///////////////////////////////////////////////////////////////////////////// // Name: floatwindow.h // tag: header for base class for floating windows // Author: David Roundy // Modified by: // Copyright: (c) 2002 David Roundy // Licence: GPL /* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ ///////////////////////////////////////////////////////////////////////////// #ifndef _FLOATWINDOW_H_ #define _FLOATWINDOW_H_ #ifndef WX_PRECOMP #include #include #endif #include "card.h" class FloatWindow : public wxMiniFrame { public: FloatWindow(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint &relpos = wxPoint(-1,-1), const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE | wxTINY_CAPTION_HORIZ, const wxString& name = wxFrameNameStr); virtual ~FloatWindow(); void OnMove(const wxMoveEvent& event); void OnActivate(wxActivateEvent& event); void ParentMoved(); void OnCloseWindow(wxCloseEvent& event); void MoveToPosition(); void DisallowOneMove(); virtual wxPoint GetRelativePosition() = NULL; virtual void SetRelativePosition(wxPoint p) = NULL; static void InitStaticVariables() {}; DECLARE_EVENT_TABLE() private: void UpdateRelPos(const wxEvent& event); bool m_allow_move; }; #endif