/*************************************************************************** Atari Xybots hardware ****************************************************************************/ #include "driver.h" #include "machine/atarigen.h" #include "includes/xybots.h" /************************************* * * Tilemap callbacks * *************************************/ static TILE_GET_INFO( get_alpha_tile_info ) { UINT16 data = atarigen_alpha[tile_index]; int code = data & 0x3ff; int color = (data >> 12) & 7; int opaque = data & 0x8000; SET_TILE_INFO(2, code, color, opaque ? TILE_FORCE_LAYER0 : 0); } static TILE_GET_INFO( get_playfield_tile_info ) { UINT16 data = atarigen_playfield[tile_index]; int code = data & 0x1fff; int color = (data >> 11) & 0x0f; SET_TILE_INFO(0, code, color, (data >> 15) & 1); } /************************************* * * Video system start * *************************************/ VIDEO_START( xybots ) { static const struct atarimo_desc modesc = { 1, /* index to which gfx system */ 1, /* number of motion object banks */ 0, /* are the entries linked? */ 0, /* are the entries split? */ 0, /* render in reverse order? */ 0, /* render in swapped X/Y order? */ 0, /* does the neighbor bit affect the next object? */ 0, /* pixels per SLIP entry (0 for no-slip) */ 0, /* pixel offset for SLIPs */ 0, /* maximum number of links to visit/scanline (0=all) */ 0x100, /* base palette entry */ 0x300, /* maximum number of colors */ 0, /* transparent pen index */ {{ 0x3f }}, /* mask for the link (dummy) */ {{ 0 }}, /* mask for the graphics bank */ {{ 0x3fff,0,0,0 }}, /* mask for the code index */ {{ 0 }}, /* mask for the upper code index */ {{ 0,0,0,0x000f }}, /* mask for the color */ {{ 0,0,0,0xff80 }}, /* mask for the X position */ {{ 0,0,0xff80,0 }}, /* mask for the Y position */ {{ 0 }}, /* mask for the width, in tiles*/ {{ 0,0,0x0007,0 }}, /* mask for the height, in tiles */ {{ 0x8000,0,0,0 }}, /* mask for the horizontal flip */ {{ 0 }}, /* mask for the vertical flip */ {{ 0,0x000f,0,0 }}, /* mask for the priority */ {{ 0 }}, /* mask for the neighbor */ {{ 0 }}, /* mask for absolute coordinates */ {{ 0 }}, /* mask for the special value */ 0, /* resulting value to indicate "special" */ NULL /* callback routine for special entries */ }; /* initialize the playfield */ atarigen_playfield_tilemap = tilemap_create(get_playfield_tile_info, tilemap_scan_rows, TILEMAP_TYPE_PEN, 8,8, 64,32); /* initialize the motion objects */ atarimo_init(machine, 0, &modesc); /* initialize the alphanumerics */ atarigen_alpha_tilemap = tilemap_create(get_alpha_tile_info, tilemap_scan_rows, TILEMAP_TYPE_PEN, 8,8, 64,32); tilemap_set_transparent_pen(atarigen_alpha_tilemap, 0); } /************************************* * * Main refresh * *************************************/ VIDEO_UPDATE( xybots ) { struct atarimo_rect_list rectlist; mame_bitmap *mobitmap; int x, y, r; /* draw the playfield */ tilemap_draw(bitmap, cliprect, atarigen_playfield_tilemap, 0, 0); /* draw and merge the MO */ mobitmap = atarimo_render(machine, 0, cliprect, &rectlist); for (r = 0; r < rectlist.numrects; r++, rectlist.rect++) for (y = rectlist.rect->min_y; y <= rectlist.rect->max_y; y++) { UINT16 *mo = (UINT16 *)mobitmap->base + mobitmap->rowpixels * y; UINT16 *pf = (UINT16 *)bitmap->base + bitmap->rowpixels * y; for (x = rectlist.rect->min_x; x <= rectlist.rect->max_x; x++) if (mo[x]) { /* verified via schematics: PRIEN = ~(~MOPIX3 & ~MOPIX2 & ~MOPIX1) = (MOPIX3-0 > 1) if (PRIEN) PF/MO = (~MOPRI3-0 > PFCOL3-0) else PF/MO = (~MOPRI3-0 >= PFCOL3-0) if (PF/MO | ~(PRIEN & MOCOL3)) GPC(P3-0) = PFPIX3-0 else GPC(P3-0) = ~MOCOL3-0 */ int mopriority = (mo[x] >> ATARIMO_PRIORITY_SHIFT) ^ 15; int pfcolor = (pf[x] >> 4) & 0x0f; int prien = ((mo[x] & 0x0f) > 1); if (prien) { if (mopriority <= pfcolor) { /* this first case doesn't make sense from the schematics, but it has */ /* the correct effect */ if (mo[x] & 0x80) pf[x] = (mo[x] ^ 0x2f0) & ATARIMO_DATA_MASK; else pf[x] = mo[x] & ATARIMO_DATA_MASK; } } else { if (mopriority < pfcolor) pf[x] = mo[x] & ATARIMO_DATA_MASK; } /* erase behind ourselves */ mo[x] = 0; } } /* add the alpha on top */ tilemap_draw(bitmap, cliprect, atarigen_alpha_tilemap, 0, 0); return 0; }