#include "driver.h" UINT8 *solomon_videoram2; UINT8 *solomon_colorram2; static tilemap *bg_tilemap, *fg_tilemap; WRITE8_HANDLER( solomon_videoram_w ) { videoram[offset] = data; tilemap_mark_tile_dirty(fg_tilemap, offset); } WRITE8_HANDLER( solomon_colorram_w ) { colorram[offset] = data; tilemap_mark_tile_dirty(fg_tilemap, offset); } WRITE8_HANDLER( solomon_videoram2_w ) { solomon_videoram2[offset] = data; tilemap_mark_tile_dirty(bg_tilemap, offset); } WRITE8_HANDLER( solomon_colorram2_w ) { solomon_colorram2[offset] = data; tilemap_mark_tile_dirty(bg_tilemap, offset); } WRITE8_HANDLER( solomon_flipscreen_w ) { if (flip_screen != (data & 0x01)) { flip_screen_set(data & 0x01); tilemap_mark_all_tiles_dirty(ALL_TILEMAPS); } } static TILE_GET_INFO( get_bg_tile_info ) { int attr = solomon_colorram2[tile_index]; int code = solomon_videoram2[tile_index] + 256 * (attr & 0x07); int color = ((attr & 0x70) >> 4); int flags = ((attr & 0x80) ? TILE_FLIPX : 0) | ((attr & 0x08) ? TILE_FLIPY : 0); SET_TILE_INFO(1, code, color, flags); } static TILE_GET_INFO( get_fg_tile_info ) { int attr = colorram[tile_index]; int code = videoram[tile_index] + 256 * (attr & 0x07); int color = (attr & 0x70) >> 4; SET_TILE_INFO(0, code, color, 0); } VIDEO_START( solomon ) { bg_tilemap = tilemap_create(get_bg_tile_info, tilemap_scan_rows, TILEMAP_TYPE_PEN, 8, 8, 32, 32); fg_tilemap = tilemap_create(get_fg_tile_info, tilemap_scan_rows, TILEMAP_TYPE_PEN, 8, 8, 32, 32); tilemap_set_transparent_pen(fg_tilemap, 0); } static void draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect ) { int offs; for (offs = spriteram_size - 4; offs >= 0; offs -= 4) { int code = spriteram[offs] + 16 * (spriteram[offs + 1] & 0x10); int color = (spriteram[offs + 1] & 0x0e) >> 1; int flipx = spriteram[offs + 1] & 0x40; int flipy = spriteram[offs + 1] & 0x80; int sx = spriteram[offs + 3]; int sy = 241 - spriteram[offs + 2]; if (flip_screen) { sx = 240 - sx; sy = 242 - sy; flipx = !flipx; flipy = !flipy; } drawgfx(bitmap, machine->gfx[2], code, color, flipx, flipy, sx, sy, cliprect, TRANSPARENCY_PEN, 0); } } VIDEO_UPDATE( solomon ) { tilemap_draw(bitmap, cliprect, bg_tilemap, 0, 0); tilemap_draw(bitmap, cliprect, fg_tilemap, 0, 0); draw_sprites(machine, bitmap, cliprect); return 0; }