#include "driver.h" #include "dogfgt.h" UINT8 *dogfgt_bgvideoram; static UINT8 *bitmapram; static int bm_plane; static mame_bitmap *pixbitmap; static int pixcolor; static tilemap *bg_tilemap; #define PIXMAP_COLOR_BASE (16+32) #define BITMAPRAM_SIZE 0x6000 /*************************************************************************** Convert the color PROMs into a more useable format. Dog-Fight has both palette RAM and PROMs. The PROMs are used for tiles & pixmap, RAM for sprites. ***************************************************************************/ PALETTE_INIT( dogfgt ) { int i; /* first 16 colors are RAM */ for (i = 0;i < 64;i++) { int bit0,bit1,bit2,r,g,b; /* red component */ bit0 = (*color_prom >> 0) & 0x01; bit1 = (*color_prom >> 1) & 0x01; bit2 = (*color_prom >> 2) & 0x01; r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; /* green component */ bit0 = (*color_prom >> 3) & 0x01; bit1 = (*color_prom >> 4) & 0x01; bit2 = (*color_prom >> 5) & 0x01; g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; /* blue component */ bit0 = 0; bit1 = (*color_prom >> 6) & 0x01; bit2 = (*color_prom >> 7) & 0x01; b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; palette_set_color(machine,i+16,MAKE_RGB(r,g,b)); color_prom++; } } /*************************************************************************** Callbacks for the TileMap code ***************************************************************************/ static TILE_GET_INFO( get_tile_info ) { SET_TILE_INFO( 0, dogfgt_bgvideoram[tile_index], dogfgt_bgvideoram[tile_index + 0x400] & 0x03, 0); } /*************************************************************************** Start the video hardware emulation. ***************************************************************************/ VIDEO_START( dogfgt ) { bg_tilemap = tilemap_create(get_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN,16,16,32,32); bitmapram = auto_malloc(BITMAPRAM_SIZE); pixbitmap = auto_bitmap_alloc(256,256,machine->screen[0].format); } /*************************************************************************** Memory handlers ***************************************************************************/ WRITE8_HANDLER( dogfgt_plane_select_w ) { bm_plane = data; } READ8_HANDLER( dogfgt_bitmapram_r ) { if (bm_plane > 2) { popmessage("bitmapram_r offs %04x plane %d\n",offset,bm_plane); return 0; } return bitmapram[offset + BITMAPRAM_SIZE/3 * bm_plane]; } static WRITE8_HANDLER( internal_bitmapram_w ) { int x,y,subx; bitmapram[offset] = data; offset &= (BITMAPRAM_SIZE/3-1); x = 8 * (offset / 256); y = offset % 256; for (subx = 0;subx < 8;subx++) { int i,color = 0; for (i = 0;i < 3;i++) color |= ((bitmapram[offset + BITMAPRAM_SIZE/3 * i] >> subx) & 1) << i; if (flip_screen) *BITMAP_ADDR16(pixbitmap, y^0xff, (x+subx)^0xff) = PIXMAP_COLOR_BASE + 8*pixcolor + color; else *BITMAP_ADDR16(pixbitmap, y, x+subx) = PIXMAP_COLOR_BASE + 8*pixcolor + color; } } WRITE8_HANDLER( dogfgt_bitmapram_w ) { if (bm_plane > 2) { popmessage("bitmapram_w offs %04x plane %d\n",offset,bm_plane); return; } internal_bitmapram_w(offset + BITMAPRAM_SIZE/3 * bm_plane,data); } WRITE8_HANDLER( dogfgt_bgvideoram_w ) { dogfgt_bgvideoram[offset] = data; tilemap_mark_tile_dirty(bg_tilemap,offset & 0x3ff); } WRITE8_HANDLER( dogfgt_scroll_w ) { static int scroll[4]; scroll[offset] = data; tilemap_set_scrollx(bg_tilemap,0,scroll[0] + 256 * scroll[1] + 256); tilemap_set_scrolly(bg_tilemap,0,scroll[2] + 256 * scroll[3]); } WRITE8_HANDLER( dogfgt_1800_w ) { /* bits 0 and 1 are probably text color (not verified because PROM is missing) */ pixcolor = ((data & 0x01) << 1) | ((data & 0x02) >> 1); /* bits 4 and 5 are coin counters */ coin_counter_w(0,data & 0x10); coin_counter_w(1,data & 0x20); /* bit 7 is screen flip */ flip_screen_set(data & 0x80); /* other bits unused? */ logerror("PC %04x: 1800 = %02x\n",activecpu_get_pc(),data); } /*************************************************************************** Display refresh ***************************************************************************/ static void draw_sprites(running_machine *machine, mame_bitmap *bitmap,const rectangle *cliprect) { int offs; for (offs = 0;offs < spriteram_size;offs += 4) { if (spriteram[offs] & 0x01) { int sx,sy,flipx,flipy; sx = spriteram[offs+3]; sy = (240 - spriteram[offs+2]) & 0xff; flipx = spriteram[offs] & 0x04; flipy = spriteram[offs] & 0x02; if (flip_screen) { sx = 240 - sx; sy = 240 - sy; flipx = !flipx; flipy = !flipy; } drawgfx(bitmap,machine->gfx[1], spriteram[offs+1] + ((spriteram[offs] & 0x30) << 4), (spriteram[offs] & 0x08) >> 3, flipx,flipy, sx,sy, cliprect,TRANSPARENCY_PEN,0); } } } VIDEO_UPDATE( dogfgt ) { static int lastflip,lastpixcolor; int offs; if (lastflip != flip_screen || lastpixcolor != pixcolor) { lastflip = flip_screen; lastpixcolor = pixcolor; for (offs = 0;offs < BITMAPRAM_SIZE;offs++) internal_bitmapram_w(offs,bitmapram[offs]); } tilemap_draw(bitmap,cliprect,bg_tilemap,0,0); draw_sprites(machine, bitmap, cliprect); copybitmap(bitmap,pixbitmap,0,0,0,0,cliprect,TRANSPARENCY_COLOR,PIXMAP_COLOR_BASE + 8*pixcolor); return 0; }