///////////////////////////////////////////////////////////////////////////// // Name: nofocusbutton.h // Author: David Roundy // Modified by: // Copyright: (c) 2002 David Roundy // Licence: GPL //--------------------------------------------------------------------------- /* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ ///////////////////////////////////////////////////////////////////////////// #ifndef _NOFOCUSBUTTON_H_ #define _NOFOCUSBUTTON_H_ // For compilers that support precompilation, includes "wx/wx.h". #include #ifndef WX_PRECOMP #include #include #endif class NoFocusButton: public wxBitmapButton { public: NoFocusButton(); inline NoFocusButton( wxWindow *parent, wxWindowID id, const wxBitmap& bitmap, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxButtonNameStr ) { Create(parent, id, bitmap, pos, size, style, validator, name); } ~NoFocusButton(); DECLARE_EVENT_TABLE() private: void OnGetTheKey(wxKeyEvent &evt); }; #endif