/* * ags.h Alice Graphic System * * Copyright (C) 1997-1998 Masaki Chikama (Wren) * 1998- * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ /* $Id: ags.h,v 1.24 2003/05/03 03:44:27 chikama Exp $ */ #ifndef __AGS_H__ #define __AGS_H__ #include "config.h" #include "portab.h" #include "cg.h" #include "graphics.h" #include "font.h" /* マウスカーソルの種類 */ #define IDC_ARROW 1 #define IDC_CROSS 2 #define IDC_IBEAM 3 #define IDC_ICON 4 #define IDC_NO 5 #define IDC_SIZE 6 #define IDC_SIZEALL 7 #define IDC_SIZENESW 8 #define IDC_SIZENS 9 #define IDC_SIZENWSE 10 #define IDC_SIZEWE 11 #define IDC_UPARROW 12 #define IDC_WAIT 13 /* RGB <-> alpha plane copy type */ typedef enum { FROM_16H, FROM_16L, FROM_24R, FROM_24G, FROM_24B, TO_16H, TO_16L, TO_24R, TO_24G, TO_24B } ALPHA_DIB_COPY_TYPE; struct __surface { int no; /* surface number, primary DIB is 0 */ int width; /* width of surface */ int height; /* height of surface */ int depth; /* depth of surface, 8/15/16/24/32 is available */ int bytes_per_line; /* bytes per line */ int bytes_per_pixel; /* bytes per pixel */ BYTE *pixel; /* pointer to pixel data */ BYTE *alpha; /* pointer to alpha pixel data */ boolean has_alpha; boolean has_pixel; }; typedef struct __surface agsurface_t; #define GETOFFSET_PIXEL(suf, x, y) ((suf)->pixel + (y) * (suf)->bytes_per_line + (x) * (suf)->bytes_per_pixel) #define GETOFFSET_ALPHA(suf, x, y) ((suf)->alpha + (y) * (suf)->width + (x)) struct _agsevent { int type; int d1, d2, d3; }; typedef struct _agsevent agsevent_t; #define AGSEVENT_MOUSE_MOTION 1 #define AGSEVENT_BUTTON_PRESS 2 #define AGSEVENT_BUTTON_RELEASE 3 #define AGSEVENT_KEY_PRESS 4 #define AGSEVENT_KEY_RELEASE 5 #define AGSEVENT_TIMER 6 #define AGSEVENT_BUTTON_LEFT 1 #define AGSEVENT_BUTTON_MID 2 #define AGSEVENT_BUTTON_RIGHT 3 #define AGSEVENT_WHEEL_UP 4 #define AGSEVENT_WHEEL_DN 5 /* * fader 管理情報 */ struct ags_faderinfo { int step_max; /* 最大 step 数 */ int effect_time; /* 全体の処理にかける時間 */ boolean cancel; /* 途中で key 抜けをうけつけるか */ void (*callback)(int); /* callback 関数 */ }; typedef struct ags_faderinfo ags_faderinfo_t; struct _ags { Pallet256 pal; /* system pallet */ boolean pal_changed; /* system pallet has changed */ MyDimension world_size; /* size of off-screen */ MyRectangle view_area; /* view region in off-screen */ int world_depth; /* depth of off-screen (bits per pixel) */ int mouse_movesw; /* mouse cursor move mode 0: ignore IZ 1: move to the geometory direcly 2: move to the geometory smoothly */ boolean fullscree_is_on; /* if full-screen mode then true */ FONT *font; /* font device */ agsurface_t *dib; /* main surface */ void (*eventcb)(agsevent_t *e); /* deliver event */ }; typedef struct _ags ags_t; /* 初期化関係 */ extern void ags_init(); extern void ags_remove(); /* ウィンド関係 */ extern void ags_setWorldSize(int width, int height, int depth); extern void ags_setViewArea(int x, int y, int width, int height); extern void ags_setWindowTitle(char *str); extern void ags_getDIBInfo(DispInfo *info); extern void ags_getWindowInfo(DispInfo *info); extern void ags_getViewAreaInfo(DispInfo *info); extern boolean ags_regionContains(MyRectangle *r, int x, int y); extern void ags_fullscreen(boolean on); extern boolean ags_check_param(int *x, int *y, int *w, int *h); extern boolean ags_check_param_xy(int *x, int *y); extern void ags_intersection(MyRectangle *r1, MyRectangle *r2, MyRectangle *rst); extern agsurface_t *ags_getDIB(); extern void ags_sync(); /* 画面更新 */ extern void ags_setExposeSwitch(boolean bool); extern void ags_updateFull(void); extern void ags_updateArea(int x, int y, int width, int height); /* パレット関係 */ extern void ags_setPallets(Pallet256 *src_pal, int src, int dst, int cnt); extern void ags_setPallet(int no, int red, int green, int blue); extern void ags_setPalletToSystem(int src, int cnt); /* 描画関係 */ extern void ags_drawRectangle(int x, int y, int w, int h, int col); extern void ags_fillRectangle(int x, int y, int w, int h, int col); extern void ags_fillRectangleNeg(int x, int y, int w, int h, int col); extern void ags_drawLine(int x0, int y0, int x1, int y1, int col); extern void ags_copyArea(int sx, int sy, int w, int h, int dx, int dy); extern void ags_scaledCopyArea(int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh, int mirror_sw); extern void ags_zoom(int x, int y, int w, int h); extern void ags_copyAreaSP(int sx, int sy, int w, int h, int dx, int dy, int col); extern void ags_copyArea_shadow_withrate(int sx, int sy, int w, int h, int dx, int dy, int lv); extern void ags_wrapColor(int x, int y, int w, int h, int p1, int p2); extern void ags_getPixel(int x, int y, Pallet *cell); extern void ags_changeColorArea(int x, int y, int w, int h, int dst, int src, int cnt); extern void* ags_saveRegion(int x, int y, int w, int h); extern void ags_restoreRegion(void *region, int x, int y); extern void ags_putRegion(void *region, int x, int y); extern void ags_copyRegion(void *region, int sx, int sy, int w,int h,int dx,int dy); extern void ags_delRegion(void *region); extern int ags_drawString(int x, int y, char *src, int col); extern void ags_drawCg8bit(cgdata *cg, int x, int y); extern void ags_drawCg16bit(cgdata *cg, int x, int y); extern void ags_copyArea_shadow(int sx, int sy, int w, int h, int dx, int dy); extern void ags_copyArea_transparent(int sx, int sy, int w, int h, int dx, int dy, int col); extern void ags_copyArea_alphaLevel(int sx, int sy, int w, int h, int dx, int dy, int lv); extern void ags_copyArea_alphaBlend(int sx, int sy, int w, int h, int dx, int dy, int lv); extern void ags_copyArea_whiteLevel(int sx, int sy, int w, int h, int dx, int dy, int lv); extern MyRectangle* ags_imageFlood(int x, int y, int c); extern void ags_eCopyArea(int sx, int sy, int w, int h, int dx, int dy, int type, int opt, boolean flg, int spCol); /* alpha channel 操作 */ extern void ags_copyFromAlpha(int sx, int sy, int w, int h, int dx, int dy, ALPHA_DIB_COPY_TYPE flg); extern void ags_copyToAlpha(int sx, int sy, int w, int h, int dx, int dy, ALPHA_DIB_COPY_TYPE flg); extern void ags_alpha_uppercut(int sx, int sy, int w, int h, int s, int d); extern void ags_alpha_lowercut(int sx, int sy, int w, int h, int s, int d); extern void ags_alpha_setLevel(int x, int y, int w, int h, int lv); extern void ags_alpha_copyArea(int sx, int sy, int w, int h, int dx, int dy); extern void ags_alpha_getPixel(int x, int y, int *pic); extern void ags_alpha_setPixel(int x, int y, int w, int h, BYTE *b); /* fader */ extern void ags_fadeIn(int rate, boolean flg); extern void ags_fadeOut(int rate, boolean flg); extern void ags_whiteIn(int rate, boolean flg); extern void ags_whiteOut(int rate, boolean flg); extern void ags_fader_callback(); /* フォント関連 */ extern void ags_setFont(int type, int size); /* カーソル関係 */ extern void ags_setCursorType(int type); extern void ags_loadCursor(int ,int); extern void ags_setCursorLocation(int x, int y, boolean dibgeo); extern void ags_setCursorMoveTime(int msec); extern int ags_getCursorMoveTime(); /* misc */ extern void ags_setAntialiasedStringMode(boolean mode); extern boolean ags_getAntialiasedStringMode(); extern void ags_fader(ags_faderinfo_t *); extern void ags_autorepeat(boolean bool); #define RGB_RMASK15 0x7c00 #define RGB_GMASK15 0x03e0 #define RGB_BMASK15 0x001f #define RGB_RMASK16 0xf800 #define RGB_GMASK16 0x07e0 #define RGB_BMASK16 0x001f #define RGB_RMASK24 0x00ff0000 #define RGB_GMASK24 0x0000ff00 #define RGB_BMASK24 0x000000ff #define BGR_RMASK15 0x001f #define BGR_GMASK15 0x03e0 #define BGR_BMASK15 0x7c00 #define BGR_RMASK16 0x001f #define BGR_GMASK16 0x07e0 #define BGR_BMASK16 0xf800 #define BGR_RMASK24 0x000000ff #define BGR_GMASK24 0x0000ff00 #define BGR_BMASK24 0x00ff0000 #define RGB_PIXR15(pic) (BYTE)(((pic) & RGB_RMASK15) >> 7) #define RGB_PIXG15(pic) (BYTE)(((pic) & RGB_GMASK15) >> 2) #define RGB_PIXB15(pic) (BYTE)(((pic) & RGB_BMASK15) << 3) #define BGR_PIXR15(pic) (BYTE)(((pic) & BGR_RMASK15) << 3) #define BGR_PIXG15(pic) (BYTE)(((pic) & BGR_GMASK15) >> 2) #define BGR_PIXB15(pic) (BYTE)(((pic) & BGR_BMASK15) >> 7) #define RGB_PIX15(r,g,b) (WORD)((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | ((b ) >> 3)) #define BGR_PIX15(r,g,b) (WORD)((((r) ) >> 3) | (((g) & 0xf8) << 2) | ((b & 0xf8) << 7)) #define RGB_PIXR16(pic) (BYTE)(((pic) & RGB_RMASK16) >> 8) #define RGB_PIXG16(pic) (BYTE)(((pic) & RGB_GMASK16) >> 3) #define RGB_PIXB16(pic) (BYTE)(((pic) & RGB_BMASK16) << 3) #define BGR_PIXR16(pic) (BYTE)(((pic) & BGR_RMASK16) << 3) #define BGR_PIXG16(pic) (BYTE)(((pic) & BGR_GMASK16) >> 3) #define BGR_PIXB16(pic) (BYTE)(((pic) & BGR_BMASK16) >> 8) #define RGB_PIX16(r,g,b) (WORD)((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | ((b ) >> 3)) #define BGR_PIX16(r,g,b) (WORD)((((r) ) >> 3) | (((g) & 0xfc) << 3) | ((b & 0xf8) << 8)) #define RGB_PIXR24(pic) (BYTE)(((pic) & RGB_RMASK24) >> 16) #define RGB_PIXG24(pic) (BYTE)(((pic) & RGB_GMASK24) >> 8) #define RGB_PIXB24(pic) (BYTE)(((pic) & RGB_BMASK24) ) #define BGR_PIXR24(pic) (BYTE)(((pic) & BGR_RMASK24) ) #define BGR_PIXG24(pic) (BYTE)(((pic) & BGR_GMASK24) >> 8) #define BGR_PIXB24(pic) (BYTE)(((pic) & BGR_BMASK24) >> 16) #define RGB_PIX24(r,g,b) (DWORD)((((r) << 16) | ((g) << 8) | (b) )) #define BGR_PIX24(r,g,b) (DWORD)((((r) ) | ((g) << 8) | (b) << 16)) #ifdef RGB_ORDER #define PIXR15 RGB_PIXR15 #define PIXG15 RGB_PIXG15 #define PIXB15 RGB_PIXB15 #define PIXR16 RGB_PIXR16 #define PIXG16 RGB_PIXG16 #define PIXB16 RGB_PIXB16 #define PIXR24 RGB_PIXR24 #define PIXG24 RGB_PIXG24 #define PIXB24 RGB_PIXB24 #define PIX15 RGB_PIX15 #define PIX16 RGB_PIX16 #define PIX24 RGB_PIX24 #else #define PIXR15 BGR_PIXR15 #define PIXG15 BGR_PIXG15 #define PIXB15 BGR_PIXB15 #define PIXR16 BGR_PIXR16 #define PIXG16 BGR_PIXG16 #define PIXB16 BGR_PIXB16 #define PIXR24 BGR_PIXR24 #define PIXG24 BGR_PIXG24 #define PIXB24 BGR_PIXB24 #define PIX15 BGR_PIX15 #define PIX16 BGR_PIX16 #define PIX24 BGR_PIX24 #endif #define ALPHABLEND15(f, b, a) (PIX15((((PIXR15((f)) - PIXR15((b))) * (a)) >> 8) + PIXR15((b)),\ (((PIXG15((f)) - PIXG15((b))) * (a)) >> 8) + PIXG15((b)),\ (((PIXB15((f)) - PIXB15((b))) * (a)) >> 8) + PIXB15((b)))) #define ALPHALEVEL15(p, lv) (PIX15(((PIXR15(p) * (lv)) >> 8),\ ((PIXG15(p) * (lv)) >> 8),\ ((PIXB15(p) * (lv)) >> 8))) #define WHITELEVEL15(p, lv) ALPHABLEND15(0x7fff, p, lv) #define ALPHABLEND16(f, b, a) (PIX16((((PIXR16((f)) - PIXR16((b))) * (a)) >> 8)+ PIXR16((b)),\ (((PIXG16((f)) - PIXG16((b))) * (a)) >> 8)+ PIXG16((b)),\ (((PIXB16((f)) - PIXB16((b))) * (a)) >> 8)+ PIXB16((b)))) #define ALPHALEVEL16(p, lv) PIX16(((PIXR16(p) * (lv)) >> 8),\ ((PIXG16(p) * (lv)) >> 8),\ ((PIXB16(p) * (lv)) >> 8)) #define RGB_ALPHALEVEL16(p, lv) PIX16(((RGB_PIXR16(p) * (lv)) >> 8),\ ((RGB_PIXG16(p) * (lv)) >> 8),\ ((RGB_PIXB16(p) * (lv)) >> 8)) #define WHITELEVEL16(p, lv) ALPHABLEND16(0xffff,p,lv) #define ALPHABLEND24(f, b, a) (PIX24((((PIXR24((f)) - PIXR24((b))) * (a)) >> 8) + PIXR24((b)),\ (((PIXG24((f)) - PIXG24((b))) * (a)) >> 8) + PIXG24((b)),\ (((PIXB24((f)) - PIXB24((b))) * (a)) >> 8) + PIXB24((b)))) #define ALPHALEVEL24(p, lv) (PIX24(((PIXR24(p) * (lv)) >> 8),\ ((PIXG24(p) * (lv)) >> 8),\ ((PIXB24(p) * (lv)) >> 8))) #define WHITELEVEL24(p, lv) ALPHABLEND24(0xffffffff, p, lv) #define SUTURADD15(pa, pb) PIX15(MIN(255,PIXR15(pa)+PIXR15(pb)), MIN(255, PIXG15(pa)+PIXG15(pb)), MIN(255, PIXB15(pa)+PIXB15(pb))); #define SUTURADD16(pa, pb) PIX16(MIN(255,PIXR16(pa)+PIXR16(pb)), MIN(255, PIXG16(pa)+PIXG16(pb)), MIN(255, PIXB16(pa)+PIXB16(pb))); //#define SUTURADD16(pa, pb) PIX16(MIN(255,(int)(PIXR16(pa))+(int)(PIXR16(pb))), MIN(255, (int)(PIXG16(pa))+(int)(PIXG16(pb))), MIN(255, (int)(PIXB16(pa))+(int)(PIXB16(pb)))); #define SUTURADD24(pa, pb) PIX24(MIN(255,PIXR24(pa)+PIXR24(pb)), MIN(255, PIXG24(pa)+PIXG24(pb)), MIN(255, PIXB24(pa)+PIXB24(pb))); /* exter methods */ extern void ablend16_dpd(BYTE *, int, BYTE *, int, int, int, int, int); extern void ablend16_ppd(BYTE *, BYTE *, BYTE *, int, int, int, int, int, int); extern void ablend16_ppp(BYTE *, BYTE *, BYTE *, BYTE *, int, int, int, int, int, int, int); #endif /* !__AGS_H__ */