#ifndef TRS80_H #define TRS80_H #include #include "driver.h" #include "cpu/z80/z80.h" #include "video/generic.h" #include "machine/wd17xx.h" #include "devices/snapquik.h" #define TRS80_FONT_W 6 #define TRS80_FONT_H 12 extern UINT8 trs80_port_ff; DEVICE_LOAD( trs80_cas ); DEVICE_UNLOAD( trs80_cas ); DEVICE_LOAD( trs80_floppy ); QUICKLOAD_LOAD( trs80_cmd ); VIDEO_START( trs80 ); VIDEO_UPDATE( trs80 ); void trs80_sh_sound_init(const char * gamename); MACHINE_START( trs80 ); DRIVER_INIT( trs80 ); WRITE8_HANDLER ( trs80_port_ff_w ); READ8_HANDLER ( trs80_port_ff_r ); READ8_HANDLER ( trs80_port_xx_r ); INTERRUPT_GEN( trs80_frame_interrupt ); INTERRUPT_GEN( trs80_timer_interrupt ); INTERRUPT_GEN( trs80_fdc_interrupt ); READ8_HANDLER( trs80_irq_status_r ); WRITE8_HANDLER( trs80_irq_mask_w ); READ8_HANDLER( trs80_printer_r ); WRITE8_HANDLER( trs80_printer_w ); WRITE8_HANDLER( trs80_motor_w ); READ8_HANDLER( trs80_keyboard_r ); WRITE8_HANDLER( trs80_videoram_w ); #endif /* TRS80_H */