/* * acm : an aerial combat simulator for X * Copyright (C) 1991,1992 Riley Rainey * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 dated June, 1991. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave., Cambridge, MA 02139, USA. */ #include #include "pm.h" #include "alarm.h" /* * resupplyCheck : If a player is on the airport grounds and motionless, * then invoke the plane's resupply procedure. */ /* ARGSUSED */ void resupplyCheck(char *arg1, char *arg2) { craft *c; int i; double d; #ifdef FLAT_WORLD double x, y, z; #endif alarm_id_t id; for ((i = 0, c = &ptbl[0]); i < MAXPLAYERS; (++i, ++c)) { if (c->type != CT_PLANE) continue; if (mag(c->Cg) < 5.0) { #ifdef FLAT_WORLD x = c->Sg.x - teamLoc[c->team].x; y = c->Sg.y - teamLoc[c->team].y; z = c->Sg.z - teamLoc[c->team].z; d = sqrt(x * x + y * y + z * z); #else d = 0.0; #endif if (d <= MAX_GROUND_DISTANCE) (*c->cinfo->resupply) (c); (*wtbl[c->curWeapon].select) (c); } } id = addAlarm(RESUPPLY_INTERVAL, resupplyCheck, NULL, NULL); }