#include "driver.h" UINT16 *blockout_videoram; UINT16 *blockout_frontvideoram; static void setcolor(int color,int rgb) { int bit0,bit1,bit2,bit3; int r,g,b; /* red component */ bit0 = (rgb >> 0) & 0x01; bit1 = (rgb >> 1) & 0x01; bit2 = (rgb >> 2) & 0x01; bit3 = (rgb >> 3) & 0x01; r = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; /* green component */ bit0 = (rgb >> 4) & 0x01; bit1 = (rgb >> 5) & 0x01; bit2 = (rgb >> 6) & 0x01; bit3 = (rgb >> 7) & 0x01; g = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; /* blue component */ bit0 = (rgb >> 8) & 0x01; bit1 = (rgb >> 9) & 0x01; bit2 = (rgb >> 10) & 0x01; bit3 = (rgb >> 11) & 0x01; b = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; palette_set_color(Machine,color,MAKE_RGB(r,g,b)); } WRITE16_HANDLER( blockout_paletteram_w ) { COMBINE_DATA(&paletteram16[offset]); setcolor(offset,paletteram16[offset]); } WRITE16_HANDLER( blockout_frontcolor_w ) { static UINT16 color; COMBINE_DATA(&color); setcolor(512,color); } /*************************************************************************** Start the video hardware emulation. ***************************************************************************/ VIDEO_START( blockout ) { /* Allocate temporary bitmaps */ tmpbitmap = auto_bitmap_alloc(machine->screen[0].width,machine->screen[0].height,machine->screen[0].format); } static void updatepixels(int x,int y) { UINT16 front,back; int color; if (x < Machine->screen[0].visarea.min_x || x > Machine->screen[0].visarea.max_x || y < Machine->screen[0].visarea.min_y || y > Machine->screen[0].visarea.max_y) return; front = blockout_videoram[y*256+x/2]; back = blockout_videoram[0x10000 + y*256+x/2]; if (front>>8) color = front>>8; else color = (back>>8) + 256; *BITMAP_ADDR16(tmpbitmap, y, x) = Machine->pens[color]; if (front&0xff) color = front&0xff; else color = (back&0xff) + 256; *BITMAP_ADDR16(tmpbitmap, y, x+1) = Machine->pens[color]; } WRITE16_HANDLER( blockout_videoram_w ) { UINT16 oldword = blockout_videoram[offset]; COMBINE_DATA(&blockout_videoram[offset]); if (oldword != blockout_videoram[offset]) { updatepixels((offset % 256)*2,(offset / 256) % 256); } } VIDEO_UPDATE( blockout ) { copybitmap(bitmap,tmpbitmap,0,0,0,0,cliprect,TRANSPARENCY_NONE,0); { int x,y; pen_t color = machine->pens[512]; for (y = 0;y < 256;y++) { for (x = 0;x < 320;x+=8) { int d = blockout_frontvideoram[y*64+(x/8)]; if (d) { if (d&0x80) *BITMAP_ADDR16(bitmap, y, x+0) = color; if (d&0x40) *BITMAP_ADDR16(bitmap, y, x+1) = color; if (d&0x20) *BITMAP_ADDR16(bitmap, y, x+2) = color; if (d&0x10) *BITMAP_ADDR16(bitmap, y, x+3) = color; if (d&0x08) *BITMAP_ADDR16(bitmap, y, x+4) = color; if (d&0x04) *BITMAP_ADDR16(bitmap, y, x+5) = color; if (d&0x02) *BITMAP_ADDR16(bitmap, y, x+6) = color; if (d&0x01) *BITMAP_ADDR16(bitmap, y, x+7) = color; } } } } return 0; }