#ifndef __MOUSE_HPP_ #define __MOUSE_HPP_ #include "image.hpp" #include "sprite.hpp" class JCMouse { int here,but; sprite *sp; image *screen; int lx,ly,lbut,mx,my; int cx,cy; // center of mouse cursor public : JCMouse(image *Screen, palette *pal); void set_shape(image *im, int centerx=0, int centery=0); void update(int newx=-1, int newy=-1, int new_but=-1); void set_shape(image *im) { if (here) sp->change_visual(im); } int x() { if (here) return mx; else return 0; } int y() { if (here) return my; else return 0; } int drawx() { return mx-cx; } int drawy() { return my-cy; } int lastx() { if (here) return lx; else return 0; } int lasty() { if (here) return ly; else return 0; } int last_button() { if (here) return lbut; else return 0; } int button() { return but; } int exsist() { return here; } sprite *mouse_sprite() { return sp; } void set_position(int new_mx, int new_my); ~JCMouse(); #ifdef __POWERPC__ int set_button(int b) { return (but = b); } #endif } ; #endif