# these are the headers for your project
noinst_LIBRARIES = libengine.a
INCLUDES = -I$(srcdir)/../include
libengine_a_CPPFLAGS = $(LIBGNUTLS_CFLAGS) $(WX_CPPFLAGS)
libengine_a_CXXFLAGS = $(WX_CXXFLAGS_ONLY)
libengine_a_CFLAGS = $(WX_CFLAGS_ONLY)
libengine_a_SOURCES = asynchostresolver.cpp \
backend.cpp \
commands.cpp ControlSocket.cpp \
directorycache.cpp directorylisting.cpp directorylistingparser.cpp \
engineprivate.cpp externalipresolver.cpp \
FileZillaEngine.cpp ftpcontrolsocket.cpp \
httpcontrolsocket.cpp \
iothread.cpp logging.cpp \
misc.cpp notification.cpp \
pathcache.cpp \
ratelimiter.cpp \
server.cpp serverpath.cpp\
servercapabilities.cpp \
sftpcontrolsocket.cpp \
tlssocket.cpp \
threadex.cpp timeex.cpp transfersocket.cpp
noinst_HEADERS = backend.h \
ControlSocket.h directorycache.h \
directorylistingparser.h ftpcontrolsocket.h \
httpcontrolsocket.h iothread.h \
logging_private.h \
pathcache.h \
ratelimiter.h \
servercapabilities.h \
sftpcontrolsocket.h \
tlssocket.h \
transfersocket.h
dist_noinst_DATA = engine.vcproj
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