/*************************************************************************** M.A.M.E.32 - Multiple Arcade Machine Emulator for Win32 Win32 Portions Copyright (C) 1997-2003 Michael Soderstrom and Chris Kirmse This file is part of MAME32, and may only be used, modified and distributed under the terms of the MAME license, in "readme.txt". By continuing to use, modify or distribute this file you indicate that you have read the license and understand and accept it fully. ***************************************************************************/ #ifndef COLUMNEDIT_H #define COLUMNEDIT_H INT_PTR InternalColumnDialogProc(HWND hDlg, UINT Msg, WPARAM wParam, LPARAM lParam, int nColumnMax, int *shown, int *order, LPCTSTR *names, void (*pfnGetRealColumnOrder)(int *), void (*pfnGetColumnInfo)(int *pnOrder, int *pnShown), void (*pfnSetColumnInfo)(int *pnOrder, int *pnShown)); INT_PTR CALLBACK ColumnDialogProc(HWND hDlg, UINT Msg, WPARAM wParam, LPARAM lParam); #endif