#include "Vlib.h" static VMatrix ident = { 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0 }; void VIdentMatrix(VMatrix * Mtx) { #ifdef notdef short I, J; for (I = 0; I < 4; ++I) for (J = 0; J < 4; ++J) if (I == J) (*Mtx).m[I][J] = 1.0; else (*Mtx).m[I][J] = 0.0; #endif *Mtx = ident; }