/*************************************************************************** Atari Drag Race video emulation ***************************************************************************/ #include "driver.h" #include "includes/dragrace.h" UINT8* dragrace_playfield_ram; UINT8* dragrace_position_ram; static tilemap* bg_tilemap; static TILE_GET_INFO( get_tile_info ) { UINT8 code = dragrace_playfield_ram[tile_index]; int num = 0; int col = 0; num = code & 0x1f; if ((code & 0xc0) == 0x40) { num |= 0x20; } switch (code & 0xA0) { case 0x00: col = 0; break; case 0x20: col = 1; break; case 0x80: col = (code & 0x40) ? 1 : 0; break; case 0xA0: col = (code & 0x40) ? 3 : 2; break; } SET_TILE_INFO(((code & 0xA0) == 0x80) ? 1 : 0, num, col, 0); } VIDEO_START( dragrace ) { bg_tilemap = tilemap_create( get_tile_info, tilemap_scan_rows, TILEMAP_TYPE_PEN, 16, 16, 16, 16); } VIDEO_UPDATE( dragrace ) { int y; tilemap_mark_all_tiles_dirty(bg_tilemap); for (y = 0; y < 256; y += 4) { rectangle rect = *cliprect; int xl = dragrace_position_ram[y + 0] & 15; int xh = dragrace_position_ram[y + 1] & 15; int yl = dragrace_position_ram[y + 2] & 15; int yh = dragrace_position_ram[y + 3] & 15; tilemap_set_scrollx(bg_tilemap, 0, 16 * xh + xl - 8); tilemap_set_scrolly(bg_tilemap, 0, 16 * yh + yl); if (rect.min_y < y + 0) rect.min_y = y + 0; if (rect.max_y > y + 3) rect.max_y = y + 3; tilemap_draw(bitmap, &rect, bg_tilemap, 0, 0); } return 0; }