/*************************************************************************** Functions to emulate the video hardware of the Enterprise. ***************************************************************************/ #include "driver.h" #include "video/nick.h" #include "video/epnick.h" #include "includes/enterp.h" /*************************************************************************** Start the video hardware emulation. ***************************************************************************/ VIDEO_START( enterprise ) { Nick_vh_start(); video_start_generic_bitmapped(machine); } /*************************************************************************** Draw the game screen in the given mame_bitmap. Do NOT call osd_update_display() from this function, it will be called by the main emulation engine. ***************************************************************************/ VIDEO_UPDATE( enterprise ) { Nick_DoScreen(tmpbitmap); return video_update_generic_bitmapped(machine, screen, bitmap, cliprect); }