/*************************************************************************** M.A.M.E.32 - Multiple Arcade Machine Emulator for Win32 Win32 Portions Copyright (C) 1997-2003 Michael Soderstrom and Chris Kirmse This file is part of MAME32, and may only be used, modified and distributed under the terms of the MAME license, in "readme.txt". By continuing to use, modify or distribute this file you indicate that you have read the license and understand and accept it fully. ***************************************************************************/ #ifndef DIRECTINPUT_H #define DIRECTINPUT_H #ifndef DIRECTINPUT_VERSION #define DIRECTINPUT_VERSION 0x0700 #endif #include extern BOOL DirectInputInitialize(void); extern void DirectInputClose(void); extern BOOL CALLBACK inputEnumDeviceProc(LPCDIDEVICEINSTANCE pdidi, LPVOID pv); extern HRESULT SetDIDwordProperty(LPDIRECTINPUTDEVICE2 pdev, REFGUID guidProperty, DWORD dwObject, DWORD dwHow, DWORD dwValue); LPDIRECTINPUT GetDirectInput(void); #endif