// -*- C++ -*- // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2, or(at your option) // any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef __VBA_SIGCCOMPAT_H__ #define __VBA_SIGCCOMPAT_H__ #undef LIBSIGC_DISABLE_DEPRECATED #include #include #include #include #include namespace SigC { template inline Slot0 slot( T_obj1& _A_obj, T_return (T_obj2::*_A_func)() ) { return ::sigc::bound_mem_functor0 (dynamic_cast< T_obj1&>(_A_obj), _A_func); } template inline Slot1 slot( T_obj1& _A_obj, T_return (T_obj2::*_A_func)(T_arg1) ) { return ::sigc::bound_mem_functor1 (dynamic_cast< T_obj1&>(_A_obj), _A_func); } template inline Slot2 slot( T_obj1& _A_obj, T_return (T_obj2::*_A_func)(T_arg1,T_arg2) ) { return ::sigc::bound_mem_functor2 (dynamic_cast< T_obj1&>(_A_obj), _A_func); } } // namespace SigC #endif // __VBA_SIGCCOMPAT_H__