/*************************************************************************** video.c Functions to emulate the video hardware of the machine. ***************************************************************************/ #include "driver.h" #include "video/konamiic.h" static tilemap *bg_tilemap[2]; static tilemap *textlayer; static UINT8 *private_spriteram[2]; static int priority; static UINT8 *combasc_io_ram; static int combasc_vreg; static int combasc_bank_select; /* 0x00..0x1f */ static int combasc_video_circuit; /* 0 or 1 */ static UINT8 *combasc_page[2]; static UINT8 combasc_scrollram0[0x40]; static UINT8 combasc_scrollram1[0x40]; static UINT8 *combasc_scrollram; PALETTE_INIT( combasc ) { int i,pal,clut = 0; for( pal=0; pal<8; pal++ ) { switch( pal ) { case 0: /* other sprites */ case 2: /* other sprites(alt) */ clut = 1; /* 0 is wrong for Firing Range III targets */ break; case 4: /* player sprites */ case 6: /* player sprites(alt) */ clut = 2; break; case 1: /* background */ case 3: /* background(alt) */ clut = 1; break; case 5: /* foreground tiles */ case 7: /* foreground tiles(alt) */ clut = 3; break; } for( i=0; i<256; i++ ) { if ((pal & 1) == 0) /* sprites */ { if (color_prom[256 * clut + i] == 0) *(colortable++) = 0; else *(colortable++) = 16 * pal + color_prom[256 * clut + i]; } else /* chars */ *(colortable++) = 16 * pal + color_prom[256 * clut + i]; } } } PALETTE_INIT( combascb ) { int i,pal; for( pal=0; pal<8; pal++ ) { for( i=0; i<256; i++ ) { if ((pal & 1) == 0) /* sprites */ *(colortable++) = 16 * pal + (color_prom[i] ^ 0x0f); else /* chars */ *(colortable++) = 16 * pal + (i & 0x0f); /* no lookup? */ } } } /*************************************************************************** Callbacks for the TileMap code ***************************************************************************/ static TILE_GET_INFO( get_tile_info0 ) { UINT8 attributes = combasc_page[0][tile_index]; int bank = 4*((combasc_vreg & 0x0f) - 1); int number,color; if (bank < 0) bank = 0; if ((attributes & 0xb0) == 0) bank = 0; /* text bank */ if (attributes & 0x80) bank += 1; if (attributes & 0x10) bank += 2; if (attributes & 0x20) bank += 4; color = ((K007121_ctrlram[0][6]&0x10)*2+16) + (attributes & 0x0f); number = combasc_page[0][tile_index + 0x400] + 256*bank; SET_TILE_INFO( 0, number, color, 0); tileinfo->category = (attributes & 0x40) >> 6; } static TILE_GET_INFO( get_tile_info1 ) { UINT8 attributes = combasc_page[1][tile_index]; int bank = 4*((combasc_vreg >> 4) - 1); int number, color; if (bank < 0) bank = 0; if ((attributes & 0xb0) == 0) bank = 0; /* text bank */ if (attributes & 0x80) bank += 1; if (attributes & 0x10) bank += 2; if (attributes & 0x20) bank += 4; color = ((K007121_ctrlram[1][6]&0x10)*2+16+4*16) + (attributes & 0x0f); number = combasc_page[1][tile_index + 0x400] + 256*bank; SET_TILE_INFO( 1, number, color, 0); tileinfo->category = (attributes & 0x40) >> 6; } static TILE_GET_INFO( get_text_info ) { UINT8 attributes = combasc_page[0][tile_index + 0x800]; int number = combasc_page[0][tile_index + 0xc00]; int color = 16 + (attributes & 0x0f); SET_TILE_INFO( 0, number, color, 0); } static TILE_GET_INFO( get_tile_info0_bootleg ) { UINT8 attributes = combasc_page[0][tile_index]; int bank = 4*((combasc_vreg & 0x0f) - 1); int number, pal, color; if (bank < 0) bank = 0; if ((attributes & 0xb0) == 0) bank = 0; /* text bank */ if (attributes & 0x80) bank += 1; if (attributes & 0x10) bank += 2; if (attributes & 0x20) bank += 4; pal = (bank == 0 || bank >= 0x1c || (attributes & 0x40)) ? 1 : 3; color = pal*16;// + (attributes & 0x0f); number = combasc_page[0][tile_index + 0x400] + 256*bank; SET_TILE_INFO( 0, number, color, 0); } static TILE_GET_INFO( get_tile_info1_bootleg ) { UINT8 attributes = combasc_page[1][tile_index]; int bank = 4*((combasc_vreg >> 4) - 1); int number, pal, color; if (bank < 0) bank = 0; if ((attributes & 0xb0) == 0) bank = 0; /* text bank */ if (attributes & 0x80) bank += 1; if (attributes & 0x10) bank += 2; if (attributes & 0x20) bank += 4; pal = (bank == 0 || bank >= 0x1c || (attributes & 0x40)) ? 5 : 7; color = pal*16;// + (attributes & 0x0f); number = combasc_page[1][tile_index + 0x400] + 256*bank; SET_TILE_INFO( 1, number, color, 0); } static TILE_GET_INFO( get_text_info_bootleg ) { // UINT8 attributes = combasc_page[0][tile_index + 0x800]; int number = combasc_page[0][tile_index + 0xc00]; int color = 16;// + (attributes & 0x0f); SET_TILE_INFO( 1, number, color, 0); } /*************************************************************************** Start the video hardware emulation. ***************************************************************************/ VIDEO_START( combasc ) { combasc_vreg = -1; bg_tilemap[0] = tilemap_create(get_tile_info0,tilemap_scan_rows,TILEMAP_TYPE_PEN,8,8,32,32); bg_tilemap[1] = tilemap_create(get_tile_info1,tilemap_scan_rows,TILEMAP_TYPE_PEN,8,8,32,32); textlayer = tilemap_create(get_text_info, tilemap_scan_rows,TILEMAP_TYPE_PEN, 8,8,32,32); private_spriteram[0] = auto_malloc(0x800); private_spriteram[1] = auto_malloc(0x800); memset(private_spriteram[0],0,0x800); memset(private_spriteram[1],0,0x800); tilemap_set_transparent_pen(bg_tilemap[0],0); tilemap_set_transparent_pen(bg_tilemap[1],0); tilemap_set_transparent_pen(textlayer,0); tilemap_set_scroll_rows(textlayer,32); } VIDEO_START( combascb ) { combasc_vreg = -1; bg_tilemap[0] = tilemap_create(get_tile_info0_bootleg,tilemap_scan_rows,TILEMAP_TYPE_PEN,8,8,32,32); bg_tilemap[1] = tilemap_create(get_tile_info1_bootleg,tilemap_scan_rows,TILEMAP_TYPE_PEN,8,8,32,32); textlayer = tilemap_create(get_text_info_bootleg, tilemap_scan_rows,TILEMAP_TYPE_PEN,8,8,32,32); private_spriteram[0] = auto_malloc(0x800); private_spriteram[1] = auto_malloc(0x800); memset(private_spriteram[0],0,0x800); memset(private_spriteram[1],0,0x800); tilemap_set_transparent_pen(bg_tilemap[0],0); tilemap_set_transparent_pen(bg_tilemap[1],0); tilemap_set_scroll_rows(bg_tilemap[0],32); tilemap_set_scroll_rows(bg_tilemap[1],32); } /*************************************************************************** Memory handlers ***************************************************************************/ READ8_HANDLER( combasc_video_r ) { return videoram[offset]; } WRITE8_HANDLER( combasc_video_w ) { videoram[offset] = data; if( offset<0x800 ) { if (combasc_video_circuit) tilemap_mark_tile_dirty(bg_tilemap[1],offset & 0x3ff); else tilemap_mark_tile_dirty(bg_tilemap[0],offset & 0x3ff); } else if( offset<0x1000 && combasc_video_circuit==0 ) { tilemap_mark_tile_dirty( textlayer,offset & 0x3ff); } } WRITE8_HANDLER( combasc_vreg_w ) { if (data != combasc_vreg) { tilemap_mark_all_tiles_dirty( textlayer ); if ((data & 0x0f) != (combasc_vreg & 0x0f)) tilemap_mark_all_tiles_dirty( bg_tilemap[0] ); if ((data >> 4) != (combasc_vreg >> 4)) tilemap_mark_all_tiles_dirty( bg_tilemap[1] ); combasc_vreg = data; } } WRITE8_HANDLER( combascb_sh_irqtrigger_w ) { soundlatch_w(offset,data); cpunum_set_input_line_and_vector(1,0,HOLD_LINE,0xff); } READ8_HANDLER( combascb_io_r ) { return readinputport(offset); } WRITE8_HANDLER( combascb_priority_w ) { priority = data & 0x20; } WRITE8_HANDLER( combasc_bankselect_w ) { UINT8 *page = memory_region(REGION_CPU1) + 0x10000; if (data & 0x40) { combasc_video_circuit = 1; videoram = combasc_page[1]; combasc_scrollram = combasc_scrollram1; } else { combasc_video_circuit = 0; videoram = combasc_page[0]; combasc_scrollram = combasc_scrollram0; } priority = data & 0x20; if (data & 0x10) { memory_set_bankptr(1,page + 0x4000 * ((data & 0x0e) >> 1)); } else { memory_set_bankptr(1,page + 0x20000 + 0x4000 * (data & 1)); } } WRITE8_HANDLER( combascb_bankselect_w ) { if (data & 0x40) { combasc_video_circuit = 1; videoram = combasc_page[1]; } else { combasc_video_circuit = 0; videoram = combasc_page[0]; } data = data & 0x1f; if( data != combasc_bank_select ) { UINT8 *page = memory_region(REGION_CPU1) + 0x10000; combasc_bank_select = data; if (data & 0x10) { memory_set_bankptr(1,page + 0x4000 * ((data & 0x0e) >> 1)); } else { memory_set_bankptr(1,page + 0x20000 + 0x4000 * (data & 1)); } if (data == 0x1f) { memory_set_bankptr(1,page + 0x20000 + 0x4000 * (data & 1)); memory_install_read8_handler(0, ADDRESS_SPACE_PROGRAM, 0x4400, 0x4403, 0, 0, combascb_io_r);/* IO RAM & Video Registers */ memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0x4400, 0x4400, 0, 0, combascb_priority_w); memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0x4800, 0x4800, 0, 0, combascb_sh_irqtrigger_w); memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0x4c00, 0x4c00, 0, 0, combasc_vreg_w); } else { memory_install_read8_handler(0, ADDRESS_SPACE_PROGRAM, 0x4000, 0x7fff, 0, 0, MRA8_BANK1); /* banked ROM */ memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0x4000, 0x7fff, 0, 0, MWA8_ROM); } } } MACHINE_RESET( combasc ) { UINT8 *MEM = memory_region(REGION_CPU1) + 0x38000; combasc_io_ram = MEM + 0x0000; combasc_page[0] = MEM + 0x4000; combasc_page[1] = MEM + 0x6000; memset( combasc_io_ram, 0x00, 0x4000 ); memset( combasc_page[0], 0x00, 0x2000 ); memset( combasc_page[1], 0x00, 0x2000 ); combasc_bank_select = -1; combasc_bankselect_w( 0,0 ); } WRITE8_HANDLER( combasc_pf_control_w ) { K007121_ctrl_w(combasc_video_circuit,offset,data); if (offset == 7) tilemap_set_flip(bg_tilemap[combasc_video_circuit],(data & 0x08) ? (TILEMAP_FLIPY | TILEMAP_FLIPX) : 0); if (offset == 3) { if (data & 0x08) memcpy(private_spriteram[combasc_video_circuit],combasc_page[combasc_video_circuit]+0x1000,0x800); else memcpy(private_spriteram[combasc_video_circuit],combasc_page[combasc_video_circuit]+0x1800,0x800); } } READ8_HANDLER( combasc_scrollram_r ) { return combasc_scrollram[offset]; } WRITE8_HANDLER( combasc_scrollram_w ) { combasc_scrollram[offset] = data; } /*************************************************************************** Display Refresh ***************************************************************************/ static void draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect, const UINT8 *source,int circuit,UINT32 pri_mask) { int base_color = (circuit*4)*16+(K007121_ctrlram[circuit][6]&0x10)*2; K007121_sprites_draw(machine,circuit,bitmap,cliprect,source,base_color,0,0,pri_mask); } VIDEO_UPDATE( combasc ) { int i; if (K007121_ctrlram[0][0x01] & 0x02) { tilemap_set_scroll_rows(bg_tilemap[0],32); for (i = 0;i < 32;i++) { tilemap_set_scrollx(bg_tilemap[0],i,combasc_scrollram0[i]); } } else { tilemap_set_scroll_rows(bg_tilemap[0],1); tilemap_set_scrollx(bg_tilemap[0],0,K007121_ctrlram[0][0x00] | ((K007121_ctrlram[0][0x01] & 0x01) << 8)); } if (K007121_ctrlram[1][0x01] & 0x02) { tilemap_set_scroll_rows(bg_tilemap[1],32); for (i = 0;i < 32;i++) { tilemap_set_scrollx(bg_tilemap[1],i,combasc_scrollram1[i]); } } else { tilemap_set_scroll_rows(bg_tilemap[1],1); tilemap_set_scrollx(bg_tilemap[1],0,K007121_ctrlram[1][0x00] | ((K007121_ctrlram[1][0x01] & 0x01) << 8)); } tilemap_set_scrolly(bg_tilemap[0],0,K007121_ctrlram[0][0x02]); tilemap_set_scrolly(bg_tilemap[1],0,K007121_ctrlram[1][0x02]); fillbitmap(priority_bitmap,0,cliprect); if (priority == 0) { tilemap_draw(bitmap,cliprect,bg_tilemap[1],TILEMAP_DRAW_OPAQUE|0,4); tilemap_draw(bitmap,cliprect,bg_tilemap[1],TILEMAP_DRAW_OPAQUE|1,8); tilemap_draw(bitmap,cliprect,bg_tilemap[0],0,1); tilemap_draw(bitmap,cliprect,bg_tilemap[0],1,2); /* we use the priority buffer so sprites are drawn front to back */ draw_sprites(machine,bitmap,cliprect,private_spriteram[1],1,0x0f00); draw_sprites(machine,bitmap,cliprect,private_spriteram[0],0,0x4444); } else { tilemap_draw(bitmap,cliprect,bg_tilemap[0],TILEMAP_DRAW_OPAQUE|0,1); tilemap_draw(bitmap,cliprect,bg_tilemap[0],TILEMAP_DRAW_OPAQUE|1,2); tilemap_draw(bitmap,cliprect,bg_tilemap[1],1,4); tilemap_draw(bitmap,cliprect,bg_tilemap[1],0,8); /* we use the priority buffer so sprites are drawn front to back */ draw_sprites(machine,bitmap,cliprect,private_spriteram[1],1,0x0f00); draw_sprites(machine,bitmap,cliprect,private_spriteram[0],0,0x4444); } if (K007121_ctrlram[0][0x01] & 0x08) { for (i = 0;i < 32;i++) { tilemap_set_scrollx(textlayer,i,combasc_scrollram0[0x20+i] ? 0 : TILE_LINE_DISABLED); tilemap_draw(bitmap,cliprect,textlayer,0,0); } } /* chop the extreme columns if necessary */ if (K007121_ctrlram[0][0x03] & 0x40) { rectangle clip; clip = *cliprect; clip.max_x = clip.min_x + 7; fillbitmap(bitmap,machine->pens[0],&clip); clip = *cliprect; clip.min_x = clip.max_x - 7; fillbitmap(bitmap,machine->pens[0],&clip); } return 0; } /*************************************************************************** bootleg Combat School sprites. Each sprite has 5 bytes: byte #0: sprite number byte #1: y position byte #2: x position byte #3: bit 0: x position (bit 0) bits 1..3: ??? bit 4: flip x bit 5: unused? bit 6: sprite bank # (bit 2) bit 7: ??? byte #4: bits 0,1: sprite bank # (bits 0 & 1) bits 2,3: unused? bits 4..7: sprite color ***************************************************************************/ static void bootleg_draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect, const UINT8 *source, int circuit ) { const gfx_element *gfx = machine->gfx[circuit+2]; int limit = ( circuit) ? (program_read_byte(0xc2)*256 + program_read_byte(0xc3)) : (program_read_byte(0xc0)*256 + program_read_byte(0xc1)); const UINT8 *finish; source+=0x1000; finish = source; source+=0x400; limit = (0x3400-limit)/8; if( limit>=0 ) finish = source-limit*8; source-=8; while( source>finish ) { UINT8 attributes = source[3]; /* PBxF ?xxX */ { int number = source[0]; int x = source[2] - 71 + (attributes & 0x01)*256; int y = 242 - source[1]; UINT8 color = source[4]; /* CCCC xxBB */ int bank = (color & 0x03) | ((attributes & 0x40) >> 4); number = ((number & 0x02) << 1) | ((number & 0x04) >> 1) | (number & (~6)); number += 256*bank; color = (circuit*4)*16 + (color >> 4); /* hacks to select alternate palettes */ // if(combasc_vreg == 0x40 && (attributes & 0x40)) color += 1*16; // if(combasc_vreg == 0x23 && (attributes & 0x02)) color += 1*16; // if(combasc_vreg == 0x66 ) color += 2*16; drawgfx( bitmap, gfx, number, color, attributes & 0x10,0, /* flip */ x,y, cliprect, TRANSPARENCY_PEN, 15 ); } source -= 8; } } VIDEO_UPDATE( combascb ) { int i; for( i=0; i<32; i++ ) { tilemap_set_scrollx( bg_tilemap[0],i, combasc_io_ram[0x040+i]+5 ); tilemap_set_scrollx( bg_tilemap[1],i, combasc_io_ram[0x060+i]+3 ); } tilemap_set_scrolly( bg_tilemap[0],0, combasc_io_ram[0x000] ); tilemap_set_scrolly( bg_tilemap[1],0, combasc_io_ram[0x020] ); if (priority == 0) { tilemap_draw( bitmap,cliprect,bg_tilemap[1],TILEMAP_DRAW_OPAQUE,0); bootleg_draw_sprites(machine, bitmap,cliprect, combasc_page[0], 0 ); tilemap_draw( bitmap,cliprect,bg_tilemap[0],0 ,0); bootleg_draw_sprites(machine, bitmap,cliprect, combasc_page[1], 1 ); } else { tilemap_draw( bitmap,cliprect,bg_tilemap[0],TILEMAP_DRAW_OPAQUE,0); bootleg_draw_sprites(machine, bitmap,cliprect, combasc_page[0], 0 ); tilemap_draw( bitmap,cliprect,bg_tilemap[1],0 ,0); bootleg_draw_sprites(machine, bitmap,cliprect, combasc_page[1], 1 ); } tilemap_draw( bitmap,cliprect,textlayer,0,0); return 0; }