/*************************************************************************** video.c Functions to emulate the video hardware of the machine. ***************************************************************************/ #include "driver.h" static int gfx_bank; static tilemap *bg_tilemap; PALETTE_INIT( funkybee ) { int i; /* first, the character/sprite palette */ for (i = 0;i < 32;i++) { int bit0,bit1,bit2,r,g,b; /* red component */ bit0 = (*color_prom >> 0) & 0x01; bit1 = (*color_prom >> 1) & 0x01; bit2 = (*color_prom >> 2) & 0x01; r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; /* green component */ bit0 = (*color_prom >> 3) & 0x01; bit1 = (*color_prom >> 4) & 0x01; bit2 = (*color_prom >> 5) & 0x01; g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; /* blue component */ bit0 = 0; bit1 = (*color_prom >> 6) & 0x01; bit2 = (*color_prom >> 7) & 0x01; b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; palette_set_color(machine,i,MAKE_RGB(r,g,b)); color_prom++; } } WRITE8_HANDLER( funkybee_videoram_w ) { videoram[offset] = data; tilemap_mark_tile_dirty(bg_tilemap, offset); } WRITE8_HANDLER( funkybee_colorram_w ) { colorram[offset] = data; tilemap_mark_tile_dirty(bg_tilemap, offset); } WRITE8_HANDLER( funkybee_gfx_bank_w ) { if (gfx_bank != (data & 0x01)) { gfx_bank = data & 0x01; tilemap_mark_all_tiles_dirty(ALL_TILEMAPS); } } WRITE8_HANDLER( funkybee_scroll_w ) { tilemap_set_scrollx(bg_tilemap, 0, flip_screen ? -data : data); } WRITE8_HANDLER( funkybee_flipscreen_w ) { flip_screen_set(data & 0x01); } static TILE_GET_INFO( get_bg_tile_info ) { int code = videoram[tile_index] + ((colorram[tile_index] & 0x80) << 1); int color = colorram[tile_index] & 0x03; SET_TILE_INFO(gfx_bank, code, color, 0); } static TILEMAP_MAPPER( funkybee_tilemap_scan ) { /* logical (col,row) -> memory offset */ return 256 * row + col; } VIDEO_START( funkybee ) { bg_tilemap = tilemap_create(get_bg_tile_info, funkybee_tilemap_scan, TILEMAP_TYPE_PEN, 8, 8, 32, 32); } static void draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect) { int offs; for (offs = 0x0f; offs >= 0; offs--) { int offs2 = offs + 0x1e00; int attr = videoram[offs2]; int code = (attr >> 2) | ((attr & 2) << 5); int color = colorram[offs2 + 0x10]; int flipx = 0; int flipy = attr & 0x01; int sx = videoram[offs2 + 0x10]; int sy = 224 - colorram[offs2]; if (flip_screen) { sy += 32; flipx = !flipx; } drawgfx(bitmap,machine->gfx[2+gfx_bank], code, color, flipx, flipy, sx, sy, cliprect, TRANSPARENCY_PEN, 0); } } static void draw_columns(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect) { int offs; for (offs = 0x1f;offs >= 0;offs--) { int code = videoram[0x1c00 + offs]; int color = colorram[0x1f10] & 0x03; int sx = videoram[0x1f10]; int sy = offs * 8; if (flip_screen) { sx = 248 - sx; sy = 248 - sy; } drawgfx(bitmap,machine->gfx[gfx_bank], code, color, flip_screen, flip_screen, sx, sy, cliprect,TRANSPARENCY_PEN,0); code = videoram[0x1d00 + offs]; color = colorram[0x1f11] & 0x03; sx = videoram[0x1f11]; sy = offs * 8; if (flip_screen) { sx = 248 - sx; sy = 248 - sy; } drawgfx(bitmap,machine->gfx[gfx_bank], code, color, flip_screen, flip_screen, sx, sy, cliprect,TRANSPARENCY_PEN,0); } } VIDEO_UPDATE( funkybee ) { tilemap_mark_all_tiles_dirty(bg_tilemap); tilemap_draw(bitmap, cliprect, bg_tilemap, 0, 0); draw_sprites(machine, bitmap, cliprect); draw_columns(machine, bitmap, cliprect); return 0; }