#ifndef __GAMECOM_H #define __GAMECOM_H #include "mame.h" #include "sound/custom.h" extern MACHINE_RESET( gamecom ); extern DEVICE_INIT( gamecom_cart ); extern DEVICE_LOAD( gamecom_cart ); extern WRITE8_HANDLER( gamecom_internal_w ); extern READ8_HANDLER( gamecom_internal_r ); extern WRITE8_HANDLER( gamecom_vram_w ); extern READ8_HANDLER( gamecom_vram_r ); extern void gamecom_handle_dma( int cycles ); extern void gamecom_update_timers( int cycles ); extern INTERRUPT_GEN( gamecom_scanline ); /* SM8521 register addresses */ #define SM8521_R0 0x00 #define SM8521_R1 0x01 #define SM8521_R2 0x02 #define SM8521_R3 0x03 #define SM8521_R4 0x04 #define SM8521_R5 0x05 #define SM8521_R6 0x06 #define SM8521_R7 0x07 #define SM8521_R8 0x08 #define SM8521_R9 0x09 #define SM8521_R10 0x0A #define SM8521_R11 0x0B #define SM8521_R12 0x0C #define SM8521_R13 0x0D #define SM8521_R14 0x0E #define SM8521_R15 0x0F #define SM8521_IE0 0x10 #define SM8521_IE1 0x11 #define SM8521_IR0 0x12 #define SM8521_IR1 0x13 #define SM8521_P0 0x14 #define SM8521_P1 0x15 #define SM8521_P2 0x16 #define SM8521_P3 0x17 #define SM8521_18 0x18 /* reserved */ #define SM8521_SYS 0x19 #define SM8521_CKC 0x1A #define SM8521_1B 0x1B /* reserved */ #define SM8521_SPH 0x1C #define SM8521_SPL 0x1D #define SM8521_PS0 0x1E #define SM8521_PS1 0x1F #define SM8521_P0C 0x20 #define SM8521_P1C 0x21 #define SM8521_P2C 0x22 #define SM8521_P3C 0x23 #define SM8521_MMU0 0x24 #define SM8521_MMU1 0x25 #define SM8521_MMU2 0x26 #define SM8521_MMU3 0x27 #define SM8521_MMU4 0x28 #define SM8521_29 0x29 /* reserved */ #define SM8521_2A 0x2A /* reserved */ #define SM8521_URTT 0x2B #define SM8521_URTR 0x2C #define SM8521_URTS 0x2D #define SM8521_URTC 0x2E #define SM8521_2F 0x2F /* reserved */ #define SM8521_LCDC 0x30 #define SM8521_LCH 0x31 #define SM8521_LCV 0x32 #define SM8521_33 0x33 /* reserved */ #define SM8521_DMC 0x34 #define SM8521_DMX1 0x35 #define SM8521_DMY1 0x36 #define SM8521_DMDX 0x37 #define SM8521_DMDY 0x38 #define SM8521_DMX2 0x39 #define SM8521_DMY2 0x3A #define SM8521_DMPL 0x3B #define SM8521_DMBR 0x3C #define SM8521_DMVP 0x3D #define SM8521_3E 0x3E /* reserved */ #define SM8521_3F 0x3F /* reserved */ #define SM8521_SGC 0x40 #define SM8521_41 0x41 /* reserved */ #define SM8521_SG0L 0x42 #define SM8521_43 0x43 /* reserved */ #define SM8521_SG1L 0x44 #define SM8521_45 0x45 /* reserved */ #define SM8521_SG0TH 0x46 #define SM8521_SG0TL 0x47 #define SM8521_SG1TH 0x48 #define SM8521_SG1TL 0x49 #define SM8521_SG2L 0x4A #define SM8521_4B 0x4B /* reserved */ #define SM8521_SG2TH 0x4C #define SM8521_SG2TL 0x4D #define SM8521_SGDA 0x4E #define SM8521_4F 0x4F /* reserved */ #define SM8521_TM0C 0x50 #define SM8521_TM0D 0x51 #define SM8521_TM1C 0x52 #define SM8521_TM1D 0x53 #define SM8521_CLKT 0x54 #define SM8521_55 0x55 /* reserved */ #define SM8521_56 0x56 /* reserved */ #define SM8521_57 0x57 /* reserved */ #define SM8521_58 0x58 /* reserved */ #define SM8521_59 0x59 /* reserved */ #define SM8521_5A 0x5A /* reserved */ #define SM8521_5B 0x5B /* reserved */ #define SM8521_5C 0x5C /* reserved */ #define SM8521_5D 0x5D /* reserved */ #define SM8521_WDT 0x5E #define SM8521_WDTC 0x5F #define SM8521_SG0W0 0x60 #define SM8521_SG0W1 0x61 #define SM8521_SG0W2 0x62 #define SM8521_SG0W3 0x63 #define SM8521_SG0W4 0x64 #define SM8521_SG0W5 0x65 #define SM8521_SG0W6 0x66 #define SM8521_SG0W7 0x67 #define SM8521_SG0W8 0x68 #define SM8521_SG0W9 0x69 #define SM8521_SG0W10 0x6A #define SM8521_SG0W11 0x6B #define SM8521_SG0W12 0x6C #define SM8521_SG0W13 0x6D #define SM8521_SG0W14 0x6E #define SM8521_SG0W15 0x6F #define SM8521_SG1W0 0x70 #define SM8521_SG1W1 0x71 #define SM8521_SG1W2 0x72 #define SM8521_SG1W3 0x73 #define SM8521_SG1W4 0x74 #define SM8521_SG1W5 0x75 #define SM8521_SG1W6 0x76 #define SM8521_SG1W7 0x77 #define SM8521_SG1W8 0x78 #define SM8521_SG1W9 0x79 #define SM8521_SG1W10 0x7A #define SM8521_SG1W11 0x7B #define SM8521_SG1W12 0x7C #define SM8521_SG1W13 0x7D #define SM8521_SG1W14 0x7E #define SM8521_SG1W15 0x7F /* machine/gamecom.c */ extern UINT8 internal_registers[]; extern UINT8 gamecom_vram[]; #endif