#include "Vlib.h" void VPrintPolygon(FILE * file, VPolygon * p) { int i; char *nullPoly = "*** Null Polygon ***\n"; if (p == (VPolygon *) NULL) fprintf(file, nullPoly); else { if (p->numVtces == 0) { fprintf(file, nullPoly); return; } fprintf(file, "%d vertices:\n", p->numVtces); for (i = 0; i < p->numVtces; ++i) fprintf(file, "%9.6g %9.6g %9.6g\n", p->vertex[i].x, p->vertex[i].y, p->vertex[i].z); } return; }