/*************************************************************************** M.A.M.E.32 - Multiple Arcade Machine Emulator for Win32 Win32 Portions Copyright (C) 1997-2003 Michael Soderstrom and Chris Kirmse This file is part of MAME32, and may only be used, modified and distributed under the terms of the MAME license, in "readme.txt". By continuing to use, modify or distribute this file you indicate that you have read the license and understand and accept it fully. ***************************************************************************/ #ifndef AUDIT32_H #define AUDIT32_H void AuditDialog(HWND hParent); // For property sheet Game Audit tab void InitGameAudit(int gameIndex); INT_PTR CALLBACK GameAuditDialogProc(HWND hDlg, UINT Msg, WPARAM wParam, LPARAM lParam); int Mame32VerifyRomSet(int game); int Mame32VerifySampleSet(int game); const char * GetAuditString(int audit_result); BOOL IsAuditResultKnown(int audit_result); BOOL IsAuditResultYes(int audit_result); BOOL IsAuditResultNo(int audit_result); #endif