//============================================================================ // // SSSS tt lll lll // SS SS tt ll ll // SS tttttt eeee ll ll aaaa // SSSS tt ee ee ll ll aa // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" // SS SS tt ee ll ll aa aa // SSSS ttt eeeee llll llll aaaaa // // Copyright (c) 1995-2007 by Bradford W. Mott and the Stella team // // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // // $Id: AudioWidget.hxx,v 1.4 2007/01/01 18:04:43 stephena Exp $ // // Based on code from ScummVM - Scumm Interpreter // Copyright (C) 2002-2004 The ScummVM project //============================================================================ #ifndef AUDIO_WIDGET_HXX #define AUDIO_WIDGET_HXX class GuiObject; class DataGridWidget; #include "Widget.hxx" #include "Command.hxx" class AudioWidget : public Widget, public CommandSender { public: AudioWidget(GuiObject* boss, const GUI::Font& font, int x, int y, int w, int h); virtual ~AudioWidget(); void handleCommand(CommandSender* sender, int cmd, int data, int id); void loadConfig(); private: void fillGrid(); private: DataGridWidget* myAudF; DataGridWidget* myAudC; DataGridWidget* myAudV; }; #endif