.06", 0x5000, 0x1000, CRC(165f46a3) SHA1(ba7a95a843ae2e749140fae5f0ee8a4c8e3e0721) ) ROM_LOAD( "hw_race.07", 0x6000, 0x1000, CRC(53d7e323) SHA1(e59aba28947de6573290c1ff3923963596a5ffa8) ) ROM_LOAD( "hw_race.08", 0x7000, 0x1000, CRC(bdbc1208) SHA1(9d2da1c987095fdb9443defea109f918d813bec6) ) /* 10000-11fff space for banked ROMs (not used) */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "hw_race.17", 0x0000, 0x1000, CRC(afe24f3e) SHA1(11a794bad711057728463c4db5daadac84016bf0) ) ROM_LOAD( "hw_race.18", 0x1000, 0x1000, CRC(dbec897d) SHA1(d69a965207eac61f0ad9ea9fa42561449c5bfd11) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "hw_race.09", 0x0000, 0x1000, CRC(345b9b88) SHA1(32be98bc127059449a52ebca153cc3614933b126) ) ROM_LOAD( "hw_race.10", 0x1000, 0x1000, CRC(598a3c3e) SHA1(48088ab7e7daeb2cf9584ed7acf5b138c0c4a027) ) ROM_LOAD( "hw_race.11", 0x2000, 0x1000, CRC(3f436a7d) SHA1(107dc98eea1e81da667aeca89bb5ebb904727644) ) ROM_LOAD( "hw_race.12", 0x3000, 0x1000, CRC(8694b2c6) SHA1(e91592019e05065dae2c634b48f58cca2b90acec) ) ROM_LOAD( "hw_race.13", 0x4000, 0x1000, CRC(a0af7711) SHA1(f148ff70f9bd13f089134079dcca985ca97c63bd) ) ROM_LOAD( "hw_race.14", 0x5000, 0x1000, CRC(9be0f556) SHA1(5e277003a454bf9f1cfc544195c5da74202cf844) ) ROM_LOAD( "hw_race.15", 0x6000, 0x1000, CRC(e1057eb7) SHA1(65cf73d5ba6e2a65ed32414840947dcb87ddba5e) ) ROM_LOAD( "hw_race.16", 0x7000, 0x1000, CRC(f7104668) SHA1(240ee2fad6ac82b5d3bf7af6d3621bc86236e95e) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_END ROM_START( kikstart ) ROM_REGION( 0x12000, REGION_CPU1, 0 ) ROM_LOAD( "a20-01", 0x00000, 0x2000, CRC(5810be97) SHA1(da3507b8274a1f5c0d5b10ad7259a0f02bfb6eda) ) ROM_LOAD( "a20-02", 0x02000, 0x2000, CRC(13e9565d) SHA1(bb73b965262bc1bd90266b460d95fe217938a33c) ) ROM_LOAD( "a20-03", 0x04000, 0x2000, CRC(93d7a9e1) SHA1(ab9289172a8f52e1a191efd91b52e8cf762d1f7f) ) ROM_LOAD( "a20-04", 0x06000, 0x2000, CRC(1f23c5d6) SHA1(104312f09916e9938f71c3dffb94aaa335afb084) ) ROM_LOAD( "a20-05", 0x10000, 0x2000, CRC(66e100aa) SHA1(a3b78b1b0250491c5e9bd39e761612a1f70640dd) ) /* banked at 6000 */ ROM_REGION( 0x10000, REGION_CPU2, 0 ) ROM_LOAD( "a20-10", 0x0000, 0x1000, CRC(de4352a4) SHA1(1548f8d7ac9e79ccaf1a503ded4b868bd350fd7e) ) ROM_LOAD( "a20-11", 0x1000, 0x1000, CRC(8db12dd9) SHA1(3b291d478b3f3f1bf93d95a78506d99a71f36d05) ) ROM_LOAD( "a20-12", 0x2000, 0x1000, CRC(e7eeb933) SHA1(26f3904f6d4dc814318221f1c9cd5dcc671fe05a) ) ROM_REGION( 0x0800, REGION_CPU3, 0 ) /* 2k for the microcontroller */ ROM_LOAD( "a20-13", 0x0000, 0x0800, CRC(11e23c5c) SHA1(cf2fcdc70d616508dd7ae630bad6a5e4ff91cdad) ) ROM_REGION( 0x8000, REGION_GFX1, 0 ) /* graphic ROMs used at runtime */ ROM_LOAD( "a20-06", 0x0000, 0x2000, CRC(6582fc89) SHA1(a902f4f2d3c9e352ac2f49f33b9f30be931f2be1) ) ROM_LOAD( "a20-07", 0x2000, 0x2000, CRC(8c0b76d2) SHA1(243ef5cdd5bbf504dd040a01b8e126dbbc65f9a9) ) ROM_LOAD( "a20-08", 0x4000, 0x2000, CRC(0cca7a9d) SHA1(bf83ad5791a2277c51b1a2644a078be0ca8a4047) ) ROM_LOAD( "a20-09", 0x6000, 0x2000, CRC(da625ccf) SHA1(092c72b5a23d7a5683889f7597096938ba879602) ) ROM_REGION( 0x0100, REGION_PROMS, 0 ) /* layer PROM */ ROM_LOAD( "eb16.22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) ) ROM_REGION( 0x0200, REGION_PLDS, ROMREGION_DISPOSE ) ROM_LOAD( "pal16l8.28", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_END static DRIVER_INIT( spacecr ) { /* install protection handler */ memory_install_read8_handler(0, ADDRESS_SPACE_PROGRAM, 0xd48b, 0xd48b, 0, 0, spacecr_prot_r); } static DRIVER_INIT( alpine ) { /* install protection handlers */ memory_install_read8_handler(0, ADDRESS_SPACE_PROGRAM, 0xd40b, 0xd40b, 0, 0, alpine_port_2_r); memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0xd50f, 0xd50f, 0, 0, alpine_protection_w); } static DRIVER_INIT( alpinea ) { /* install protection handlers */ memory_install_read8_handler(0, ADDRESS_SPACE_PROGRAM, 0xd40b, 0xd40b, 0, 0, alpine_port_2_r); memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0xd50e, 0xd50e, 0, 0, alpinea_bankswitch_w); } static DRIVER_INIT( junglhbr ) { /* inverter on bits 0 and 1 */ memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0x9000, 0xbfff, 0, 0, junglhbr_characterram_w); } static DRIVER_INIT( kikstart ) { kikstart_gearP1 = 1; kikstart_gearP2 = 1; } void taitosj_register_main_savestate(void) { state_save_register_global(sndnmi_disable); state_save_register_global(in5); state_save_register_global(kikstart_gearP1); state_save_register_global(kikstart_gearP2); state_save_register_global(dac_out); state_save_register_global(dac_vol); } GAME( 1981, spaceskr, 0, nomcu, spaceskr, 0, ROT180, "Taito Corporation", "Space Seeker", GAME_SUPPORTS_SAVE ) GAME( 1981, spacecr, 0, nomcu, spacecr, spacecr, ROT90, "Taito Corporation", "Space Cruiser", GAME_SUPPORTS_SAVE ) GAME( 1982, junglek, 0, nomcu, junglek, 0, ROT0, "Taito Corporation", "Jungle King (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1982, junglkj2, junglek, nomcu, junglek, 0, ROT0, "Taito Corporation", "Jungle King (Japan, earlier)", GAME_SUPPORTS_SAVE ) GAME( 1982, jungleh, junglek, nomcu, junglek, 0, ROT0, "Taito America Corporation", "Jungle Hunt (US)", GAME_SUPPORTS_SAVE ) GAME( 1983, junglhbr, junglek, nomcu, junglek, junglhbr,ROT0, "Taito do Brasil", "Jungle Hunt (Brazil)", GAME_SUPPORTS_SAVE ) GAME( 1982, piratpet, junglek, nomcu, piratpet, 0, ROT0, "Taito America Corporation", "Pirate Pete", GAME_SUPPORTS_SAVE ) GAME( 1982, alpine, 0, nomcu, alpine, alpine, ROT270, "Taito Corporation", "Alpine Ski (set 1)", GAME_SUPPORTS_SAVE ) GAME( 1982, alpinea, alpine, nomcu, alpinea, alpinea, ROT270, "Taito Corporation", "Alpine Ski (set 2)", GAME_SUPPORTS_SAVE ) GAME( 1982, timetunl, 0, nomcu, timetunl, 0, ROT0, "Taito Corporation", "Time Tunnel", GAME_SUPPORTS_SAVE ) GAME( 1982, wwestern, 0, nomcu, wwestern, 0, ROT270, "Taito Corporation", "Wild Western (set 1)", GAME_SUPPORTS_SAVE ) GAME( 1982, wwester1, wwestern, nomcu, wwestern, 0, ROT270, "Taito Corporation", "Wild Western (set 2)", GAME_SUPPORTS_SAVE ) GAME( 1982, frontlin, 0, mcu, frontlin, 0, ROT270, "Taito Corporation", "Front Line", GAME_SUPPORTS_SAVE ) GAME( 1983, elevator, 0, mcu, elevator, 0, ROT0, "Taito Corporation", "Elevator Action", GAME_SUPPORTS_SAVE ) GAME( 1983, elevatob, elevator, nomcu, elevator, 0, ROT0, "bootleg", "Elevator Action (bootleg)", GAME_SUPPORTS_SAVE ) GAME( 1983, tinstar, 0, mcu, tinstar, 0, ROT0, "Taito Corporation", "The Tin Star (set 1)", GAME_SUPPORTS_SAVE ) GAME( 1983, tinstar2, tinstar, mcu, tinstar, 0, ROT0, "Taito Corporation", "The Tin Star (set 2)", GAME_SUPPORTS_SAVE ) GAME( 1983, waterski, 0, nomcu, waterski, 0, ROT270, "Taito Corporation", "Water Ski", GAME_SUPPORTS_SAVE ) GAME( 1983, bioatack, 0, nomcu, bioatack, 0, ROT270, "Taito Corporation (Fox Video Games license)", "Bio Attack", GAME_SUPPORTS_SAVE ) GAME( 1984, sfposeid, 0, mcu, sfposeid, 0, ROT0, "Taito Corporation", "Sea Fighter Poseidon", GAME_SUPPORTS_SAVE ) GAME( 1983, hwrace, 0, nomcu, hwrace, 0, ROT270, "Taito Corporation", "High Way Race", GAME_SUPPORTS_SAVE ) GAME( 1984, kikstart, 0, kikstart, kikstart, kikstart,ROT0, "Taito Corporation", "Kick Start Wheelie King", GAME_SUPPORTS_SAVE )