## Makefile.am -- Process this file with automake to produce Makefile.in OPENGL = -lGLU -lGL SDL = `sdl-config --libs` EXPAT = -lexpat SDLMIXER = -lSDL_mixer TCL = -ltcl SOCKETS = ## Bin bin_PROGRAMS = 8Kingdoms ## Sources 8Kingdoms_SOURCES = 8Kingdoms.cpp\ ai/ai.cpp\ ai/PathFind/pathfind.cpp\ ai/PathFind/pathfindskelet.cpp\ ai/PathFind/pathfindtransciever.cpp\ ai/Diplomacy/diplomacy.cpp\ ai/Strategizer/strategizer.cpp\ ai/Strategizer/strategytransciever.cpp\ ai/Strategizer/strategygraph.cpp\ ai/aiscriptcaller.cpp\ ai/Diplomacy/diplomacytransciever.cpp\ ai/Strategizer/planning.cpp\ ai/MapAnalyzer/mapanalyzer.cpp\ ai/MapAnalyzer/mapanalyzertransciever.cpp\ ai/Strategizer/strategyserialization.cpp\ ai/Strategizer/attacks.cpp\ ai/Strategizer/expansion.cpp\ world/da_holder.cpp\ world/rules.cpp\ world/useful.cpp\ world/world_handler.cpp\ world/history.cpp\ world/struct_holder.cpp\ world/world.cpp\ world/world_server.cpp\ world/world_messages.cpp\ world/typedefs.cpp\ world/world_client.cpp\ world/world_engine.cpp\ world/buildings/building.cpp\ world/plan/plan.cpp\ world/players/player.cpp\ world/units/unit.cpp\ world/init.cpp\ world/weather.cpp\ gui/GUI.cpp\ gui/common/ActiveObjects.cpp\ gui/common/ActiveObjects_ext.cpp\ gui/common/Screen.cpp\ gui/common/TGA_lib.cpp\ gui/common/init_env.cpp\ gui/common/BasicFonts.cpp\ gui/common/colors.cpp\ gui/common/minimap.cpp\ gui/common/Context.cpp\ gui/common/KTime.cpp\ gui/common/Sounds.cpp\ gui/common/mymath.cpp\ gui/common/chatbox.cpp\ gui/contexts/LoadingScreen.cpp\ gui/contexts/MainMenu.cpp\ gui/contexts/MultiJoin.cpp\ gui/contexts/Game.cpp\ gui/contexts/LocalMulti.cpp\ gui/contexts/MultiHost.cpp\ gui/contexts/FinalStatistic.cpp\ gui/engine/AdvGeom.cpp\ gui/engine/Effects.cpp\ gui/engine/SceneScripts.cpp\ gui/engine/Animation.cpp\ gui/engine/MapCamera.cpp\ gui/engine/TextureManager.cpp\ gui/engine/BuildingControllers.cpp\ gui/engine/MapControllers.cpp\ gui/engine/UnitControllers.cpp\ gui/engine/Camera.cpp\ gui/engine/Scene.cpp\ gui/engine/Controllers.cpp\ gui/engine/SceneGeom.cpp\ gui/model/DrawModel.cpp\ gui/model/TerrainEntity.cpp\ gui/model/guiUnit.cpp\ gui/model/mapnet.cpp\ gui/model/selection.cpp\ gui/model/ModelRep.cpp\ gui/model/UnitFormation.cpp\ gui/model/guimap.cpp\ gui/model/guiBuilding.cpp\ gui/model/hexy.cpp\ gui/model/reader_ase.cpp\ net/client.cpp\ net/comm.cpp\ net/mysocket.cpp\ net/netinit.cpp\ net/queue.cpp\ net/server.cpp\ net/locator.cpp\ common/exc.cpp\ common/types.cpp\ common/da.cpp\ common/Log.cpp\ common/Msg.cpp\ common/mutex.cpp\ common/mm.cpp\ common/compatibility.cpp\ common/utils.cpp\ common/CommandLine.cpp\ common/uComputeBorders.cpp\ common/rm/rmconfi.cpp\ common/rm/rmmodeli.cpp\ common/rm/rmtxt.cpp\ common/rm/rmxmlstruct.cpp\ common/rm/rm.cpp\ common/rm/rminit.cpp\ common/rm/rmrast.cpp\ common/rm/rmtxti.cpp\ common/rm/rmadvxml.cpp\ common/rm/rmmap.cpp\ common/rm/rmrasti.cpp\ common/rm/rmbuildingi.cpp\ common/rm/rmmapi.cpp\ common/rm/rmsymbol.cpp\ common/rm/rmxml.cpp\ common/rm/rmconf.cpp\ common/rm/rmmodel.cpp\ common/rm/rmsymboli.cpp\ common/rm/rmxmli.cpp\ common/rm/rmsound.cpp\ common/rm/rmsoundi.cpp\ common/xml/myhash.cpp\ common/xml/package.cpp\ common/xml/packsmall.cpp\ common/xml/strda.cpp\ common/xml/xml.cpp\ common/xml/xml_struct.cpp\ common/TCL/tcl_script.cpp\ common/TCL/tcl_struct.cpp\ common/TCL/tcl_var.cpp ## Install data nobase_dist_pkgdata_DATA = @DATA_FILES@ pkgdatadir=${prefix}/games/8Kingdoms