/*************************************************************************** video.c Functions to emulate the video hardware of the machine. ***************************************************************************/ #include "driver.h" UINT8 *pbaction_videoram2, *pbaction_colorram2; static int scroll; static tilemap *bg_tilemap, *fg_tilemap; WRITE8_HANDLER( pbaction_videoram_w ) { videoram[offset] = data; tilemap_mark_tile_dirty(bg_tilemap, offset); } WRITE8_HANDLER( pbaction_colorram_w ) { colorram[offset] = data; tilemap_mark_tile_dirty(bg_tilemap, offset); } WRITE8_HANDLER( pbaction_videoram2_w ) { pbaction_videoram2[offset] = data; tilemap_mark_tile_dirty(fg_tilemap, offset); } WRITE8_HANDLER( pbaction_colorram2_w ) { pbaction_colorram2[offset] = data; tilemap_mark_tile_dirty(fg_tilemap, offset); } WRITE8_HANDLER( pbaction_scroll_w ) { scroll = data - 3; if (flip_screen) scroll = -scroll; tilemap_set_scrollx(bg_tilemap, 0, scroll); tilemap_set_scrollx(fg_tilemap, 0, scroll); } WRITE8_HANDLER( pbaction_flipscreen_w ) { flip_screen_set(data & 0x01); } static TILE_GET_INFO( get_bg_tile_info ) { int attr = colorram[tile_index]; int code = videoram[tile_index] + 0x10 * (attr & 0x70); int color = attr & 0x0f; int flags = (attr & 0x80) ? TILE_FLIPY : 0; SET_TILE_INFO(1, code, color, flags); } static TILE_GET_INFO( get_fg_tile_info ) { int attr = pbaction_colorram2[tile_index]; int code = pbaction_videoram2[tile_index] + 0x10 * (attr & 0x30); int color = attr & 0x0f; int flags = ((attr & 0x40) ? TILE_FLIPX : 0) | ((attr & 0x80) ? TILE_FLIPY : 0); SET_TILE_INFO(0, code, color, flags); } VIDEO_START( pbaction ) { bg_tilemap = tilemap_create(get_bg_tile_info, tilemap_scan_rows, TILEMAP_TYPE_PEN, 8, 8, 32, 32); fg_tilemap = tilemap_create(get_fg_tile_info, tilemap_scan_rows, TILEMAP_TYPE_PEN, 8, 8, 32, 32); tilemap_set_transparent_pen(fg_tilemap, 0); } static void draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect) { int offs; for (offs = spriteram_size - 4;offs >= 0;offs -= 4) { int sx,sy,flipx,flipy; /* if next sprite is double size, skip this one */ if (offs > 0 && spriteram[offs - 4] & 0x80) continue; sx = spriteram[offs+3]; if (spriteram[offs] & 0x80) sy = 225-spriteram[offs+2]; else sy = 241-spriteram[offs+2]; flipx = spriteram[offs+1] & 0x40; flipy = spriteram[offs+1] & 0x80; if (flip_screen) { if (spriteram[offs] & 0x80) { sx = 224 - sx; sy = 225 - sy; } else { sx = 240 - sx; sy = 241 - sy; } flipx = !flipx; flipy = !flipy; } drawgfx(bitmap,machine->gfx[(spriteram[offs] & 0x80) ? 3 : 2], /* normal or double size */ spriteram[offs], spriteram[offs + 1] & 0x0f, flipx,flipy, sx + (flip_screen ? scroll : -scroll), sy, cliprect,TRANSPARENCY_PEN,0); } } VIDEO_UPDATE( pbaction ) { tilemap_draw(bitmap, cliprect, bg_tilemap, 0, 0); draw_sprites(machine, bitmap, cliprect); tilemap_draw(bitmap, cliprect, fg_tilemap, 0, 0); return 0; }