/* Copyright 2006 Guillaume Duhamel This file is part of Yabause. Yabause is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Yabause is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Yabause; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "../yabause.h" #include "../peripheral.h" #include "../sh2core.h" #include "../sh2int.h" #include "../vidogl.h" #include "../vidsoft.h" #include "../scsp.h" #include "../sndsdl.h" #include "../cdbase.h" #include "../cs0.h" #include "../m68kcore.h" extern yabauseinit_struct yinit; WindowRef CreateSettingsWindow(); typedef struct _YuiAction YuiAction; /* struct _YuiAction { UInt32 key; const char * name; void (*press)(void); void (*release)(void); }; extern YuiAction key_config[]; */ extern const char * key_names[];