//============================================================================ // // SSSS tt lll lll // SS SS tt ll ll // SS tttttt eeee ll ll aaaa // SSSS tt ee ee ll ll aa // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" // SS SS tt ee ll ll aa aa // SSSS ttt eeeee llll llll aaaaa // // Copyright (c) 1995-2007 by Bradford W. Mott and the Stella team // // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // // $Id: ToggleBitWidget.hxx,v 1.3 2007/01/01 18:04:44 stephena Exp $ // // Based on code from ScummVM - Scumm Interpreter // Copyright (C) 2002-2004 The ScummVM project //============================================================================ #ifndef TOGGLE_BIT_WIDGET_HXX #define TOGGLE_BIT_WIDGET_HXX class StringList; #include "ToggleWidget.hxx" /* ToggleBitWidget */ class ToggleBitWidget : public ToggleWidget { public: ToggleBitWidget(GuiObject* boss, const GUI::Font& font, int x, int y, int cols, int rows, int colchars = 1); virtual ~ToggleBitWidget(); void setList(const StringList& off, const StringList& on); void setState(const BoolArray& state, const BoolArray& changed); protected: void drawWidget(bool hilite); protected: StringList _offList; StringList _onList; }; #endif