/* * This file defines everything to do with error-handling * that is unique to 3Dc. */ /* 3Dc, a game of 3-Dimensional Chess Copyright (C) 1995 Paul Hicks This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. E-Mail: paulh@euristix.ie */ #ifndef __3DcErr_h #define __3DcErr_h extern int n3DcErr; typedef enum { E3DcSIMPLE, E3DcLEVEL, E3DcCHECK, E3DcDIST, E3DcINVIS, E3DcBLOCK, E3DcMOVED } Error; typedef struct { Error nErrNum; char *pszErrStr; } error_t; /* * All strings are designed to be printed thus: * printf("That piece %s.\n"); */ /* To be defined by interface */ extern int Err3Dc(const GfxInfo *, const char *, const Boolean); #endif /* __3DcErr_h */