/******************************************************************************* Equites (c) 1984 Alpha Denshi Co./Sega Bull Fighter (c) 1984 Alpha Denshi Co./Sega The Koukouyakyuh (c) 1985 Alpha Denshi Co. Splendor Blast (c) 1985 Alpha Denshi Co. High Voltage (c) 1985 Alpha Denshi Co. drivers by Acho A. Tang *******************************************************************************/ // Directives #include "driver.h" #include "cpu/i8085/i8085.h" #include "sound/ay8910.h" #include "sound/msm5232.h" #include "sound/dac.h" #define MCU_RTNMSB 0x80 #if 0 // ** cut-and-pasted to driver module ** // Common Hardware Start #define EQUITES_ADD_SOUNDBOARD7 \ MDRV_CPU_ADD(8085A, 5000000) \ /* audio CPU */ \ MDRV_CPU_PROGRAM_MAP(equites_s_readmem, equites_s_writemem) \ MDRV_CPU_IO_MAP(0, equites_s_writeport) \ MDRV_CPU_PERIODIC_INT(nmi_line_pulse, 4000) \ \ MDRV_SOUND_ADD(MSM5232, 2500000) \ MDRV_SOUND_CONFIG(equites_5232intf) \ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75) \ \ MDRV_SOUND_ADD(AY8910, 6144444/4) \ MDRV_SOUND_CONFIG(equites_8910intf) \ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) \ \ MDRV_SOUND_ADD(DAC, 0) \ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75) \ \ MDRV_SOUND_ADD(DAC, 0) \ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75) \ extern void equites_8404init(void); extern void equites_8404rule(unsigned pc, int offset, int data); extern READ16_HANDLER(equites_8404_r); extern WRITE8_HANDLER(equites_5232_w); extern WRITE8_HANDLER(equites_8910control_w); extern WRITE8_HANDLER(equites_8910data_w); extern WRITE8_HANDLER(equites_dac0_w); extern WRITE8_HANDLER(equites_dac1_w); extern UINT16 *equites_8404ram; extern struct MSM5232interface equites_5232intf; extern struct AY8910interface equites_8910intf; static ADDRESS_MAP_START( equites_s_readmem, ADDRESS_SPACE_PROGRAM, 8 ) { 0x0000, 0xbfff, MRA8_ROM }, // sound program { 0xc000, 0xc000, soundlatch_r }, { 0xe000, 0xe0ff, MRA8_RAM }, // stack and variables ADDRESS_MAP_END static ADDRESS_MAP_START( equites_s_writemem, ADDRESS_SPACE_PROGRAM, 8 ) { 0x0000, 0xbfff, MWA8_ROM }, // sound program { 0xc080, 0xc08d, equites_5232_w }, { 0xc0a0, 0xc0a0, equites_8910data_w }, { 0xc0a1, 0xc0a1, equites_8910control_w }, { 0xc0b0, 0xc0b0, MWA8_NOP }, // INTR: sync with main melody { 0xc0c0, 0xc0c0, MWA8_NOP }, // INTR: sync with specific beats { 0xc0d0, 0xc0d0, equites_dac0_w }, { 0xc0e0, 0xc0e0, equites_dac1_w }, { 0xc0f8, 0xc0fe, MWA8_NOP }, // soundboard I/O, ignored { 0xc0ff, 0xc0ff, soundlatch_clear_w }, { 0xe000, 0xe0ff, MWA8_RAM }, // stack and variables ADDRESS_MAP_END static ADDRESS_MAP_START( equites_s_writeport, ADDRESS_SPACE_IO, 8 ) { 0x00e0, 0x00e5, MWA8_NOP }, // soundboard I/O, ignored ADDRESS_MAP_END // Common Hardware End #endif /******************************************************************************/ // Imports extern UINT16 *equites_workram; /******************************************************************************/ // Locals static UINT16 e_ent_addr[8][4] = { {0xce25, 0xcd3c, 0xcd89, 0xcdd5}, { 0, 0xce6e, 0xcebe, 0xcff2}, { 0, 0xcf07, 0xcf55, 0xcfa2}, { 0, 0xcff2, 0xd03a, 0}, { 0, 0xd08e, 0xd0e1, 0xd132}, { 0, 0xd17a, 0, 0}, { 0, 0xd1c0, 0xcff2, 0}, { 0, 0, 0, 0}, }; static UINT16 e_exit_pos[8][4] = { {0x1878, 0x4878, 0x7878, 0x3878}, { 0, 0x3878, 0x4878, 0x4878}, { 0, 0x3878, 0x0060, 0x4878}, { 0, 0x0060, 0x4878, 0}, { 0, 0x7878, 0x4878, 0x4878}, { 0, 0x4878, 0, 0}, { 0, 0x3878, 0x4878, 0}, { 0, 0, 0, 0}, }; static UINT16 e_swap_addr[4][4] = { { 0, 0x92ec, 0, 0x92ec}, { 0, 0x92ec, 0, 0x92ec}, { 0, 0, 0, 0x92ec}, { 0, 0x92d2, 0, 0x92d2}, }; static UINT16 e_respawn_addr[4][4] = { { 0, 0x9382, 0, 0x9382}, { 0, 0x9382, 0, 0x9382}, { 0, 0, 0, 0x9382}, { 0, 0x0cc8, 0, 0x9382}, }; static UINT16 h_respawn_addr[2][4] = { {0x1026, 0x0fb6, 0x0fb6, 0x0fb6}, {0x11ac, 0x20b0, 0x1c44, 0x1996}, }; static UINT16 s_respawn_addr[3][6] = { {0x0b6a, 0x0b52, 0x29da, 0x0846, 0x1610, 0x0c84}, // game over seq {0x347e, 0x0e10, 0x0c2c, 0x0c2c, 0x0c2c, 0x0c2c}, // depth seq {0x0c2e, 0x1fbe, 0x166a, 0x0c84, 0x0c2c, 0x0c2c}, // level change seq }; static UINT16 s_lvdata_addr[6] = {0xccc2, 0xd04a, 0xd408, 0xd796, 0xdaa8, 0xdbd6}; static UINT16 s_objdata_addr[6] = {0xb7ce, 0xba64, 0xbdbc, 0xc0f2, 0xc446, 0xc810}; static UINT8 s_spawn_list[8] = {0x07, 0x08, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26}; static UINT8 s_pow_list[8] = {0, 0, 2, 2, 2, 2, 2, 1}; static struct MRULE { struct MRULE *next; UINT16 pc; UINT8 data; UINT8 mode; } *mrulepool; static struct MRULELIST { struct MRULE *head; struct MRULE *tail; } *mrulemap; /******************************************************************************/ // Exports UINT16 *equites_8404ram; /******************************************************************************/ // Local Functions static TIMER_CALLBACK( equites_synth_callback ) { static int parity = 0; if (parity^=1) cpunum_set_input_line(1, I8085_INTR_LINE, HOLD_LINE); cpunum_set_input_line(1, I8085_RST75_LINE, HOLD_LINE); } // Optimized Mersenne Twister - courtesy of Shawn J. Cokus, University of Washington typedef UINT32 uint32; #define N (624) // length of state vector #define M (397) // a period parameter #define K (0x9908B0DFU) // a magic constant #define hiBit(u) ((u) & 0x80000000U) // mask all but highest bit of u #define loBit(u) ((u) & 0x00000001U) // mask all but lowest bit of u #define loBits(u) ((u) & 0x7FFFFFFFU) // mask the highest bit of u #define mixBits(u, v) (hiBit(u)|loBits(v)) // move hi bit of u to hi bit of v static uint32 state[N+1]; // state vector + 1 extra to not violate ANSI C static uint32 *next; // next random value is computed from here static int left = -1; // can *next++ this many times before reloading static void seedMT(uint32 seed) { register uint32 x = (seed | 1U) & 0xFFFFFFFFU, *s = state; register int j; for(left=0, *s++=x, j=N; --j; *s++ = (x*=69069U) & 0xFFFFFFFFU); } static uint32 reloadMT(void) { register uint32 *p0=state, *p2=state+2, *pM=state+M, s0, s1; register int j; if(left < -1) seedMT(4357U); left=N-1, next=state+1; for(s0=state[0], s1=state[1], j=N-M+1; --j; s0=s1, s1=*p2++) *p0++ = *pM++ ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U); for(pM=state, j=M; --j; s0=s1, s1=*p2++) *p0++ = *pM++ ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U); s1=state[0], *p0 = *pM ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U); s1 ^= (s1 >> 11); s1 ^= (s1 << 7) & 0x9D2C5680U; s1 ^= (s1 << 15) & 0xEFC60000U; return(s1 ^ (s1 >> 18)); } INLINE uint32 randomMT(void) { uint32 y; if(--left < 0) return(reloadMT()); y = *next++; y ^= (y >> 11); y ^= (y << 7) & 0x9D2C5680U; y ^= (y << 15) & 0xEFC60000U; return(y ^ (y >> 18)); } /******************************************************************************/ // Export Functions void equites_8404init(void) { UINT8 *byte_ptr; byte_ptr = auto_malloc(0x8000); memset(byte_ptr, 0, 0x8000); mrulemap = (struct MRULELIST *)byte_ptr; // pointer table to rule lists mrulepool = (struct MRULE *)(byte_ptr + 0x4000); // rules pool mame_timer_pulse(MAME_TIME_IN_HZ(106), 0, equites_synth_callback); // hand tuned seedMT(mame_rand(Machine)); } void equites_8404rule(unsigned pc, int offset, int data) { struct MRULELIST *listptr; mrulepool->pc = pc; if (data >= 0) mrulepool->data = data & 0xff; else { data = -data; if (data > 0x0f) data = (data>>4 & 0x0f) | MCU_RTNMSB; mrulepool->mode = data; } listptr = mrulemap + (offset>>1); if (!listptr->head) listptr->head = mrulepool; else listptr->tail->next = mrulepool; listptr->tail = mrulepool++; } /******************************************************************************/ // Export Handlers READ16_HANDLER(equites_8404_r) { int pc, data, mode, col, row; struct MRULE *ruleptr; if (ACCESSING_LSB) { pc = activecpu_get_pc(); //logerror("%04x: 8404 reads offset %04x\n", pc, offset<<1); ruleptr = mrulemap[offset].head; while (ruleptr) { if (pc == ruleptr->pc) { mode = ruleptr->mode; if (!mode) return (ruleptr->data); switch (mode & 0xf) { case 1: col = equites_8404ram[0x47d>>1] & 3; row = equites_8404ram[0x47f>>1] & 7; data = e_ent_addr[row][col]; break; case 2: col = equites_8404ram[0x47d>>1] & 3; row = equites_8404ram[0x47f>>1] & 7; data = e_exit_pos[row][col]; break; case 3: data = equites_workram[0x130>>1]; break; case 4: col = equites_8404ram[0x27b>>1] & 3; row = equites_8404ram[0x279>>1] & 3; data = e_respawn_addr[row][col]; break; case 5: col = equites_8404ram[0x27b>>1] & 3; row = equites_8404ram[0x279>>1] & 3; data = e_swap_addr[row][col]; break; case 6: col = offset - (0x493>>1); row = (equites_8404ram[0x495>>1] & 0xff) ? 1 : 0; data = h_respawn_addr[row][col>>1]; break; case 7: col = offset - (0x5e3>>1); if ((equites_8404ram[0xf>>1] & 0xf) == 2) { if (col >= 0xb) equites_8404ram[0xf>>1] = 0; row = 2; } else row = (equites_8404ram[0x4f9>>1] & 0xff) ? 1 : 0; data = s_respawn_addr[row][col>>1]; break; case 8: data = s_pow_list[randomMT()&7]; break; case 9: data = s_spawn_list[randomMT()&7]; break; case 0xa: data = s_objdata_addr[equites_workram[0x90>>1]%6]; break; case 0xb: data = s_lvdata_addr[equites_workram[0x90>>1]%6]; break; case 0xc: data = equites_workram[0x90>>1]%6; break; default: return (equites_8404ram[offset]); } if (mode & MCU_RTNMSB) data >>= 8; return (data & 0xff); } ruleptr = ruleptr->next; } } return (equites_8404ram[offset]); } WRITE8_HANDLER(equites_5232_w) { if (offset < 0x08 && data) data |= 0x80; // gets around a current 5232 emulation restriction MSM5232_0_w(offset, data); } WRITE8_HANDLER(equites_8910control_w) { AY8910_control_port_0_w(0, data); } WRITE8_HANDLER(equites_8910data_w) { AY8910_write_port_0_w(0, data); } static WRITE8_HANDLER(equites_8910porta_w) { // sync with one or more MSM5232 channels. MIDI out? } static WRITE8_HANDLER(equites_8910portb_w) { // sync with one or more MSM5232 channels. MIDI out? } WRITE8_HANDLER(equites_dac0_w) { DAC_signed_data_w(0, data<<2); } WRITE8_HANDLER(equites_dac1_w) { DAC_signed_data_w(1, data<<2); } /******************************************************************************/ // Alpha "Soundboard 7" Chip Definitions struct MSM5232interface equites_5232intf = { { 0.39e-6, 0.39e-6, 0.39e-6, 0.39e-6, 0.39e-6, 0.39e-6, 0.39e-6, 0.39e-6 } // needs verification }; struct AY8910interface equites_8910intf = { 0, 0, equites_8910porta_w, equites_8910portb_w }; /******************************************************************************/