/*************************************************************************** video.c Functions to emulate the video hardware of the machine. ***************************************************************************/ #include "driver.h" UINT8 *tecfri_videoram; UINT8 *tecfri_colorram; UINT8 *tecfri_videoram2; UINT8 *tecfri_colorram2; static tilemap *bg_tilemap, *fg_tilemap; /* General */ WRITE8_HANDLER( tecfri_videoram_w ) { tecfri_videoram[offset] = data; tilemap_mark_tile_dirty(bg_tilemap, offset); } WRITE8_HANDLER( tecfri_colorram_w ) { tecfri_colorram[offset] = data; tilemap_mark_tile_dirty(bg_tilemap, offset); } WRITE8_HANDLER( tecfri_videoram2_w ) { tecfri_videoram2[offset] = data; tilemap_mark_tile_dirty(fg_tilemap, offset); } WRITE8_HANDLER( tecfri_colorram2_w ) { tecfri_colorram2[offset] = data; tilemap_mark_tile_dirty(fg_tilemap, offset); } WRITE8_HANDLER( tecfri_scroll_bg_w ) { tilemap_set_scrollx(bg_tilemap, 0, data); } static TILE_GET_INFO( get_tile_info_bg ) { int code = tecfri_videoram[tile_index] + ((tecfri_colorram[tile_index] & 0x07) << 8); int color = (tecfri_colorram[tile_index] >> 4) & 0x0f; int flags = tecfri_colorram[tile_index] & 0x08 ? TILE_FLIPX : 0; SET_TILE_INFO(0, code, color, flags); } static TILE_GET_INFO( get_tile_info_fg ) { int code = tecfri_videoram2[tile_index] + ((tecfri_colorram2[tile_index] & 0x07) << 8); int color = (tecfri_colorram2[tile_index] >> 4) & 0x0f; int flags = tecfri_colorram2[tile_index] & 0x08 ? TILE_FLIPX : 0; SET_TILE_INFO(1, code, color, flags); } /* Sauro */ static int scroll2_map [8] = {2, 1, 4, 3, 6, 5, 0, 7}; static int scroll2_map_flip[8] = {0, 7, 2, 1, 4, 3, 6, 5}; WRITE8_HANDLER( sauro_scroll_fg_w ) { int *map = (flip_screen ? scroll2_map_flip : scroll2_map); int scroll = (data & 0xf8) | map[data & 7]; tilemap_set_scrollx(fg_tilemap, 0, scroll); } VIDEO_START( sauro ) { bg_tilemap = tilemap_create(get_tile_info_bg, tilemap_scan_cols, TILEMAP_TYPE_PEN, 8, 8, 32, 32); fg_tilemap = tilemap_create(get_tile_info_fg, tilemap_scan_cols, TILEMAP_TYPE_PEN, 8, 8, 32, 32); tilemap_set_transparent_pen(fg_tilemap, 0); } static void sauro_draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect) { int offs,code,sx,sy,color,flipx; for (offs = 3;offs < spriteram_size - 1;offs += 4) { sy = spriteram[offs]; if (sy == 0xf8) continue; code = spriteram[offs+1] + ((spriteram[offs+3] & 0x03) << 8); sx = spriteram[offs+2]; sy = 236 - sy; color = (spriteram[offs+3] >> 4) & 0x0f; // I'm not really sure how this bit works if (spriteram[offs+3] & 0x08) { if (sx > 0xc0) { // Sign extend sx = (signed int)(signed char)sx; } } else { if (sx < 0x40) continue; } flipx = spriteram[offs+3] & 0x04; if (flip_screen) { flipx = !flipx; sx = (235 - sx) & 0xff; // The &0xff is not 100% percent correct sy = 240 - sy; } drawgfx(bitmap, machine->gfx[2], code, color, flipx,flip_screen, sx,sy, cliprect,TRANSPARENCY_PEN,0); } } VIDEO_UPDATE( sauro ) { tilemap_draw(bitmap, cliprect, bg_tilemap, 0, 0); tilemap_draw(bitmap, cliprect, fg_tilemap, 0, 0); sauro_draw_sprites(machine, bitmap, cliprect); return 0; } /* Tricky Doc */ WRITE8_HANDLER ( trckydoc_spriteram_mirror_w ) { spriteram[offset] = data; } VIDEO_START( trckydoc ) { bg_tilemap = tilemap_create(get_tile_info_bg, tilemap_scan_cols, TILEMAP_TYPE_PEN, 8, 8, 32, 32); } static void trckydoc_draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect) { int offs,code,sy,color,flipx,sx; /* Weird, sprites entries don't start on DWORD boundary */ for (offs = 3;offs < spriteram_size - 1;offs += 4) { sy = spriteram[offs]; if(spriteram[offs+3] & 0x08) { /* needed by the elevator cable (2nd stage), balls bouncing (3rd stage) and maybe other things */ sy += 6; } code = spriteram[offs+1] + ((spriteram[offs+3] & 0x01) << 8); sx = spriteram[offs+2]-2; color = (spriteram[offs+3] >> 4) & 0x0f; sy = 236 - sy; /* similar to sauro but different bit is used .. */ if (spriteram[offs+3] & 0x02) { if (sx > 0xc0) { /* Sign extend */ sx = (signed int)(signed char)sx; } } else { if (sx < 0x40) continue; } flipx = spriteram[offs+3] & 0x04; if (flip_screen) { flipx = !flipx; sx = (235 - sx) & 0xff; /* The &0xff is not 100% percent correct */ sy = 240 - sy; } drawgfx(bitmap, machine->gfx[1], code, color, flipx,flip_screen, sx,sy, cliprect,TRANSPARENCY_PEN,0); } } VIDEO_UPDATE( trckydoc ) { tilemap_draw(bitmap, cliprect, bg_tilemap, 0, 0); trckydoc_draw_sprites(machine, bitmap, cliprect); return 0; }