WXDIR=/usr/i586-mingw32msvc WXCONFIG=wxmsw-2.4-i586-mingw32msvc-config CXXFLAGS=`$(WXCONFIG) --static --cxxflags` CC=`$(WXCONFIG) --cc` LD=`$(WXCONFIG) --static --ld` CXX=ccache i586-mingw32msvc-c++ # -Wall WX_LIBS=`$(WXCONFIG) --static --libs` OBJS=abridge_resources.o ircchannel.o abridge.o game.o suit.o \ card.o cards.o irc.o bidwindow.o rubber.o \ bidreview.o player.o scorebase.o scorewin.o \ nofocusbutton.o \ table.o room.o tables.o tablepic.o gameevent.o preferences.o \ speechprefs.o playerprefs.o prefmacros.o blurbwin.o \ playerdata.o matchwin.o ftpfilecache.o md5.o \ advancedprefs.o colors.o lasttrick.o floatwindow.o guiprefs.o abridge.zip: abridge.exe mingwm10.dll zip abridge abridge.exe mingwm10.dll abridge.exe: $(OBJS) $(CXX) -o abridge.exe $(OBJS) \ $(WX_LIBS) && \ i586-mingw32msvc-strip abridge.exe && \ upx abridge.exe abridge_resources.o: abridge.rc cards.ico pictures.bmp unknown.bmp robot.bmp i586-mingw32msvc-windres abridge.rc abridge_resources.o \ --preprocessor "i586-mingw32msvc-c++ -c -E \ -xc-header -DRC_INVOKED" --include-dir $(WXDIR)/include/ \ --include-dir /home/droundy/wxwin2.4/wxWindows/include/ \ --define __WIN32__ --define __WIN95__ --define __GNUWIN32__ mingwm10.dll: /usr/share/doc/mingw32-runtime/mingwm10.dll.gz gzip -dc $< > $@ robot.bmp: robot_notrans.xpm convert robot_notrans.xpm robot.bmp unknown.bmp: unknown_notrans.xpm convert unknown_notrans.xpm unknown.bmp pictures.bmp: pictures.xpm convert pictures.xpm pictures.bmp cards.ico: cards.xpm xpm2wico cards.xpm cards.ico