/*************************************************************************** video.c Functions to emulate the video hardware of the machine. ***************************************************************************/ #include "driver.h" #include "video/konamiic.h" #include "cpu/z80/z80.h" #define SPRITEROM_MEM_REGION REGION_GFX1 #define ZOOMROM0_MEM_REGION REGION_GFX2 #define ZOOMROM1_MEM_REGION REGION_GFX3 static int sprite_colorbase,zoom_colorbase[2]; /*************************************************************************** Callbacks for the K051960 ***************************************************************************/ static void sprite_callback(int *code,int *color,int *priority,int *shadow) { *priority = (*color & 0x10) >> 4; *color = sprite_colorbase + (*color & 0x0f); } /*************************************************************************** Callbacks for the K051316 ***************************************************************************/ static void zoom_callback_0(int *code,int *color,int *flags) { *code |= ((*color & 0x03) << 8); *color = zoom_colorbase[0] + ((*color & 0x3c) >> 2); } static void zoom_callback_1(int *code,int *color,int *flags) { *flags = TILE_FLIPYX((*color & 0xc0) >> 6); *code |= ((*color & 0x0f) << 8); *color = zoom_colorbase[1] + ((*color & 0x10) >> 4); } /*************************************************************************** Start the video hardware emulation. ***************************************************************************/ VIDEO_START( chqflag ) { sprite_colorbase = 0; zoom_colorbase[0] = 0x10; zoom_colorbase[1] = 0x02; K051960_vh_start(machine,SPRITEROM_MEM_REGION,NORMAL_PLANE_ORDER,sprite_callback); K051316_vh_start_0(machine,ZOOMROM0_MEM_REGION,4,FALSE,0,zoom_callback_0); K051316_vh_start_1(machine,ZOOMROM1_MEM_REGION,8,TRUE,0xc0,zoom_callback_1); K051316_set_offset(0,7,0); K051316_wraparound_enable(1,1); } /*************************************************************************** Display Refresh ***************************************************************************/ VIDEO_UPDATE( chqflag ) { fillbitmap(bitmap,machine->pens[0],cliprect); K051316_zoom_draw_1(bitmap,cliprect,TILEMAP_DRAW_LAYER1,0); K051960_sprites_draw(bitmap,cliprect,0,0); K051316_zoom_draw_1(bitmap,cliprect,TILEMAP_DRAW_LAYER0,0); K051960_sprites_draw(bitmap,cliprect,1,1); K051316_zoom_draw_0(bitmap,cliprect,0,0); return 0; }