/********************************************************************************** FUNWORLD. Original preliminary driver: Curt Coder, Peter Trauner. Rewrite and aditional work: Roberto Fresca. Games running in this hardware: * Jolly Card (Austria), TAB-Austria, 1985. * Jolly Card (Austria, encrypted), TAB-Austria, 1985. * Jolly Card (Croatia), Soft Design, 1993. * Jolly Card (Italia, encrypted), bootleg, 199?. * Jolly Card (Austria, Fun World, bootleg), Inter Games, 1995. * Big Deal (Hungary, set 1), Fun World, 1990. * Big Deal (Hungary, set 2), Fun World, 1990. * Jolly Card (Austria, Fun World), Fun World, 1990. * Cuore 1 (Italia), C.M.C., 1996. * Elephant Family (Italia, new), C.M.C., 1997. * Elephant Family (Italia, old), C.M.C., 1996. * Pool 10 (Italia, set 1), C.M.C., 1996. * Pool 10 (Italia, set 2), C.M.C., 1996. * Tortuga Family (Italia), C.M.C., 1997. * Royal Card (Austria, set 1), TAB-Austria, 1991. * Royal Card (Austria, set 2), TAB-Austria, 1991. * Royal Card (Slovakia, encrypted), Evona Electronic, 1991. * Magic Card II (Bulgaria, bootleg), Impera, 1996. * Joker Card (Ver.A267BC, encrypted), Vesely Svet, 1993. * Mongolfier New (Italia), bootleg, 199?. * Soccer New (Italia), bootleg, 199?. * Snooker 10 (Ver 1.11), Sandiy, 1998. * Saloon (France, encrypted), unknown, 199?. ***********************************************************************************/ #include "driver.h" static tilemap *bg_tilemap; PALETTE_INIT(funworld) { int i; /* RRRBBBGG */ if (color_prom == 0) return; for (i = 0;i < machine->drv->total_colors;i++) { int bit0,bit1,bit2,r,g,b; /* red component */ bit0 = (color_prom[i] >> 0) & 0x01; bit1 = (color_prom[i] >> 1) & 0x01; bit2 = (color_prom[i] >> 2) & 0x01; r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; /* blue component */ bit0 = (color_prom[i] >> 3) & 0x01; bit1 = (color_prom[i] >> 4) & 0x01; bit2 = (color_prom[i] >> 5) & 0x01; b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; /* green component */ bit0 = 0; bit1 = (color_prom[i] >> 6) & 0x01; bit2 = (color_prom[i] >> 7) & 0x01; g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; palette_set_color(machine,i,MAKE_RGB(r,g,b)); } } WRITE8_HANDLER( funworld_videoram_w ) { videoram[offset] = data; tilemap_mark_tile_dirty(bg_tilemap, offset); } WRITE8_HANDLER( funworld_colorram_w ) { colorram[offset] = data; tilemap_mark_tile_dirty(bg_tilemap, offset); } /**** normal hardware limit **** - bits - 7654 3210 xxxx xx-- tiles color. xxx- x-xx tiles color (title). xxxx -xxx tiles color (background). */ static TILE_GET_INFO( get_bg_tile_info ) { // - bits - // 7654 3210 // xxxx ---- tiles color. // ---- xxxx unused. int offs = tile_index; int attr = videoram[offs] + (colorram[offs] << 8); int code = attr & 0xfff; int color = colorram[offs] >> 4; // 4 bits for color. SET_TILE_INFO(0, code, color, 0); } VIDEO_START(funworld) { bg_tilemap = tilemap_create(get_bg_tile_info, tilemap_scan_rows, TILEMAP_TYPE_PEN, 4, 8, 96, 29); } VIDEO_START(magiccrd) { bg_tilemap = tilemap_create(get_bg_tile_info, tilemap_scan_rows, TILEMAP_TYPE_PEN, 4, 8, 112, 34); } VIDEO_UPDATE(funworld) { tilemap_draw(bitmap, cliprect, bg_tilemap, 0, 0); return 0; }