//============================================================================ // // SSSS tt lll lll // SS SS tt ll ll // SS tttttt eeee ll ll aaaa // SSSS tt ee ee ll ll aa // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" // SS SS tt ee ll ll aa aa // SSSS ttt eeeee llll llll aaaaa // // Copyright (c) 1995-2007 by Bradford W. Mott and the Stella team // // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // // $Id: Console.cxx,v 1.128 2007/07/27 13:49:16 stephena Exp $ //============================================================================ #include #include #include #include #include "AtariVox.hxx" #include "Booster.hxx" #include "Cart.hxx" #include "Console.hxx" #include "Control.hxx" #include "Driving.hxx" #include "Event.hxx" #include "EventHandler.hxx" #include "Joystick.hxx" #include "Keyboard.hxx" #include "M6502Hi.hxx" #include "M6502Low.hxx" #include "M6532.hxx" #include "MediaSrc.hxx" #include "Paddles.hxx" #include "Props.hxx" #include "PropsSet.hxx" #include "Settings.hxx" #include "Sound.hxx" #include "Switches.hxx" #include "System.hxx" #include "TIA.hxx" #include "FrameBuffer.hxx" #include "OSystem.hxx" #include "Menu.hxx" #include "CommandMenu.hxx" #include "Version.hxx" #ifdef DEBUGGER_SUPPORT #include "Debugger.hxx" #endif #ifdef CHEATCODE_SUPPORT #include "CheatManager.hxx" #endif // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Console::Console(OSystem* osystem, Cartridge* cart, const Properties& props) : myOSystem(osystem), myProperties(props), myUserPaletteDefined(false) { myControllers[0] = 0; myControllers[1] = 0; myMediaSource = 0; mySwitches = 0; mySystem = 0; myEvent = 0; // Attach the event subsystem to the current console myEvent = myOSystem->eventHandler().event(); // Load user-defined palette for this ROM loadUserPalette(); // Setup the controllers based on properties const string& left = myProperties.get(Controller_Left); const string& right = myProperties.get(Controller_Right); // Swap the ports if necessary int leftPort, rightPort; if(myProperties.get(Console_SwapPorts) == "NO") { leftPort = 0; rightPort = 1; } else { leftPort = 1; rightPort = 0; } // Also check if we should swap the paddles plugged into a jack bool swapPaddles = myProperties.get(Controller_SwapPaddles) == "YES"; // Construct left controller if(left == "BOOSTER-GRIP") { myControllers[leftPort] = new BoosterGrip(Controller::Left, *myEvent); } else if(left == "DRIVING") { myControllers[leftPort] = new Driving(Controller::Left, *myEvent); } else if((left == "KEYBOARD") || (left == "KEYPAD")) { myControllers[leftPort] = new Keyboard(Controller::Left, *myEvent); } else if(left == "PADDLES") { myControllers[leftPort] = new Paddles(Controller::Left, *myEvent, swapPaddles); } else { myControllers[leftPort] = new Joystick(Controller::Left, *myEvent); } // Construct right controller if(right == "BOOSTER-GRIP") { myControllers[rightPort] = new BoosterGrip(Controller::Right, *myEvent); } else if(right == "DRIVING") { myControllers[rightPort] = new Driving(Controller::Right, *myEvent); } else if((right == "KEYBOARD") || (right == "KEYPAD")) { myControllers[rightPort] = new Keyboard(Controller::Right, *myEvent); } else if(right == "PADDLES") { myControllers[rightPort] = new Paddles(Controller::Right, *myEvent, swapPaddles); } #ifdef ATARIVOX_SUPPORT else if(right == "ATARIVOX") { myControllers[rightPort] = new AtariVox(Controller::Right, *myEvent); } #endif else { myControllers[rightPort] = new Joystick(Controller::Right, *myEvent); } // Create switches for the console mySwitches = new Switches(*myEvent, myProperties); // Now, we can construct the system and components mySystem = new System(13, 6); // Inform the controllers about the system myControllers[0]->setSystem(mySystem); myControllers[1]->setSystem(mySystem); M6502* m6502; if(myOSystem->settings().getString("cpu") == "low") m6502 = new M6502Low(1); else m6502 = new M6502High(1); #ifdef DEBUGGER_SUPPORT m6502->attach(myOSystem->debugger()); #endif M6532* m6532 = new M6532(*this); TIA *tia = new TIA(*this, myOSystem->settings()); tia->setSound(myOSystem->sound()); mySystem->attach(m6502); mySystem->attach(m6532); mySystem->attach(tia); mySystem->attach(cart); // Remember what my media source is myMediaSource = tia; myCart = cart; myRiot = m6532; // Query some info about this console ostringstream buf; buf << " Cart Name: " << myProperties.get(Cartridge_Name) << endl << " Cart MD5: " << myProperties.get(Cartridge_MD5) << endl; // Auto-detect NTSC/PAL mode if it's requested myDisplayFormat = myProperties.get(Display_Format); buf << " Display Format: " << myDisplayFormat; if(myDisplayFormat == "AUTO-DETECT" || myOSystem->settings().getBool("rominfo")) { // Run the system for 60 frames, looking for PAL scanline patterns // We assume the first 30 frames are garbage, and only consider // the second 30 (useful to get past SuperCharger BIOS) // Unfortunately, this means we have to always enable 'fastscbios', // since otherwise the BIOS loading will take over 250 frames! mySystem->reset(); int palCount = 0; for(int i = 0; i < 60; ++i) { myMediaSource->update(); if(i >= 30 && myMediaSource->scanlines() > 285) ++palCount; } myDisplayFormat = (palCount >= 15) ? "PAL" : "NTSC"; if(myProperties.get(Display_Format) == "AUTO-DETECT") buf << " ==> " << myDisplayFormat; } buf << endl << cart->about(); // Make sure height is set properly for PAL ROM if((myDisplayFormat == "PAL" || myDisplayFormat == "SECAM") && myProperties.get(Display_Height) == "210") myProperties.set(Display_Height, "250"); // Reset, the system to its power-on state mySystem->reset(); // Bumper Bash requires all 4 directions const string& md5 = myProperties.get(Cartridge_MD5); bool allow = (md5 == "aa1c41f86ec44c0a44eb64c332ce08af" || md5 == "1bf503c724001b09be79c515ecfcbd03"); myOSystem->eventHandler().allowAllDirections(allow); myAboutString = buf.str(); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Console::~Console() { delete mySystem; delete mySwitches; delete myControllers[0]; delete myControllers[1]; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Console::toggleFormat() { int framerate = 60; if(myDisplayFormat == "NTSC") { myDisplayFormat = "PAL"; myProperties.set(Display_Format, myDisplayFormat); mySystem->reset(); myOSystem->frameBuffer().showMessage("PAL Mode"); framerate = 50; } else if(myDisplayFormat == "PAL") { myDisplayFormat = "PAL60"; myProperties.set(Display_Format, myDisplayFormat); mySystem->reset(); myOSystem->frameBuffer().showMessage("PAL60 Mode"); framerate = 60; } else if(myDisplayFormat == "PAL60") { myDisplayFormat = "SECAM"; myProperties.set(Display_Format, myDisplayFormat); mySystem->reset(); myOSystem->frameBuffer().showMessage("SECAM Mode"); framerate = 50; } else if(myDisplayFormat == "SECAM") { myDisplayFormat = "NTSC"; myProperties.set(Display_Format, myDisplayFormat); mySystem->reset(); myOSystem->frameBuffer().showMessage("NTSC Mode"); framerate = 60; } setPalette(myOSystem->settings().getString("palette")); myOSystem->setFramerate(framerate); myOSystem->sound().setFrameRate(framerate); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Console::toggleColorLoss() { bool colorloss = !myOSystem->settings().getBool("colorloss"); myOSystem->settings().setBool("colorloss", colorloss); setColorLossPalette(colorloss); setPalette(myOSystem->settings().getString("palette")); string message = string("PAL color-loss ") + (colorloss ? "enabled" : "disabled"); myOSystem->frameBuffer().showMessage(message); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Console::togglePalette() { string palette, message; palette = myOSystem->settings().getString("palette"); if(palette == "standard") // switch to z26 { palette = "z26"; message = "Z26 palette"; } else if(palette == "z26") // switch to user or standard { // If we have a user-defined palette, it will come next in // the sequence; otherwise loop back to the standard one if(myUserPaletteDefined) { palette = "user"; message = "User-defined palette"; } else { palette = "standard"; message = "Standard Stella palette"; } } else if(palette == "user") // switch to standard { palette = "standard"; message = "Standard Stella palette"; } else // switch to standard mode if we get this far { palette = "standard"; message = "Standard Stella palette"; } myOSystem->settings().setString("palette", palette); myOSystem->frameBuffer().showMessage(message); setPalette(palette); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Console::setPalette(const string& type) { // Look at all the palettes, since we don't know which one is // currently active uInt32* palettes[3][3] = { { &ourNTSCPalette[0], &ourPALPalette[0], &ourSECAMPalette[0] }, { &ourNTSCPaletteZ26[0], &ourPALPaletteZ26[0], &ourSECAMPaletteZ26[0] }, { 0, 0, 0 } }; if(myUserPaletteDefined) { palettes[2][0] = &ourUserNTSCPalette[0]; palettes[2][1] = &ourUserPALPalette[0]; palettes[2][2] = &ourUserSECAMPalette[0]; } // See which format we should be using int paletteNum = 0; if(type == "standard") paletteNum = 0; else if(type == "z26") paletteNum = 1; else if(type == "user" && myUserPaletteDefined) paletteNum = 2; // Now consider the current display format const uInt32* palette = (myDisplayFormat.compare(0, 3, "PAL") == 0) ? palettes[paletteNum][1] : (myDisplayFormat.compare(0, 5, "SECAM") == 0) ? palettes[paletteNum][2] : palettes[paletteNum][0]; myOSystem->frameBuffer().setTIAPalette(palette); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Console::togglePhosphor() { const string& phosphor = myProperties.get(Display_Phosphor); int blend = atoi(myProperties.get(Display_PPBlend).c_str()); bool enable; if(phosphor == "YES") { myProperties.set(Display_Phosphor, "No"); enable = false; myOSystem->frameBuffer().showMessage("Phosphor effect disabled"); } else { myProperties.set(Display_Phosphor, "Yes"); enable = true; myOSystem->frameBuffer().showMessage("Phosphor effect enabled"); } myOSystem->frameBuffer().enablePhosphor(enable, blend); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Console::setProperties(const Properties& props) { myProperties = props; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Console::initializeVideo(bool full) { if(full) { string title = string("Stella ") + STELLA_VERSION + ": \"" + myProperties.get(Cartridge_Name) + "\""; myOSystem->frameBuffer().initialize(title, myMediaSource->width() << 1, myMediaSource->height()); } bool enable = myProperties.get(Display_Phosphor) == "YES"; int blend = atoi(myProperties.get(Display_PPBlend).c_str()); myOSystem->frameBuffer().enablePhosphor(enable, blend); setColorLossPalette(myOSystem->settings().getBool("colorloss")); setPalette(myOSystem->settings().getString("palette")); myOSystem->setFramerate(getFrameRate()); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Console::initializeAudio() { // Initialize the sound interface. // The # of channels can be overridden in the AudioDialog box or on // the commandline, but it can't be saved. const string& sound = myProperties.get(Cartridge_Sound); uInt32 channels = (sound == "STEREO" ? 2 : 1); myOSystem->sound().close(); myOSystem->sound().setChannels(channels); myOSystem->sound().setFrameRate(getFrameRate()); myOSystem->sound().initialize(); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - /* Original frying research and code by Fred Quimby. I've tried the following variations on this code: - Both OR and Exclusive OR instead of AND. This generally crashes the game without ever giving us realistic "fried" effects. - Loop only over the RIOT RAM. This still gave us frying-like effects, but it seemed harder to duplicate most effects. I have no idea why, but munging the TIA regs seems to have some effect (I'd think it wouldn't). Fred says he also tried mangling the PC and registers, but usually it'd just crash the game (e.g. black screen, no way out of it). It's definitely easier to get some effects (e.g. 255 lives in Battlezone) with this code than it is on a real console. My guess is that most "good" frying effects come from a RIOT location getting cleared to 0. Fred's code is more likely to accomplish this than frying a real console is... Until someone comes up with a more accurate way to emulate frying, I'm leaving this as Fred posted it. -- B. */ void Console::fry() const { for (int ZPmem=0; ZPmem<0x100; ZPmem += rand() % 4) mySystem->poke(ZPmem, mySystem->peek(ZPmem) & (uInt8)rand() % 256); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Console::changeYStart(int direction) { Int32 ystart = atoi(myProperties.get(Display_YStart).c_str()); ostringstream strval; string message; if(direction == +1) // increase YStart { ystart++; if(ystart > 64) { myOSystem->frameBuffer().showMessage("YStart at maximum"); return; } } else if(direction == -1) // decrease YStart { ystart--; if(ystart < 0) { myOSystem->frameBuffer().showMessage("YStart at minimum"); return; } } else return; strval << ystart; myProperties.set(Display_YStart, strval.str()); ((TIA*)myMediaSource)->frameReset(); myOSystem->frameBuffer().refresh(); message = "YStart "; message += strval.str(); myOSystem->frameBuffer().showMessage(message); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Console::changeHeight(int direction) { Int32 height = atoi(myProperties.get(Display_Height).c_str()); ostringstream strval; string message; if(direction == +1) // increase Height { height++; if(height > 256) { myOSystem->frameBuffer().showMessage("Height at maximum"); return; } } else if(direction == -1) // decrease Height { height--; if(height < 200) { myOSystem->frameBuffer().showMessage("Height at minimum"); return; } } else return; strval << height; myProperties.set(Display_Height, strval.str()); ((TIA*)myMediaSource)->frameReset(); initializeVideo(); // takes care of refreshing the screen message = "Height "; message += strval.str(); myOSystem->frameBuffer().showMessage(message); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Console::toggleTIABit(TIA::TIABit bit, const string& bitname, bool show) const { bool result = ((TIA*)myMediaSource)->toggleBit(bit); string message = bitname + (result ? " enabled" : " disabled"); myOSystem->frameBuffer().showMessage(message); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Console::enableBits(bool enable) const { ((TIA*)myMediaSource)->enableBits(enable); string message = string("TIA bits") + (enable ? " enabled" : " disabled"); myOSystem->frameBuffer().showMessage(message); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Console::loadUserPalette() { const string& palette = myOSystem->paletteFile(); ifstream in(palette.c_str(), ios::binary); if(!in) return; // Make sure the contains enough data for the NTSC, PAL and SECAM palettes // This means 128 colours each for NTSC and PAL, at 3 bytes per pixel // and 8 colours for SECAM at 3 bytes per pixel in.seekg(0, ios::end); streampos length = in.tellg(); in.seekg(0, ios::beg); if(length < 128 * 3 * 2 + 8 * 3) { in.close(); cerr << "ERROR: invalid palette file " << palette << endl; return; } // Now that we have valid data, create the user-defined palettes uInt8 pixbuf[3]; // Temporary buffer for one 24-bit pixel for(int i = 0; i < 128; i++) // NTSC palette { in.read((char*)pixbuf, 3); uInt32 pixel = ((int)pixbuf[0] << 16) + ((int)pixbuf[1] << 8) + (int)pixbuf[2]; ourUserNTSCPalette[(i<<1)] = pixel; } for(int i = 0; i < 128; i++) // PAL palette { in.read((char*)pixbuf, 3); uInt32 pixel = ((int)pixbuf[0] << 16) + ((int)pixbuf[1] << 8) + (int)pixbuf[2]; ourUserPALPalette[(i<<1)] = pixel; } uInt32 secam[16]; // All 8 24-bit pixels, plus 8 colorloss pixels for(int i = 0; i < 8; i++) // SECAM palette { in.read((char*)pixbuf, 3); uInt32 pixel = ((int)pixbuf[0] << 16) + ((int)pixbuf[1] << 8) + (int)pixbuf[2]; secam[(i<<1)] = pixel; secam[(i<<1)+1] = 0; } uInt32* ptr = ourUserSECAMPalette; for(int i = 0; i < 16; ++i) { uInt32* s = secam; for(int j = 0; j < 16; ++j) *ptr++ = *s++; } in.close(); myUserPaletteDefined = true; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void Console::setColorLossPalette(bool loss) { // Look at all the palettes, since we don't know which one is // currently active uInt32* palette[9] = { &ourNTSCPalette[0], &ourPALPalette[0], &ourSECAMPalette[0], &ourNTSCPaletteZ26[0], &ourPALPaletteZ26[0], &ourSECAMPaletteZ26[0], 0, 0, 0 }; if(myUserPaletteDefined) { palette[6] = &ourUserNTSCPalette[0]; palette[7] = &ourUserPALPalette[0]; palette[8] = &ourUserSECAMPalette[0]; } for(int i = 0; i < 9; ++i) { if(palette[i] == 0) continue; // If color-loss is enabled, fill the odd numbered palette entries // with gray values (calculated using the standard RGB -> grayscale // conversion formula) for(int j = 0; j < 128; ++j) { uInt32 pixel = palette[i][(j<<1)]; if(loss) { uInt8 r = (pixel >> 16) & 0xff; uInt8 g = (pixel >> 8) & 0xff; uInt8 b = (pixel >> 0) & 0xff; uInt8 sum = (uInt8) (((float)r * 0.2989) + ((float)g * 0.5870) + ((float)b * 0.1140)); pixel = (sum << 16) + (sum << 8) + sum; } palette[i][(j<<1)+1] = pixel; } } } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - uInt32 Console::getFrameRate() const { // Set the correct framerate based on the format of the ROM // This can be overridden by changing the framerate in the // VideoDialog box or on the commandline, but it can't be saved // (ie, framerate is now solely determined based on ROM format). int framerate = myOSystem->settings().getInt("framerate"); if(framerate == -1) { if(myDisplayFormat == "NTSC" || myDisplayFormat == "PAL60") framerate = 60; else if(myDisplayFormat == "PAL" || myDisplayFormat == "SECAM") framerate = 50; else framerate = 60; } return framerate; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - uInt32 Console::ourNTSCPalette[256] = { 0x000000, 0, 0x4a4a4a, 0, 0x6f6f6f, 0, 0x8e8e8e, 0, 0xaaaaaa, 0, 0xc0c0c0, 0, 0xd6d6d6, 0, 0xececec, 0, 0x484800, 0, 0x69690f, 0, 0x86861d, 0, 0xa2a22a, 0, 0xbbbb35, 0, 0xd2d240, 0, 0xe8e84a, 0, 0xfcfc54, 0, 0x7c2c00, 0, 0x904811, 0, 0xa26221, 0, 0xb47a30, 0, 0xc3903d, 0, 0xd2a44a, 0, 0xdfb755, 0, 0xecc860, 0, 0x901c00, 0, 0xa33915, 0, 0xb55328, 0, 0xc66c3a, 0, 0xd5824a, 0, 0xe39759, 0, 0xf0aa67, 0, 0xfcbc74, 0, 0x940000, 0, 0xa71a1a, 0, 0xb83232, 0, 0xc84848, 0, 0xd65c5c, 0, 0xe46f6f, 0, 0xf08080, 0, 0xfc9090, 0, 0x840064, 0, 0x97197a, 0, 0xa8308f, 0, 0xb846a2, 0, 0xc659b3, 0, 0xd46cc3, 0, 0xe07cd2, 0, 0xec8ce0, 0, 0x500084, 0, 0x68199a, 0, 0x7d30ad, 0, 0x9246c0, 0, 0xa459d0, 0, 0xb56ce0, 0, 0xc57cee, 0, 0xd48cfc, 0, 0x140090, 0, 0x331aa3, 0, 0x4e32b5, 0, 0x6848c6, 0, 0x7f5cd5, 0, 0x956fe3, 0, 0xa980f0, 0, 0xbc90fc, 0, 0x000094, 0, 0x181aa7, 0, 0x2d32b8, 0, 0x4248c8, 0, 0x545cd6, 0, 0x656fe4, 0, 0x7580f0, 0, 0x8490fc, 0, 0x001c88, 0, 0x183b9d, 0, 0x2d57b0, 0, 0x4272c2, 0, 0x548ad2, 0, 0x65a0e1, 0, 0x75b5ef, 0, 0x84c8fc, 0, 0x003064, 0, 0x185080, 0, 0x2d6d98, 0, 0x4288b0, 0, 0x54a0c5, 0, 0x65b7d9, 0, 0x75cceb, 0, 0x84e0fc, 0, 0x004030, 0, 0x18624e, 0, 0x2d8169, 0, 0x429e82, 0, 0x54b899, 0, 0x65d1ae, 0, 0x75e7c2, 0, 0x84fcd4, 0, 0x004400, 0, 0x1a661a, 0, 0x328432, 0, 0x48a048, 0, 0x5cba5c, 0, 0x6fd26f, 0, 0x80e880, 0, 0x90fc90, 0, 0x143c00, 0, 0x355f18, 0, 0x527e2d, 0, 0x6e9c42, 0, 0x87b754, 0, 0x9ed065, 0, 0xb4e775, 0, 0xc8fc84, 0, 0x303800, 0, 0x505916, 0, 0x6d762b, 0, 0x88923e, 0, 0xa0ab4f, 0, 0xb7c25f, 0, 0xccd86e, 0, 0xe0ec7c, 0, 0x482c00, 0, 0x694d14, 0, 0x866a26, 0, 0xa28638, 0, 0xbb9f47, 0, 0xd2b656, 0, 0xe8cc63, 0, 0xfce070, 0 }; // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - uInt32 Console::ourPALPalette[256] = { 0x000000, 0, 0x2b2b2b, 0, 0x525252, 0, 0x767676, 0, 0x979797, 0, 0xb6b6b6, 0, 0xd2d2d2, 0, 0xececec, 0, 0x000000, 0, 0x2b2b2b, 0, 0x525252, 0, 0x767676, 0, 0x979797, 0, 0xb6b6b6, 0, 0xd2d2d2, 0, 0xececec, 0, 0x805800, 0, 0x96711a, 0, 0xab8732, 0, 0xbe9c48, 0, 0xcfaf5c, 0, 0xdfc06f, 0, 0xeed180, 0, 0xfce090, 0, 0x445c00, 0, 0x5e791a, 0, 0x769332, 0, 0x8cac48, 0, 0xa0c25c, 0, 0xb3d76f, 0, 0xc4ea80, 0, 0xd4fc90, 0, 0x703400, 0, 0x89511a, 0, 0xa06b32, 0, 0xb68448, 0, 0xc99a5c, 0, 0xdcaf6f, 0, 0xecc280, 0, 0xfcd490, 0, 0x006414, 0, 0x1a8035, 0, 0x329852, 0, 0x48b06e, 0, 0x5cc587, 0, 0x6fd99e, 0, 0x80ebb4, 0, 0x90fcc8, 0, 0x700014, 0, 0x891a35, 0, 0xa03252, 0, 0xb6486e, 0, 0xc95c87, 0, 0xdc6f9e, 0, 0xec80b4, 0, 0xfc90c8, 0, 0x005c5c, 0, 0x1a7676, 0, 0x328e8e, 0, 0x48a4a4, 0, 0x5cb8b8, 0, 0x6fcbcb, 0, 0x80dcdc, 0, 0x90ecec, 0, 0x70005c, 0, 0x841a74, 0, 0x963289, 0, 0xa8489e, 0, 0xb75cb0, 0, 0xc66fc1, 0, 0xd380d1, 0, 0xe090e0, 0, 0x003c70, 0, 0x195a89, 0, 0x2f75a0, 0, 0x448eb6, 0, 0x57a5c9, 0, 0x68badc, 0, 0x79ceec, 0, 0x88e0fc, 0, 0x580070, 0, 0x6e1a89, 0, 0x8332a0, 0, 0x9648b6, 0, 0xa75cc9, 0, 0xb76fdc, 0, 0xc680ec, 0, 0xd490fc, 0, 0x002070, 0, 0x193f89, 0, 0x2f5aa0, 0, 0x4474b6, 0, 0x578bc9, 0, 0x68a1dc, 0, 0x79b5ec, 0, 0x88c8fc, 0, 0x340080, 0, 0x4a1a96, 0, 0x5f32ab, 0, 0x7248be, 0, 0x835ccf, 0, 0x936fdf, 0, 0xa280ee, 0, 0xb090fc, 0, 0x000088, 0, 0x1a1a9d, 0, 0x3232b0, 0, 0x4848c2, 0, 0x5c5cd2, 0, 0x6f6fe1, 0, 0x8080ef, 0, 0x9090fc, 0, 0x000000, 0, 0x2b2b2b, 0, 0x525252, 0, 0x767676, 0, 0x979797, 0, 0xb6b6b6, 0, 0xd2d2d2, 0, 0xececec, 0, 0x000000, 0, 0x2b2b2b, 0, 0x525252, 0, 0x767676, 0, 0x979797, 0, 0xb6b6b6, 0, 0xd2d2d2, 0, 0xececec, 0 }; // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - uInt32 Console::ourSECAMPalette[256] = { 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff50ff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0 }; // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - uInt32 Console::ourNTSCPaletteZ26[256] = { 0x000000, 0, 0x505050, 0, 0x646464, 0, 0x787878, 0, 0x8c8c8c, 0, 0xa0a0a0, 0, 0xb4b4b4, 0, 0xc8c8c8, 0, 0x445400, 0, 0x586800, 0, 0x6c7c00, 0, 0x809000, 0, 0x94a414, 0, 0xa8b828, 0, 0xbccc3c, 0, 0xd0e050, 0, 0x673900, 0, 0x7b4d00, 0, 0x8f6100, 0, 0xa37513, 0, 0xb78927, 0, 0xcb9d3b, 0, 0xdfb14f, 0, 0xf3c563, 0, 0x7b2504, 0, 0x8f3918, 0, 0xa34d2c, 0, 0xb76140, 0, 0xcb7554, 0, 0xdf8968, 0, 0xf39d7c, 0, 0xffb190, 0, 0x7d122c, 0, 0x912640, 0, 0xa53a54, 0, 0xb94e68, 0, 0xcd627c, 0, 0xe17690, 0, 0xf58aa4, 0, 0xff9eb8, 0, 0x730871, 0, 0x871c85, 0, 0x9b3099, 0, 0xaf44ad, 0, 0xc358c1, 0, 0xd76cd5, 0, 0xeb80e9, 0, 0xff94fd, 0, 0x5d0b92, 0, 0x711fa6, 0, 0x8533ba, 0, 0x9947ce, 0, 0xad5be2, 0, 0xc16ff6, 0, 0xd583ff, 0, 0xe997ff, 0, 0x401599, 0, 0x5429ad, 0, 0x683dc1, 0, 0x7c51d5, 0, 0x9065e9, 0, 0xa479fd, 0, 0xb88dff, 0, 0xcca1ff, 0, 0x252593, 0, 0x3939a7, 0, 0x4d4dbb, 0, 0x6161cf, 0, 0x7575e3, 0, 0x8989f7, 0, 0x9d9dff, 0, 0xb1b1ff, 0, 0x0f3480, 0, 0x234894, 0, 0x375ca8, 0, 0x4b70bc, 0, 0x5f84d0, 0, 0x7398e4, 0, 0x87acf8, 0, 0x9bc0ff, 0, 0x04425a, 0, 0x18566e, 0, 0x2c6a82, 0, 0x407e96, 0, 0x5492aa, 0, 0x68a6be, 0, 0x7cbad2, 0, 0x90cee6, 0, 0x044f30, 0, 0x186344, 0, 0x2c7758, 0, 0x408b6c, 0, 0x549f80, 0, 0x68b394, 0, 0x7cc7a8, 0, 0x90dbbc, 0, 0x0f550a, 0, 0x23691e, 0, 0x377d32, 0, 0x4b9146, 0, 0x5fa55a, 0, 0x73b96e, 0, 0x87cd82, 0, 0x9be196, 0, 0x1f5100, 0, 0x336505, 0, 0x477919, 0, 0x5b8d2d, 0, 0x6fa141, 0, 0x83b555, 0, 0x97c969, 0, 0xabdd7d, 0, 0x344600, 0, 0x485a00, 0, 0x5c6e14, 0, 0x708228, 0, 0x84963c, 0, 0x98aa50, 0, 0xacbe64, 0, 0xc0d278, 0, 0x463e00, 0, 0x5a5205, 0, 0x6e6619, 0, 0x827a2d, 0, 0x968e41, 0, 0xaaa255, 0, 0xbeb669, 0, 0xd2ca7d, 0 }; // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - uInt32 Console::ourPALPaletteZ26[256] = { 0x000000, 0, 0x4c4c4c, 0, 0x606060, 0, 0x747474, 0, 0x888888, 0, 0x9c9c9c, 0, 0xb0b0b0, 0, 0xc4c4c4, 0, 0x000000, 0, 0x4c4c4c, 0, 0x606060, 0, 0x747474, 0, 0x888888, 0, 0x9c9c9c, 0, 0xb0b0b0, 0, 0xc4c4c4, 0, 0x533a00, 0, 0x674e00, 0, 0x7b6203, 0, 0x8f7617, 0, 0xa38a2b, 0, 0xb79e3f, 0, 0xcbb253, 0, 0xdfc667, 0, 0x1b5800, 0, 0x2f6c00, 0, 0x438001, 0, 0x579415, 0, 0x6ba829, 0, 0x7fbc3d, 0, 0x93d051, 0, 0xa7e465, 0, 0x6a2900, 0, 0x7e3d12, 0, 0x925126, 0, 0xa6653a, 0, 0xba794e, 0, 0xce8d62, 0, 0xe2a176, 0, 0xf6b58a, 0, 0x075b00, 0, 0x1b6f11, 0, 0x2f8325, 0, 0x439739, 0, 0x57ab4d, 0, 0x6bbf61, 0, 0x7fd375, 0, 0x93e789, 0, 0x741b2f, 0, 0x882f43, 0, 0x9c4357, 0, 0xb0576b, 0, 0xc46b7f, 0, 0xd87f93, 0, 0xec93a7, 0, 0xffa7bb, 0, 0x00572e, 0, 0x106b42, 0, 0x247f56, 0, 0x38936a, 0, 0x4ca77e, 0, 0x60bb92, 0, 0x74cfa6, 0, 0x88e3ba, 0, 0x6d165f, 0, 0x812a73, 0, 0x953e87, 0, 0xa9529b, 0, 0xbd66af, 0, 0xd17ac3, 0, 0xe58ed7, 0, 0xf9a2eb, 0, 0x014c5e, 0, 0x156072, 0, 0x297486, 0, 0x3d889a, 0, 0x519cae, 0, 0x65b0c2, 0, 0x79c4d6, 0, 0x8dd8ea, 0, 0x5f1588, 0, 0x73299c, 0, 0x873db0, 0, 0x9b51c4, 0, 0xaf65d8, 0, 0xc379ec, 0, 0xd78dff, 0, 0xeba1ff, 0, 0x123b87, 0, 0x264f9b, 0, 0x3a63af, 0, 0x4e77c3, 0, 0x628bd7, 0, 0x769feb, 0, 0x8ab3ff, 0, 0x9ec7ff, 0, 0x451e9d, 0, 0x5932b1, 0, 0x6d46c5, 0, 0x815ad9, 0, 0x956eed, 0, 0xa982ff, 0, 0xbd96ff, 0, 0xd1aaff, 0, 0x2a2b9e, 0, 0x3e3fb2, 0, 0x5253c6, 0, 0x6667da, 0, 0x7a7bee, 0, 0x8e8fff, 0, 0xa2a3ff, 0, 0xb6b7ff, 0, 0x000000, 0, 0x4c4c4c, 0, 0x606060, 0, 0x747474, 0, 0x888888, 0, 0x9c9c9c, 0, 0xb0b0b0, 0, 0xc4c4c4, 0, 0x000000, 0, 0x4c4c4c, 0, 0x606060, 0, 0x747474, 0, 0x888888, 0, 0x9c9c9c, 0, 0xb0b0b0, 0, 0xc4c4c4, 0 }; // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - uInt32 Console::ourSECAMPaletteZ26[256] = { 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0, 0x000000, 0, 0x2121ff, 0, 0xf03c79, 0, 0xff3cff, 0, 0x7fff00, 0, 0x7fffff, 0, 0xffff3f, 0, 0xffffff, 0 }; // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - uInt32 Console::ourUserNTSCPalette[256] = { 0 }; // filled from external file // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - uInt32 Console::ourUserPALPalette[256] = { 0 }; // filled from external file // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - uInt32 Console::ourUserSECAMPalette[256] = { 0 }; // filled from external file // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Console::Console(const Console& console) : myOSystem(console.myOSystem) { // TODO: Write this method assert(false); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Console& Console::operator = (const Console&) { // TODO: Write this method assert(false); return *this; }