//============================================================================ // // SSSS tt lll lll // SS SS tt ll ll // SS tttttt eeee ll ll aaaa // SSSS tt ee ee ll ll aa // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" // SS SS tt ee ll ll aa aa // SSSS ttt eeeee llll llll aaaaa // // Copyright (c) 1995-2007 by Bradford W. Mott and the Stella team // // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // // Windows CE Port by Kostas Nakos // $Id: OSystemWinCE.hxx,v 1.9 2007/01/23 09:43:38 knakos Exp $ //============================================================================ #ifndef OSYSTEM_WINCE_HXX #define OSYSTEM_WINCE_HXX #include "bspf.hxx" #include "OSystem.hxx" class OSystemWinCE : public OSystem { public: OSystemWinCE(const string& path); virtual ~OSystemWinCE(); public: virtual void mainLoop(); virtual uInt32 getTicks(void); virtual void setFramerate(uInt32 framerate); virtual void getScreenDimensions(int& width, int& height); }; #endif