/*************************************************************************** Dottori Kun (Head On's mini game) (c)1990 SEGA Driver by Takahiro Nogi (nogi@kt.rim.or.jp) 1999/12/15 - ***************************************************************************/ #include "driver.h" static UINT8 color; WRITE8_HANDLER( dotrikun_color_w ) { color = data; video_screen_update_partial(0, video_screen_get_vpos(0)); } VIDEO_UPDATE( dotrikun ) { int offs; pen_t back_pen = MAKE_RGB(pal1bit(color >> 3), pal1bit(color >> 4), pal1bit(color >> 5)); pen_t fore_pen = MAKE_RGB(pal1bit(color >> 0), pal1bit(color >> 1), pal1bit(color >> 2)); for (offs = 0; offs < videoram_size; offs++) { int i; UINT8 data = videoram[offs]; UINT8 x = offs << 4; UINT8 y = offs >> 4 << 1; for (i = 0; i < 8; i++) { pen_t pen = (data & 0x80) ? fore_pen : back_pen; /* I think the video hardware doubles pixels, screen would be too small otherwise */ *BITMAP_ADDR32(bitmap, y + 0, x + 0) = pen; *BITMAP_ADDR32(bitmap, y + 0, x + 1) = pen; *BITMAP_ADDR32(bitmap, y + 1, x + 0) = pen; *BITMAP_ADDR32(bitmap, y + 1, x + 1) = pen; x = x + 2; data = data << 1; } } return 0; }